General | Quotes | Misc | Heroic Ordeal |
Berkut Purgatorial Prince | |
---|---|
Art by: Asatani Tomoyo (麻谷知世) | |
Description | Heir presumptive to the Rigelian throne. Fell into a deep despair when the truth about Alm came out. Gave his betrothed's life to Duma to obtain power. Appears in Fire Emblem Echoes: Shadows of Valentia. |
Rarities | 4 ![]() |
Weapon Type | ![]() |
Move Type | ![]() |
Voice Actor EN | Ian Sinclair |
Voice Actor JP | Suzuki Tatsuhisa (鈴木達央) with Ginga Banjou (銀河万丈) |
Release Date | |
Addition Date | |
Entry | ![]() |
Internal ID | PID_闇ベルクト (374)
|
Origin | 20000900100 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 15/16/17 | 2/3/4 | 1/2/3 | 8/9/10 | 5/6/7 | 36 |
2![]() | 15/16/17 | 2/3/4 | 1/2/3 | 9/10/11 | 6/7/8 | 38 |
3![]() | 16/17/18 | 3/4/5 | 2/3/4 | 9/10/11 | 6/7/8 | 41 |
4![]() | 16/17/18 | 3/4/5 | 2/3/4 | 10/11/12 | 7/8/9 | 43 |
5![]() | 17/18/19 | 4/5/6 | 3/4/5 | 10/11/12 | 7/8/9 | 46 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 29/32/35 | 23/26/28 | 9/11/14 | 24/27/29 | 19/22/25 | 117~119 |
2![]() | 30/33/36 | 25/28/30 | 9/12/15 | 26/29/32 | 21/24/27 | 125~126 |
3![]() | 33/36/39 | 28/31/34 | 11/14/17 | 28/31/34 | 23/26/29 | 138 |
4![]() | 34/37/40 | 29/32/36 | 12/15/18 | 30/33/36 | 25/28/31 | 145~146 |
5![]() | 36/40/43 | 32/35/39 | 13/17/20 | 32/35/38 | 26/30/33 | 156~158 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3![]() | 50% | 70% | 30% | 55% | 50% | 255% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[]
Weapons[]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Lance | 6 | 1 | — | 50 | 1![]() | 1![]() |
Steel Lance | 8 | 1 | — | 100 | 3![]() | 2![]() |
Silver Lance | 11 | 1 | — | 200 | 4![]() | 3![]() |
Kriemhild | 16 | 1 | If a bow, dagger, magic, or staff foe initiates combat and unit is within 2 spaces of an ally, unit can counterattack regardless of foe's range and foe cannot make a follow-up attack, but after combat, if unit attacked, deals 20 damage to nearest ally. | 400 | 5![]() | 5![]() |
Kriemhild can be upgraded in the Weapon Refinery.
When upgraded, the description of Kriemhild becomes "If foe initiates combat and unit is within 3 spaces of an ally, unit can counterattack regardless of foe's range and foe cannot make a follow-up attack, but after combat, if unit attacked, deals 20 damage to nearest ally.".
Kriemhild can be upgraded with the additional effect "If foe initiates combat or if foe's HP ≥ 75% at start of combat, inflicts Atk/Def-5 on foe during combat and unit makes a guaranteed follow-up attack.".
Assists[]
Specials[]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Retribution | 3 | Boosts damage by 30% of damage dealt to unit. | 100 | 4![]() | 3![]() |
Reprisal | 2 | Boosts damage by 30% of damage dealt to unit. | 200 | — | 4![]() |
Passives[]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | ![]() | Warding Stance 1 | If foe initiates combat, grants Res+2 during combat. | 50 | 2![]() |
![]() | Warding Stance 2 | If foe initiates combat, grants Res+4 during combat. | 100 | 3![]() | |
![]() | Warding Stance 3 | If foe initiates combat, grants Res+6 during combat. | 200 | 4![]() | |
![]() | Warding Stance 4 | If foe initiates combat, grants Res+8 during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | 300 | 5![]() | |
C | ![]() | Odd Res Wave 1 | At start of odd-numbered turns, grants Res+2 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) | 60 | 1![]() |
![]() | Odd Res Wave 2 | At start of odd-numbered turns, grants Res+4 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) | 120 | 2![]() | |
![]() | Odd Res Wave 3 | At start of odd-numbered turns, grants Res+6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) | 240 | 4![]() |