You may be looking for: |
---|
General | Quotes | Misc | Heroic Ordeal |
Azura Hatari Duet | ||
---|---|---|
Art by: kaya8 | ||
Description | Hoshido-raised Azura and Leanne of the heron clan descend upon the Hatari festival, ready to take on their roles as songstresses. They appear in Fire Emblem Fates / Path of Radiance. | |
Rarities | 5 Focus — Special Harmonized | |
Harmonized Skill [Collapse] |
Grants【Resonance: Blades】to unit and allies from the same titles as unit. Grants another action to ally with the highest HP that is within 2 spaces, has already acted, and is from the same titles as unit (excluding unit). (Allies with Sing or Dance can be granted this effect as well. If multiple units meet the conditions, effect will not trigger.) (Harmonized Skills can be used by tapping the Harmonized button. This skill can only be used once per map. Harmonized Skills cannot be used by units deployed using Pair Up.) |
Grants【Resonance: Blades】to unit and allies from the same titles as unit. Grants another action to ally with the highest HP that is within 2 spaces, has already acted, and is from the same titles as unit (excluding unit). (Allies with Sing or Dance can be granted this effect as well. If multiple units meet the conditions, effect will not trigger.) 【Resonance: Blades】 Grants Atk/Spd+4 during combat for 1 turn. (Harmonized Skills can be used by tapping the Harmonized button. This skill can only be used once per map. Harmonized Skills cannot be used by units deployed using Pair Up.) |
Resonance Effect | Fates / Path of Radiance Increases scores in Resonant Battles. (More details can be found in the Help messages within Resonant Battles.) | |
Weapon Type | Green Tome | |
Move Type | Cavalry | |
Voice Actor EN | Rena Strober + Rachelle Heger | |
Voice Actor JP | Lynn with 鈴木絵理(Eri Suzuki) | |
Release Date | ||
Entries | Path of Radiance Fates | |
Version | 6.1 | |
Internal ID | PID_双界アクア (760)
| |
Origin | 110000100300 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 12/13/14 | 4/5/6 | 6/7/8 | 0/1/2 | 1/2/3 | 28 |
2 | 12/13/14 | 5/6/7 | 7/8/9 | 0/1/2 | 1/2/3 | 30 |
3 | 13/14/15 | 5/6/7 | 7/8/9 | 1/2/3 | 2/3/4 | 33 |
4 | 13/14/15 | 6/7/8 | 8/9/10 | 1/2/3 | 2/3/4 | 35 |
5 | 14/15/16 | 6/7/8 | 8/9/10 | 2/3/4 | 3/4/5 | 38 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 26/29/32 | 25/28/30 | 27/30/32 | 8/10/13 | 14/16/19 | 112~114 |
2 | 27/30/33 | 28/31/33 | 30/33/35 | 8/11/14 | 15/17/20 | 121~123 |
3 | 30/33/36 | 30/33/36 | 32/35/38 | 10/13/16 | 17/20/23 | 134 |
4 | 31/34/37 | 32/35/39 | 34/37/41 | 11/14/17 | 18/21/24 | 141~142 |
5 | 33/37/40 | 34/37/41 | 36/39/43 | 12/16/19 | 20/23/27 | 151~153 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 70% | 30% | 45% | 265% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Wind | 4 | 2 | — | 50 | 1 | 1 |
Elwind | 6 | 2 | — | 100 | 2 | 2 |
Rexcalibur | 9 | 2 | — | 200 | 4 | 3 |
Dancing Flames | 14 | 2 | Grants Atk+3. If Sing or Dance is used, grants Atk/Spd/Def/Res+6 to adjacent allies for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+6 to unit during combat. | 400 | 5 | 5 |
Assists[ | ]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Sing | 1 | Grants another action to target ally. (Cannot target an ally with Sing or Dance.) | 150 | 4 | 3 |
Gray Waves | 1 | Grants another action to target ally, and if target is an infantry or flying ally, target can move 1 extra space. (That turn only. Does not stack. Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.) | 400 | — | 5 |
Specials[ | ]
This unit owns no Special skills.
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Fury 1 | Grants Atk/Spd/Def/Res+1. After combat, deals 2 damage to unit. | 50 | 2 | |
Fury 2 | Grants Atk/Spd/Def/Res+2. After combat, deals 4 damage to unit. | 100 | 3 | ||
Fury 3 | Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit. | 200 | 4 | ||
Fury 4 | Grants Atk/Spd/Def/Res+4. After combat, deals 8 damage to unit. | 300 | 5 | ||
B | S/R Far Trace 1 | Enables【Canto (Rem.)】. Inflicts Spd/Res-1 on foe during combat. 【Canto (Rem.)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.) (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 60 | 1 | |
S/R Far Trace 2 | Enables【Canto (Rem.)】. Inflicts Spd/Res-2 on foe during combat. 【Canto (Rem.)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.) (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 120 | 2 | ||
S/R Far Trace 3 | Enables【Canto (Rem.)】. Inflicts Spd/Res-3 on foe during combat. 【Canto (Rem.)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.) (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 240 | 4 | ||
C | Spur Res 1 | Grants Res+2 to adjacent allies during combat. | 50 | 2 | |
Spur Res 2 | Grants Res+3 to adjacent allies during combat. | 100 | 3 | ||
Spur Res 3 | Grants Res+4 to adjacent allies during combat. | 200 | 4 | ||
Cross Spur Res | Grants Res+5 to allies in cardinal directions of unit during combat. | 300 | 5 |