Ashera: Order Goddess

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General Quotes Misc Heroic Ordeal
Ashera
Order Goddess
Portrait
Ashera Order Goddess Face.webp
Attack
Ashera Order Goddess BtlFace.webp
Special
Ashera Order Goddess BtlFace C.webp
Damage
Ashera Order Goddess BtlFace D.webp
Art by: Kita Senri (北千里)
Description The once-slumbering goddess of order, half of the goddess Ashunera. She desires to create a world of structure and peace. Appears in Fire Emblem: Radiant Dawn.
Rarities 5★ Focus — Mythic
Effect Mythic Effect Astra.png Astra
Effect 2 Raiding Party Bonus
Ally Boost +5 HP +5 Res
Weapon Type  Colorless Tome
Move Type Icon Move Infantry.png Infantry
Voice Actor EN Jessica Gee-George
Voice Actor JP Sakuma Kumi (佐久間紅美)
Release Date
Entry Icon MiniUnit Head 9.png Radiant Dawn
Internal ID PID_神階アスタルテ (665)
Origin 90004900100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★12/13/1410/11/126/7/82/3/44/5/639
2★12/13/1411/12/137/8/92/3/44/5/641
3★13/14/1511/12/137/8/93/4/55/6/744
4★13/14/1512/13/148/9/103/4/55/6/746
5★14/15/1612/13/148/9/104/5/66/7/849

Level 40 stats

RarityHPAtkSpdDefResTotal
1★26/29/3224/27/3027/30/328/11/1327/29/32125~127
2★27/30/3326/29/3230/33/359/11/1429/31/34133~135
3★30/33/3628/31/3432/35/3810/13/1632/35/38147
4★31/34/3730/33/3634/37/4111/14/1733/37/40154~156
5★33/37/4031/35/3836/39/4312/15/1936/40/43165~167

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★50%50%70%25%75%270%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Weapons[edit | edit source]

NameMightRangeDescriptionSPDefaultUnlock
Stone42501★1★
Elstone621002★2★
Atlas922004★3★
Order's Sentence142Grants Atk+3. At start of combat, if unit's HP ≥ 25% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+5 to unit during combat and grants bonus to unit's Atk during combat = total bonuses on ally with the highest total bonuses within 2 spaces. (Example: if an ally within 2 spaces has Atk/Spd/Def/Res+6, grants Atk+24.)

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
4005★5★

Assists[edit | edit source]

This unit owns no Assist skills.

Specials[edit | edit source]

NameCooldownDescriptionSPDefaultUnlock
Chilling Wind4Boosts damage by 50% of unit's Res.1004★3★
Glacies4Boosts damage by 80% of unit's Res.2004★

Passives[edit | edit source]

TypeNameDescriptionSPUnlock
AAtk/Res Ideal 1At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Res+3 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
602★
Atk/Res Ideal 2At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Res+4 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
1203★
Atk/Res Ideal 3At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Res+5 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
2404★
Atk/Res Ideal 4At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Res+7 to unit during combat. At start of combat, if unit's HP = 100% and【Bonus】is active on unit, grants an additional Atk/Res+2 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
3005★
BLull Spd/Res 1Inflicts Spd/Res-1 on foe and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat.601★
Lull Spd/Res 2Inflicts Spd/Res-2 on foe and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat.1202★
Lull Spd/Res 3Inflicts Spd/Res-3 on foe and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat.2404★
COrder's RestraintAt start of turn, grants Atk/Res+6 and【Null Panic】
to allies within 2 spaces for 1 turn. At start of turn, if 3 or more allies are within 2 spaces of unit, grants Atk/Res+6 and 【Null Panic】to unit for 1 turn.

【Null Panic】
If unit is inflicted with Panic (bonuses converted into penalties), neutralizes the "converts bonuses on target into penalties" effect for 1 turn. (Even though the effect is neutralized, the Panic status remains, and is treated as a Penalty status.)
3005★