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A Game Mode which fuses Arena and Squad Assault. As of Version 6.4.0 Arena Assault has been renamed Arena Assault+.

Arena Assault+

Arena Assault+ Screen

Overview[ | ]

Arena Assault+ is a battle arena for advanced players. The goal is to use multiple teams to clear many maps in a row. As opposed to the regular Arena, no Dueling Swords are required to play.

Rewards are given based on rank at the end of each season with each season being one week long.

Basics[ | ]

The score you earn is determined from the very first team you use, and unlike the classic Arena, there are no Bonus Allies.

After clearing one map, you'll immediately continue to the next map. Heroes who participate in battle cannot be used again in the streak. It is possible to use fewer than four Heroes per map, however you are not allowed to use duplicates of a Hero, meaning if you have already used Olivia Blushing Beauty Face FC Olivia: Blushing Beauty in the first map, you cannot use that Hero again in the following maps. Upon clearing a set of maps or losing, all Heroes will be released. This means that all your Heroes will be free to battle once again.

Items[ | ]

Special items can be earned by defeating teams that include enemies of level 35 or higher. The number of items awarded is based on the number on consecutive wins achieved.

Wins Item(s)
3 1
5 2
7 3

The maximum number of items that can be stored is 99 for each type.You can bring up to three of the following special items into Arena Assault+ to use during battle.

Name Description
Elixir
Elixir
Restores 99 HP to all allies.
Fortifying Horn
Fortifying Horn
Grants all allies Atk/Spd/Def/Res+6 for 1 turn.
Special Blade
Special Blade
Enables use of Specials for all allies.
Infantry Boots
Infantry Boots
Grants +1 to movement to all allies for 1 turn.
Naga's Tear
Naga's Tear
Grants Atk/Spd/Def/Res+6 to two allies who have yet to act. Specials are also enabled. Effective 1 turn.
Dancer's Veil
Dancer's Veil
Allows one random ally that has already acted to take another action.
Lightning Charm
Lightning Charm
Inflicts 20 damage to all enemies.
Panic Charm
Panic Charm
Bonuses on all enemies become penalties through each foe's next action.
Fear Charm
Fear Charm
All enemies are prevented from counterattacking until each foe's next action.
Pressure Charm
Pressure Charm
Limits all enemy movement to 1 space through each foe's next action.

Scoring[ | ]

The scoring system is similar to Arena. Defeating higher difficulty teams increases score, as well as consecutive wins. Casualties reduces score and losing to a team ends the run. The few differences in how Arena Assault+ is scored differently are:

  • The first team is mainly used for scoring and will determine what defense teams there are to select.
  • Teams 2 through 7 can contribute to scoring if they hold blessings or use Legendary Heroes that are the correct season
    • Blessings will still count toward the score even if a legendary hero does not go into battle with that hero.
  • Bonus heroes do not increase the score.

Rewards[ | ]

Dragonflower IDragonflower ADragonflower CDragonflower F Dragonflowers, Refining Stone Refining Stones,Sacred Coin Sacred Coins, and Hero Feather Hero Feathers are awarded based on the player rank at the end of each season.

Rank Dragonflower IDragonflower ADragonflower CDragonflower F Dragonflowers Sacred Coin Sacred Coins Refining Stone Refining Stones Hero Feather Hero Feathers
1-1,000 60 30 30 5,500
1,001-3,000 50 25 25 4,500
3,001-5,000 40 22 22 3,500
5,001-10,000 36 19 19 3,000
10,001-20,000 32 17 17 2,400
20,001-30,000 28 15 15 2,000
30,001-50,000 24 14 14 1,500
50,001-70,000 20 13 13 1,200
70,001-100,000 18 12 12 1,000
100,001-200,000 16 11 11 800
200,001-300,000 14 10 10 600

There is also a Chain Rewards of Dragonflower IDragonflower ADragonflower CDragonflower F Dragonflowers for the first 3 consecutive wins.

Wins Dragonflower IDragonflower ADragonflower CDragonflower F Dragonflowers
1 10
2 20
3 40

Arena Assault+ maps[ | ]

For a list of all maps, see List of Arena maps

Arena Assault+ does not use the same rotation as Arena. For the current rotation schedule, Arena is 1 week ahead of Arena Assault+ (e.g. If Arena is on Rotation 2, Arena Assault+ is on Rotation 1).

