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Arcane Truthfire
Weapon type Green Tome
Might 14
Range 2
Required Rexcalibur
SP 300
Exclusive? No
Arcane? Yes
String ID SID_魔器・業火の理書
Numeric ID 4424
Description Accelerates Special trigger (cooldown count-1).

At start of turn, if unit's HP ≥ 25%, grants Atk+6 and the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces."

If unit initiates combat with HP ≥ 25% and unit has an area-of-effect Special equipped, grants Special cooldown count-1 to unit before Special triggers before combat.

At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = 25% of foe's Atk at start of combat - 4 (min 5, max 14), deals damage = 15% of unit's Atk (including when dealing damage with an area-of-effect Special), and reduces damage from foe's first attack by 7 during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and also if unit's attack can trigger unit's Special (excluding area-of-effect Specials), grants Special cooldown count-1 to unit before unit's first attack during combat.

Effects[ | ]

EffectsTargetsConditions
Permanent effects
Accelerates Special Accelerates Special triggerUnit Unit
Status effects
Bonuses Atk+6Unit UnitAt start of turn if
Unit Unit's HP ≥ 25%
Status Effect Air Orders Air Orders
Map effects
Reduce Cooldown Special cooldown count-1
before Unit Unit's
Non-Røkkr AoE Specials
Unit UnitPlayer Phase &
Unit Unit's HP ≥ 25%
Combat effects
Temporary buffs Atk/Spd/Def/Res+X (min: 5, max: 14)
X = 25% of Foe Foe's Atk
at start of combat, -4
Unit UnitUnit Unit's HP ≥ 25%
at start of combat
Damage Boost Boosts damage by X%
X = 15% of Unit Unit's Atk
before & during combat
Damage Reduction Reduces damage by 7
from Foe Foe's first attack
(including second attacks)
Reduce Cooldown Special cooldown count-1
before Unit Unit's first attack
Unit Unit's HP ≥ 25%
at start of combat
& Unit Unit has an
offensive Special

Notes[ | ]

  • The stat increase that can be applied by Arcane Truthfire is considered a Status Effect Bonus Bonus.
    • Any 【Bonus】 on a unit, including Status Effect Bonus Bonuses, lasts until the start of that unit's next phase. If Status Effect Bonus Bonuses are acquired during the enemy phase, they will disappear when the next player phase begins.
  • Arcane Truthfire applies the Status Effect Air Orders Air Orders status effect.
    • Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Status Effect Air Orders Air Orders is acquired during the enemy phase, it will disappear when the next player phase begins.

Upgrades[ | ]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
Attack Plus W +2 HP, +1 Mt Accelerates Special trigger (cooldown count-1).

At start of turn, if unit's HP ≥ 25%, grants Atk+6 and the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces."

If unit initiates combat with HP ≥ 25% and unit has an area-of-effect Special equipped, grants Special cooldown count-1 to unit before Special triggers before combat.

At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = 25% of foe's Atk at start of combat - 4 (min 5, max 14), deals damage = 15% of unit's Atk (including when dealing damage with an area-of-effect Special), and reduces damage from foe's first attack by 7 during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and also if unit's attack can trigger unit's Special (excluding area-of-effect Specials), grants Special cooldown count-1 to unit before unit's first attack during combat.
350 SP, Arena Medal 500, Refining Stone 200
Speed Plus W +2 HP, +2 Spd Accelerates Special trigger (cooldown count-1).

At start of turn, if unit's HP ≥ 25%, grants Atk+6 and the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces."

If unit initiates combat with HP ≥ 25% and unit has an area-of-effect Special equipped, grants Special cooldown count-1 to unit before Special triggers before combat.

At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = 25% of foe's Atk at start of combat - 4 (min 5, max 14), deals damage = 15% of unit's Atk (including when dealing damage with an area-of-effect Special), and reduces damage from foe's first attack by 7 during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and also if unit's attack can trigger unit's Special (excluding area-of-effect Specials), grants Special cooldown count-1 to unit before unit's first attack during combat.
350 SP, Arena Medal 500, Refining Stone 200
Defense Plus W +2 HP, +3 Def Accelerates Special trigger (cooldown count-1).

At start of turn, if unit's HP ≥ 25%, grants Atk+6 and the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces."

If unit initiates combat with HP ≥ 25% and unit has an area-of-effect Special equipped, grants Special cooldown count-1 to unit before Special triggers before combat.

At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = 25% of foe's Atk at start of combat - 4 (min 5, max 14), deals damage = 15% of unit's Atk (including when dealing damage with an area-of-effect Special), and reduces damage from foe's first attack by 7 during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and also if unit's attack can trigger unit's Special (excluding area-of-effect Specials), grants Special cooldown count-1 to unit before unit's first attack during combat.
350 SP, Arena Medal 500, Refining Stone 200
Resistance Plus W +2 HP, +3 Res Accelerates Special trigger (cooldown count-1).

At start of turn, if unit's HP ≥ 25%, grants Atk+6 and the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces."

If unit initiates combat with HP ≥ 25% and unit has an area-of-effect Special equipped, grants Special cooldown count-1 to unit before Special triggers before combat.

At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = 25% of foe's Atk at start of combat - 4 (min 5, max 14), deals damage = 15% of unit's Atk (including when dealing damage with an area-of-effect Special), and reduces damage from foe's first attack by 7 during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and also if unit's attack can trigger unit's Special (excluding area-of-effect Specials), grants Special cooldown count-1 to unit before unit's first attack during combat.
350 SP, Arena Medal 500, Refining Stone 200

List of owners[ | ]

UnitSkill chain
Lilina Brilliant Flame Face FC
Wind
★
Elwind
★
Rexcalibur
★
Arcane Truthfire
★

Availability[ | ]

Summoning events

Start End Event Skill
2024-11-15 2024-12-06 Rearmed Þjazi & Rearmed Lilina Arcane Truthfire

Distributed units

  • This skill is not available on any distributed units.

Combat Manuals

  • This skill has not been available on any distributed Combat Manuals.

Gallery[ | ]

In other languages[ | ]

Language Name
Japanese ???
German ???
Spanish (Europe) ???
Spanish (Latin America) ???
French ???
Italian ???
Traditional Chinese (Taiwan) ???
Portuguese ???

See also[ | ]

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