General | Quotes | Misc | Heroic Ordeal |
August Astute Tactician | |
---|---|
Art by: Suzuki Rika (鈴木理華) | |
Description | Former priest of Bragi; a thorough realist. Teaches young Leif just what a hero truly is. Appears in Fire Emblem: Thracia 776. |
Rarities | 5![]() |
Weapon Type | ![]() |
Move Type | ![]() |
Voice Actor EN | Luis Bermudez |
Voice Actor JP | Masashi Nogawa (野川雅史) |
Release Date | |
Entry | ![]() |
Internal ID | PID_アウグスト (783)
|
Origin | 40000105200 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 15/16/17 | 7/8/9 | 1/2/3 | 5/6/7 | 7/8/9 | 40 |
2![]() | 15/16/17 | 8/9/10 | 1/2/3 | 5/6/7 | 8/9/10 | 42 |
3![]() | 16/17/18 | 8/9/10 | 2/3/4 | 6/7/8 | 8/9/10 | 45 |
4![]() | 16/17/18 | 9/10/11 | 2/3/4 | 6/7/8 | 9/10/11 | 47 |
5![]() | 17/18/19 | 9/10/11 | 3/4/5 | 7/8/9 | 9/10/11 | 50 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 29/32/35 | 28/31/33 | 9/11/14 | 21/24/26 | 30/32/35 | 129~131 |
2![]() | 30/33/36 | 31/34/36 | 9/12/15 | 22/25/28 | 33/35/38 | 138~140 |
3![]() | 33/36/39 | 33/36/39 | 11/14/17 | 25/28/31 | 35/38/41 | 152 |
4![]() | 34/37/40 | 35/38/42 | 12/15/18 | 26/29/32 | 37/41/44 | 159~161 |
5![]() | 36/40/43 | 37/40/44 | 13/17/20 | 29/32/35 | 39/43/46 | 171~173 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3![]() | 50% | 70% | 30% | 55% | 75% | 280% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[]
Weapons[]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Assault | 10 | 2 | — | 50 | — | 1![]() |
Diplomacy Staff | 14 | 2 | Calculates damage from staff like other weapons. At start of turn, grants Atk/Def/Res+6 and the following status to unit's support partner (if any): "If unit initiates combat, unit makes a guaranteed follow-up attack." At start of turn, if at least one ally has been defeated, grants Special cooldown count-2 and the following status to unit's support partner (if any): "Foe cannot make a follow-up attack." | 400 | — | 5![]() |
Assists[]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Heal | 1 | Restores 5 HP to target ally. | 50 | 1![]() | 1![]() |
Reconcile | 1 | Restores 7 HP to unit and target ally. | 100 | 3![]() | 2![]() |
Nudge | 1 | Restores 8 HP to target ally and pushes target ally 1 space away. If ally cannot move to the target space (if another ally or foe is occupying the space), ally will not move. Using this skill has no effect on Special cooldown charge and unit does not gain EXP or SP. (This skill is treated as a movement skill only when movement takes place.) | 200 | 4![]() | 3![]() |
Nudge+ | 1 | Restores HP = 50% of unit's Atk (min 8 HP) to target ally and pushes target ally 1 space away. If ally cannot move to the target space (if another ally or foe is occupying the space), ally will not move. Using this skill has no effect on Special cooldown charge and unit does not gain EXP or SP. (This skill is treated as a movement skill only when movement takes place.) | 300 | 5![]() | 5![]() |
Specials[]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Imbue | 1 | When healing an ally with a staff, restores an additional 10 HP to target ally. | 50 | 4![]() | 2![]() |
Still-Water Balm | 1 | When healing an ally with a staff, grants Res+4 to all allies for 1 turn. | 150 | 5![]() | 3![]() |
Fireflood Balm | 1 | When healing an ally with a staff, grants Atk/Res+4 to all allies for 1 turn. | 200 | — | 4![]() |
Fireflood Balm+ | 1 | When healing an ally with a staff, grants Atk/Res+6 to all allies for 1 turn. | 300 | — | 5![]() |
Passives[]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | ![]() | Def/Res Bond 1 | 60 | 2![]() | |
![]() | Def/Res Bond 2 | 120 | 3![]() | ||
![]() | Def/Res Bond 3 | 240 | 4![]() | ||
![]() | Def/Res Bond 4 | If unit is adjacent to an ally, grants Def/Res+7 to unit and neutralizes unit's penalties to Def/Res during combat. | 300 | 5![]() | |
C | ![]() | Even Recovery 1 | At start of even-numbered turns, restores 5 HP to allies within 2 spaces of unit and neutralizes any【Penalty】on those allies (excluding penalties inflicted at start of turn). 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 60 | 1![]() |
![]() | Even Recovery 2 | At start of even-numbered turns, restores 10 HP to allies within 2 spaces of unit and neutralizes any【Penalty】on those allies (excluding penalties inflicted at start of turn). 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 120 | 2![]() | |
![]() | Even Recovery 3 | At start of even-numbered turns, restores 20 HP to allies within 2 spaces of unit and neutralizes any【Penalty】on those allies (excluding penalties inflicted at start of turn). 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 240 | 4![]() |