Air Orders[1] is a status effect that grants units the ability to move to a space adjacent to any ally within 2 spaces.
In essence, an afflicted unit behaves as if it possesses Warp Powder and satisfies its activation requirement. For skills which apply this status effect, see the category page Sources of Air Orders.
Skill Interaction[]
- Warping counts as the unit's move for the turn. The unit can still perform an attack, Assist, or structure destruction after warping.
- Warping is unaffected by
Atk/Def Bulwark 3,
Obstruct 3,
Guardian Seal, and
Gravity.
- Warping can be obstructed by
Detailed Report and
Warp Bubble, unless the warping unit has
Pass 3, or warps via a camp, fortress, or sigils.
Icon | Type | Example Source | Description | Sound Effect |
---|---|---|---|---|
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Positive | ![]() ![]() |
Unit can move to a space adjacent to any ally within 2 spaces. |
Sources of Air Orders[]
List of Weapons
Unrefined weapons related to this keyword
Weapon | Description |
---|---|
Flower Hauteclere | Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≥ 25%, unit can move 1 extra space (that turn only; does not stack) and grants the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." At the start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-6 on foe during combat. |
Wedding-Bell Axe | Accelerates Special trigger (cooldown count-1). At start of turn, if unit is within 2 spaces of an ally, grants "unit can move to a space adjacent to an ally within 2 spaces" and【Triangle Attack】to unit and allies within 2 spaces. If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd+6 to unit during combat. 【Triangle Attack】 If unit initiates combat and 2 or more allies (excluding unit) with Triangle Attack are within 2 spaces of unit, unit attacks twice. (That turn only. Does not stack.) |
Weapons related to this keyword when refined
None, currently.
Weapons related to this keyword when refined with a certain skill
Icon | Weapon | Refined Description |
---|---|---|
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Veðrfölnir's Egg | At start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+6 and the following status to unit and allies within 2 spaces for 1 turn: "unit can move to a space adjacent to any ally within 2 spaces." If unit is within 3 spaces of an ally, grants Atk/Spd+5 to unit during combat. |
List of Assists
Assist | Description |
---|---|
Gentle Dream | Grants another action to target ally. Grants Atk/Spd/Def/Res+3 and the following status to target ally and allies in cardinal directions of unit and target (excluding unit): "Unit can move to a space adjacent to any ally within 2 spaces." (That turn only. Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.) |
List of Specials
None, currently.
List of Passives
A passives related to this keyword
None, currently.
B passives related to this keyword
None, currently.
C passives related to this keyword
Icon | Passive | Description |
---|---|---|
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Air Orders 1 | At start of turn, if unit's HP = 100%, grants the following status to adjacent flying allies for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." |
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Air Orders 2 | At start of turn, if unit's HP ≥ 50%, grants the following status to adjacent flying allies for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." |
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Air Orders 3 | At start of turn, grants the following status to adjacent flying allies for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." |
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Ground Orders 1 | At start of turn, if unit's HP = 100%, grants the following status to adjacent infantry, armored, and cavalry allies for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." |
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Ground Orders 2 | At start of turn, if unit's HP ≥ 50%, grants the following status to adjacent infantry, armored, and cavalry allies for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." |
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Ground Orders 3 | At start of turn, grants the following status to adjacent infantry, armored, and cavalry allies for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." |
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Atk/Spd Oath 4 | At start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+6 and the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." If unit is within 2 spaces of an ally, grants Atk/Spd+3 to unit during combat. |
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Goddess Bearer | At start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+7,【Null Follow-Up】, and the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." 【Null Follow-Up】 If unit's Spd > foe's Spd during combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks for 1 turn. |
Sacred seals related to this keyword
None, currently.
List of Captain Skills
None, currently.
List of items
None, currently.
List of structures
None, currently.
List of Duo Skills
Owners | Duo Skill |
---|---|
![]() Peony: Álfar Dream Duo |
Grants another action, Atk/Spd/Def/Res+3, and the "unit can move to a space adjacent to any ally within 2 spaces" status to adjacent ally with the highest HP for 1 turn. (Allies with Sing or Dance can be granted this effect as well. If multiple units meet the conditions, effect will not trigger.) |
List of Harmonized Skills
None, currently.
In other languages[]
Language | Name |
---|---|
English (US) | Air Orders |
Japanese | 先導の伝令 |
German | Luftbefehl |
Spanish (Europe) | Orden aérea |
Spanish (Latin America) | Órden aérea |
French | Ordres aériens |
Italian | Ordini aerei |
Traditional Chinese (Taiwan) | 前導傳令 |
Portuguese | Ordem aérea |