Rotation 3
Maps
Map Z0001
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Lava
Map Z0016
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Map Z0003
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Map Z0014
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wave
Map Z0046
Wallpattern normal
Wallpattern normal
Ally Starting Spot 4
Wallpattern normal
Enemy Starting Spot 4
Ally Starting Spot 3
Enemy Starting Spot 3
Wallpattern normal
Wallpattern normal
Ally Starting Spot 2
Wallpattern normal
Wallpattern normal
Enemy Starting Spot 2
Ally Starting Spot 1
Enemy Starting Spot 1
Wallpattern normal
Wallpattern normal
Wave
Map Z0050
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Wallpattern desert
Wallpattern desert
Wallpattern desert
Wallpattern desert
Wallpattern desert
Wallpattern desert
Wallpattern desert
Wallpattern desert
Wallpattern desert
Wallpattern desert
Enemy Starting Spot 3
Enemy Starting Spot 2
Wallpattern desert
Wallpattern desert
Wallpattern desert
Wallpattern desert
Enemy Starting Spot 1
Enemy Starting Spot 4
Wallpattern desert
Wallpattern desert
Wave
Map Z0053
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wave
Map Z0060
Ally Starting Spot 3
Ally Starting Spot 4
Ally Starting Spot 1
Ally Starting Spot 2
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Enemy Starting Spot 2
Enemy Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 3
Wave
Map Z0068
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wave
Map Z0073
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Rotation 4
Maps
Wave
Map Z0035
Ally Starting Spot 3
Ally Starting Spot 4
Ally Starting Spot 1
Ally Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Wave
Map Z0032
Ally Starting Spot 4
Enemy Starting Spot 4
Ally Starting Spot 3
Wallpattern desert
Enemy Starting Spot 3
Ally Starting Spot 2
Wallpattern desert
Enemy Starting Spot 2
Ally Starting Spot 1
Enemy Starting Spot 1
Wave
Map Z0044
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wallpattern inside
Wave
Map Z0054
Ally Starting Spot 4
Wallpattern normal
Ally Starting Spot 3
Wallpattern normal
Wallpattern normal
Enemy Starting Spot 4
Enemy Starting Spot 3
Ally Starting Spot 2
Ally Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 1
Wave
Map Z0041
Ally Starting Spot 3
Ally Starting Spot 4
Ally Starting Spot 1
Ally Starting Spot 2
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Enemy Starting Spot 2
Enemy Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 3
Wave
Map Z0051
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Ally Starting Spot 3
Ally Starting Spot 4
Ally Starting Spot 1
Ally Starting Spot 2
Wallpattern normal
Wave
Map Z0010
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wave
Map Z0058
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Wallpattern desert
Wallpattern desert
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wave
Map Z0069
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Ally Starting Spot 1
Enemy Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Wave
Map Z0074
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Wallpattern desert
Wallpattern desert
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Rotation 5
Maps
Wave
Map Z0065
Ally Starting Spot 3
Ally Starting Spot 4
Wallpattern inside
Wallpattern inside
Ally Starting Spot 1
Ally Starting Spot 2
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Enemy Starting Spot 3
Enemy Starting Spot 4
Wallpattern inside
Wallpattern inside
Enemy Starting Spot 1
Enemy Starting Spot 2
Wave
Map Z0015
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wave
Map Z0040
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Ally Starting Spot 1
Enemy Starting Spot 3
Enemy Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Wave
Map Z0045
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Ally Starting Spot 4
Enemy Starting Spot 4
Ally Starting Spot 3
Enemy Starting Spot 3
Wallpattern inside
Wallpattern inside
Wallpattern inside
Ally Starting Spot 2
Enemy Starting Spot 2
Ally Starting Spot 1
Enemy Starting Spot 1
Wallpattern inside
Wallpattern inside
Map Z0011
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wave
Map Z0052
Ally Starting Spot 3
Ally Starting Spot 4
Ally Starting Spot 1
Ally Starting Spot 2
Wallpattern desert
Wallpattern desert
Wallpattern desert
Wallpattern desert
Wallpattern desert
Enemy Starting Spot 1
Enemy Starting Spot 4
Enemy Starting Spot 2
Enemy Starting Spot 3
Map Z0019
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Map Z0006
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wave
Map Z0070
Ally Starting Spot 4
Wallpattern inside
