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Fire Emblem Heroes Wiki
25,626
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
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Game info
Basics
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Weapon Refinery
Confer Blessing
Quests
Summoning events
Game modes
Aether Raids
Aether Resort
Special Maps
Story Maps
Paralogue Maps
Tactics Drills
Heroic Ordeals
Chain Challenge
Squad Assault
Blessed Gardens
Summoner Duels
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Arena Assault
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Events
Voting Gauntlet
Tempest Trials
Tap Battle
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Frontline Phalanx
Pawns of Loki
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Summoner Duels R/S
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==Gameplay / Mechanics== {{Main|Mechanics}} {{FE|H}} is a tactical turn-based role-playing game where players control a team of four units to fight against enemy units on various maps turn by turn. Subsequent updates have released other modes of play featuring brigades of up to twenty units ===Map=== {{Main|Mechanics#Map}} Maps contain terrain such as forests, mountains, walls, trenches, and defensive tiles. A player's team of heroes and the enemy units start in predetermined positions. Beginning with the player, each side takes turns moving, attacking, healing, or supporting. Victory conditions are varied - route the enemy, defend for x number of turns, or capture camps and fortresses. [[File:Basics Maps.png|500px|center]] ===Combat=== {{Main|Mechanics#Combat}} In ''Fire Emblem Heroes'', combat is initiated when a unit attacks an opposing unit. There are several factors to take into account when initiating an attack including: * Weapon Properties (Might, Range, and Additional Skills) * Weapon Triangle Advantage/Disadvantage * Type of Damage Weapon (Physical or Magical) <br>All of these along with a unit's stats and skills are used to determine the results of an attack. ===Stats=== {{See also|Stats|Stat Growth}} Each unit has five stats listed and described as follows: {| class="wikitable default" style="text-align: center;" ! Stat ! Description |- |Hit/Health Points (HP) |This is the unit's Health. A unit is defeated if their Hit Points reach 0. |- |Attack (ATK) |This is the unit's Attack. The higher a unit's Attack, the more damage they will inflict on foes. |- |Speed (SPD) |This is the unit's Speed. A unit will attack twice if their Speed is at least five more than their foe's Speed. |- |Defense (DEF) |This is the unit's physical-based damage reduction stat. The higher a unit's Defense is, the less damage they take from physical attacks (swords, axes, lances, etc.). |- |Resistance (RES) |This is the unit's magical-based damage reduction stat. The higher a unit's Resistance is, the less damage they take from magical attacks (spells, staves, breath effects, etc.). |} ===Energy=== Stamina (PvE energy) is the energy used for playing battles outside of Arena. There is a max of 99 stamina and one stamina is recovered every five minutes (An empty stamina bar fully recovers in eight hours and fifteen minutes). This can also be fully recovered using a {{It|Stamina Potion}} or an {{It|Orb}}. [[File:Dueling Sword.png|x20px|link=]] Dueling Swords (PvP energy) are the energy used for playing battles in Arena. There is a maximum of three Dueling Swords per day which refreshes at [[#Daily Reset|Daily Reset]]. This can be fully recovered using a {{It|Dueling Crest}} or Orbs. ===Orbs=== {{It|Orb}}s are the main currency in the game. Orbs are needed to summon Heroes. They can also be used refresh stamina, refresh dueling swords, and other actions when lacking the required items to do so (e.g. If a player does not have a stamina potion to refresh stamina, then an orb can be used instead). Orbs can be obtained from the daily rewards, on first completion of story maps, through events, or by buying them from the Shop with real money. ===Daily Resets=== There is a reset daily at 7:00 AM UTC (12:00 a.m. PDT or 3:00 a.m. EDT in the United States) which will refresh several in-game items as well as update maps and rewards. This is also the standard start time for [[#Arena|Arena]] and announced events. The current list of items/maps refreshed and updated daily are as follows: * Daily Rewards * Castle Unit Gifts * Friend Greetings * Bulletin Board Updates * Character-specific [[#Special Maps|Special Maps]] * [[#Training Tower|Training Tower]] Rewards Other things that will be updated at the daily reset time, but not daily: * Aether Raids and Arena New Season Start - Tuesdays * Announced Events * Weekend Login Bonus (Event)
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