Fire Emblem Heroes Wiki

B & H: Bound Hero Battle
Reinforcement Map
Normal/Hard/Lunatic
Infernal/Abyssal
Level Indicator: ★ LV.10 (Normal)
★ LV.30 (Hard)
★ LV.40 (Lunatic)
★ LV.45 (Infernal)
★ LV.50 (Abyssal)
Stamina Cost: 0 (Normal)
0 (Hard)
0 (Lunatic)
0 (Infernal)
0 (Abyssal)
Victory Requirements: All allies must survive.
Cannot use  Light's Blessing.
Reward:  1 1 (Normal)
 2 (Hard)
 3 (Lunatic)
 4 (Infernal)
 (Abyssal)
BGM:
Previous:
Micaiah: Of Dawn (map)
Next:
Diamant: Fortified King (map)

Map availability[]

This Double Mythic Hero Battle was made available on:

  •  –
  •  –

Unit data[]

Normal

AI settings

GroupIndexUnitStart turnNotes
?BaldrTurn 4
?HöðrTurn 3
?ClericTurn 1
?Lance FighterTurn 1
?Axe KnightTurn 1
?Red MageTurn 1
?Green MageTurn 1
?Green CavalierTurn 1
?Red ThiefTurn 1
?Lance FighterTurn 1
?Bow FlierTurn 1
?Red ManaketeTurn 1
?Lance KnightTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
3★
LV.10
HP26
Atk26
Spd16
Def9
Res12
Steel Sword
?
Baldr
SwordFlying
3★
LV.10
HP24
Atk23
Spd11
Def8
Res17
Steel Bow
?
Höðr
Blue bowFlying
3★
LV.10
HP19
Atk19
Spd9
Def8
Res13
Assault
Reconcile
?
Cleric
StaffInfantry
3★
LV.10
HP23
Atk18
Spd10
Def11
Res7
Steel Lance
?
Lance Fighter
LanceInfantry
3★
LV.10
HP30
Atk22
Spd4
Def16
Res6
Steel Axe
?
Axe Knight
AxeArmored

Enemy reinforcements

Reinforcement: Turn 2
Enemy data
3★
LV.10
HP21
Atk16
Spd11
Def7
Res9
Elfire
?
Red Mage
Red TomeInfantry
3★
LV.10
HP21
Atk16
Spd11
Def7
Res9
Elwind
?
Green Mage
Green TomeInfantry
Reinforcement: Turn 3
Enemy data
3★
LV.10
HP18
Atk19
Spd9
Def5
Res12
Elwind
?
Green Cavalier
Green TomeCavalry
3★
LV.10
HP20
Atk14
Spd14
Def4
Res11
Steel Dagger
?
Red Thief
Red DaggerInfantry
3★
LV.10
HP23
Atk18
Spd10
Def11
Res7
Steel Lance
?
Lance Fighter
LanceInfantry
Reinforcement: Turn 4
Enemy data
3★
LV.10
HP20
Atk17
Spd12
Def5
Res10
Steel Bow
?
Bow Flier
Colorless bowFlying
3★
LV.10
HP22
Atk19
Spd11
Def10
Res9
Fire Breath+
?
Red Manakete
Red BreathInfantry
3★
LV.10
HP30
Atk22
Spd4
Def16
Res6
Steel Lance
?
Lance Knight
LanceArmored
Hard

AI settings

GroupIndexUnitStart turnNotes
?BaldrTurn 4
?HöðrTurn 3
?ClericTurn 1
?Lance FighterTurn 1
?Axe KnightTurn 1
?Red MageTurn 1
?Green MageTurn 1
?Green CavalierTurn 1
?Red ThiefTurn 1
?Lance FighterTurn 1
?Bow FlierTurn 1
?Red ManaketeTurn 1
?Lance KnightTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy reinforcements

Reinforcement: Turn 2
Enemy data
4★
LV.30
HP33
Atk31
Spd24
Def14
Res20
Rauðrvulture
Iceberg (3)
Atk/Res Solo 2
Resonance 3
Threat. Atk/Res 1
?
Red Mage
Red TomeInfantry
4★
LV.30
HP33
Atk31
Spd24
Def14
Res20
Gronnlantern
Flare (3)
Mirror Strike 1
Spd/Res Tempo 3
Rouse Atk/Res 2
?
Green Mage
Green TomeInfantry
Reinforcement: Turn 3
Enemy data
4★
LV.30
HP29
Atk32
Spd18
Def15
Res29
Gronnfox
Iceberg (3)
Fort. Def/Res 1
Resonance 2
Spd Tactic 3
?
Green Cavalier
Green TomeCavalry
4★
LV.30
HP31
Atk32
Spd30
Def5
Res28
Gainful Dagger
Moonbow (2)
Still Water 2
Spd/Def Tempo 3
Def Ploy 2
?
Red Thief
Red DaggerInfantry
4★
LV.30
HP38
Atk33
Spd22
Def23
Res16
Pursual Lance
Haze Slice (3)
Atk/Def Clash 3
Close Call 2
Odd Tempest 2
?
Lance Fighter
LanceInfantry
Lunatic

