Ashnard: Mad King | |||
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Hard/Lunatic Infernal | |||
Level Indicator: | LV.30 (Hard) LV.40 (Lunatic) LV.45 (Infernal) | ||
Stamina Cost: | 0 (Hard) 0 (Lunatic) 0 (Infernal) | ||
Victory Requirements: | All allies must survive. Cannot use Light's Blessing. | ||
Reward: | (Hard) (Lunatic) 2,000 (Infernal) | ||
BGM: | |||
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Map availability[ | ]
This Grand Hero Battle was made available on:
- – (Notification)
- – (Notification)
- – (Notification)
- – (Notification)
Daily GHB Revival[ | ]
This map is part of the Daily GHB Revival Rotation and appears weekly:
- (Notification)
This map is available periodically. It is scheduled to become available during – .
Unit data[ | ]
Hard
AI settings
Group | Index | Unit | Start turn | Notes |
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1 | ? | Ashnard | After group is engaged | — |
? | Green Cavalier | After group is engaged | — | |
? | Lance Fighter | After group is engaged | — | |
? | Red Flier | After group is engaged | — | |
? | Axe Fighter | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Lunatic
AI settings
Group | Index | Unit | Start turn | Notes |
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1 | ? | Ashnard | After group is engaged | — |
? | Green Cavalier | After group is engaged | — | |
? | Lance Fighter | After group is engaged | — | |
? | Red Flier | After group is engaged | — | |
? | Axe Fighter | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Infernal
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | ? | Ashnard | After group is engaged | — |
? | Green Cavalier | After group is engaged | — | |
? | Lance Fighter | After group is engaged | — | |
? | Lance Dragon | After group is engaged | — | |
? | Red Flier | After group is engaged | — | |
? | Axe Fighter | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Limited Hero Battle[ | ]
Availability | Deployment limits | Rewards |
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– (Notification) | 1,000 (Hard) 20 (Lunatic) 20 (Infernal) |
Story[ | ]
Beginning of the battle
English・Japanese
Ashnardアシュナード | GGGRRAAAAAGGGGHHHH!!! | …ふしゅうぅぅぅうううう… |
Story | ||
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Previous: Peaceful Ends ← |
Next: Grand Conquests 22 → |
Trivia[ | ]
- Ashnard: Mad King in this map is the first unit in the game that has a hardcoded Special cooldown count of 0.
- However this has been replaced with an accelerated Special cooldown after the first run.
In other languages[ | ]
Language | Name |
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English (US) | Ashnard: Mad King |
Japanese | 狂王 アシュナード |
German | Ashnard: Wahnsinniger |
Spanish (Europe) | Ashnard: El Rey Loco |
Spanish (Latin America) | Ashnard: El Rey Loco |
French | Ashnard : Roi fou |
Italian | Il Re Folle: Ashnard |
Traditional Chinese (Taiwan) | 狂王 亞修納德 |
Portuguese | Ashnard: Rei louco |