| General | Quotes | Misc | Heroic Ordeal |
| Annette Overachiever | |
|---|---|
| Art by: Tsukito (月戸) | |
| Description | Noblewoman of the Holy Kingdom of Faerghus and niece to Baron Dominic. Ever the good student, she can sometimes overdo it. Appears in Fire Emblem: Three Houses. |
| Rarities | 4 SR |
| Weapon Type | Axe |
| Move Type | Infantry |
| Voice Actor EN | Abby Trott |
| Voice Actor JP | Takako Tanaka (田中貴子) |
| Release Date | |
| Addition Date | |
| Entry | Three Houses |
| Version | 4.3 |
| Internal ID | PID_アネット (496)
|
| Origin | 120000300700 |
Stats
Level 1 stats
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 1 | 15/16/17 | 6/7/8 | 7/8/9 | 3/4/5 | 5/6/7 | 41 |
| 2 | 15/16/17 | 7/8/9 | 8/9/10 | 3/4/5 | 5/6/7 | 43 |
| 3 | 16/17/18 | 7/8/9 | 8/9/10 | 4/5/6 | 6/7/8 | 46 |
| 4 | 16/17/18 | 8/9/10 | 9/10/11 | 4/5/6 | 6/7/8 | 48 |
| 5 | 17/18/19 | 8/9/10 | 9/10/11 | 5/6/7 | 7/8/9 | 51 |
Level 40 stats
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 1 | 29/32/35 | 27/30/32 | 25/27/30 | 17/20/23 | 19/22/25 | 130~132 |
| 2 | 30/33/36 | 30/33/35 | 27/30/33 | 18/21/24 | 20/23/26 | 139~140 |
| 3 | 33/36/39 | 32/35/38 | 29/32/35 | 21/24/27 | 23/26/29 | 153 |
| 4 | 34/37/40 | 34/37/41 | 31/34/37 | 22/25/28 | 24/27/30 | 160~161 |
| 5 | 36/40/43 | 36/39/43 | 33/36/39 | 24/28/31 | 26/30/33 | 172~174 |
Growth Rates
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 3 | 50% | 70% | 60% | 50% | 50% | 280% |
Stats between level 1 and 40
Skills[]
Weapons[]
| Name | Might | Range | Description | SP | Default | Unlock |
|---|---|---|---|---|---|---|
| Iron Axe | 6 | 1 | — | 50 | 1 | 1 |
| Steel Axe | 8 | 1 | — | 100 | 2 | 2 |
| Silver Axe | 11 | 1 | — | 200 | 4 | 3 |
| Crusher | 16 | 1 | Grants Atk+3. Calculates damage using the lower of foe's Def or Res. If a Rally Assist skill is used by unit, target can move 1 extra space. (That turn only. Does not stack. No effect on cavalry allies with Range = 2.) | 400 | 5 | 5 |
Crusher can be upgraded in the Weapon Refinery.
When upgraded, the description of Crusher becomes "Grants Atk+3. Calculates damage using the lower of foe's Def or Res. If a Rally Assist skill is used by unit, target can move 1 extra space (that turn only; does not stack; no effect on cavalry allies with Range = 2), and afterward, once per turn, grants another action to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit and reduces damage from foe's first attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).".
Crusher can be upgraded with the additional effect "If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit, inflicts penalty on foe's Spd/Def/Res = 6 - current penalty on each of those stats (min: 0; calculates each stat penalty independently; still inflicts penalty on foe even if foe triggers an effect that neutralizes penalties during combat), unit makes a guaranteed follow-up attack, and if penalty is active on foe's Spd, Def, or Res, deals damage = 15% of unit's Atk (excluding area-of-effect Specials) during combat. If unit initiates combat or is within 2 spaces of an ally, after combat, inflicts Spd/Def/Res-6 on foe through its next action.".
Assists[]
| Name | Range | Description | SP | Default | Unlock |
|---|---|---|---|---|---|
| Rally Attack | 1 | Grants Atk+4 to target ally for 1 turn. | 150 | 4 | 3 |
| Rally Atk/Spd | 1 | Grants Atk/Spd+3 to target ally for 1 turn. | 300 | — | 4 |
| Rally Atk/Spd+ | 1 | Grants Atk/Spd+6 to target ally for 1 turn. | 400 | — | 5 |
Specials[]
Passives[]
| Type | Icon | Name | Description | SP | Unlock |
|---|---|---|---|---|---|
| B | Def/Res Ruse 1 | If a Rally Assist skill is used by unit or targets unit, inflicts Def/Res-1 and【Guard】on foes in cardinal directions of unit and target through their next actions. 【Guard】 Inflicts Special cooldown charge -1 on unit per attack during combat through its next action. (Only highest value applied. Does not stack.) | 60 | 3 | |
| Def/Res Ruse 2 | If a Rally Assist skill is used by unit or targets unit, inflicts Def/Res-3 and【Guard】on foes in cardinal directions of unit and target through their next actions. 【Guard】 Inflicts Special cooldown charge -1 on unit per attack during combat through its next action. (Only highest value applied. Does not stack.) | 120 | 4 | ||
| Def/Res Ruse 3 | If a Rally Assist skill is used by unit or targets unit, inflicts Def/Res-5 and【Guard】on foes in cardinal directions of unit and target through their next actions. 【Guard】 Inflicts Special cooldown charge -1 on unit per attack during combat through its next action. (Only highest value applied. Does not stack.) | 240 | 5 | ||
| C | Atk/Def Gap 1 | At start of turn, grants Atk/Def+1 to ally with the highest Atk+Def total for 1 turn. (Excludes unit.) | 60 | 1 | |
| Atk/Def Gap 2 | At start of turn, grants Atk/Def+3 to ally with the highest Atk+Def total for 1 turn. (Excludes unit.) | 120 | 2 | ||
| Atk/Def Gap 3 | At start of turn, grants Atk/Def+5 to ally with the highest Atk+Def total for 1 turn. (Excludes unit.) | 240 | 4 |




