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{{Battle Infobox |bannerImage=Banner_Bows.png |mapName=Bows: Special Training |stageTitle= |stageName=Bows |stageEpithet=Special Training |mapGroup=Special Training |mapMode=Reinforcement Map |mapImage={{#invoke:MapLayout|initTabber |baseMap=V0203 |backdrop=Wave | a8= | b8= | c8= | d8= | e8= | f8= | a7= | b7= | c7= | d7= | e7= | f7= | a6={{Wall|style=normal|type=ES|hp=U}} | b6={{Wall|style=normal|type=EW|hp=U}} | c6={{Wall|style=normal|type=W|hp=1}} | d6= | e6= | f6= | a5={{Wall|style=normal|type=N|hp=U}} | b5= | c5={{Ally|1}} | d5={{Ally|2}} | e5= | f5= | a4= | b4= | c4={{Ally|3}} | d4={{Ally|4}} | e4= | f4={{Wall|style=normal|type=S|hp=U}} | a3= | b3= | c3= | d3={{Wall|style=normal|type=E|hp=1}} | e3={{Wall|style=normal|type=EW|hp=U}} | f3={{Wall|style=normal|type=NW|hp=U}} | a2= | b2= | c2= | d2= | e2= | f2= | a1= | b1= | c1= | d1= | e1= | f1= }} |lvlNormal=5/14 |lvlHard=21/28 |lvlLunatic=34 |rarityNormal=3 |rarityHard=4 |rarityLunatic=5 |stamNormal=5 |stamHard=10 |stamLunatic=15 |reward={ Normal 1={kind=Orb}; Normal 2={kind=Orb}; Hard 1={kind=Orb}; Hard 2={kind=Orb}; Lunatic=[{kind=Orb};{kind=Earth Blessing}]; } |BGM=bgm_map_FE01_01.ogg |prevMap=Ranged: Special Training |nextMap=Magic: Special Training }} __TOC__ ==Map availability== :''For a detailed release schedule see: [[Special Training maps archive]]''. This map is a part of the [[Special Training Maps]] and was made available: * {{MapDates|start=2018-02-11T07:00:00Z|cycle=432000|avail=86400|notification=Persistent Special Maps! (Notification)}} ==Unit data== {{#invoke:UnitData|main|mapImage={{#invoke:MapLayout|map |baseMap=V0203 |backdrop=Wave | a8= | b8= | c8= | d8= | e8= | f8= | a7= | b7= | c7= | d7= | e7= | f7= | a6={{Wall|style=normal|type=ES|hp=U}} | b6={{Wall|style=normal|type=EW|hp=U}} | c6={{Wall|style=normal|type=W|hp=1}} | d6= | e6= | f6= | a5={{Wall|style=normal|type=N|hp=U}} | b5= | c5= | d5= | e5= | f5= | a4= | b4= | c4= | d4= | e4= | f4={{Wall|style=normal|type=S|hp=U}} | a3= | b3= | c3= | d3={{Wall|style=normal|type=E|hp=1}} | e3={{Wall|style=normal|type=EW|hp=U}} | f3={{Wall|style=normal|type=NW|hp=U}} | a2= | b2= | c2= | d2= | e2= | f2= | a1= | b1= | c1= | d1= | e1= | f1= }} |Normal 1=[ {unit=Sword Flier;pos=a8;rarity=3;slot=1;level=5;stats=[13;2;8;0;1];weapon=Iron Sword;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};}; {unit=Sword Flier;pos=f8;rarity=3;slot=2;level=5;stats=[13;2;8;0;1];weapon=Iron Sword;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Sword Flier;kills=1};}; {unit=Lance Flier;pos=f8;rarity=3;slot=3;level=5;stats=[13;2;8;0;1];weapon=Iron Lance;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};}; {unit=Lance Flier;pos=f1;rarity=3;slot=4;level=5;stats=[13;2;8;0;1];weapon=Iron Lance;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Lance Flier;kills=1};}; {unit=Axe Flier;pos=f1;rarity=3;slot=5;level=5;stats=[13;2;8;0;1];weapon=Iron Axe;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};}; {unit=Axe Flier;pos=a1;rarity=3;slot=6;level=5;stats=[13;2;8;0;1];weapon=Iron Axe;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Axe Flier;kills=1};}; {unit=Sword Dragon;pos=a1;rarity=3;slot=7;level=5;stats=[15;5;4;1;0];weapon=Iron Sword;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};}; {unit=Lance Dragon;pos=a8;rarity=3;slot=8;level=5;stats=[15;5;4;1;0];weapon=Iron Lance;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Sword Dragon;kills=1};}; {unit=Sword Dragon;pos=a1;rarity=3;slot=9;level=5;stats=[15;5;4;1;0];weapon=Iron Sword;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={turn=3};}; {unit=Lance