|Art by: Wada Sachiko (ワダサチコ)|
|Description||One of the Eight Legends who wielded a sacred weapon and fought against the dragons in the Scouring. Bramimond's true nature is unknown. Appears in Fire Emblem: The Blazing Blade.|
|5 Focus — Mythic|
|Ally Boost||+5 HP +3 Atk|
|Voice Actor EN||Yuri Lowenthal / Patrick Seitz / Wendee Lee / Ray Chase|
|Voice Actor JP||Sakurai Takahiro (櫻井孝宏),Toriumi Kousuke (鳥海浩輔),Ohmoto Makiko (大本眞基子) or Suzuki Tatsuhisa (鈴木達央)|
|The Blazing Blade|
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Grants Atk+3. At start of combat, if foe's Atk ≥ 50 or if【Penalty】is active on foe, grants Atk/Def/Res+5 to unit during combat. At start of combat, if foe's Spd ≥ 35 or if【Penalty】is active on foe, unit makes a guaranteed follow-up attack.
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
Treats foe's Def/Res as if reduced by 30% during combat.
Treats foe's Def/Res as if reduced by 50% during combat.
|A||Atk/Def Push 1|
At start of combat, if unit's HP = 100%, grants Atk/Def+3, but if unit attacked, deals 1 damage to unit after combat.
|Atk/Def Push 2|
At start of combat, if unit's HP = 100%, grants Atk/Def+4, but if unit attacked, deals 1 damage to unit after combat.
|Atk/Def Push 3|
At start of combat, if unit's HP = 100%, grants Atk/Def+5, but if unit attacked, deals 1 damage to unit after combat.
|Atk/Def Push 4|
At start of combat, if unit's HP ≥ 25%, grants Atk/Def+7, but if unit attacked, deals 5 damage to unit after combat.
|B||Lull Atk/Res 1|
Inflicts Atk/Res-1 on foe and neutralizes foe's bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat.
|Lull Atk/Res 2|
Inflicts Atk/Res-2 on foe and neutralizes foe's bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat.
|Lull Atk/Res 3|
Inflicts Atk/Res-3 on foe and neutralizes foe's bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat.
During combat, disables skills of all foes excluding foe in combat.