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Status Icon WeaponStatus Icon MoveAyra Astras Wielder Face FC
Ayra: Astra's Wielder
Status Icon WeaponStatus Icon MoveMercedes Kindly Devotee Face FC
Mercedes: Kindly Devotee
Status Icon WeaponStatus Icon MoveMercedes Unfussed Basker Face FC
Mercedes: Unfussed Basker
General Quotes Misc Heroic Ordeal
Ayra
Together in Tea
Portrait
Ayra Together in Tea Face
Attack
Ayra Together in Tea BtlFace
Special
Ayra Together in Tea BtlFace C
Damage

Ayra Together in Tea BtlFace D

Art by: Asatani Tomoyo (麻谷知世)
Description Princess Ayra of Isaach is joined by Mercedes of the Adrestian Empire, and the pair are serving tea together! They appear in Fire Emblem: Genealogy of the Holy War / Three Houses.
Rarities ★ Focus — Special Harmonized Harmonized
Harmonized Skill
[ExpandCollapse]
Grants Atk/Spd+6,【Resonance: Blades】, and "unit can move 1 extra space (that turn only; does not stack)" to unit and allies from the same titles as unit for 1 turn and neutralizes any【Penalty】on unit and allies from the same titles as unit.
(Harmonized Skills can be used by tapping the Harmonized button. This skill can only be used once per map. Harmonized Skills cannot be used by units deployed using Pair Up.)
Grants Atk/Spd+6,【Resonance: Blades】, and "unit can move 1 extra space (that turn only; does not stack)" to unit and allies from the same titles as unit for 1 turn and neutralizes any【Penalty】on unit and allies from the same titles as unit.

【Resonance: Blades】
Grants Atk/Spd+4 during combat for 1 turn.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

(Harmonized Skills can be used by tapping the Harmonized button. This skill can only be used once per map. Harmonized Skills cannot be used by units deployed using Pair Up.)
Resonance Effect Genealogy of the Holy War / Three Houses
Increases scores in Resonant Battles.
(More details can be found in the Help messages within Resonant Battles.)
Weapon Type Icon Class Red Sword Sword
Move Type Icon Move Cavalry Cavalry
Voice Actor EN Brina Palencia + Dorothy Fahn
Voice Actor JP 折笠愛(Ai Orikasa) with 花守ゆみり(Yumiri Hanamori)
Release Date
Addition Date
Entries Icon MiniUnit Head 3 Genealogy of the Holy War
Icon MiniUnit Head 12 Three Houses
Version 7.8
Internal ID PID_双界アイラ (981)
Origin 30000800100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/1711/12/138/9/101/2/31/2/341
★15/16/1712/13/149/10/111/2/31/2/343
★16/17/1812/13/149/10/112/3/42/3/446
★16/17/1813/14/1510/11/122/3/42/3/448
★17/18/1913/14/1510/11/123/4/53/4/551

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3532/35/3732/35/3820/23/269/11/14135~137
★30/33/3635/38/4035/38/4122/25/289/12/15145~146
★33/36/3937/40/4338/41/4425/28/3111/14/17159
★34/37/4039/42/4641/44/4726/29/3212/15/18167~168
★36/40/4341/44/4843/46/4929/32/3513/17/20178~180

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%70%80%65%30%295%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Sword6150★★
Steel Sword81100★★
Silver Sword111200★★
Teatime's Edge161
Enables【Canto (Dist. +1; Max 4)】.

Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+X to unit (X = 25% of foe's Atk at start of combat - 2; min 6; max 16), deals damage = 20% of unit's Spd (excluding area-of-effect Specials), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.

【Canto (Dist. +1; Max 4)】
After an attack, Assist skill, or structure destruction, unit can move spaces = number of spaces from start position to end position of unit before the above, +1. (max 4.)

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Night Sky3
Boosts damage dealt by 50%.
100★★
Astra4
Boosts damage dealt by 150%.
200★
Supreme Astra2
Boosts Special damage by 40% of unit's Spd. At start of turn, if unit's Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. After unit's Special triggers, grants Special cooldown count-1 to unit (once per turn).
500★

Passives[ | ]

TypeNameDescriptionSPUnlock
AAtk Spd Clash 1Atk/Spd Clash 1
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 1. (X = number of spaces from start position to end position of whoever initiated combat; max 1.)
60★
Atk Spd Clash 2Atk/Spd Clash 2
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 3. (X = number of spaces from start position to end position of whoever initiated combat; max 2.)
120★
Atk Spd Clash 3Atk/Spd Clash 3
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 5. (X = number of spaces from start position to end position of whoever initiated combat; max 3.)
240★
Atk Spd Clash 4Atk/Spd Clash 4
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 6. (X = number of spaces from start position to end position of whoever initiated combat; max 4.) If X ≥ 2, neutralizes unit's penalties to Atk/Spd during combat.
300★
BDesperation 1Desperation 1
If unit’s HP ≤ 25% and unit initiates combat, unit can make a follow-up attack before foe can counterattack.
50★
Desperation 2Desperation 2
If unit’s HP ≤ 50% and unit initiates combat, unit can make a follow-up attack before foe can counterattack.
100★
Desperation 3Desperation 3
If unit’s HP ≤ 75% and unit initiates combat, unit can make a follow-up attack before foe can counterattack.
200★
Flow DesperationFlow Desperation
Inflicts Spd/Def-4 on foe during combat. If unit initiates combat, neutralizes effects that prevent unit's follow-up attacks during combat, and also, if number of spaces from unit's start position to end position ≥ 2 or unit's HP ≤ 75% at start of combat, unit can make a follow-up attack before foe can counterattack.
300★
CRed Feud 1Red Feud 1
If in combat against a red foe, disables skills of all foes, excluding foe in combat. During combat, disables skills of all red foes, excluding foe in combat.
60★
Red Feud 2Red Feud 2
If in combat against a red foe, disables skills of all foes, excluding foe in combat, and inflicts Atk/Spd/Def/Res-2 on foe during combat. During combat, disables skills of all red foes, excluding foe in combat.
120★
Red Feud 3Red Feud 3
If in combat against a red foe, disables skills of all foes, excluding foe in combat, and inflicts Atk/Spd/Def/Res-4 on foe during combat. During combat, disables skills of all red foes, excluding foe in combat.
240★

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