Wallpattern inside
Enemy Starting Spot 4
Ally Starting Spot 3
Wallpattern inside
Wallpattern inside
Enemy Starting Spot 3
Ally Starting Spot 2
Wallpattern inside
Enemy Starting Spot 2
Ally Starting Spot 1
Enemy Starting Spot 1
Wave
Map Z0075
Ally Starting Spot 3
Ally Starting Spot 4
Ally Starting Spot 1
Ally Starting Spot 2
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Enemy Starting Spot 3
Enemy Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Rotation 6
Maps
Map Z0008
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wave
Map Z0061
Wallpattern desert
Wallpattern desert
Wallpattern desert
Wallpattern desert
Enemy Starting Spot 4
Wallpattern desert
Wallpattern desert
Wallpattern desert
Enemy Starting Spot 1
Enemy Starting Spot 3
Wallpattern desert
Wallpattern desert
Wallpattern desert
Enemy Starting Spot 2
Wallpattern desert
Wallpattern desert
Wallpattern desert
Ally Starting Spot 4
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 1
Wave
Map Z0055
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Wallpattern desert
Wallpattern desert
Wallpattern desert
Wallpattern desert
Enemy Starting Spot 1
Enemy Starting Spot 4
Enemy Starting Spot 2
Enemy Starting Spot 3
Wave
Map Z0063
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wallpattern normal
Ally Starting Spot 3
Ally Starting Spot 4
Ally Starting Spot 1
Ally Starting Spot 2
Wave
Map Z0041
Ally Starting Spot 3
Ally Starting Spot 4
Ally Starting Spot 1
Ally Starting Spot 2
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Enemy Starting Spot 2
Enemy Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 3
Wave
Map Z0051
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Ally Starting Spot 3
Ally Starting Spot 4
Ally Starting Spot 1
Ally Starting Spot 2
Wallpattern normal
Wave
Map Z0010
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wave
Map Z0058
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Wallpattern desert
Wallpattern desert
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wave
Map Z0069
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Ally Starting Spot 1
Enemy Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Wave
Map Z0071
Ally Starting Spot 3
Ally Starting Spot 4
Ally Starting Spot 1
Ally Starting Spot 2
Wallpattern desert
Wallpattern desert
Enemy Starting Spot 3
Enemy Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Rotation 7
Maps
Wave
Map Z0065
Ally Starting Spot 3
Ally Starting Spot 4
Wallpattern inside
Wallpattern inside
Ally Starting Spot 1
Ally Starting Spot 2
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Enemy Starting Spot 3
Enemy Starting Spot 4
Wallpattern inside
Wallpattern inside
Enemy Starting Spot 1
Enemy Starting Spot 2
Lava
Map Z0016
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Wave
Map Z0046
Wallpattern normal
Wallpattern normal
Ally Starting Spot 4
Wallpattern normal
Enemy Starting Spot 4
Ally Starting Spot 3
Enemy Starting Spot 3
Wallpattern normal
Wallpattern normal
Ally Starting Spot 2
Wallpattern normal
Wallpattern normal
Enemy Starting Spot 2
Ally Starting Spot 1
Enemy Starting Spot 1
Wallpattern normal
Wallpattern normal
Wave
Map Z0050
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Wallpattern desert
Wallpattern desert
Wallpattern desert
Wallpattern desert
Wallpattern desert
Wallpattern desert
Wallpattern desert
Wallpattern desert
Wallpattern desert
Wallpattern desert
Enemy Starting Spot 3
Enemy Starting Spot 2
Wallpattern desert
Wallpattern desert
Wallpattern desert
Wallpattern desert
Enemy Starting Spot 1
Enemy Starting Spot 4
Wallpattern desert
Wallpattern desert
Map Z0011
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wave
Map Z0052
Ally Starting Spot 3
Ally Starting Spot 4
Ally Starting Spot 1
Ally Starting Spot 2
Wallpattern desert
Wallpattern desert
Wallpattern desert
Wallpattern desert
Wallpattern desert
Enemy Starting Spot 1
Enemy Starting Spot 4
Enemy Starting Spot 2
Enemy Starting Spot 3
Map Z0005
Ally Starting Spot 4
Ally Starting Spot 3
Enemy Starting Spot 4
Enemy Starting Spot 3
Enemy Starting Spot 2
Ally Starting Spot 2
Enemy Starting Spot 1
Ally Starting Spot 1
Wave
Map Z0048
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Wave
Map Z0070
Ally Starting Spot 4
Wallpattern inside
Wallpattern inside
Enemy Starting Spot 4
Ally Starting Spot 3
Wallpattern inside
Wallpattern inside
Enemy Starting Spot 3
Ally Starting Spot 2
Wallpattern inside
Enemy Starting Spot 2
Ally Starting Spot 1
Enemy Starting Spot 1
Wave
Map Z0075
Ally Starting Spot 3
Ally Starting Spot 4
Ally Starting Spot 1
Ally Starting Spot 2
