Aureola | |
---|---|
Weapon type | |
Might | 14 |
Range | 2 |
Effectiveness | |
Required | Thoron Shine |
SP | 400 |
Exclusive? | Yes |
String ID | SID_アーリアル
|
Numeric ID | 2315
|
Description | Effective against magic foes. Grants Res+3. If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd/Res+5 and disables foe's skills that "calculate damage using the lower of foe's Def or Res" during combat. Restores 7 HP to unit and allies within 2 spaces after combat. |
Notes[ | ]
- When battling a Magic unit, damage is boosted by 50%.
- The stat increase that can be applied by Aureola is considered a temporary buff.
- Aureola does not disable foes' skills that calculate damage using the lower of the unit's Def or Res when the owner is attacked by an area-of-effect Special.
- The healing effect is triggered regardless of whether Aureola's user performs an attack during combat. If foe initiates combat and user cannot counterattack, Aureola's healing effect will still trigger.
- Aureola's user needs to survive the combat for the healing effect to trigger.
- Aureola's healing effect stacks with skills such as Fury 4, that deal out of combat damage to their owner after combat.
- Aureola's after combat healing will not work if the foe has a skill that prevents HP recovery such as Fatal Smoke 4 or Incurable+, or the user has been inflicted with Deep Wounds.
- However, allies unaffected by Deep Wounds will still receive Aureola's healing effect.
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Light 5 | Ellight 5 | Shine 5 | Aureola 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | アーリアル |
German | Aureola |
Spanish (Europe) | Aureola |
Spanish (Latin America) | Aureola |
French | Auréole |
Italian | Tomo Etere |
Traditional Chinese (Taiwan) | 亞利艾爾 |
Portuguese | Auréola |