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Breaker Lance
Wep lc127
Weapon type Lance
Might 16
Range 1
Required Silver Lance
SP 400
Exclusive? Yes
String ID SID_壊刃の戦槍
Numeric ID 3205
Description
[ExpandCollapse]
Grants Atk+3. At start of turn, inflicts Atk/Def-6 and【Panic】on foe on the enemy team with the highest Atk+Def total and foes within 2 spaces of that foe through their next actions. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-6 on foe during combat and unit makes a guaranteed follow-up attack. Grants Atk+3. At start of turn, inflicts Atk/Def-6 and【Panic】on foe on the enemy team with the highest Atk+Def total and foes within 2 spaces of that foe through their next actions. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-6 on foe during combat and unit makes a guaranteed follow-up attack.

【Panic】
Converts bonuses on target into penalties through its next action.

Notes[ | ]

  • Unit selection takes place after all Status Effect Bonus Bonuses on allies are removed, and before any new Status Effect Bonus Bonuses or Status Effect Penalty Penalties are applied. All other existing Status Effect Bonus Bonuses and Status Effect Penalty Penalties count towards their respective stats during unit selection.
    • Breaker Lance does not compare Atk+Def stats, so 【Phantom】 effects will not work.
    • If multiple units are tied for the highest Atk+Def, each of those units will receive the effect.
  • The stat decrease that can be applied by Breaker Lance is considered a Status Effect Penalty Penalty.
    • Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Status Effect Penalty Penalties for their first action.
      • If the unit also has Status Effect Grand Strategy Grand Strategy, any Status Effect Penalty Penalties will remain active until the start of that unit's next phase.
  • Breaker Lance applies the Status Effect Panic Panic status effect.
  • The stat decrease that can be applied by Breaker Lance is considered a temporary debuff.
  • As a general rule, if a unit is both prevented from making, and guaranteed to make a follow-up attack, the effects cancel out, and the Spd difference decides instead (including effects that alter the Spd difference such as Status Effect Frozen Frozen).
  • A foe with effects such as Phys. Null Follow Phys. Null Follow or Status Effect Null Follow-Up Null Follow-Up will neutralize the guaranteed follow-up attack granted by Breaker Lance.

List of owners[ | ]

UnitSkill chain
Jeralt Blade Breaker Face FC
Iron Lance
★
Steel Lance
★
Silver Lance
★
Breaker Lance
★

In other languages[ | ]

Language Name
Japanese 壊刃の戦槍
German Zerbersterlanze
Spanish (Europe) Lanza quebradora
Spanish (Latin America) Lanza quebradora
French Lance du briseur
Italian Lancia distruttiva
Traditional Chinese (Taiwan) 壞刃戰槍
Portuguese Lança fendedora

See also[ | ]

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