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General Quotes Misc Heroic Ordeal
Brady
Daunting Priest
Portrait
Brady Daunting Priest Face.webp
Attack
Brady Daunting Priest BtlFace.webp
Special
Brady Daunting Priest BtlFace C.webp
Damage
Brady Daunting Priest BtlFace D.webp
Art by: Clover.K (黒葉.K)
Description Maribelle's son. He has a fierce countenance, but is quite kind and easily moved. He is schooled in etiquette and can play the violin. Appears in Fire Emblem Awakening.
Rarities 3★ – 4★
Weapon Type  Staff
Move Type Icon Move Infantry.png Infantry
Voice Actor EN Patrick Seitz
Voice Actor JP Egawa Daisuke (江川大輔)
Release Date
Addition Date
Entry Icon MiniUnit Head 10.png Awakening
Internal ID PID_ブレディ (384)
Origin 100006900400

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★16/17/186/7/85/6/71/2/33/4/536
2★16/17/187/8/96/7/81/2/33/4/538
3★17/18/197/8/96/7/82/3/44/5/641
4★17/18/198/9/107/8/92/3/44/5/643
5★18/19/208/9/107/8/93/4/55/6/746

Level 40 stats

RarityHPAtkSpdDefResTotal
1★30/33/3622/25/2721/24/2614/16/1917/20/23117~119
2★31/34/3724/27/3023/26/2915/17/2018/21/24125~126
3★34/37/4026/29/3225/28/3117/20/2321/24/27138
4★35/38/4128/31/3427/30/3318/21/2422/25/28145
5★37/41/4430/33/3629/32/3520/23/2724/28/31156~158

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★50%55%55%45%50%255%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Assault102501★
Slow52
After combat, if unit attacked, inflicts Spd-6 on foe through its next action.
1503★
Slow+122
After combat, if unit attacked, inflicts Spd-7 on target and foes within 2 spaces of target through their next actions.
3005★

Slow+ can be upgraded in the Weapon Refinery.
Slow+ can be upgraded with the additional effect "Foe cannot counterattack.".
Slow+ can be upgraded with the additional effect "Calculates damage from staff like other weapons.".

Assists[]

NameRangeDescriptionSPDefaultUnlock
Heal1
Restores 5 HP to target ally.
501★1★
Mend1
Restores 10 HP to target ally.
1003★2★
Recover1
Slows Special trigger (cooldown count+1).
Restores 15 HP to target ally.
2004★3★
Recover+1
Restores HP = 50% of Atk +10. (Minimum of 15 HP.)
3005★5★

Specials[]

NameCooldownDescriptionSPDefaultUnlock
Imbue1
When healing an ally with a staff, restores an additional 10 HP to target ally.
504★2★
Heavenly Light2
When healing an ally with a staff, restores 10 HP to all allies.
1505★3★

Passives[]

TypeNameDescriptionSPUnlock
AAtk/Res Push 1
At start of combat, if unit's HP = 100%, grants Atk/Res+3, but if unit attacked, deals 1 damage to unit after combat.
601★
Atk/Res Push 2
At start of combat, if unit's HP = 100%, grants Atk/Res+4, but if unit attacked, deals 1 damage to unit after combat.
1202★
Atk/Res Push 3
At start of combat, if unit's HP = 100%, grants Atk/Res+5, but if unit attacked, deals 1 damage to unit after combat.
2404★
CInfantry Rush 1
Infantry allies within 2 spaces gain: "If unit's Atk ≥ foe's Atk+5, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)"
603★
Infantry Rush 2
Infantry allies within 2 spaces gain: "If unit's Atk ≥ foe's Atk+3, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)"
1204★
Infantry Rush 3
Infantry allies within 2 spaces gain: "If unit's Atk > foe's Atk, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)"
2405★

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