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Enemy Starting Spot 3
Enemy Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Rotation 8
Maps
Map Z0019
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Map Z0006
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wave
Map Z0038
Ally Starting Spot 4
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Enemy Starting Spot 1
Map Z0014
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wave
Map Z0033
Wallpattern inside
Ally Starting Spot 3
Ally Starting Spot 4
Wallpattern inside
Ally Starting Spot 1
Wallpattern inside
Ally Starting Spot 2
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Enemy Starting Spot 1
Enemy Starting Spot 4
Wallpattern inside
Enemy Starting Spot 2
Enemy Starting Spot 3
Wave
Map Z0043
Ally Starting Spot 3
Ally Starting Spot 4
Ally Starting Spot 1
Ally Starting Spot 2
Wallpattern normal
Wallpattern normal
Wallpattern normal
Enemy Starting Spot 3
Enemy Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Wave
Map Z0057
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wave
Map Z0062
Ally Starting Spot 3
Ally Starting Spot 4
Ally Starting Spot 1
Ally Starting Spot 2
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Enemy Starting Spot 2
Enemy Starting Spot 3
Wallpattern inside
Wallpattern inside
Wallpattern inside
Enemy Starting Spot 1
Enemy Starting Spot 4
Wave
Map Z0066
Enemy Starting Spot 3
Enemy Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Ally Starting Spot 3
Ally Starting Spot 4
Ally Starting Spot 1
Ally Starting Spot 2
Wave
Map Z0074
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Wallpattern desert
Wallpattern desert
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Rotation 9
Maps
Wave
Map Z0053
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wave
Map Z0060
Ally Starting Spot 3
Ally Starting Spot 4
Ally Starting Spot 1
Ally Starting Spot 2
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Enemy Starting Spot 2
Enemy Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 3
Wave
Map Z0047
Ally Starting Spot 4
Ally Starting Spot 3
Enemy Starting Spot 4
Enemy Starting Spot 3
Ally Starting Spot 2
Ally Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 1
Wave
Map Z0049
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wallpattern desert
Wallpattern desert
Wallpattern desert
Wallpattern desert
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Map Z0012
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wave
Map Z0036
Ally Starting Spot 3
Ally Starting Spot 4
Ally Starting Spot 1
Ally Starting Spot 2
Wallpattern normal
Wallpattern normal
Enemy Starting Spot 3
Enemy Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Wave
Map Z0035
Ally Starting Spot 3
Ally Starting Spot 4
Ally Starting Spot 1
Ally Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Wave
Map Z0032
Ally Starting Spot 4
Enemy Starting Spot 4
Ally Starting Spot 3
Wallpattern desert
Enemy Starting Spot 3
Ally Starting Spot 2
Wallpattern desert
Enemy Starting Spot 2
Ally Starting Spot 1
Enemy Starting Spot 1
Wave
Map Z0067
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wave
Map Z0072
Ally Starting Spot 3
Ally Starting Spot 4
Ally Starting Spot 1
Ally Starting Spot 2
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Enemy Starting Spot 3
Enemy Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Rotation 10
Maps
Map Z0001
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wave
Map Z0015
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wave
Map Z0040
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Ally Starting Spot 1
Enemy Starting Spot 3
Enemy Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Wave
Map Z0045
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Ally Starting Spot 4
Enemy Starting Spot 4
Ally Starting Spot 3
Enemy Starting Spot 3
Wallpattern inside
Wallpattern inside
Wallpattern inside
Ally Starting Spot 2
Enemy Starting Spot 2
Ally Starting Spot 1
Enemy Starting Spot 1
Wallpattern inside
Wallpattern inside
Map Z0003
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Lava
Map Z0004
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wave
Map Z0044
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wallpattern inside
Wave
Map Z0054
Ally Starting Spot 4
Wallpattern normal
Ally Starting Spot 3
Wallpattern normal
Wallpattern normal
Enemy Starting Spot 4
Enemy Starting Spot 3
Ally Starting Spot 2
Ally Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 1
Wave
Map Z0068
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wave
Map Z0073
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Rotation 1
Maps
Map Z0005
Ally Starting Spot 4
