General | Quotes | Misc | Heroic Ordeal |
Askr Renewed Gods | |
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Art by: Nishiki Areku (西木あれく) | |
Description | The gods Askr, of the opened kingdom, and Embla, of the closed kingdom. They have arrived together to ring in the new year. |
Rarities | 5 Focus — Special Duo |
Duo Skill | Grants Atk/Spd/Def/Res+6 to unit and allies within 2 spaces of unit for 1 turn, and grants Special cooldown count-1 to unit and those allies. At start of every third turn, if Duo Skill has already been used, unit can use Duo Skill again. (Duo Skills can be used by tapping the Duo button. Duo Skills cannot be used by units deployed using Pair Up.) |
Standard Effect 1: Duel | If unit is 5★ and level 40 and unit's stats total less than 200, treats unit's stats as 200 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) |
Weapon Type | Colorless Tome |
Move Type | Infantry |
Voice Actor EN | Dustin Rubin + Mayanna Berrin |
Voice Actor JP | 黒田崇矢(Takaya Kuroda) with 丹下桜(Sakura Tange) |
Release Date | |
Addition Date | |
Entry | Heroes |
Version | 7.0 |
Internal ID | PID_比翼アスク (894)
|
Origin | 00000600100 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 6/7/8 | 0/1/2 | 9/10/11 | 6/7/8 | 41 |
2 | 15/16/17 | 7/8/9 | 0/1/2 | 10/11/12 | 6/7/8 | 43 |
3 | 16/17/18 | 7/8/9 | 1/2/3 | 10/11/12 | 7/8/9 | 46 |
4 | 16/17/18 | 8/9/10 | 1/2/3 | 11/12/13 | 7/8/9 | 48 |
5 | 17/18/19 | 8/9/10 | 2/3/4 | 11/12/13 | 8/9/10 | 51 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 29/32/35 | 29/31/34 | 8/10/13 | 30/33/35 | 25/28/31 | 133~135 |
2 | 30/33/36 | 32/34/37 | 8/11/14 | 33/36/38 | 27/30/33 | 143~145 |
3 | 33/36/39 | 34/37/40 | 10/13/16 | 35/38/41 | 30/33/36 | 157 |
4 | 34/37/40 | 36/40/43 | 11/14/17 | 37/40/44 | 31/34/37 | 164~166 |
5 | 36/40/43 | 38/42/45 | 12/16/19 | 39/42/46 | 34/37/40 | 176~178 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 75% | 30% | 70% | 65% | 290% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Stone | 4 | 2 | — | 50 | 1 | 1 |
Elstone | 6 | 2 | — | 100 | 2 | 2 |
Atlas | 9 | 2 | — | 200 | 4 | 3 |
Duality Vessel | 14 | 2 | Accelerates Special trigger (cooldown count-1). If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat, unit makes a guaranteed follow-up attack, inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack), reduces damage from foe's attacks during combat by 20% of unit's Def (excluding area-of-effect Specials), and also, if unit's Def > foe's Def, reduces damage from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by difference between stats × 1.5. | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Glowing Ember | 4 | Boosts damage by 50% of unit's Def. | 100 | 4 | 3 |
Bonfire | 3 | Boosts damage by 50% of unit's Def. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Def/Res Finish 1 | If unit is within 3 spaces of an ally, grants Def/Res+2 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +1 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 60 | 2 | |
Def/Res Finish 2 | If unit is within 3 spaces of an ally, grants Def/Res+4 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +3 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 120 | 3 | ||
Def/Res Finish 3 | If unit is within 3 spaces of an ally, grants Def/Res+6 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 240 | 4 | ||
Def/Res Finish 4 | If unit is within 3 spaces of an ally, grants Def/Res+7 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat (except when dealing damage with area-of-effect Specials), and when unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.) | 300 | 5 | ||
B | Atk/Res Tempo 1 | Inflicts Atk/Res-1 on foe and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. | 60 | 1 | |
Atk/Res Tempo 2 | Inflicts Atk/Res-2 on foe and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. | 120 | 2 | ||
Atk/Res Tempo 3 | Inflicts Atk/Res-3 on foe and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. | 240 | 4 | ||
C | Opened Domain | At start of turn, if unit is within 2 spaces of any allies from a different title than unit, grants 【Resonance: Blades】and【Resonance: Shields】to unit and all allies within 2 spaces of unit, and also, if unit or any of those allies has their Special cooldown count at its maximum value, grants Special cooldown count-1 to them. 【Resonance: Blades】 Grants Atk/Spd+4 during combat for 1 turn. 【Resonance: Shields】 Grants Def/Res+4 during combat and the following effect for 1 turn: "During unit's first combat in player phase or enemy phase, foe cannot make a follow-up attack." | 300 | 5 |