Fire Emblem Heroes Wiki
Type Icon Name SP Required Description
A Atk Res Fortune Atk/Res Fortune 300 Atk/Res Form 3 If unit can transform, transformation effects gain "if unit is within 2 spaces of a beast or dragon ally, or if number of adjacent allies other than beast or dragon allies ≤ 2" as a trigger condition (in addition to existing conditions).

If defending in Aether Raids, at the start of enemy turn 1, if conditions for transforming are met, unit transforms.

If unit is transformed or if foe initiates combat, grants Atk/Res+8 to unit and neutralizes foe's bonuses to Atk/Def during combat, and restores 7 HP to unit after combat.
Cannot use: SwordRed bowRed DaggerRed TomeRed BreathLanceBlue bowBlue DaggerBlue TomeBlue BreathAxeGreen bowGreen DaggerGreen TomeGreen BreathColorless bowColorless DaggerColorless TomeStaffColorless Breath

Effects[]

EffectsTargetsConditions
Map effects
Added Transform Condition Adds "if a Icon Type DragonstoneIcon Type Beast Dragon/Beast
Ally Ally is within 2 spaces or adjacent
non-Dragon/Beast Allies Allies ≤ 2"
to transform conditions
Unit Unit
AR-D Transform Transforms if defending
in Aether Raids &
conditions are met
At start of
Enemy Turn 1
Heal Recover 7 HPAfter combat
in Enemy Phase or
Unit Unit is transformed
Combat effects
Temporary buffs Atk/Res+8Unit UnitEnemy Phase or
Unit Unit is transformed
Neutralize Bonus Neutralizes Atk/Def BonusesFoe Foe

Notes[]

  • The additional transformation conditions added by Atk/Res Fortune allow the user to transform if either the regular transformation conditions or the additional transformation conditions are met.
  • "If unit transforms" refers to out of combat transformations of Icon Type Beast Beast units. Transformations during combat will not trigger the effect(s).
    • However, if the effect(s) apply after combat, the unit must also survive combat to fulfill this condition.
  • "If foe initiates combat" means if a foe triggers combat during the enemy phase. The unit being initiated upon does not need to deal damage, nor be able to counterattack.
    • However, if the effect is applied after combat, the unit being initiated upon must also survive it to fulfill this condition.
  • The stat boost that can be applied during combat by Atk/Res Fortune is considered a temporary buff.
  • Atk/Res Fortune can neutralize  Bonuses during combat.
  • The healing effect is triggered regardless of whether Atk/Res Fortune's user performs an attack during combat. If foe initiates combat and user cannot counterattack, Atk/Res Fortune's healing effect will still trigger.
  • Atk/Res Fortune's user needs to survive the combat for the healing effect to trigger.
  • Atk/Res Fortune's healing effect stacks with skills such as Fury 4 Fury 4, that deal out of combat damage to their owner after combat.
  • Atk/Res Fortune's after combat healing will not work if the foe has a skill that prevents HP recovery such as Fatal Smoke 4 Fatal Smoke 4 or Icon Class Colorless Staff Incurable+, or the user has been inflicted with  Deep Wounds.

List of owners[]

UnitSkill chain
Laeradr Quieting Heart Face FC
Atk/Res Form 1
★
Atk/Res Form 2
★
Atk/Res Form 3
★
Atk/Res Fortune
★

Availability[]

Summoning events

Start End Event Skill
2024-11-29 2024-12-16 Focus: Double Mythic Heroes Atk/Res Fortune
2025-01-28 2025-02-11 Legendary Ayra & Mythic Athos Atk/Res Fortune
2025-05-30 2025-06-13 Legendary Heroes - Black Knight Atk/Res Fortune
2025-08-29 2025-09-15 Legendary Heroes - Diamant Atk/Res Fortune
2025-11-17 2025-12-05 Focus: Double Mythic Heroes Atk/Res Fortune

Distributed units

  • This skill is not available on any distributed units.

Combat Manuals

  • This skill has not been available on any distributed Combat Manuals.

In other languages[]

Language Name
English (US) Atk/Res Fortune
Japanese 攻撃魔防の共栄
German Agr./Res.-Fülle
Spanish (Europe) Bonanza Ata/Res
Spanish (Latin America) Bonanza Atq./Res.
French Fortune Atq/Rés
Italian Fortuna Att/Res
Traditional Chinese (Taiwan) 攻擊魔防的共榮
Portuguese Fortuna Atq./Res.

See also[]