Fire Emblem Heroes Wiki
Fire Emblem Heroes Wiki
Advertisement
Athame
Weapon Athame
Weapon type Red Dagger Blue Dagger Green Dagger Colorless Dagger
Might 14
Range 2
Required Silver Dagger
SP 400
Exclusive? Yes
String ID SID_アサメイの短剣
Description
[ExpandCollapse]
Grants Res+3. At start of combat, if foe’s HP < 100%, grants Atk/Spd+5 during combat, and if foe initiates combat, unit can counterattack before foe’s first attack.
Effect:【Dagger 7】
Grants Res+3. At start of combat, if foe’s HP < 100%, grants Atk/Spd+5 during combat, and if foe initiates combat, unit can counterattack before foe’s first attack.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.

Notes[ | ]

  • The "if foe's HP < 100%" condition is a mistranslation of "if foe's HP ≤ 99%"; if the foe's HP is strictly between 99% and 100%, this condition would fail. However, this is only possible when the unit is in combat against Røkkr enemies, as normal enemy units have a maximum of 99 HP.
  • The stat increase that can be applied by Athame is considered a temporary buff.
  • "If foe initiates combat" means if a foe triggers combat during the enemy phase. The unit being initiated upon does not need to deal damage, nor be able to counterattack.
    • However, if the effect is applied after combat, the unit being initiated upon must also survive it to fulfill this condition.
  • Athame does not grant the user the ability to counterattack regardless of foe's range.
  • If the user can counterattack, either from using a weapon with the same range as the foe's weapon or from countering skills, the user's counterattack will occur before the foe's initial attack.
  • Athame changes the priority, or order of attacks, and therefore can be neutralized by effects such as Hardy Bearing 3 Hardy Bearing 3 or Skilliconweapon Armorpin Dagger+.
  • If unit attacked means if the user attacked at any time during combat. They do not need to initiate combat, deal damage, or survive.
    • This means that if the foe initiates combat and the user cannot counterattack, the effect will not trigger.
  • The stat decrease that can be applied by Athame is considered a Status Effect Penalty Penalty.
    • Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Status Effect Penalty Penalties for their first action.
      • If the unit also has Status Effect Grand Strategy Grand Strategy, any Status Effect Penalty Penalties will remain active until the start of that unit's next phase.

Upgrades[ | ]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description
[ExpandCollapse]
Cost
Athame W Grants Res+3. If unit initiates combat or if foe's HP ≤ 99% at the start of combat, grants Atk/Spd+5 to unit during combat. If foe initiates combat and foe's HP ≤ 99% at the start of combat, unit can counterattack before foe's first attack.
Effect:【Dagger 7】
If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+5 to unit during combat. After combat, if unit initiated combat and attacked, deals 5 damage to target and foes within 2 spaces of unit, and inflicts【Exposure】 on those foes through their next actions.
Grants Res+3. If unit initiates combat or if foe's HP ≤ 99% at the start of combat, grants Atk/Spd+5 to unit during combat. If foe initiates combat and foe's HP ≤ 99% at the start of combat, unit can counterattack before foe's first attack.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+5 to unit during combat. After combat, if unit initiated combat and attacked, deals 5 damage to target and foes within 2 spaces of unit, and inflicts【Exposure】 on those foes through their next actions.

【Exposure】
Foe's attacks deal +10 damage.
400 SP, Arena Medal 500, Divine Dew 200
Attack Plus W +2 HP, +1 Mt Grants Res+3. If unit initiates combat or if foe's HP ≤ 99% at the start of combat, grants Atk/Spd+5 to unit during combat. If foe initiates combat and foe's HP ≤ 99% at the start of combat, unit can counterattack before foe's first attack.
Effect:【Dagger 7】
Grants Res+3. If unit initiates combat or if foe's HP ≤ 99% at the start of combat, grants Atk/Spd+5 to unit during combat. If foe initiates combat and foe's HP ≤ 99% at the start of combat, unit can counterattack before foe's first attack.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
400 SP, Arena Medal 500, Divine Dew 200
Speed Plus W +2 HP, +2 Spd Grants Res+3. If unit initiates combat or if foe's HP ≤ 99% at the start of combat, grants Atk/Spd+5 to unit during combat. If foe initiates combat and foe's HP ≤ 99% at the start of combat, unit can counterattack before foe's first attack.
Effect:【Dagger 7】
Grants Res+3. If unit initiates combat or if foe's HP ≤ 99% at the start of combat, grants Atk/Spd+5 to unit during combat. If foe initiates combat and foe's HP ≤ 99% at the start of combat, unit can counterattack before foe's first attack.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
400 SP, Arena Medal 500, Divine Dew 200
Defense Plus W +2 HP, +3 Def Grants Res+3. If unit initiates combat or if foe's HP ≤ 99% at the start of combat, grants Atk/Spd+5 to unit during combat. If foe initiates combat and foe's HP ≤ 99% at the start of combat, unit can counterattack before foe's first attack.
Effect:【Dagger 7】
Grants Res+3. If unit initiates combat or if foe's HP ≤ 99% at the start of combat, grants Atk/Spd+5 to unit during combat. If foe initiates combat and foe's HP ≤ 99% at the start of combat, unit can counterattack before foe's first attack.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
400 SP, Arena Medal 500, Divine Dew 200
Resistance Plus W +2 HP, +3 Res Grants Res+3. If unit initiates combat or if foe's HP ≤ 99% at the start of combat, grants Atk/Spd+5 to unit during combat. If foe initiates combat and foe's HP ≤ 99% at the start of combat, unit can counterattack before foe's first attack.
Effect:【Dagger 7】
Grants Res+3. If unit initiates combat or if foe's HP ≤ 99% at the start of combat, grants Atk/Spd+5 to unit during combat. If foe initiates combat and foe's HP ≤ 99% at the start of combat, unit can counterattack before foe's first attack.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
400 SP, Arena Medal 500, Divine Dew 200

Notes[ | ]

List of owners[ | ]

UnitSkill chain
Kronya Gleaming Blade Face FC
Iron Dagger
★
Steel Dagger
★
Silver Dagger
★
Athame
★

In other languages[ | ]

Language Name
Japanese アサメイの短剣
German Athame
Spanish (Europe) Athame
Spanish (Latin America) Athame
French Athame
Italian Athame
Traditional Chinese (Taiwan) 艾薩玫短劍
Portuguese Athame

See also[ | ]

Advertisement