Dragon;pos=a8;rarity=3;slot=10;level=5;stats=[15;5;4;1;0];weapon=Iron Lance;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={turn=3};}; {unit=Axe Dragon;pos=f8;rarity=3;slot=11;level=5;stats=[15;5;4;1;0];weapon=Iron Axe;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={turn=3};}; {unit=Lance Dragon;pos=f1;rarity=3;slot=12;level=5;stats=[15;5;4;1;0];weapon=Iron Lance;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={turn=3};}; ] |Normal 2=[ {unit=Sword Flier;pos=a8;rarity=3;slot=1;level=14;stats=[22;6;13;0;6];weapon=Iron Sword;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};}; {unit=Sword Flier;pos=f8;rarity=3;slot=2;level=14;stats=[22;6;13;0;6];weapon=Iron Sword;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Sword Flier;kills=1};}; {unit=Lance Flier;pos=f8;rarity=3;slot=3;level=14;stats=[22;6;13;0;6];weapon=Iron Lance;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};}; {unit=Lance Flier;pos=f1;rarity=3;slot=4;level=14;stats=[22;6;13;0;6];weapon=Iron Lance;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Lance Flier;kills=1};}; {unit=Axe Flier;pos=f1;rarity=3;slot=5;level=14;stats=[22;6;13;0;6];weapon=Iron Axe;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};}; {unit=Axe Flier;pos=a1;rarity=3;slot=6;level=14;stats=[22;6;13;0;6];weapon=Iron Axe;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Axe Flier;kills=1};}; {unit=Sword Dragon;pos=a1;rarity=3;slot=7;level=14;stats=[24;10;8;6;0];weapon=Iron Sword;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};}; {unit=Lance Dragon;pos=a8;rarity=3;slot=8;level=14;stats=[24;10;8;6;0];weapon=Iron Lance;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Sword Dragon;kills=1};}; {unit=Sword Dragon;pos=a1;rarity=3;slot=9;level=14;stats=[24;10;8;6;0];weapon=Iron Sword;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={turn=3};}; {unit=Lance Dragon;pos=a8;rarity=3;slot=10;level=14;stats=[24;10;8;6;0];weapon=Iron Lance;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={turn=3};}; {unit=Axe Dragon;pos=f8;rarity=3;slot=11;level=14;stats=[24;10;8;6;0];weapon=Iron Axe;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={turn=3};}; {unit=Lance Dragon;pos=f1;rarity=3;slot=12;level=14;stats=[24;10;8;6;0];weapon=Iron Lance;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={turn=3};}; ] |Hard 1=[ {unit=Sword Flier;pos=a8;rarity=4;slot=1;level=21;stats=[26;10;19;1;12];weapon=Steel Sword;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};}; {unit=Sword Flier;pos=f8;rarity=4;slot=2;level=21;stats=[26;10;19;1;12];weapon=Steel Sword;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Sword Flier;kills=1};}; {unit=Sword Flier;pos=f1;rarity=4;slot=3;level=21;stats=[26;10;19;1;12];weapon=Steel Sword;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Sword Flier;kills=2};}; {unit=Lance Flier;pos=f8;rarity=4;slot=4;level=21;stats=[26;10;19;1;12];weapon=Steel Lance;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};}; {unit=Lance Flier;pos=f1;rarity=4;slot=5;level=21;stats=[26;10;19;1;12];weapon=Steel Lance;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Lance Flier;kills=1};}; {unit=Lance Flier;pos=a1;rarity=4;slot=6;level=21;stats=[26;10;19;1;12];weapon=Steel Lance;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Lance Flier;kills=2};}; {unit=Axe Flier;pos=f1;rarity=4;slot=7;level=21;stats=[26;10;19;1;12];weapon=Steel Axe;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};}; {unit=Axe Flier;pos=a1;rarity=4;slot=8;level=21;stats=[26;10;19;1;12];weapon=Steel Axe;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Axe