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Status Icon WeaponStatus Icon MoveBernadetta Eternal Loner Face FC
Bernadetta: Eternal Loner
Status Icon WeaponStatus Icon MoveBernadetta Frosty Shut-In Face FC
Bernadetta: Frosty Shut-In
Status Icon WeaponStatus Icon MoveBernadetta Sheltered Loner Face FC
Bernadetta: Sheltered Loner
Status Icon WeaponStatus Icon MoveGoldmary Coy Beach Divas Face FC
Goldmary: Coy Beach Divas
General Quotes Misc Heroic Ordeal
Bernadetta
Late Hibernator
Portrait
Bernadetta Late Hibernator Face
Attack
Bernadetta Late Hibernator BtlFace
Special
Bernadetta Late Hibernator BtlFace C
Damage

Bernadetta Late Hibernator BtlFace D

Art by: Done Kanda (館田ダン)
Description Daughter of a prominent noble family within the Adrestian Empire. Shy as she is, she is sure to face trials at the spring festival. Appears in Fire Emblem: Three Houses.
Rarities ★ Focus — Special
Weapon Type Icon Class Blue Bow Blue bow
Move Type Icon Move Cavalry Cavalry
Voice Actor EN Erica Mendez
Voice Actor JP 辻あゆみ(Ayumi Tsuji)
Release Date
Addition Date
Entry Icon MiniUnit Head 12 Three Houses
Version 7.3
Internal ID PID_春祭ベルナデッタ (925)
Origin 120000200600

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★14/15/1610/11/125/6/74/5/60/1/238
★14/15/1611/12/136/7/84/5/60/1/240
★15/16/1711/12/136/7/85/6/71/2/343
★15/16/1712/13/147/8/95/6/71/2/345
★16/17/1812/13/147/8/96/7/82/3/448

Level 40 stats

RarityHPAtkSpdDefResTotal
★28/31/3431/34/3633/36/3812/14/1714/17/20131~133
★29/32/3534/37/3936/39/4212/15/1815/18/21140~141
★32/35/3836/39/4239/42/4514/17/2018/21/24154
★33/36/3938/41/4542/45/4815/18/2119/22/25162~163
★35/39/4240/43/4744/47/5116/20/2321/25/28173~175

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%70%90%30%50%290%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Bow42
Effective against flying foes.
50★★
Steel Bow62
Effective against flying foes.
100★★
Silver Bow92
Effective against flying foes.
200★★
Bow of Repose142
Accelerates Special trigger (cooldown count-1). Effective against flying foes. At start of turn, if unit's HP = 100% and unit is within 2 spaces of an ally, deals 1 damage to unit and allies within 2 spaces of unit. At start of combat, if unit's HP ≤ 99%, grants Atk/Spd/Def/Res+5 to unit and inflicts Spd/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiates combat × 2, + 3; max 11), and also, the following effects will occur based on that number of spaces: if ≥ 1 space, reduces damage from foe's first attack during combat by 30%; if ≥ 2, also neutralizes effects that prevent unit's follow-up attacks during combat and effects that inflict "Special cooldown charge -X" on unit during combat.
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Dragon Gaze4
Boosts damage by 30% of unit's Atk.
100★★
Draconic Aura3
Boosts damage by 30% of unit's Atk.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
ADarting Blow 1Darting Blow 1
If unit initiates combat, grants Spd+2 during combat.
50★
Swift Sparrow 1Swift Sparrow 1
If unit initiates combat, grants Atk/Spd+2 during combat.
120★
Swift Sparrow 2Swift Sparrow 2
If unit initiates combat, grants Atk/Spd+4 during combat.
240★
Remote SparrowRemote Sparrow
If unit initiates combat, grants Atk/Spd+7 during combat and reduces damage from foe's first attack during combat by 30%.
300★
BEscape Route 1Escape Route 1
If unit’s HP ≤ 30%, unit can move to a space adjacent to any ally.
60★
Escape Route 2Escape Route 2
If unit’s HP ≤ 40%, unit can move to a space adjacent to any ally.
120★
Escape Route 3Escape Route 3
If unit’s HP ≤ 50%, unit can move to a space adjacent to any ally.
240★
Escape Route 4Escape Route 4
When unit's HP ≤ 99%, enables【Canto (1)】 (also activates if conditions are met due to effects after combat).

Inflicts Atk/Spd-3 on foe during combat. If unit's HP ≤ 99%, unit can move to a space adjacent to any ally within 3 spaces. If unit's HP ≤ 60%, unit can move to a space adjacent to any ally.

【Canto (1)】
After an attack, Assist skill, or structure destruction, unit can move 1 space(s).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
300★
CDef Smoke 1Def Smoke 1
Inflicts Def-3 on foes within 2 spaces of target through their next actions after combat.
60★
Def Smoke 2Def Smoke 2
Inflicts Def-5 on foes within 2 spaces of target through their next actions after combat.
120★
Def Smoke 3Def Smoke 3
Inflicts Def-7 on foes within 2 spaces of target through their next actions after combat.
240★
Def Res Smoke 3Def/Res Smoke 3
After combat, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions, grants Atk+6 to unit and allies within 2 spaces of unit for 1 turn, and grants【Pathfinder】to unit for 1 turn.

【Pathfinder】
When an ally moves through unit's space, that space is counted as 0 spaces moved instead of 1 space. (Unit's space can be freely added to ally's normal movement. Applies only to allies with movement types that allow movement through unit's space.)
300★

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