Ally Starting Spot 3
Enemy Starting Spot 4
Enemy Starting Spot 3
Enemy Starting Spot 2
Ally Starting Spot 2
Enemy Starting Spot 1
Ally Starting Spot 1
Wave
Map Z0048
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Wave
Map Z0038
Ally Starting Spot 4
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Enemy Starting Spot 1
Wave
Map Z0049
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wallpattern desert
Wallpattern desert
Wallpattern desert
Wallpattern desert
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Wave
Map Z0033
Wallpattern inside
Ally Starting Spot 3
Ally Starting Spot 4
Wallpattern inside
Ally Starting Spot 1
Wallpattern inside
Ally Starting Spot 2
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Enemy Starting Spot 1
Enemy Starting Spot 4
Wallpattern inside
Enemy Starting Spot 2
Enemy Starting Spot 3
Wave
Map Z0043
Ally Starting Spot 3
Ally Starting Spot 4
Ally Starting Spot 1
Ally Starting Spot 2
Wallpattern normal
Wallpattern normal
Wallpattern normal
Enemy Starting Spot 3
Enemy Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Wave
Map Z0057
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wave
Map Z0062
Ally Starting Spot 3
Ally Starting Spot 4
Ally Starting Spot 1
Ally Starting Spot 2
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Enemy Starting Spot 2
Enemy Starting Spot 3
Wallpattern inside
Wallpattern inside
Wallpattern inside
Enemy Starting Spot 1
Enemy Starting Spot 4
Wave
Map Z0066
Enemy Starting Spot 3
Enemy Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Ally Starting Spot 3
Ally Starting Spot 4
Ally Starting Spot 1
Ally Starting Spot 2
Wave
Map Z0071
Ally Starting Spot 3
Ally Starting Spot 4
Ally Starting Spot 1
Ally Starting Spot 2
Wallpattern desert
Wallpattern desert
Enemy Starting Spot 3
Enemy Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Rotation 2
Maps
Wave
Map Z0055
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Wallpattern desert
Wallpattern desert
Wallpattern desert
Wallpattern desert
Enemy Starting Spot 1
Enemy Starting Spot 4
Enemy Starting Spot 2
Enemy Starting Spot 3
Wave
Map Z0063
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wallpattern normal
Ally Starting Spot 3
Ally Starting Spot 4
Ally Starting Spot 1
Ally Starting Spot 2
Wave
Map Z0047
Ally Starting Spot 4
Ally Starting Spot 3
Enemy Starting Spot 4
Enemy Starting Spot 3
Ally Starting Spot 2
Ally Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 1
Lava
Map Z0004
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Map Z0012
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wave
Map Z0036
Ally Starting Spot 3
Ally Starting Spot 4
Ally Starting Spot 1
Ally Starting Spot 2
Wallpattern normal
Wallpattern normal
Enemy Starting Spot 3
Enemy Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Map Z0008
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wave
Map Z0061
Wallpattern desert
Wallpattern desert
Wallpattern desert
Wallpattern desert
Enemy Starting Spot 4
Wallpattern desert
Wallpattern desert
Wallpattern desert
Enemy Starting Spot 1
Enemy Starting Spot 3
Wallpattern desert
Wallpattern desert
Wallpattern desert
Enemy Starting Spot 2
Wallpattern desert
Wallpattern desert
Wallpattern desert
Ally Starting Spot 4
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 1
Wave
Map Z0067
Ally Starting Spot 1
Ally Starting Spot 2
Ally Starting Spot 3
Ally Starting Spot 4
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Wallpattern inside
Enemy Starting Spot 1
Enemy Starting Spot 2
Enemy Starting Spot 3
Enemy Starting Spot 4
Wave
Map Z0072
Ally Starting Spot 3
Ally Starting Spot 4
Ally Starting Spot 1
Ally Starting Spot 2
Wallpattern normal
Wallpattern normal
Wallpattern normal
Wallpattern normal
Enemy Starting Spot 3
Enemy Starting Spot 4
Enemy Starting Spot 1
Enemy Starting Spot 2

Trivia[ | ]

  • Between to , Arena Assault was temporarily not playable due to an error. Intelligent Systems apologized by giving a special one-time log-in bonus of 5 Orbs Orb between to .

In other languages[ | ]

Language Name
English (US) Arena Assault
Japanese 縛鎖の闘技場
German Arenaüberfall
Spanish (Europe) Asalto del coliseo
Spanish (Latin America) Asalto del coliseo
French Assaut de l'arène
Italian Assalto arena
Traditional Chinese (Taiwan) 縛鎖鬥技場
Portuguese Ofensiva na Arena
Language Name
Japanese 縛鎖の闘技場+
German Arenaüberfall+
Spanish (Europe) Asalto del coliseo +
Spanish (Latin America) Asalto del coliseo +
French Assaut de l'arène +
Italian Assalto arena+
Traditional Chinese (Taiwan) 縛鎖鬥技場+
Portuguese Ofensiva na Arena+

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