General | Quotes | Misc | Heroic Ordeal |
Ash Retainer to Askr | |
---|---|
Art by: Kozaki Yusuke (コザキユースケ) | |
Description | Retainer to Askr, god of connections and strong bonds. Earnest and polite, she strives to always say exactly what she means. |
Rarities | 5 Focus — Mythic |
Mythic Effect | Light |
Ally Boost | HP+5, Atk+3 |
Mythic Effect 2 | Raiding Party Bonus |
Weapon Type | Colorless Beast |
Move Type | Infantry |
Voice Actor EN | Lily Emil Lammers |
Voice Actor JP | 下地紫野(Shino Shimoji) |
Release Date | |
Addition Date | |
Entry | Heroes |
Version | 6.0 |
Internal ID | PID_アシュ (738)
|
Origin | 00000600200 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 16/17/18 | 6/7/8 | 2/3/4 | 8/9/10 | 7/8/9 | 44 |
2 | 16/17/18 | 6/7/8 | 2/3/4 | 9/10/11 | 8/9/10 | 46 |
3 | 17/18/19 | 7/8/9 | 3/4/5 | 9/10/11 | 8/9/10 | 49 |
4 | 17/18/19 | 7/8/9 | 3/4/5 | 10/11/12 | 9/10/11 | 51 |
5 | 18/19/20 | 8/9/10 | 4/5/6 | 10/11/12 | 9/10/11 | 54 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 30/33/36 | 27/30/32 | 16/19/22 | 29/32/34 | 23/26/28 | 139~140 |
2 | 31/34/37 | 29/32/34 | 17/20/23 | 32/35/37 | 25/28/31 | 148~149 |
3 | 34/37/40 | 32/35/38 | 20/23/26 | 34/37/40 | 27/30/33 | 162 |
4 | 35/38/41 | 33/36/40 | 21/24/27 | 36/39/43 | 29/32/35 | 169~170 |
5 | 37/41/44 | 36/39/43 | 23/27/30 | 38/41/45 | 31/34/37 | 181~183 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 50% | 70% | 55% | 295% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Whelp (Infantry) | 4 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. | 50 | 1 | 1 |
Yearling (Infantry) | 6 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. | 100 | 2 | 2 |
Adult (Infantry) | 9 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. | 200 | 4 | 3 |
Horn of Opening | 14 | 1 | Accelerates Special trigger (cooldown count-1). If unit is within 3 spaces of an ally, grants Atk+6 to unit during combat and inflicts Atk-6 on foe during combat. Grants the following effects based on the number of allies within 3 spaces: ≥ 2 allies, unit makes a guaranteed follow-up attack; ≥ 3 allies, foe cannot make a follow-up attack. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit. | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Glowing Ember | 4 | Boosts damage by 50% of unit's Def. | 100 | 4 | 3 |
Bonfire | 3 | Boosts damage by 50% of unit's Def. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Atk/Def Bond 1 | If unit is adjacent to an ally, grants Atk/Def+3 during combat. | 60 | 2 | |
Atk/Def Bond 2 | If unit is adjacent to an ally, grants Atk/Def+4 during combat. | 120 | 3 | ||
Atk/Def Bond 3 | If unit is adjacent to an ally, grants Atk/Def+5 during combat. | 240 | 4 | ||
Atk/Def Unity | If unit is within 2 spaces of an ally, grants Atk/Def+5 and bonus to Atk/Def during combat = current penalty on each of those stats × 2. (Example: if unit has -7 penalty to Atk, grants Atk+19, for a net bonus of Atk+12.) Calculates each stat bonus independently. | 300 | 5 | ||
B | Lull Atk/Def 1 | Inflicts Atk/Def-1 on foe and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat. | 60 | 1 | |
Lull Atk/Def 2 | Inflicts Atk/Def-2 on foe and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat. | 120 | 2 | ||
Lull Atk/Def 3 | Inflicts Atk/Def-3 on foe and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat. | 240 | 4 | ||
C | Opening Retainer | Allies within 2 spaces can move to a space within 2 spaces of unit. Grants Atk+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Atk+4 to unit during combat. | 300 | 5 |