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Image Name Category Level Cost Description
Raids Resorts
Structure Armor School Armor School (D) Icon Structures D Structures (D)

1 50 Aether Stone At start of turn, inflicts Atk/Spd/Def/Res-2 on armored foes within 3 columns centered on structure through their next actions. Note: Only one school can be placed at a time. A training facility focused on gaining advantage over armored foes.
2 150 Aether Stone At start of turn, inflicts Atk/Spd/Def/Res-3 on armored foes within 3 columns centered on structure through their next actions. Note: Only one school can be placed at a time.
3 250 Aether Stone At start of turn, inflicts Atk/Spd/Def/Res-4 on armored foes within 3 columns centered on structure through their next actions. Note: Only one school can be placed at a time.
4 350 Aether Stone At start of turn, inflicts Atk/Spd/Def/Res-5 on armored foes within 3 columns centered on structure through their next actions. Note: Only one school can be placed at a time.
5 450 Aether Stone At start of turn, inflicts Atk/Spd/Def/Res-6 on armored foes within 3 columns centered on structure through their next actions. Note: Only one school can be placed at a time.
6 750 Aether Stone At start of turn, inflicts Atk/Spd/Def/Res-7 on armored foes within 3 columns centered on structure through their next actions. Note: Only one school can be placed at a time.
7 1,000 Aether Stone At start of turn, inflicts Atk/Spd/Def/Res-8 on armored foes within 3 columns centered on structure through their next actions. Note: Only one school can be placed at a time.
8 1,500 Aether Stone At start of turn, inflicts Atk/Spd/Def/Res-9 on armored foes within 3 columns centered on structure through their next actions. Note: Only one school can be placed at a time.
9 2,500 Aether Stone At start of turn, inflicts Atk/Spd/Def/Res-10 on armored foes within 3 columns centered on structure through their next actions. Note: Only one school can be placed at a time.
10 3,500 Aether Stone At start of turn, inflicts Atk/Spd/Def/Res-11 on armored foes within 3 columns centered on structure through their next actions. Note: Only one school can be placed at a time.
11 5,000 Aether Stone At start of turn, inflicts Atk/Spd/Def/Res-12 on armored foes within 3 columns centered on structure through their next actions. Note: Only one school can be placed at a time.
12 6,000 Aether Stone At start of turn, inflicts Atk/Spd/Def/Res-13 on armored foes within 3 columns centered on structure through their next actions. Note: Only one school can be placed at a time.
13 7,000 Aether Stone At start of turn, inflicts Atk/Spd/Def/Res-14 on armored foes within 3 columns centered on structure through their next actions. Note: Only one school can be placed at a time.

Notes[ | ]

  • The stat decrease that can be applied by Armor School (D) is considered a Status Effect Penalty Penalty.
    • Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Status Effect Penalty Penalties for their first action.
      • If the unit also has Status Effect Grand Strategy Grand Strategy, any Status Effect Penalty Penalties will remain active until the start of that unit's next phase.

Gallery[ | ]

In other languages[ | ]

Language Name
Japanese 防衛・対重装訓練所
German Panzerschule (V)
Spanish (Europe) Liceo acoraz. (D)
Spanish (Latin America) Escuela acor. (D)
French École armure (D)
Italian Scuola corazza (D)
Traditional Chinese (Taiwan) 防衛・對抗重裝訓練所
Portuguese Escola armad. (D)

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