General | Quotes | Misc | Heroic Ordeal |
Anankos Seething Silence | |
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Art by: Yoneko (米子) | |
Description | The dragon of wisdom having succumbed to madness. The memories of those he once held dear lie in the depths beneath the waves. Appears in Fire Emblem Fates. |
Rarities | 5 |
Weapon Type | Blue Breath |
Move Type | Armored |
Voice Actor EN | Imari Williams |
Voice Actor JP | 島﨑信長(Nobunaga Shimazaki) |
Release Date | |
Addition Date | |
Entry | Fates |
Version | 7.5 |
Internal ID | PID_闇ハイドラ (948)
|
Origin | 110009901000 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 7/8/9 | 11/12/13 | 7/8/9 | 4/5/6 | 49 |
2 | 15/16/17 | 8/9/10 | 12/13/14 | 7/8/9 | 4/5/6 | 51 |
3 | 16/17/18 | 8/9/10 | 12/13/14 | 8/9/10 | 5/6/7 | 54 |
4 | 16/17/18 | 9/10/11 | 13/14/15 | 8/9/10 | 5/6/7 | 56 |
5 | 17/18/19 | 9/10/11 | 13/14/15 | 9/10/11 | 6/7/8 | 59 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 31/34/36 | 30/32/35 | 32/35/37 | 25/27/30 | 20/23/25 | 150~152 |
2 | 32/35/38 | 33/35/38 | 35/38/40 | 26/29/32 | 21/24/27 | 160~162 |
3 | 35/38/41 | 35/38/41 | 37/40/43 | 29/32/35 | 24/27/30 | 175 |
4 | 36/39/42 | 37/41/44 | 39/42/46 | 30/33/36 | 25/28/31 | 182~184 |
5 | 39/42/45 | 39/43/46 | 41/44/48 | 33/36/39 | 28/31/34 | 195~197 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 55% | 75% | 70% | 60% | 55% | 315% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Fire Breath | 6 | 1 | — | 50 | 1 | 1 |
Fire Breath+ | 8 | 1 | — | 100 | 2 | 2 |
Flametongue | 11 | 1 | — | 200 | 4 | 3 |
Silent Breath | 16 | 1 | Accelerates Special trigger (cooldown count-1). If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+5 to unit, inflicts Atk/Spd/Def/Res-X on foe (X = current bonus on each of foe's stats × 2; example: if foe has +7 bonus to Spd, inflicts Spd-14, for a net penalty of Spd-7; calculates each stat penalty independently), deals damage = 20% of unit's Spd (excluding area-of-effect Specials), and reduces damage from foe's first attacks by 7 during combat ("follow-up attack" normally means only the second strike; for effects that grant "unit attacks twice," it means the third and fourth strikes). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Daylight | 3 | Restores HP = 30% of damage dealt. | 100 | 4 | 3 |
Noontime | 2 | Restores HP = 30% of damage dealt. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Darting Stance 1 | If foe initiates combat, grants Spd+2 during combat. | 50 | 2 | |
Kestrel Stance 1 | If foe initiates combat, grants Atk/Spd+2 during combat. | 120 | 3 | ||
Kestrel Stance 2 | If foe initiates combat, grants Atk/Spd+4 during combat. | 240 | 4 | ||
Kestrel Stance 3 | If foe initiates combat, grants Atk/Spd+6 during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | 300 | 5 | ||
B | Savvy Fighter 1 | If foe initiates combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat, and also, if unit's Spd is ≥ foe's Spd, reduces damage from foe's first attack during combat by 10%. | 60 | 2 | |
Savvy Fighter 2 | If foe initiates combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat, and also, if unit's Spd is ≥ foe's Spd-2, reduces damage from foe's first attack during combat by 20%. | 120 | 3 | ||
Savvy Fighter 3 | If foe initiates combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat, and also, if unit's Spd is ≥ foe's Spd-4, reduces damage from foe's first attack during combat by 30%. | 240 | 4 | ||
Savvy Fighter 4 | If foe initiates combat, inflicts Atk/Spd-4 on foe and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat, and also, if unit's Spd ≥ foe's Spd-10, reduces damage from foe's first attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). | 300 | 5 | ||
C | A/S Near Save 1 | If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally adjacent to unit, triggers【Savior】on unit. If unit triggers Savior, grants Atk/Spd+1 during combat. 【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur. | 100 | 1 | |
A/S Near Save 2 | If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally within 2 spaces of unit, triggers【Savior】 on unit. If unit triggers Savior, grants Atk/Spd+2 during combat. 【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur. | 200 | 2 | ||
A/S Near Save 3 | If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally within 2 spaces of unit, triggers【Savior】 on unit. If unit triggers Savior, grants Atk/Spd+4 during combat. 【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur. | 300 | 4 |