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Status Icon WeaponStatus Icon MoveAshe Fabled Sea Knight Face FC
Ashe: Fabled Sea Knight
General Quotes Misc Heroic Ordeal
Ashe
Budding Chivalry
Portrait
Ashe Budding Chivalry Face
Attack
Ashe Budding Chivalry BtlFace
Special
Ashe Budding Chivalry BtlFace C
Damage

Ashe Budding Chivalry BtlFace D

Art by: Iori Suzuki (スズキイオリ)
Description Devoted knight in training who wishes to help those in need. He has come to Askr's spring festival full of spirit for the season. Appears in Fire Emblem: Three Houses.
Rarities ★ — 5 ★ Focus — Special
Weapon Type Icon Class Red Dagger Red Dagger
Move Type Icon Move Flying Flying
Voice Actor EN Shannon McKain
Voice Actor JP 井上雄貴(Yuki Inoue)
Release Date
Addition Date
Entry Icon MiniUnit Head 12 Three Houses
Version 7.3
Internal ID PID_春祭アッシュ (926)
Origin 120000300400

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/1710/11/128/9/101/2/31/2/340
★15/16/1711/12/139/10/111/2/31/2/342
★16/17/1811/12/139/10/112/3/42/3/445
★16/17/1812/13/1410/11/122/3/42/3/447
★17/18/1912/13/1410/11/123/4/53/4/550

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3531/34/3632/35/3820/23/269/11/14134~136
★30/33/3634/37/3935/38/4122/25/289/12/15144~145
★33/36/3936/39/4238/41/4425/28/3111/14/17158
★34/37/4038/41/4541/44/4726/29/3212/15/18166~167
★36/40/4340/43/4743/46/4929/32/3513/17/20177~179

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%70%80%65%30%295%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Dagger32
After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.
50★★
Steel Dagger52
After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.
100★★
Bunny's Egg82
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 during combat and reduces damage from foe's first attack during combat by 30%.

Effect:【Dagger 5】

【Dagger 5】
After combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces of target through their next actions.
200★★
Bunny's Egg+122
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 during combat and reduces damage from foe's first attack during combat by 30%.

Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
300★★

Bunny's Egg+ can be upgraded in the Weapon Refinery.

Assists[ | ]

NameRangeDescriptionSPDefaultUnlock
Rally Speed1
Grants Spd+4 to target ally for 1 turn.
150★★
Rally Up Spd1
Grants Spd+4 to target ally and allies within 2 spaces of target (excluding unit) for 1 turn.
300★
Rally Up Spd+1
Grants Spd+6 to target ally and allies within 2 spaces of target (excluding unit) for 1 turn.
400★

Specials[ | ]

This unit owns no Special skills.

Passives[ | ]

TypeNameDescriptionSPUnlock
AAtk Spd Catch 1Atk/Spd Catch 1
At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+3 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
60★
Atk Spd Catch 2Atk/Spd Catch 2
At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+4 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
120★
Atk Spd Catch 3Atk/Spd Catch 3
At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+5 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
240★
CAtk Spd Rein 1Atk/Spd Rein 1
Inflicts Atk/Spd-2 on foes within 2 spaces during combat.
60★
Atk Spd Rein 2Atk/Spd Rein 2
Inflicts Atk/Spd-3 on foes within 2 spaces during combat.
120★
Atk Spd Rein 3Atk/Spd Rein 3
Inflicts Atk/Spd-4 on foes within 2 spaces during combat.
240★

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