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General Quotes Misc Heroic Ordeal
Arval
Cycle Keeper
Portrait
Arval Cycle Keeper Face
Attack
Arval Cycle Keeper BtlFace
Special
Arval Cycle Keeper BtlFace C
Damage

Arval Cycle Keeper BtlFace D

Art by: Nijimaarc (にじまあるく)
Description A mysterious being who exists on the edge of dreams and reality. Fond of offering advice and intent on providing guidance. Appears in Fire Emblem Warriors: Three Hopes.
Rarities ★ Focus — Mythic Mythic
Mythic Effect Mythic Effect Anima 02 Anima
Ally Boost HP+5, Res+5
Mythic Effect 2 Defensive Team Bonus
Weapon Type Icon Class Colorless Tome Colorless Tome
Move Type Icon Move Infantry Infantry
Voice Actor EN Melissa Hutchison
Voice Actor JP 田村睦心(Mutsumi Tamura)
Release Date
Entry Icon MiniUnit Head 12 Three Houses
Version 6.10
Internal ID PID_神階ラルヴァ (868)
Origin 120001100300

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/178/9/102/3/41/2/310/11/1241
★15/16/179/10/112/3/41/2/311/12/1343
★16/17/189/10/113/4/52/3/411/12/1346
★16/17/1810/11/123/4/52/3/412/13/1448
★17/18/1910/11/124/5/63/4/512/13/1451

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3531/33/3616/19/2214/16/1931/34/36133~135
★30/33/3634/36/3917/20/2315/17/2034/37/39142~144
★33/36/3936/39/4220/23/2617/20/2336/39/42157
★34/37/4038/42/4521/24/2718/21/2438/41/45164~166
★36/40/4340/44/4723/27/3020/23/2740/43/47176~178

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%75%50%45%70%290%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Stone4250★★
Elstone62100★★
Atlas92200★★
Rite of Souls142
Accelerates Special trigger (cooldown count-1). At start of turn, inflicts【Guard】on foes within 3 rows or 3 columns centered on unit with Res < unit's Res. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat, deals damage = 20% of unit's Res (including when dealing damage with a Special triggered before combat), and foe cannot make a follow-up attack.

【Guard】
Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Chilling Wind4
Boosts damage by 50% of unit's Res.
100★★
Glacies4
Boosts damage by 80% of unit's Res.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
ADualityDuality
Grants Atk/Res+9. Grants weapon-triangle advantage against and inflicts weapon-triangle disadvantage on red, blue, and green foes during combat. Neutralizes effects that boost values along with weapon-triangle advantage or reduce values along with weapon-triangle disadvantage (Triangle Adept) on unit and foe. At start of combat, if unit's HP ≥ 25%, unit makes a guaranteed follow-up attack during combat.
300★
BAtk Res Tempo 1Atk/Res Tempo 1
Inflicts Atk/Res-1 on foe and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat.
60★
Atk Res Tempo 2Atk/Res Tempo 2
Inflicts Atk/Res-2 on foe and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat.
120★
Atk Res Tempo 3Atk/Res Tempo 3
Inflicts Atk/Res-3 on foe and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat.
240★
CAtk Res Oath 1Atk/Res Oath 1
At start of turn, if unit is adjacent to an ally, grants Atk/Res+3 to unit for 1 turn.
60★
Atk Res Oath 2Atk/Res Oath 2
At start of turn, if unit is adjacent to an ally, grants Atk/Res+4 to unit for 1 turn.
120★
Atk Res Oath 3Atk/Res Oath 3
At start of turn, if unit is adjacent to an ally, grants Atk/Res+5 to unit for 1 turn.
240★
Atk Res Oath 4Atk/Res Oath 4
At start of turn, if unit is within 2 spaces of an ally, grants Atk/Res+6 and the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." If unit is within 2 spaces of an ally, grants Atk/Res+3 to unit during combat.
300★

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