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Status Icon WeaponStatus Icon MoveAlear Dragon Child Face FC
Alear: Dragon Child
Status Icon WeaponStatus Icon MoveAlear Awoken Divinity Face FC
Alear: Awoken Divinity
Status Icon WeaponStatus Icon MoveAlear Engaging Fire Face FC
Alear: Engaging Fire
Status Icon WeaponStatus Icon MoveAlear Seaside Dragon Face FC
Alear: Seaside Dragon
General Quotes Misc Heroic Ordeal
Alear
Dragon Youth
Portrait
Alear Dragon Youth Face
Attack
Alear Dragon Youth BtlFace
Special
Alear Dragon Youth BtlFace C
Damage

Alear Dragon Youth BtlFace D

Art by: HASUMI KAORU (蓮水薫)
Description Successor to the Divine Dragon, awoken from a long sleep. Summons Emblems to lead the world to peace. Appears in Fire Emblem Engage.
Rarities ★
Weapon Type Icon Class Red Sword Sword
Move Type Icon Move Infantry Infantry
Voice Actor EN Brandon McInnis
Voice Actor JP 下野紘(Shimono Hiro)
Release Date
Entry Icon MiniUnit Head 14 Engage
Version 7.7
Internal ID PID_リュール男 (978)
Origin 140000100100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/1711/12/1312/13/142/3/40/1/245
★15/16/1712/13/1413/14/152/3/40/1/247
★16/17/1812/13/1413/14/153/4/51/2/350
★16/17/1813/14/1514/15/163/4/51/2/352
★17/18/1913/14/1514/15/164/5/62/3/455

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3532/35/3733/36/3821/24/2714/17/20143~144
★30/33/3635/38/4036/39/4123/26/2915/18/21153~154
★33/36/3937/40/4338/41/4426/29/3218/21/24167
★34/37/4039/42/4640/43/4727/30/3319/22/25174~175
★36/40/4341/44/4842/45/4930/33/3621/25/28186~188

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%70%70%65%50%305%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Sword6150★★
Steel Sword81100★★
Silver Sword111200★★
Libération161
Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≥ 25%, grants【Charge】to unit and support partners within 3 spaces of unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat and inflicts Spd/Def-X on foe during combat (X = number of distinct game titles among allies within 3 spaces of unit × 4, + 4; max 12), and also, if unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4; max 40%).

【Charge】
Unit can move up to 3 spaces in any cardinal direction. (Cannot move through foes, terrain that blocks movement, or effects of skills like Obstruct. Granted movement treated as Warp movement.)
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Dragon Gaze4
Boosts damage by 30% of unit's Atk.
100★★
Draconic Aura3
Boosts damage by 30% of unit's Atk.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
AAtk Spd Ideal 1Atk/Spd Ideal 1
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Spd+3 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
60★
Atk Spd Ideal 2Atk/Spd Ideal 2
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Spd+4 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
120★
Atk Spd Ideal 3Atk/Spd Ideal 3
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Spd+5 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
240★
Atk Spd Ideal 4Atk/Spd Ideal 4
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Spd+7 to unit during combat. At start of combat, if unit's HP = 100% and【Bonus】is active on unit, grants an additional Atk/Spd+2 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
300★
BRepel 1Repel 1
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 2 (max 20%). If unit initiates combat, foe is moved 1 space away after combat.
60★
Repel 2Repel 2
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 3 (max 30%). If unit initiates combat, foe is moved 1 space away after combat.
120★
Repel 3Repel 3
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If unit initiates combat, foe is moved 1 space away after combat.
240★
Repel 4Repel 4
Inflicts Spd/Def-4 on foe during combat. If a skill compares unit's Spd to a foe's or ally's Spd, treats unit's Spd as if granted +7. If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 5 (max 50%). If unit initiates combat, foe is moved 1 space away after combat.
300★
CGreen Feud 1Green Feud 1
If in combat against a green foe, disables skills of all foes, excluding foe in combat. During combat, disables skills of all green foes, excluding foe in combat.
60★
Green Feud 2Green Feud 2
If in combat against a green foe, disables skills of all foes, excluding foe in combat, and inflicts Atk/Spd/Def/Res-2 on foe during combat. During combat, disables skills of all green foes, excluding foe in combat.
120★
Green Feud 3Green Feud 3
If in combat against a green foe, disables skills of all foes, excluding foe in combat, and inflicts Atk/Spd/Def/Res-4 on foe during combat. During combat, disables skills of all green foes, excluding foe in combat.
240★

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