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Anankos
Seething Silence
Portrait
Anankos Seething Silence Face
Attack
Anankos Seething Silence BtlFace
Special
Anankos Seething Silence BtlFace C
Damage

Anankos Seething Silence BtlFace D

Art by: Yoneko (米子)
Description The dragon of wisdom having succumbed to madness. The memories of those he once held dear lie in the depths beneath the waves. Appears in Fire Emblem Fates.
Rarities ★
Weapon Type Icon Class Blue Breath Blue Breath
Move Type Icon Move Armored Armored
Voice Actor EN Imari Williams
Voice Actor JP 島﨑信長(Nobunaga Shimazaki)
Release Date
Addition Date
Entry Icon MiniUnit Head 11 Fates
Version 7.5
Internal ID PID_闇ハイドラ (948)
Origin 110009901000

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/177/8/911/12/137/8/94/5/649
★15/16/178/9/1012/13/147/8/94/5/651
★16/17/188/9/1012/13/148/9/105/6/754
★16/17/189/10/1113/14/158/9/105/6/756
★17/18/199/10/1113/14/159/10/116/7/859

Level 40 stats

RarityHPAtkSpdDefResTotal
★31/34/3630/32/3532/35/3725/27/3020/23/25150~152
★32/35/3833/35/3835/38/4026/29/3221/24/27160~162
★35/38/4135/38/4137/40/4329/32/3524/27/30175
★36/39/4237/41/4439/42/4630/33/3625/28/31182~184
★39/42/4539/43/4641/44/4833/36/3928/31/34195~197

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★55%75%70%60%55%315%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Fire Breath6150★★
Fire Breath+81100★★
Flametongue111200★★
Silent Breath161
Accelerates Special trigger (cooldown count-1). If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+5 to unit, inflicts Atk/Spd/Def/Res-X on foe (X = current bonus on each of foe's stats × 2; example: if foe has +7 bonus to Spd, inflicts Spd-14, for a net penalty of Spd-7; calculates each stat penalty independently), deals damage = 20% of unit's Spd (excluding area-of-effect Specials), and reduces damage from foe's first attacks by 7 during combat ("follow-up attack" normally means only the second strike; for effects that grant "unit attacks twice," it means the third and fourth strikes). If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Daylight3
Restores HP = 30% of damage dealt.
100★★
Noontime2
Restores HP = 30% of damage dealt.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
ADarting Stance 1Darting Stance 1
If foe initiates combat, grants Spd+2 during combat.
50★
Kestrel Stance 1Kestrel Stance 1
If foe initiates combat, grants Atk/Spd+2 during combat.
120★
Kestrel Stance 2Kestrel Stance 2
If foe initiates combat, grants Atk/Spd+4 during combat.
240★
Kestrel Stance 3Kestrel Stance 3
If foe initiates combat, grants Atk/Spd+6 during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
300★
BSavvy Fighter 1Savvy Fighter 1
If foe initiates combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat, and also, if unit's Spd is ≥ foe's Spd, reduces damage from foe's first attack during combat by 10%.
60★
Savvy Fighter 2Savvy Fighter 2
If foe initiates combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat, and also, if unit's Spd is ≥ foe's Spd-2, reduces damage from foe's first attack during combat by 20%.
120★
Savvy Fighter 3Savvy Fighter 3
If foe initiates combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat, and also, if unit's Spd is ≥ foe's Spd-4, reduces damage from foe's first attack during combat by 30%.
240★
Savvy Fighter 4Savvy Fighter 4
If foe initiates combat, inflicts Atk/Spd-4 on foe and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat, and also, if unit's Spd ≥ foe's Spd-10, reduces damage from foe's first attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).
300★
CA S Near Save 1A/S Near Save 1
If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally adjacent to unit, triggers【Savior】on unit.

If unit triggers Savior, grants Atk/Spd+1 during combat.

【Savior】
Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur.
100★
A S Near Save 2A/S Near Save 2
If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally within 2 spaces of unit, triggers【Savior】 on unit.

If unit triggers Savior, grants Atk/Spd+2 during combat.

【Savior】
Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur.
200★
A S Near Save 3A/S Near Save 3
If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally within 2 spaces of unit, triggers【Savior】 on unit.

If unit triggers Savior, grants Atk/Spd+4 during combat.

【Savior】
Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur.
300★

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