Aversa's Night | |
---|---|
Weapon type | ![]() |
Might | 14 |
Range | 2 |
Required | Fenrir |
SP | 400 |
Exclusive? | Yes |
String ID | SID_インバースの暗闇
|
Description | Grants Res+3. At start of turn, if any foe's HP ≤ unit's HP-3 and that foe is adjacent to another foe, inflicts Atk/Spd/Def/Res-3 on that foe and bonuses on that foe become penalties through its next action. |
SE |
Notes[]
- The stat decrease that can be applied by Aversa's Night is considered a
penalty.
- Any 【Penalty】 on a unit, including
penalties, lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have the penalty for their first action.
- If the unit also has
Grand Strategy, any
penalties will remain active until the start of that unit's next phase.
- If the unit also has
- Any 【Penalty】 on a unit, including
- Aversa's Night applies the
Panic status effect.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have the status effect for their first action.
Panic does not convert
bonuses into
penalties, it changes the value of existing
bonuses from positive to negative.
- If the affected unit does not have
bonuses or the affected unit has
Null Panic,
Panic has no effect, but can still be used to trigger skills that require a 【Penalty】 such as
Atk/Spd Catch 4 and
Cursed Lance.
Upgrades[]
Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Notes[]
- The effect of Aversa's Night will activate if the foe receives a 【Penalty】.
- The presence or absence of a 【Bonus】 (including
bonuses) does not affect activation.
- If the foe is targeted by skill such as
Restore+ or
Odd Recovery 3, or if the foe possesses a source of penalty neutralization, the effect will be negated.
- For more information, see List of keywords.
- The presence or absence of a 【Bonus】 (including
- The stat decrease that can be applied by Aversa's Night is considered a combat reduction.
- The stat decreasing effect of Aversa's Night will activate if the foe receives
penalties.
- The stat decreasing effect will not be negated nor reduced if the foe receives
bonuses.
- If the foe is affected by
Panic and not affected by
Null Panic, Aversa's Night will utilize the total
penalty within each stat during calculation.[1]
- If the foe is targeted by skill such as
Restore+ or
Odd Recovery 3, or if the foe possesses a source of penalty neutralization, the stat decreasing effect will be negated.
- The stat decreasing effect will not be negated nor reduced if the foe receives
- The stat decreasing effect of Aversa's Night will activate if the foe receives
List of owners[]
Unit | Skill chain | |||
---|---|---|---|---|
Flux 3 ![]() | Ruin 3 ![]() | Fenrir 3 ![]() | Aversa's Night 5 ![]() |
In other languages[]
Language | Name |
---|---|
Japanese | インバースの暗闇 |
German | Aversas Nacht |
Spanish (Europe) | Noche Aversa |
Spanish (Latin America) | Noche Aversa |
French | Nuit d'Aversa |
Italian | Notte di Aversa |
Traditional Chinese (Taiwan) | 茵巴絲的黑暗 |
Portuguese | Noite de Aversa |