Fire Emblem Heroes Wiki
Advertisement
You may be looking for:
Status Icon WeaponStatus Icon MoveArthur Hapless Hero Face FC
Arthur: Hapless Hero
General Quotes Misc Heroic Ordeal
Arthur
Furious Mage
Portrait
Arthur Furious Mage Face
Attack
Arthur Furious Mage BtlFace
Special
Arthur Furious Mage BtlFace C
Damage

Arthur Furious Mage BtlFace D

Art by: HASUMI KAORU (蓮水薫)
Description Raised alone in Silesse, separated from his sister and mother at a young age, he harbors resentment toward House Friege. Appears in Fire Emblem: Genealogy of the Holy War.
Rarities ★
Weapon Type Icon Class Green Tome Green Tome
Move Type Icon Move Infantry Infantry
Voice Actor EN Joe Mucciolo
Voice Actor JP 土田玲央(Reiou Tsuchida)
Release Date
Entry Icon MiniUnit Head 3 Genealogy of the Holy War
Version 6.4
Internal ID PID_アーサー (795)
Origin 30005601100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/179/10/118/9/103/4/50/1/240
★15/16/1710/11/129/10/113/4/50/1/242
★16/17/1810/11/129/10/114/5/61/2/345
★16/17/1811/12/1310/11/124/5/61/2/347
★17/18/1911/12/1310/11/125/6/72/3/450

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3530/33/3529/32/3419/22/249/12/15130~131
★30/33/3633/36/3832/35/3720/23/2610/13/16139~140
★33/36/3935/38/4134/37/4023/26/2912/15/18152
★34/37/4037/40/4436/39/4324/27/3013/16/19159~160
★36/40/4339/42/4638/41/4527/30/3315/18/21170~172

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%70%70%55%35%280%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Wind4250★★
Elwind62100★★
Gronnvulture82
If unit is not adjacent to an ally, inflicts penalty on foe's Atk/Res during combat = 5 + any current penalty on each of those stats. (Example: if foe has -7 penalty to Atk, inflicts Atk-12, for a net penalty of Atk-19 during combat.) Calculates each stat penalty independently.
200★★
Gronnvulture+122
If unit is not adjacent to an ally, inflicts penalty on foe's Atk/Res during combat = 5 + any current penalty on each of those stats. (Example: if foe has -7 penalty to Atk, inflicts Atk-12, for a net penalty of Atk-19 during combat.) Calculates each stat penalty independently.
300★★

Gronnvulture+ can be upgraded in the Weapon Refinery.

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Night Sky3
Boosts damage dealt by 50%.
100★★
Glimmer2
Boosts damage dealt by 50%.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
AAtk Spd Ideal 1Atk/Spd Ideal 1
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Spd+3 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
60★
Atk Spd Ideal 2Atk/Spd Ideal 2
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Spd+4 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
120★
Atk Spd Ideal 3Atk/Spd Ideal 3
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Spd+5 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
240★
Atk Spd Ideal 4Atk/Spd Ideal 4
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Spd+7 to unit during combat. At start of combat, if unit's HP = 100% and【Bonus】is active on unit, grants an additional Atk/Spd+2 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
300★
CThreaten Res 1Threaten Res 1
At start of turn, inflicts Res-3 on foes within 2 spaces through their next actions.
50★
Threat. Spd Res 1Threat. Spd/Res 1
At start of turn, inflicts Spd/Res-3 on foes within 2 spaces through their next actions.
100★
Threat. Spd Res 2Threat. Spd/Res 2
At start of turn, inflicts Spd/Res-4 on foes within 2 spaces through their next actions.
200★
Spd Res MenaceSpd/Res Menace
At start of turn, if unit is within 4 spaces of a foe, inflicts Spd/Res-6 on nearest foes through their next actions and grants Spd/Res+6 to unit for 1 turn.
300★

Advertisement