Flier;kills=1};}; {unit=Axe Flier;pos=a8;rarity=4;slot=9;level=21;stats=[26;10;19;1;12];weapon=Steel Axe;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Axe Flier;kills=2};}; {unit=Sword Dragon;pos=a1;rarity=4;slot=10;level=21;stats=[28;16;12;12;0];weapon=Steel Sword;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};}; {unit=Lance Dragon;pos=a8;rarity=4;slot=11;level=21;stats=[28;16;12;12;0];weapon=Steel Lance;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Sword Dragon;kills=1};}; {unit=Axe Dragon;pos=f8;rarity=4;slot=12;level=21;stats=[28;16;12;12;0];weapon=Steel Axe;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Lance Dragon;kills=1};}; {unit=Sword Dragon;pos=a1;rarity=4;slot=13;level=21;stats=[28;16;12;12;0];weapon=Steel Sword;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={turn=3};}; {unit=Lance Dragon;pos=a8;rarity=4;slot=14;level=21;stats=[28;16;12;12;0];weapon=Steel Lance;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={turn=3};}; {unit=Axe Dragon;pos=f8;rarity=4;slot=15;level=21;stats=[28;16;12;12;0];weapon=Steel Axe;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={turn=3};}; {unit=Lance Dragon;pos=f1;rarity=4;slot=16;level=21;stats=[28;16;12;12;0];weapon=Steel Lance;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={turn=3};}; ] |Hard 2=[ {unit=Sword Flier;pos=a8;rarity=4;slot=1;level=28;stats=[29;14;24;4;17];weapon=Steel Sword;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};}; {unit=Sword Flier;pos=f8;rarity=4;slot=2;level=28;stats=[29;14;24;4;17];weapon=Steel Sword;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Sword Flier;kills=1};}; {unit=Sword Flier;pos=f1;rarity=4;slot=3;level=28;stats=[29;14;24;4;17];weapon=Steel Sword;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Sword Flier;kills=2};}; {unit=Lance Flier;pos=f8;rarity=4;slot=4;level=28;stats=[29;14;24;4;17];weapon=Steel Lance;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};}; {unit=Lance Flier;pos=f1;rarity=4;slot=5;level=28;stats=[29;14;24;4;17];weapon=Steel Lance;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Lance Flier;kills=1};}; {unit=Lance Flier;pos=a1;rarity=4;slot=6;level=28;stats=[29;14;24;4;17];weapon=Steel Lance;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Lance Flier;kills=2};}; {unit=Axe Flier;pos=f1;rarity=4;slot=7;level=28;stats=[29;14;24;4;17];weapon=Steel Axe;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};}; {unit=Axe Flier;pos=a1;rarity=4;slot=8;level=28;stats=[29;14;24;4;17];weapon=Steel Axe;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Axe Flier;kills=1};}; {unit=Axe Flier;pos=a8;rarity=4;slot=9;level=28;stats=[29;14;24;4;17];weapon=Steel Axe;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Axe Flier;kills=2};}; {unit=Sword Dragon;pos=a1;rarity=4;slot=10;level=28;stats=[32;21;16;17;2];weapon=Steel Sword;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};}; {unit=Lance Dragon;pos=a8;rarity=4;slot=11;level=28;stats=[32;21;16;17;2];weapon=Steel Lance;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Sword Dragon;kills=1};}; {unit=Axe Dragon;pos=f8;rarity=4;slot=12;level=28;stats=[32;21;16;17;2];weapon=Steel Axe;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Lance Dragon;kills=1};}; {unit=Sword Dragon;pos=a1;rarity=4;slot=13;level=28;stats=[32;21;16;17;2];weapon=Steel Sword;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={turn=3};}; {unit=Lance Dragon;pos=a8;rarity=4;slot=14;level=28;stats=[32;21;16;17;2];weapon=Steel Lance;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={turn=3};}; {unit=Axe Dragon;pos=f8;rarity=4;slot=15;level=28;stats=[32;21;16;17;2];weapon=Steel