Aid | |
---|---|
Weapon type | |
Might | 8 |
Range | 2 |
Required | Assault |
SP | 200 |
Exclusive? | No |
String ID | SID_エイド
|
Numeric ID | 3380
|
Description | At start of turn, restores 5 HP to ally that has been dealt the most damage. (Excludes unit.) |
Notes[ | ]
- This skill checks for missing HP, not lowest HP.
- Unit selection takes place before all start-of-turn healing and damaging effects.
- If multiple units are tied for missing HP, they will all receive the healing effect.
- Aid's start of turn healing will not trigger if the user is inflicted with False Start or the ally with the most missing HP has been inflicted with Deep Wounds, unless 【Penalty】 are neutralized by skills such as Odd Recovery 3 or Dream Deliverer.
List of owners[ | ]
Unit | Skill chain | ||
---|---|---|---|
Assault 3 | Aid 3 | Aid+ 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | エイド |
German | Beihilfe |
Spanish (Europe) | Auxilio |
Spanish (Latin America) | Auxilio |
French | Assistance |
Italian | Conforto |
Traditional Chinese (Taiwan) | 救護 |
Portuguese | Amparo |