Alm: Saint-King
General | Quotes | Misc | Heroic Ordeal |
Alm Saint-King | |
---|---|
Art by: Arai Teruko (新井テル子) | |
Description | The Rigelian prince who defeated Duma and became the first king of the One Kingdom of Valentia. Later generations remember him fondly as a wise ruler. Appears in Fire Emblem Echoes: Shadows of Valentia. |
Rarities | 5![]() |
Effect | ![]() |
Ally Boost | +3 HP |
Standard Effect 1: Duel | If unit is 5★ and level 40 and unit's stats total less than 175, treats unit's stats as 175 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) |
Standard Effect 2: Pair Up | An ability that can only be used under certain circumstances. Pair Up can be accessed from the Interact with Allies menu, and allows this unit to join battle in a group with another ally. |
Weapon Type | ![]() |
Move Type | ![]() |
Voice Actor EN | Kyle McCarley |
Voice Actor JP | Hanae Natsuki (花江夏樹) |
Release Date | |
Addition Date | |
Entry | ![]() |
Internal ID | PID_伝承アルム (371)
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Origin | 20000100100 |
Contents
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 15/16/17 | 8/9/10 | 8/9/10 | 1/2/3 | 0/1/2 | 37 |
2![]() | 15/16/17 | 9/10/11 | 9/10/11 | 1/2/3 | 0/1/2 | 39 |
3![]() | 16/17/18 | 9/10/11 | 9/10/11 | 2/3/4 | 1/2/3 | 42 |
4![]() | 16/17/18 | 10/11/12 | 10/11/12 | 2/3/4 | 1/2/3 | 44 |
5![]() | 17/18/19 | 10/11/12 | 10/11/12 | 3/4/5 | 2/3/4 | 47 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 29/32/35 | 26/28/31 | 26/28/31 | 15/18/21 | 13/15/18 | 121~122 |
2![]() | 30/33/36 | 28/31/34 | 28/31/34 | 16/19/22 | 14/16/19 | 130~131 |
3![]() | 33/36/39 | 30/33/36 | 30/33/36 | 19/22/25 | 16/19/22 | 143 |
4![]() | 34/37/40 | 32/35/38 | 32/35/38 | 20/23/26 | 17/20/23 | 150 |
5![]() | 36/40/43 | 34/37/40 | 34/37/40 | 22/26/29 | 19/22/26 | 161~163 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3![]() | 50% | 60% | 60% | 50% | 45% | 265% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[edit | edit source]
Weapons[edit | edit source]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Bow | 4 | 2 | Effective against flying foes. | 50 | 1![]() | 1![]() |
Steel Bow | 6 | 2 | Effective against flying foes. | 100 | 3![]() | 2![]() |
Silver Bow | 9 | 2 | Effective against flying foes. | 200 | 4![]() | 3![]() |
Luna Arc | 14 | 2 | Effective against flying foes. Grants Spd+3. If unit initiates combat, deals damage = 25% of foe's Def. (Ignores reductions to Def from special skills like Lunar Flash.) | 400 | 5![]() | 5![]() |
Assists[edit | edit source]
This unit owns no Assist skills.
Specials[edit | edit source]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
New Moon | 3 | Treats foe's Def/Res as if reduced by 30% during combat. | 100 | 4![]() | 3![]() |
Moonbow | 2 | Treats foe's Def/Res as if reduced by 30% during combat. | 200 | — | 4![]() |
Lunar Flash | 2 | Treats foe’s Def/Res as if reduced by 20% during combat. Boosts damage by 20% of unit's Spd. | 500 | — | 5![]() |
Passives[edit | edit source]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | ![]() | Darting Blow 1 | If unit initiates combat, grants Spd+2 during combat. | 50 | 2![]() |
![]() | Darting Blow 2 | If unit initiates combat, grants Spd+4 during combat. | 100 | 3![]() | |
![]() | Darting Blow 3 | If unit initiates combat, grants Spd+6 during combat. | 200 | 4![]() | |
![]() | Darting Blow 4 | If unit initiates combat, grants Spd+9 during combat. | 300 | 5![]() | |
B | ![]() | Null Follow-Up 1 | At start of combat, if unit's HP = 100%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 60 | 3![]() |
![]() | Null Follow-Up 2 | At start of combat, if unit's HP ≥ 50%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 120 | 4![]() | |
![]() | Null Follow-Up 3 | Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 240 | 5![]() | |
C | ![]() | Odd Atk Wave 1 | At start of odd-numbered turns, grants Atk+2 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) | 60 | 1![]() |
![]() | Odd Atk Wave 2 | At start of odd-numbered turns, grants Atk+4 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) | 120 | 2![]() | |
![]() | Odd Atk Wave 3 | At start of odd-numbered turns, grants Atk+6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) | 240 | 4![]() |