Axe;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={turn=3};}; {unit=Lance Dragon;pos=f1;rarity=4;slot=16;level=28;stats=[32;21;16;17;2];weapon=Steel Lance;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={turn=3};}; ] |Lunatic=[ {unit=Sword Flier;pos=a8;rarity=5;slot=1;level=34;stats=[34;19;29;8;22];weapon=Silver Sword;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};}; {unit=Sword Flier;pos=f8;rarity=5;slot=2;level=34;stats=[34;19;29;8;22];weapon=Silver Sword;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Sword Flier;kills=1};}; {unit=Sword Flier;pos=f1;rarity=5;slot=3;level=34;stats=[34;19;29;8;22];weapon=Silver Sword;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Sword Flier;kills=2};}; {unit=Lance Flier;pos=f8;rarity=5;slot=4;level=34;stats=[34;19;29;8;22];weapon=Silver Lance;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};}; {unit=Lance Flier;pos=f1;rarity=5;slot=5;level=34;stats=[34;19;29;8;22];weapon=Silver Lance;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Lance Flier;kills=1};}; {unit=Lance Flier;pos=a1;rarity=5;slot=6;level=34;stats=[34;19;29;8;22];weapon=Silver Lance;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Lance Flier;kills=2};}; {unit=Axe Flier;pos=f1;rarity=5;slot=7;level=34;stats=[34;19;29;8;22];weapon=Silver Axe;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};}; {unit=Axe Flier;pos=a1;rarity=5;slot=8;level=34;stats=[34;19;29;8;22];weapon=Silver Axe;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Axe Flier;kills=1};}; {unit=Axe Flier;pos=a8;rarity=5;slot=9;level=34;stats=[34;19;29;8;22];weapon=Silver Axe;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Axe Flier;kills=2};}; {unit=Sword Dragon;pos=a1;rarity=5;slot=10;level=34;stats=[37;26;21;22;6];weapon=Silver Sword;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};}; {unit=Lance Dragon;pos=a8;rarity=5;slot=11;level=34;stats=[37;26;21;22;6];weapon=Silver Lance;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Sword Dragon;kills=1};}; {unit=Axe Dragon;pos=f8;rarity=5;slot=12;level=34;stats=[37;26;21;22;6];weapon=Silver Axe;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={target=Lance Dragon;kills=1};}; {unit=Sword Dragon;pos=a1;rarity=5;slot=13;level=34;stats=[37;26;21;22;6];weapon=Silver Sword;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={turn=3};}; {unit=Lance Dragon;pos=a8;rarity=5;slot=14;level=34;stats=[37;26;21;22;6];weapon=Silver Lance;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={turn=3};}; {unit=Axe Dragon;pos=f8;rarity=5;slot=15;level=34;stats=[37;26;21;22;6];weapon=Silver Axe;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={turn=3};}; {unit=Bow Fighter;pos=c8;rarity=5;slot=16;level=34;stats=[39;23;23;15;4];weapon=Silver Bow;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={turn=5};}; {unit=Bow Fighter;pos=d1;rarity=5;slot=17;level=34;stats=[39;23;23;15;4];weapon=Silver Bow;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={turn=5};}; {unit=Lance Dragon;pos=f1;rarity=5;slot=18;level=34;stats=[37;26;21;22;6];weapon=Silver Lance;assist=-;special=-;a=-;b=-;c=-;seal=-;ai={turn=1;break_walls=1};spawn={turn=3};}; ] }} ==Strategy / General Tips== * ==In other languages== {{OtherLanguages |japanese=特別訓練 弓 |german=Bögen: Sondertraining |spanishEU=Arcos: Práctica especial |spanishLA=Arcos: Práctica especial |french=Arcs : Entraînement |italian=Esercizi speciali: Archi |chineseTW=特別訓練 弓 |portuguese=Arcos: Treino especial }} {{Special Maps Navbox}} [[Category:Special Training Maps]]
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