Fire Emblem Heroes Wiki
Blade of Shadow
Weapon type Sword
Might 16
Range 1
Required Silver Sword
SP 400
Exclusive? Yes
String ID SID_影の英雄の剣
Description Accelerates Special trigger (cooldown count-1). If foe initiates combat or if foe's HP = 100% at start of combat, neutralizes penalties on unit and inflicts Atk/Spd/Def-5 on foe during combat.

Effects[]

EffectsTargetsConditions
Weapon Base weapon
Permanent effects
Accelerates Special Max cooldown count-1Unit Unit
Combat effects
Temporary debuffs Atk/Spd/Def-5Foe FoeEnemy Phase or
Foe Foe's HP = 100%
at start of combat
Neutralize Penalty Neutralizes PenaltiesUnit Unit
Refined weapon
Permanent effects
Accelerates Special Max cooldown count-1Unit Unit
Combat effects
Temporary debuffs Atk/Spd/Def-5Foe FoeEnemy Phase or
Foe Foe's HP ≥ 75%
at start of combat
Neutralize Accelerate Charge Neutralizes "Special
cooldown charge +1"
Neutralize Guard Neutralizes "Special
cooldown charge -1"
Unit Unit
Neutralize Penalty Neutralizes Penalties
Skill refine effects
Combat effects
Temporary buffs Atk/Spd/Def/Res+4Unit UnitUnit Unit's HP ≥ 25%
at start of combat
Damage Reduction Reduces damage by 40%
from Foe Foe's first attack
(including second attacks)
Damage Boost Boosts damage by X%
X = 20% of Unit Unit's Spd
Heal Recover 7 HP
per Unit Unit's attack

Notes[]

  • "If foe initiates combat" means if a foe triggers combat during the enemy phase. The unit being initiated upon does not need to deal damage, nor be able to counterattack.
    • However, if the effect is applied after combat, the unit being initiated upon must also survive it to fulfill this condition.
  • Blade of Shadow can neutralize  Penalties during combat.
  • The stat reduction that can be applied during combat by Blade of Shadow is considered a temporary debuff.

Upgrades[]

Blade of Shadow can be upgraded in the Weapon Refinery.
For a list of other upgradable weapons, see list of upgradable weapons.
Icon Stats Description Cost
+3 HPAccelerates Special trigger (cooldown count-1). If foe initiates combat or if foe's HP ≥ 75% at start of combat, neutralizes unit's penalties, inflicts Atk/Spd/Def-5 on foe, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, reduces damage from foe's first attack by 40% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and deals damage = 20% of unit's Spd during combat (excluding area-of-effect Specials), and also, when unit deals damage to foe, restores 7 HP to unit (triggers even if 0 damage is dealt).
400 SP,
 500,
 200
+5 HP,
+2 Mt
Accelerates Special trigger (cooldown count-1). If foe initiates combat or if foe's HP ≥ 75% at start of combat, neutralizes unit's penalties, inflicts Atk/Spd/Def-5 on foe, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat.400 SP,
 500,
 200
+5 HP,
+3 Spd
Accelerates Special trigger (cooldown count-1). If foe initiates combat or if foe's HP ≥ 75% at start of combat, neutralizes unit's penalties, inflicts Atk/Spd/Def-5 on foe, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat.400 SP,
 500,
 200
+5 HP,
+4 Def
Accelerates Special trigger (cooldown count-1). If foe initiates combat or if foe's HP ≥ 75% at start of combat, neutralizes unit's penalties, inflicts Atk/Spd/Def-5 on foe, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat.400 SP,
 500,
 200
+5 HP,
+4 Res
Accelerates Special trigger (cooldown count-1). If foe initiates combat or if foe's HP ≥ 75% at start of combat, neutralizes unit's penalties, inflicts Atk/Spd/Def-5 on foe, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat.400 SP,
 500,
 200

Notes[]

  • Refined Blade of Shadow will neutralize the "Special cooldown charge +X" effect on foes from effects such as  Heavy Blade 4,  Special Cooldown Charge +1, or the Grand Conquests  Infantry area effect.
    • Since the "Special cooldown charge +X" effect will be neutralized on foes, Refined Blade of Shadow will also stack with the "Special cooldown charge -X" effect inflicted on the foe from effects such as  Guard Sword+,  Guard, or Divine Vein (Vert) 【Divine Vein (Vert)】, unless the foe is equipped with skills that neutralize the "Special cooldown charge -X" effect on unit.
  • Refined Blade of Shadow will neutralize the "Special cooldown charge -X" effect on unit from effects such as  Guard Sword+,  Guard, or Divine Vein (Vert) 【Divine Vein (Vert)】.
    • Since the "Special cooldown charge -X" effect will be neutralized on unit, Refined Blade of Shadow will also stack with the "Special cooldown charge +X" effect on unit from effects such as  Heavy Blade 4,  Special Cooldown Charge +1, or the Grand Conquests  Infantry area effect, unless the foe is equipped with skills that neutralize the "Special cooldown charge +X" effect on unit.

List of owners[]

UnitSkill chain

Iron Sword
★
Steel Sword
★
Silver Sword
★
Blade of Shadow
★

In other languages[]

Language Name
Japanese 影の英雄の剣
German Schattenklinge
Spanish (Europe) Hoja sombría
Spanish (Latin America) Hoja sombría
French Lame d'ombre
Italian Spada ombrosa
Traditional Chinese (Taiwan) 影之英雄劍
Portuguese Espada obscura

See also[]