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Type Icon Name SP Required Description
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B Barbarity Barbarity 300 At start of combat, if foe's HP ≥ 25%, inflicts Atk/Spd/Def-4 on foe during combat, deals damage = 25% of unit's Atk (excluding area-of-effect Specials), and reduces damage from foe's first attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and also, after combat, grants【Vantage】and【Dodge】 to unit and inflicts Atk/Spd/Def/Res-6 on target and foes within 3 spaces of target through their next actions. At start of combat, if foe's HP ≥ 25%, inflicts Atk/Spd/Def-4 on foe during combat, deals damage = 25% of unit's Atk (excluding area-of-effect Specials), and reduces damage from foe's first attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and also, after combat, grants【Vantage】and【Dodge】 to unit and inflicts Atk/Spd/Def/Res-6 on target and foes within 3 spaces of target through their next actions.

【Vantage】
If foe initiates combat, unit can counterattack before foe's first attack for 1 turn.

【Dodge】
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).
This skill can only be equipped by its original unit.

* Unused restrictions: No restrictions.

Effects[ | ]

EffectsTargetsConditions
Status effects
Status Effect Vantage VantageUnit UnitAfter combat if
Foe Foe's HP ≥ 25%
at start of combat
Status Effect Dodge Dodge
Penalties Atk/Spd/Def/Res-6Foe Target & Foes Foes
within 3 spaces
of Foe Target
Combat effects
Temporary Debuffs Atk/Spd/Def-4Foe FoeFoe Foe's HP ≥ 25%
at start of combat
Damage Boost Boosts damage by X%
X = 25% of Unit Unit's Atk
Unit Unit
Damage Reduction Reduces damage by 40%
from Foe Foe's first attack
(including second attacks)

Notes[ | ]

  • The stat decrease that can be applied by Barbarity is considered a temporary debuff.
  • The damage-reduction effect is calculated after offensive Specials and damage boosting effects such as Icon Class Blue Lance Arcane Lúin and Status Effect Dominance Dominance.
  • The effect is triggered regardless of whether Barbarity's user performs an attack during combat. If foe initiates combat and user cannot counterattack, Barbarity's effect will still trigger.
  • Barbarity's user needs to survive the combat for the effect to trigger.
  • Barbarity applies the Status Effect Vantage Vantage status effect.
    • Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Status Effect Vantage Vantage is acquired during the enemy phase, it will disappear when the next player phase begins.
    • "If foe initiates combat" means if a foe triggers combat during the enemy phase. The unit being initiated upon does not need to deal damage, nor be able to counterattack.
      • However, if the effect is applied after combat, the unit being initiated upon must also survive it to fulfill this condition.
    • Status Effect Vantage Vantage does not grant the user the ability to counterattack regardless of foe's range.
    • If the user can counterattack, either from using a weapon with the same range as the foe's weapon or from countering skills, the user's counterattack will occur before the foe's initial attack.
    • Status Effect Vantage Vantage changes the priority, or order of attacks, and therefore can be neutralized by effects such as Hardy Bearing 3 Hardy Bearing 3 or Skilliconweapon Armorpin Dagger+.
  • Barbarity applies the Status Effect Dodge Dodge status effect.
  • The stat decrease that can be applied by Barbarity is considered a Status Effect Penalty Penalty.
    • Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Status Effect Penalty Penalties for their first action.
      • If the unit also has Status Effect Grand Strategy Grand Strategy, any Status Effect Penalty Penalties will remain active until the start of that unit's next phase.

List of owners[ | ]

UnitSkill chain
Dimitri Blessed Protector Face FC
Barbarity
★

In other languages[ | ]

Language Name
Japanese 真無惨
German Barbarei
Spanish (Europe) Atrocidad
Spanish (Latin America) Atrocidad
French Barbarie
Italian Brutalità
Traditional Chinese (Taiwan) 真無慘
Portuguese Barbaridade

See also[ | ]

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