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Type Icon Name SP Required Description
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C Assault Troop 1 Assault Troop 1 60 At start of turn, if any foe is in cardinal directions of unit, grants【Charge】to unit for 1 turn. At start of turn, if any foe is in cardinal directions of unit, grants【Charge】to unit for 1 turn.

【Charge】
Unit can move up to 3 spaces in any cardinal direction. (Cannot move through foes, terrain that blocks movement, or effects of skills like Obstruct. Granted movement treated as Warp movement.)
Assault Troop 2 Assault Troop 2 120 Assault Troop 1 At start of turn, if any foe is within 3 columns or 3 rows centered on unit, grants【Charge】to unit for 1 turn. At start of turn, if any foe is within 3 columns or 3 rows centered on unit, grants【Charge】to unit for 1 turn.

【Charge】
Unit can move up to 3 spaces in any cardinal direction. (Cannot move through foes, terrain that blocks movement, or effects of skills like Obstruct. Granted movement treated as Warp movement.)
Assault Troop 3 Assault Troop 3 240 Assault Troop 2 At start of turn, if unit's HP = 100% or any foe is within 3 columns or 3 rows centered on unit, grants【Charge】to unit for 1 turn. At start of turn, if unit's HP = 100% or any foe is within 3 columns or 3 rows centered on unit, grants【Charge】to unit for 1 turn.

【Charge】
Unit can move up to 3 spaces in any cardinal direction. (Cannot move through foes, terrain that blocks movement, or effects of skills like Obstruct. Granted movement treated as Warp movement.)
Cannot use: Red bowRed DaggerRed TomeRed BreathRed BeastBlue bowBlue DaggerBlue TomeBlue BreathBlue BeastGreen bowGreen DaggerGreen TomeGreen BreathGreen BeastColorless bowColorless DaggerColorless TomeStaffColorless BreathColorless Beast

Notes[ | ]

  • Cardinal directions refers to spaces directly north, south, east, or west of the user. Distance does not factor.
  • If the HP threshold is met at the start of the player's phase, the unit receives Assault Troop's effects until the end of the enemy's phase.
  • Assault Troop's effects will not trigger if the unit is inflicted with Status Effect False Start False Start, unless Status Effect False Start False Start is neutralized by a skill such as Dream Deliverer Dream Deliverer.
  • Assault Troop triggers before any start-of-turn healing, such as Icon Class Red Sword Falchion, or Renewal 3 Renewal 3.
  • Assault Troop applies the Status Effect Charge Charge status effect.
    • Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Status Effect Charge Charge is acquired during the enemy phase, it will disappear when the next player phase begins.
Example of Area of Effect for Assault Troop 2/3
Dimitri Sky-Blue Lion Face FC
Edelgard Sun Empresses Face FC

List of owners[ | ]

UnitSkill chain
Edelgard Sun Empresses Face FC
Assault Troop 1
★
Assault Troop 2
★
Assault Troop 3
★
Zelgius Ninja Knight Face FC
Assault Troop 1
★
Assault Troop 2
★
Assault Troop 3
★

Availability[ | ]

Summoning events

Start End Event Skill
2022-06-17 2022-08-09 Summer Vacation Assault Troop 3
2022-11-21 2022-12-05 Focus: Double Special Heroes Assault Troop 3
2023-02-02 2023-03-02 Special Hero Summon Assault Troop 3
2023-06-24 2023-07-04 Summer Vacation Assault Troop 3
2023-09-22 2023-10-05 1,000 Heroes! ω Special Heroes Assault Troop 3
2023-11-07 2023-12-07 Our Path Ahead Assault Troop 3
2024-01-30 2024-03-05 Special Hero Summon (Year 7) Assault Troop 3

Distributed units

  • This skill is not available on any distributed units.

Combat Manuals

  • This skill has not been available on any distributed Combat Manuals.

In other languages[ | ]

Language Name
Japanese 一斉突撃
German Angriffstrupp
Spanish (Europe) Asalto
Spanish (Latin America) Asalto
French Assaut simult.
Italian Truppa assalto
Traditional Chinese (Taiwan) 一齊突擊
Portuguese Tropa ofensiva

See also[ | ]

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