Fire Emblem Heroes Wiki
Fire Emblem Heroes Wiki
Advertisement
Arcane Devourer
Weapon Arcane Devourer
Weapon type Sword
Might 16
Range 1
Required Silver Sword
SP 300
Exclusive? No
Arcane? Yes
String ID SID_魔器・屍王の絶剣
Numeric ID 3596
Description Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, grants Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and reduces damage from foe's first attack by 40% during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.

Effects[ | ]

EffectsTargetsConditions
Permanent effects
Accelerates Special Accelerates Special triggerUnit Unit
Combat effects
Temporary buffs Atk/Spd/Def/Res+5Unit UnitUnit Unit's HP ≥ 25%
at start of combat
Accelerate Charge Special cooldown charge +1
Damage Reduction Reduces damage by 40%
from Foe Foe's first attack
Neutralize Prevent Follow-Ups Neutralizes "Prevent follow-up"Unit Unit's HP ≥ 25%
at start of combat
& Unit Unit's Spd
> Foe Foe's Spd
Neutralize Guaranteed Follow-Ups Neutralizes "Guaranteed follow-up"Foe Foe

Notes[ | ]

  • The stat increase that can be applied by Arcane Devourer is considered a temporary buff.
  • The "Special cooldown charge +X" effect will stack with the "Special cooldown charge -X" effect.
    • For example, if a unit is affected by both Status Effect Guard Guard and Status Effect Special Cooldown Charge 1 Special Cooldown Charge +1, the effects will stack and the cooldown will go down without penalty or bonus.
    • If the effect is active, the unit will gain 2 charges from both attacking and being attacked.
  • If used alongside another source of "Special cooldown charge +X", only the higher of the two charge increases will apply.
    • This means that if a unit has two "Special cooldown charge +1" effects from two different sources, the battle will play out as if only one "Special cooldown charge +1" effect is active.
  • Skills such as Spd Def Tempo 4 Spd/Def Tempo 4 and Icon Class Red Sword Spendy Scimitar will neutralize effects that grant "Special cooldown charge +X" to the foe.

Upgrades[ | ]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
Attack Plus W +5 HP, +2 Mt Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, grants Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and reduces damage from foe's first attack by 40% during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. 350 SP, Arena Medal 500, Refining Stone 200
Speed Plus W +5 HP, +3 Spd Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, grants Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and reduces damage from foe's first attack by 40% during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. 350 SP, Arena Medal 500, Refining Stone 200
Defense Plus W +5 HP, +4 Def Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, grants Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and reduces damage from foe's first attack by 40% during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. 350 SP, Arena Medal 500, Refining Stone 200
Resistance Plus W +5 HP, +4 Res Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, grants Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and reduces damage from foe's first attack by 40% during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. 350 SP, Arena Medal 500, Refining Stone 200

List of owners[ | ]

UnitSkill chain
Chrom Fell Exalt Face FC
Iron Sword
★
Steel Sword
★
Silver Sword
★
Arcane Devourer
★
* Alfonse Prince of Askr Face FC Alfonse: Prince of Askr, Sharena Princess of Askr Face FC Sharena: Princess of Askr, Anna Commander Face FC Anna: Commander, and ★ Forma units cannot be used for skill inheritance or turned into combat manuals.
** Rearmed Rearmed and Attuned Attuned Heroes cannot be used for normal skill inheritance or turned into combat manuals after using their Arcane/Elite Inheritance unless their Arcane/Elite Inheritance is restored via merges.

Availability[ | ]

Summoning events

Start End Event Skill
2023-05-09 2023-06-08 New Heroes & Rearmed Chrom Arcane Devourer
2023-09-28 2023-10-12 Legendary Heroes - Elincia Arcane Devourer
2024-01-14 2024-01-28 Legendary & Mythic Hero Remix 2 Arcane Devourer
2024-01-27 2024-02-04 Revival: Rearmed Chrom Arcane Devourer
2024-03-22 2024-04-05 Returning: Ascendant & Rearmed Arcane Devourer
2024-06-15 2024-06-19 Revival: Rearmed Chrom & More Arcane Devourer
2024-07-20 2024-08-03 Ascendant, Rearmed & Attuned Arcane Devourer
2024-11-25 2024-12-09 New Heroes Return Arcane Devourer

Distributed units

  • This skill is not available on any distributed units.

Combat Manuals

  • This skill has not been available on any distributed Combat Manuals.

Gallery[ | ]

In other languages[ | ]

Language Name
Japanese 魔器・屍王の絶剣
German Arkaner Zerstörer
Spanish (Europe) Asoladora arcana
Spanish (Latin America) Asoladora arcana
French Voracité arcane
Italian Divoratore arcano
Traditional Chinese (Taiwan) 魔器・屍王的絕劍
Portuguese Ceifadora arcana

See also[ | ]

Advertisement