| Blade of Shadow | |
|---|---|
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| Weapon type | |
| Might | 16 |
| Range | 1 |
| Required | Silver Sword |
| SP | 400 |
| Exclusive? | Yes |
| String ID | SID_影の英雄の剣
|
| Description | Accelerates Special trigger (cooldown count-1). If foe initiates combat or if foe's HP = 100% at start of combat, neutralizes penalties on unit and inflicts Atk/Spd/Def-5 on foe during combat. |
Effects[]
| Effects | Targets | Conditions |
|---|---|---|
| Base weapon | ||
| Permanent effects | ||
| Max cooldown count-1 | Unit | — |
| Combat effects | ||
| Atk/Spd/Def-5 | Foe | Enemy Phase or Foe's HP = 100% at start of combat |
| Neutralizes Penalties | Unit | |
| Refined weapon | ||
| Permanent effects | ||
| Max cooldown count-1 | Unit | — |
| Combat effects | ||
| Atk/Spd/Def-5 | Foe | Enemy Phase or Foe's HP ≥ 75% at start of combat |
| Neutralizes "Special cooldown charge +1" | ||
| Neutralizes "Special cooldown charge -1" | Unit | |
| Neutralizes Penalties | ||
| Skill refine effects | ||
| Combat effects | ||
| Atk/Spd/Def/Res+4 | Unit | Unit's HP ≥ 25% at start of combat |
| Reduces damage by 40% from Foe's first attack (including second attacks) | ||
| Boosts damage by X% X = 20% of Unit's Spd | ||
| Recover 7 HP per Unit's attack | ||
Notes[]
- "If foe initiates combat" means if a foe triggers combat during the enemy phase. The unit being initiated upon does not need to deal damage, nor be able to counterattack.
- However, if the effect is applied after combat, the unit being initiated upon must also survive it to fulfill this condition.
- Blade of Shadow can neutralize Penalties during combat.
- Penalties are neutralized by granting temporary buffs of the same amount during combat.
- Temporary buffs from Blade of Shadow do not stack with temporary buffs from effects such as Grand Strategy and Atk/Spd Unity, only temporary buffs from Blade of Shadow will apply.
- The stat reduction that can be applied during combat by Blade of Shadow is considered a temporary debuff.
Upgrades[]
Blade of Shadow can be upgraded in the Weapon Refinery.
For a list of other upgradable weapons, see list of upgradable weapons.
For a list of other upgradable weapons, see list of upgradable weapons.
| Icon | Stats | Description | Cost |
|---|---|---|---|
| +3 HP | Accelerates Special trigger (cooldown count-1). If foe initiates combat or if foe's HP ≥ 75% at start of combat, neutralizes unit's penalties, inflicts Atk/Spd/Def-5 on foe, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, reduces damage from foe's first attack by 40% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and deals damage = 20% of unit's Spd during combat (excluding area-of-effect Specials), and also, when unit deals damage to foe, restores 7 HP to unit (triggers even if 0 damage is dealt). | 400 SP, 500, 200 | |
| +5 HP, +2 Mt | Accelerates Special trigger (cooldown count-1). If foe initiates combat or if foe's HP ≥ 75% at start of combat, neutralizes unit's penalties, inflicts Atk/Spd/Def-5 on foe, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. | 400 SP, 500, 200 | |
| +5 HP, +3 Spd | Accelerates Special trigger (cooldown count-1). If foe initiates combat or if foe's HP ≥ 75% at start of combat, neutralizes unit's penalties, inflicts Atk/Spd/Def-5 on foe, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. | 400 SP, 500, 200 | |
| +5 HP, +4 Def | Accelerates Special trigger (cooldown count-1). If foe initiates combat or if foe's HP ≥ 75% at start of combat, neutralizes unit's penalties, inflicts Atk/Spd/Def-5 on foe, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. | 400 SP, 500, 200 | |
| +5 HP, +4 Res | Accelerates Special trigger (cooldown count-1). If foe initiates combat or if foe's HP ≥ 75% at start of combat, neutralizes unit's penalties, inflicts Atk/Spd/Def-5 on foe, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. | 400 SP, 500, 200 |
Notes[]
- Refined Blade of Shadow will neutralize the "Special cooldown charge +X" effect on foes from effects such as Heavy Blade 4, Special Cooldown Charge +1, or the Grand Conquests Infantry area effect.
- Since the "Special cooldown charge +X" effect will be neutralized on foes, Refined Blade of Shadow will also stack with the "Special cooldown charge -X" effect inflicted on the foe from effects such as Guard Sword+, Guard, or 【Divine Vein (Vert)】, unless the foe is equipped with skills that neutralize the "Special cooldown charge -X" effect on unit.
- Refined Blade of Shadow will neutralize the "Special cooldown charge -X" effect on unit from effects such as Guard Sword+, Guard, or 【Divine Vein (Vert)】.
- Since the "Special cooldown charge -X" effect will be neutralized on unit, Refined Blade of Shadow will also stack with the "Special cooldown charge +X" effect on unit from effects such as Heavy Blade 4, Special Cooldown Charge +1, or the Grand Conquests Infantry area effect, unless the foe is equipped with skills that neutralize the "Special cooldown charge +X" effect on unit.
- The non-Special "reduces damage by X%" effect is calculated after offensive Specials and damage boosting effects such as Arcane Lúin and Dominance.
- If a skill such as Miracle or Everliving Domain can trigger, the damage-reduction effect will not trigger and the user will still survive with only 1 HP.
- "Reduces damage by X%" effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- Non-Special "reduces damage by X%" effects can be neutralized or reduced only during combat by effects such as Share Spoils+ or Halves non-Special damage reduction.
- For more information, see Damage calculation.
- The stat boost that can be applied during combat by Blade of Shadow is considered a temporary buff.
- Blade of Shadow's healing effect will not work if the user is prevented from recovering HP during combat by HP recovery preventing effects, unless the user has an effect that neutralizes or reduces the effect of 【Deep Wounds】 during combat such as Divine Nectar or Imbue.
List of owners[]
| Unit | Skill chain | |||
|---|---|---|---|---|
| Iron Sword 5 | Steel Sword 5 | Silver Sword 5 | Blade of Shadow 5 | |
In other languages[]
| Language | Name |
|---|---|
| Japanese | 影の英雄の剣 |
| German | Schattenklinge |
| Spanish (Europe) | Hoja sombría |
| Spanish (Latin America) | Hoja sombría |
| French | Lame d'ombre |
| Italian | Spada ombrosa |
| Traditional Chinese (Taiwan) | 影之英雄劍 |
| Portuguese | Espada obscura |

