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Bow of Verdane
Bow
Arrow
Weapon type Red bow Blue bow Green bow Colorless bow
Might 14
Range 2
Effectiveness
Required
SP 400
Exclusive? Yes
String ID SID_ヴェルダンの荒弓
Numeric ID 2934
Description Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+5 to unit during combat.

Notes[]

  • "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
    • However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
  • The stat increase that can be applied by Bow of Verdane is considered a temporary buff.

Upgrades[]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+5 to unit during combat.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 during combat, and also, if unit initiates combat, the following effects will occur based on the value of unit's Spd minus foe's Spd: If ≥ 3, unit makes a guaranteed follow-up attack. If ≥ 7, unit can make a follow-up attack before foe can counterattack.
400 SP,  500,  200
+2 HP, +1 Mt Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+5 to unit during combat. 400 SP,  500,  200
+2 HP, +2 Spd Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+5 to unit during combat. 400 SP,  500,  200
+2 HP, +3 Def Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+5 to unit during combat. 400 SP,  500,  200
+2 HP, +3 Res Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+5 to unit during combat. 400 SP,  500,  200

Notes[]

  • The "unit's Spd minus foe's Spd" condition is treated as a comparison between the unit's and foe's Spd stats.
  • "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
    • However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
  • As a general rule, if a unit is both prevented from making, and guaranteed to make a follow-up attack, the effects cancel out, and the Spd difference decides instead (including effects that alter the Spd difference such as  Frozen).
  • A foe with effects such as  Phys. Null Follow or  Null Follow-Up will neutralize the guaranteed follow-up attack granted by Bow of Verdane.
  • If the user can perform a follow-up, either by passing the Spd difference check or from guaranteed follow-up effects, the initial attack and follow-up will occur before the foe can perform a counterattack.
  • Effects such as  Vantage or  Paranoia have priority over Bow of Verdane's priority changing effect.
  • Bow of Verdane changes the priority, or order of attacks, and therefore can be neutralized by effects such as  Hardy Bearing 3 or  Caltrop Dagger+.

List of owners[]

UnitSkill chain

Bow of Verdane
★

In other languages[]

Language Name
Japanese ヴェルダンの荒弓
German Verdane-Bogen
Spanish (Europe) Arco de Verdane
Spanish (Latin America) Arco de Verdane
French Arc de Verdane
Italian Arco di Verdane
Traditional Chinese (Taiwan) 凡爾登的荒弓
Portuguese Arco de Verdane

See also[]

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