AI settings

GroupIndexUnitStart turnNotes
?BaldrTurn 4
?HöðrTurn 3
?ClericTurn 1
?Lance FighterTurn 1
?Axe KnightTurn 1
?Red MageTurn 1
?Green MageTurn 1
?Green CavalierTurn 1
?Red ThiefTurn 1
?Lance FighterTurn 1
?Bow FlierTurn 1
?Red ManaketeTurn 1
?Lance KnightTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy reinforcements

Reinforcement: Turn 2
Enemy data
5★
LV.40
HP44
Atk46
Spd35
Def20
Res30
Rauðrvulture+
Iceberg (3)
Atk/Res Solo 3
Resonance 3
Threat. Atk/Res 2
?
Red Mage
Red TomeInfantry
5★
LV.40
HP44
Atk46
Spd35
Def20
Res30
Gronnlantern+
Flare (3)
Mirror Strike 2
Spd/Res Tempo 3
Rouse Atk/Res 3
?
Green Mage
Green TomeInfantry
Reinforcement: Turn 3
Enemy data
5★
LV.40
HP39
Atk44
Spd25
Def21
Res38
Gronnfox+
Iceberg (3)
Fort. Def/Res 2
Resonance 3
Spd Tactic 3
?
Green Cavalier
Green TomeCavalry
5★
LV.40
HP46
Atk48
Spd41
Def12
Res39
Gainful Dagger+
Moonbow (2)
Still Water 3
Spd/Def Tempo 3
Def Ploy 3
?
Red Thief
Red DaggerInfantry
5★
LV.40
HP55
Atk47
Spd34
Def33
Res22
Pursual Lance+
Haze Slice (3)
Atk/Def Clash 3
Close Call 3
Odd Tempest 3
?
Lance Fighter
LanceInfantry
Infernal

AI settings

GroupIndexUnitStart turnNotes
?BaldrTurn 4
?HöðrTurn 3
?Bow FighterTurn 1
?ClericTurn 1
?Lance FighterTurn 1
?Axe KnightTurn 1
?Red MageTurn 1
?Green MageTurn 1
?Green CavalierTurn 1
?Red ThiefTurn 1
?Lance FighterTurn 1
?Bow FlierTurn 1
?Red ManaketeTurn 1
?Lance KnightTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy reinforcements

Reinforcement: Turn 2
Enemy data
5★
LV.45
HP61
Atk60
Spd45
Def28
Res39
Rauðrvulture+
Iceberg (3)
Atk/Res Solo 3
Resonance 4
Atk/Res Menace
?
Red Mage
Red TomeInfantry
5★
LV.45
HP61
Atk60
Spd45
Def28
Res39
Gronnlantern+
Flare (3)
Sly Mirror
Spd/Res Tempo 3
Incite Atk/Res
?
Green Mage
Green TomeInfantry
Reinforcement: Turn 3
Enemy data
5★
LV.45
HP56
Atk56
Spd34
Def31
Res53
Gronnfox+
Iceberg (3)
Stronghold
A/R Far Resound
Spd Tactic 3
?
Green Cavalier
Green TomeCavalry
5★
LV.45
HP63
Atk62
Spd57
Def19
Res54
Gainful Dagger+
Moonbow (2)
Still Water 4
Spd/Def Tempo 3
Def/Res Ploy 3
?
Red Thief
Red DaggerInfantry
5★
LV.45
HP76
Atk57
Spd44
Def47
Res31
Pursual Lance+
Haze Slice (3)
Atk/Def Excel
Close Call 3
Brutal Tempest
?
Lance Fighter
LanceInfantry
Abyssal

AI settings

GroupIndexUnitStart turnNotes
?BaldrTurn 4
?HöðrTurn 3
?Bow FighterTurn 1
?ClericTurn 1
?Lance FighterTurn 1
?Axe KnightTurn 1
?Red MageTurn 1
?Green MageTurn 1
?Green CavalierTurn 1
?Red ThiefTurn 1
?Lance FighterTurn 1
?Bow FlierTurn 1
?Red ManaketeTurn 1
?Lance KnightTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy reinforcements

Reinforcement: Turn 2
Enemy data
5★
LV.50
HP82
Atk64
Spd48
Def30
Res43
Rauðrvulture+
Iceberg (3)
Atk/Res Solo 3
Resonance 4
Atk/Res Menace
Inf. Hexblade 3
?
Red Mage
Red TomeInfantry
5★
LV.50
HP82
Atk64
Spd48
Def30
Res43
Gronnlantern+
Flare (3)
Sly Mirror
Spd/Res Tempo 3
Incite Atk/Res
Null Follow-Up 3
?
Green Mage
Green TomeInfantry

Story[]

Beginning of the battle

EnglishJapanese

Baldr天日の神

All we do is for truth and justice.
Come, Höðr, let us be off.

すべては正義と真実のために。
行きますわよ、ヘズ。

Yes...

うん、姉様…


Höðr夕影の神
Story
Previous:
Dagdar: Reformed Bandit
Next:
L & O: Bound Hero Battle

In other languages[]

Language Name
English (US) B & H: Bound Hero Battle
Japanese バルドル & ヘズ
German B & H: Treue-Heldenkampf
Spanish (Europe) B y H: Batalla de vínculos
Spanish (Latin America) B y H: Batalla de vínculos
French B & H : Héros liés
Italian Battaglia legame: B. e H.
Traditional Chinese (Taiwan) 巴德爾 & 霍德爾
Portuguese B & H: Batalha de vínculos