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Status Icon WeaponStatus Icon MoveAlm Hero of Prophecy Face FC
Alm: Hero of Prophecy
Status Icon WeaponStatus Icon MoveAlm Imperial Ascent Face FC
Alm: Imperial Ascent
Status Icon WeaponStatus Icon MoveAlm Lovebird Duo Face FC
Alm: Lovebird Duo
General Quotes Misc Heroic Ordeal
Alm
Saint-King
Portrait
Alm Saint-King Face
Attack
Alm Saint-King BtlFace
Special
Alm Saint-King BtlFace C
Damage

Alm Saint-King BtlFace D

Art by: Arai Teruko (新井テル子)
Description The Rigelian prince who defeated Duma and became the first king of the One Kingdom of Valentia. Later generations remember him fondly as a wise ruler. Appears in Fire Emblem Echoes: Shadows of Valentia.
Rarities ★ Focus — Legendary Legendary
Legendary Effect Legendary Effect Earth Earth
Ally Boost HP+3
Standard Effect 1: Duel If unit is 5★ and level 40 and unit's stats total less than 175, treats unit's stats as 175 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
Standard Effect 2: Pair Up An ability that can only be used under certain circumstances. Pair Up can be accessed from the Interact with Allies menu, and allows this unit to join battle in a group with another ally.
Weapon Type Icon Class Colorless Bow Colorless bow
Move Type Icon Move Infantry Infantry
Voice Actor EN Kyle McCarley
Voice Actor JP 花江夏樹(Natsuki Hanae)
Release Date
Addition Date
Entry Icon MiniUnit Head 2 Echoes
Version 3.4
Internal ID PID_伝承アルム (371)
Origin 20000100100

{{InMain|

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/178/9/108/9/101/2/30/1/237
★15/16/179/10/119/10/111/2/30/1/239
★16/17/189/10/119/10/112/3/41/2/342
★16/17/1810/11/1210/11/122/3/41/2/344
★17/18/1910/11/1210/11/123/4/52/3/447

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3526/28/3126/28/3115/18/2113/15/18121~122
★30/33/3628/31/3428/31/3416/19/2214/16/19130~131
★33/36/3930/33/3630/33/3619/22/2516/19/22143
★34/37/4032/35/3832/35/3820/23/2617/20/23150
★36/40/4334/37/4034/37/4022/26/2919/22/26161~163

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
★50%60%60%50%45%265%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Bow42
Effective against flying foes.
50★★
Steel Bow62
Effective against flying foes.
100★★
Silver Bow92
Effective against flying foes.
200★★
Luna Arc142
Effective against flying foes. Grants Spd+3. If unit initiates combat, deals damage = 25% of foe's Def. (Ignores reductions to Def from special skills like Lunar Flash.)
400★★

Luna Arc can be upgraded in the Weapon Refinery.
When upgraded, the description of Luna Arc becomes "Effective against flying foes. Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat and deals damage = 25% of foe's Def, including when dealing damage with a Special triggered before combat. (Ignores reductions to Def from Special skills like Lunar Flash II.)".
Luna Arc can be upgraded with the additional effect Luna Arc W "At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat, and also, if foe uses sword, lance, axe, bow, dagger, or beast damage and unit's Spd ≥ foe's Spd+5, foe cannot counterattack.".

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
New Moon3
Treats foe's Def/Res as if reduced by 30% during combat.
100★★
Moonbow2
Treats foe's Def/Res as if reduced by 30% during combat.
200★
Lunar Flash2
Treats foe’s Def/Res as if reduced by 20% during combat. Boosts damage by 20% of unit's Spd.
500★
Lunar Flash II2
Treats foe's Def/Res as if reduced by 20% during combat. Boosts damage by 20% of unit's Spd. Neutralizes "reduces damage by X%" effects from non-Special skills.
500★

Passives[ | ]

TypeNameDescriptionSPUnlock
ADarting Blow 1Darting Blow 1
If unit initiates combat, grants Spd+2 during combat.
50★
Darting Blow 2Darting Blow 2
If unit initiates combat, grants Spd+4 during combat.
100★
Darting Blow 3Darting Blow 3
If unit initiates combat, grants Spd+6 during combat.
200★
Darting Blow 4Darting Blow 4
If unit initiates combat, grants Spd+9 during combat.
300★
BNull Follow Up 1Null Follow-Up 1
At start of combat, if unit's HP = 100%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
60★
Null Follow Up 2Null Follow-Up 2
At start of combat, if unit's HP ≥ 50%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
120★
Null Follow Up 3Null Follow-Up 3
Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
240★
COdd Atk Wave 1Odd Atk Wave 1
At start of odd-numbered turns, grants Atk+2 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.)
60★
Odd Atk Wave 2Odd Atk Wave 2
At start of odd-numbered turns, grants Atk+4 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.)
120★
Odd Atk Wave 3Odd Atk Wave 3
At start of odd-numbered turns, grants Atk+6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.)
240★
Times Pulse 1Time's Pulse 1
At the start of every third turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1.
60★
Times Pulse 2Time's Pulse 2
At start of odd-numbered turns, if Special cooldown count is at its maximum value, grants Special cooldown count-1.
120★
Times Pulse 3Time's Pulse 3
At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1.
240★

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