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Status Icon WeaponStatus Icon MoveAlear Dragon Youth Face FC
Alear: Dragon Youth
Status Icon WeaponStatus Icon MoveAlear Awoken Divinity Face FC
Alear: Awoken Divinity
Status Icon WeaponStatus Icon MoveAlear Engaging Fire Face FC
Alear: Engaging Fire
Status Icon WeaponStatus Icon MoveAlear Seaside Dragon Face FC
Alear: Seaside Dragon
General Quotes Misc Heroic Ordeal
Alear
Dragon Child
Portrait
Alear Dragon Child Face
Attack
Alear Dragon Child BtlFace
Special
Alear Dragon Child BtlFace C
Damage

Alear Dragon Child BtlFace D

Art by: Amagaitaro (アマガイタロー)
Description Successor to the Divine Dragon, awoken from a long sleep. Summons Emblems to lead the world to peace. Appears in Fire Emblem Engage.
Rarities ★
Weapon Type Icon Class Red Sword Sword
Move Type Icon Move Infantry Infantry
Voice Actor EN Laura Stahl
Voice Actor JP 遠藤綾(Aya Endo)
Release Date
Entry Icon MiniUnit Head 14 Engage
Version 7.1
Internal ID PID_リュール女 (905)
Origin 140000100200

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/1710/11/1213/14/151/2/31/2/345
★15/16/1711/12/1314/15/161/2/31/2/347
★16/17/1811/12/1314/15/162/3/42/3/450
★16/17/1812/13/1415/16/172/3/42/3/452
★17/18/1912/13/1415/16/173/4/53/4/555

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3531/34/3634/37/3920/23/2615/18/21143~144
★30/33/3634/37/3937/40/4222/25/2816/19/22153~154
★33/36/3936/39/4239/42/4525/28/3119/22/25167
★34/37/4038/41/4541/44/4826/29/3220/23/26174~175
★36/40/4340/43/4743/46/5029/32/3522/26/29186~188

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%70%70%65%50%305%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Sword6150★★
Steel Sword81100★★
Silver Sword111200★★
Libération161
Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≥ 25%, grants【Charge】to unit and support partners within 3 spaces of unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat and inflicts Spd/Def-X on foe during combat (X = number of distinct game titles among allies within 3 spaces of unit × 4, + 4; max 12), and also, if unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4; max 40%).

【Charge】
Unit can move up to 3 spaces in any cardinal direction. (Cannot move through foes, terrain that blocks movement, or effects of skills like Obstruct. Granted movement treated as Warp movement.)
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
New Moon3
Treats foe's Def/Res as if reduced by 30% during combat.
100★★
Luna3
Treats foe's Def/Res as if reduced by 50% during combat.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
AAtk Spd Ideal 1Atk/Spd Ideal 1
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Spd+3 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
60★
Atk Spd Ideal 2Atk/Spd Ideal 2
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Spd+4 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
120★
Atk Spd Ideal 3Atk/Spd Ideal 3
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Spd+5 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
240★
Atk Spd Ideal 4Atk/Spd Ideal 4
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Spd+7 to unit during combat. At start of combat, if unit's HP = 100% and【Bonus】is active on unit, grants an additional Atk/Spd+2 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
300★
BClose Call 1Close Call 1
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 2 (max 20%). If unit initiates combat, unit moves 1 space away after combat.
60★
Close Call 2Close Call 2
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 3 (max 30%). If unit initiates combat, unit moves 1 space away after combat.
120★
Close Call 3Close Call 3
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If unit initiates combat, unit moves 1 space away after combat.
240★
Close Call 4Close Call 4
Inflicts Spd/Def-4 on foe during combat. If a skill compares unit's Spd to a foe's or ally's Spd, treats unit's Spd as if granted +7. If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 5 (max 50%). If unit initiates combat, unit moves 1 space away after combat.
300★
CSpd Smoke 1Spd Smoke 1
Inflicts Spd-3 on foes within 2 spaces of target through their next actions after combat.
60★
Spd Smoke 2Spd Smoke 2
Inflicts Spd-5 on foes within 2 spaces of target through their next actions after combat.
120★
Spd Smoke 3Spd Smoke 3
Inflicts Spd-7 on foes within 2 spaces of target through their next actions after combat.
240★
Spd Smoke 4Spd Smoke 4
After combat, inflicts Spd-7 on target and foes within 2 spaces of target through their next actions, and grants Spd+6 and【Dodge】 to unit for 1 turn.

【Dodge】
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).
300★

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