General | Quotes | Misc | Heroic Ordeal |
Alcryst Tender Archer | |
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Art by: sena | |
Description | Second prince of Brodia and Diamant's younger brother, he is prone to self-deprecation. Appears in Fire Emblem Engage. |
Rarities | 5 Focus — Rearmed |
Pre-Inheritance | In contrast with standard inheritance, arcane weapon skills can be inherited and the source ally will not be lost in the process. This can be performed only once for each Rearmed Hero summoned. (See the Inherit Skills menu Help messages to learn more.) |
Weapon Type | Colorless bow |
Move Type | Infantry |
Voice Actor EN | Micah Solusod |
Voice Actor JP | 岡本信彦(Nobuhiko Okamoto) |
Release Date | |
Entry | Engage |
Version | 7.7 |
Internal ID | PID_魔器スタルーク (974)
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Origin | 140000300500 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 14/15/16 | 10/11/12 | 10/11/12 | 1/2/3 | 2/3/4 | 42 |
2 | 14/15/16 | 11/12/13 | 11/12/13 | 1/2/3 | 2/3/4 | 44 |
3 | 15/16/17 | 11/12/13 | 11/12/13 | 2/3/4 | 3/4/5 | 47 |
4 | 15/16/17 | 12/13/14 | 12/13/14 | 2/3/4 | 3/4/5 | 49 |
5 | 16/17/18 | 12/13/14 | 12/13/14 | 3/4/5 | 4/5/6 | 52 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 28/31/34 | 31/34/36 | 33/35/38 | 19/21/24 | 15/17/20 | 137~139 |
2 | 29/32/35 | 34/37/39 | 36/38/41 | 20/23/26 | 16/18/21 | 147~149 |
3 | 32/35/38 | 36/39/42 | 38/41/44 | 23/26/29 | 18/21/24 | 162 |
4 | 33/36/39 | 38/41/45 | 40/44/47 | 24/27/30 | 19/22/25 | 169~171 |
5 | 35/39/42 | 40/43/47 | 42/46/49 | 27/30/33 | 21/24/28 | 181~183 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 75% | 60% | 45% | 300% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Bow | 4 | 2 | Effective against flying foes. | 50 | 1 | 1 |
Steel Bow | 6 | 2 | Effective against flying foes. | 100 | 2 | 2 |
Silver Bow | 9 | 2 | Effective against flying foes. | 200 | 4 | 3 |
Arcane Darkbow | 14 | 2 | Accelerates Special trigger (cooldown count-1). Effective against flying foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+6 to unit, neutralizes unit's penalties, and neutralizes effects that prevent unit's follow-up attacks during combat, and also, if unit initiates combat, unit can make a follow-up attack before foe can counterattack. | 300 | 5 | 5 |
Arcane Darkbow can be upgraded in the Weapon Refinery.
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Night Sky | 3 | Boosts damage dealt by 50%. | 100 | 4 | 3 |
Glimmer | 2 | Boosts damage dealt by 50%. | 200 | — | 4 |
Deadeye | 3 | Doubles damage dealt. Disables non-Special skills that "reduce damage by X%." | 500 | — | 5 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Flashing Blade 1 | If unit's Spd ≥ foe's Spd+5, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.) | 60 | 2 | |
Flashing Blade 2 | If unit's Spd ≥ foe's Spd+3, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.) | 120 | 3 | ||
Flashing Blade 3 | If unit's Spd > foe's Spd, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.) | 240 | 4 | ||
Flash Sparrow | If unit initiates combat, grants Atk/Spd+7 to unit during combat, and also, if unit's Spd ≥ foe's Spd-5, grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack). | 300 | 5 | ||
B | Get Behind Me! | If unit initiates combat or is within 2 spaces of an ally, inflicts Spd/Def-5 on foe, inflicts penalty on foe's Def = 30% of foe's Def at start of combat, and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. | 300 | 5 | |
C | Def Smoke 1 | Inflicts Def-3 on foes within 2 spaces of target through their next actions after combat. | 60 | 2 | |
Def Smoke 2 | Inflicts Def-5 on foes within 2 spaces of target through their next actions after combat. | 120 | 3 | ||
Def Smoke 3 | Inflicts Def-7 on foes within 2 spaces of target through their next actions after combat. | 240 | 4 | ||
Def/Res Smoke 3 | After combat, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions, grants Atk+6 to unit and allies within 2 spaces of unit for 1 turn, and grants【Pathfinder】to unit for 1 turn. 【Pathfinder】 When an ally moves through unit's space, that space is counted as 0 spaces moved instead of 1 space. (Unit's space can be freely added to ally's normal movement. Applies only to allies with movement types that allow movement through unit's space.) | 300 | 5 |