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General | Quotes | Misc | Heroic Ordeal |
Bernadetta Late Hibernator | |
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Art by: Done Kanda (館田ダン) | |
Description | Daughter of a prominent noble family within the Adrestian Empire. Shy as she is, she is sure to face trials at the spring festival. Appears in Fire Emblem: Three Houses. |
Rarities | 5 Focus — Special |
Weapon Type | Blue bow |
Move Type | Cavalry |
Voice Actor EN | Erica Mendez |
Voice Actor JP | 辻あゆみ(Ayumi Tsuji) |
Release Date | |
Addition Date | |
Entry | Three Houses |
Version | 7.3 |
Internal ID | PID_春祭ベルナデッタ (925)
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Origin | 120000200600 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 14/15/16 | 10/11/12 | 5/6/7 | 4/5/6 | 0/1/2 | 38 |
2 | 14/15/16 | 11/12/13 | 6/7/8 | 4/5/6 | 0/1/2 | 40 |
3 | 15/16/17 | 11/12/13 | 6/7/8 | 5/6/7 | 1/2/3 | 43 |
4 | 15/16/17 | 12/13/14 | 7/8/9 | 5/6/7 | 1/2/3 | 45 |
5 | 16/17/18 | 12/13/14 | 7/8/9 | 6/7/8 | 2/3/4 | 48 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 28/31/34 | 31/34/36 | 33/36/38 | 12/14/17 | 14/17/20 | 131~133 |
2 | 29/32/35 | 34/37/39 | 36/39/42 | 12/15/18 | 15/18/21 | 140~141 |
3 | 32/35/38 | 36/39/42 | 39/42/45 | 14/17/20 | 18/21/24 | 154 |
4 | 33/36/39 | 38/41/45 | 42/45/48 | 15/18/21 | 19/22/25 | 162~163 |
5 | 35/39/42 | 40/43/47 | 44/47/51 | 16/20/23 | 21/25/28 | 173~175 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 90% | 30% | 50% | 290% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Bow | 4 | 2 | Effective against flying foes. | 50 | 1 | 1 |
Steel Bow | 6 | 2 | Effective against flying foes. | 100 | 2 | 2 |
Silver Bow | 9 | 2 | Effective against flying foes. | 200 | 4 | 3 |
Bow of Repose | 14 | 2 | Accelerates Special trigger (cooldown count-1). Effective against flying foes. At start of turn, if unit's HP = 100% and unit is within 2 spaces of an ally, deals 1 damage to unit and allies within 2 spaces of unit. At start of combat, if unit's HP ≤ 99%, grants Atk/Spd/Def/Res+5 to unit and inflicts Spd/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiates combat × 2, + 3; max 11), and also, the following effects will occur based on that number of spaces: if ≥ 1 space, reduces damage from foe's first attack during combat by 30%; if ≥ 2, also neutralizes effects that prevent unit's follow-up attacks during combat and effects that inflict "Special cooldown charge -X" on unit during combat. | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Dragon Gaze | 4 | Boosts damage by 30% of unit's Atk. | 100 | 4 | 3 |
Draconic Aura | 3 | Boosts damage by 30% of unit's Atk. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Darting Blow 1 | If unit initiates combat, grants Spd+2 during combat. | 50 | 2 | |
Swift Sparrow 1 | If unit initiates combat, grants Atk/Spd+2 during combat. | 120 | 3 | ||
Swift Sparrow 2 | If unit initiates combat, grants Atk/Spd+4 during combat. | 240 | 4 | ||
Remote Sparrow | If unit initiates combat, grants Atk/Spd+7 during combat and reduces damage from foe's first attack during combat by 30%. | 300 | 5 | ||
B | Escape Route 1 | If unit’s HP ≤ 30%, unit can move to a space adjacent to any ally. | 60 | 2 | |
Escape Route 2 | If unit’s HP ≤ 40%, unit can move to a space adjacent to any ally. | 120 | 3 | ||
Escape Route 3 | If unit’s HP ≤ 50%, unit can move to a space adjacent to any ally. | 240 | 4 | ||
Escape Route 4 | When unit's HP ≤ 99%, enables【Canto (1)】 (also activates if conditions are met due to effects after combat). Inflicts Atk/Spd-3 on foe during combat. If unit's HP ≤ 99%, unit can move to a space adjacent to any ally within 3 spaces. If unit's HP ≤ 60%, unit can move to a space adjacent to any ally. 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 300 | 5 | ||
C | Def Smoke 1 | Inflicts Def-3 on foes within 2 spaces of target through their next actions after combat. | 60 | 2 | |
Def Smoke 2 | Inflicts Def-5 on foes within 2 spaces of target through their next actions after combat. | 120 | 3 | ||
Def Smoke 3 | Inflicts Def-7 on foes within 2 spaces of target through their next actions after combat. | 240 | 4 | ||
Def/Res Smoke 3 | After combat, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions, grants Atk+6 to unit and allies within 2 spaces of unit for 1 turn, and grants【Pathfinder】to unit for 1 turn. 【Pathfinder】 When an ally moves through unit's space, that space is counted as 0 spaces moved instead of 1 space. (Unit's space can be freely added to ally's normal movement. Applies only to allies with movement types that allow movement through unit's space.) | 300 | 5 |