Bow of Verdane | |
---|---|
Weapon type | |
Might | 14 |
Range | 2 |
Effectiveness | |
Required | — |
SP | 400 |
Exclusive? | Yes |
String ID | SID_ヴェルダンの荒弓
|
Numeric ID | 2934
|
Description | Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+5 to unit during combat. |
Notes[]
- When battling a Flying unit, damage is boosted by 50%.
- Sources of Flying effectiveness neutralization:
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- The stat increase that can be applied by Bow of Verdane is considered a temporary buff.
Upgrades[]
Type | Stats | Description | Cost |
---|---|---|---|
— | Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+5 to unit during combat. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 during combat, and also, if unit initiates combat, the following effects will occur based on the value of unit's Spd minus foe's Spd: If ≥ 3, unit makes a guaranteed follow-up attack. If ≥ 7, unit can make a follow-up attack before foe can counterattack. |
400 SP, 500, 200 | |
+2 HP, +1 Mt | Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+5 to unit during combat. | 400 SP, 500, 200 | |
+2 HP, +2 Spd | Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+5 to unit during combat. | 400 SP, 500, 200 | |
+2 HP, +3 Def | Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+5 to unit during combat. | 400 SP, 500, 200 | |
+2 HP, +3 Res | Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+5 to unit during combat. | 400 SP, 500, 200 |
Notes[]
- The "unit's Spd minus foe's Spd" condition is treated as a comparison between the unit's and foe's Spd stats.
- 【Phantom】 effects such as Phantom Spd 3 can change which effects are granted by this condition.
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- As a general rule, if a unit is both prevented from making, and guaranteed to make a follow-up attack, the effects cancel out, and the Spd difference decides instead (including effects that alter the Spd difference such as Frozen).
- A foe with effects such as Phys. Null Follow or Null Follow-Up will neutralize the guaranteed follow-up attack granted by Bow of Verdane.
- If the user can perform a follow-up, either by passing the Spd difference check or from guaranteed follow-up effects, the initial attack and follow-up will occur before the foe can perform a counterattack.
- Effects such as Vantage or Paranoia have priority over Bow of Verdane's priority changing effect.
- Bow of Verdane changes the priority, or order of attacks, and therefore can be neutralized by effects such as Hardy Bearing 3 or Caltrop Dagger+.
List of owners[]
Unit | Skill chain |
---|---|
Bow of Verdane 5 |
In other languages[]
Language | Name |
---|---|
Japanese | ヴェルダンの荒弓 |
German | Verdane-Bogen |
Spanish (Europe) | Arco de Verdane |
Spanish (Latin America) | Arco de Verdane |
French | Arc de Verdane |
Italian | Arco di Verdane |
Traditional Chinese (Taiwan) | 凡爾登的荒弓 |
Portuguese | Arco de Verdane |