Ardent Durandal | ||
---|---|---|
Weapon type | ||
Might | 16 | |
Range | 1 | |
Required | Silver Sword | |
SP | 400 | |
Exclusive? | Yes | |
String ID | SID_緋剣デュランダル
| |
Description [Collapse] |
Grants Atk+3. At start of turn, grants 【Bonus Doubler】 to ally with the highest Atk. | Grants Atk+3. At start of turn, grants 【Bonus Doubler】 to ally with the highest Atk. 【Bonus Doubler】 Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats for 1 turn. Calculates each stat bonus independently. |
Notes[ | ]
- Ardent Durandal does not compare Atk stats.
- Because no comparison is made, skills like Phantom Spd 3 have no effect.
- Unit selection takes place after all bonuses on allies are removed, and before any new bonuses or penalties are applied. All other existing bonuses and penalties count towards their respective stats during unit selection.
- If multiple units are tied for the highest Atk, each of those units will receive the effect.
- Ardent Durandal applies the Bonus Doubler status effect.
- Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Bonus Doubler is acquired during the enemy phase, it will disappear when the next player phase begins.
- The stat increase that can be applied by Bonus Doubler is considered a temporary buff.
- The stat increasing effect of Bonus Doubler will activate if the unit receives bonuses.
- The stat increasing effect will not be negated nor reduced if the unit receives penalties.
- The stat increasing effect of Bonus Doubler will stack with the temporary debuffs from Neutralize Bonuses or sources of bonus neutralization.
- The stat increasing effect will be negated if the unit is affected by Panic (and not affected by Null Panic), Ploy, or the unit has their bonuses removed by a source of positive status effect neutralization.
Upgrades[ | ]
Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Notes[ | ]
- The stat increase that can be applied by Ardent Durandal is considered a temporary buff.
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- The neutralization that can be applied by Ardent Durandal works only on bonuses.
- Bonuses are neutralized by inflicting temporary debuffs of the same amount during combat.
- Bonuses reversed by Panic will not be neutralized.
- The damage boosting effect of Ardent Durandal ignores the foe's Def or Res when calculating the damage boost, and can be reduced by damage reduction effects such as Armored Beacon, Dragon Wall 3, and Dodge.
- A foe equipped with Embla's Ward, Múspellflame, Niðavellir Axiom, or Gold Perfection will neutralize all sources of damage during combat except the minimum 1 damage from Umbra Burst weapons.
- For more information, see Damage calculation.
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Iron Sword 5 | Steel Sword 5 | Silver Sword 5 | Ardent Durandal 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | 緋剣デュランダル |
German | Heißes Durandal |
Spanish (Europe) | Durandal pírica |
Spanish (Latin America) | Durandal pírica |
French | Durandal ardente |
Italian | Durandal cremisi |
Traditional Chinese (Taiwan) | 緋劍迪朗達爾 |
Portuguese | Durandal ardente |