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Fire Emblem Heroes Wiki
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===Skill Point Gain=== {{Main|Skill Points}} If your unit defeats another unit, in addition to experience, he/she will gain SP for every defeat. More information on this, and SP gained on level up, is available on the [[Skill Points]] page. Whether SP is gained or not also depends on the rarities and levels of your hero and the enemy unit being fought. Certain other conditions, such as whether the fight is being held in the Training Tower or not, might also affect this. The details regarding these restrictions are currently not fully known. How much lower level an enemy unit (in [[Training Tower]]) can be, while still granting SP (and [[Experience|Exp]]), can be described by the following table, with + representing no restrictions and - representing no gain. {| class="wikitable default" style="text-align: center;" !Hero<br>rank !Hero level !{{Rarity|1}}<br>enemies !{{Rarity|2}}<br>enemies !{{Rarity|3}}<br>enemies !{{Rarity|4}}<br>enemies !{{Rarity|5}}<br>enemies |- |style="border-bottom: 1px solid;" rowspan="6"|{{Rarity|1}} |Level 1-15 |12 lvls | + | + | + | + |- |Level 16-17 |13 lvls | + | + | + | + |- |Level 18-20 | - |13 lvls | + | + | + |- |Level 21-23 | - |14 lvls | + | + | + |- |Level 24-39 | - | - |15 lvls |17 lvls | + |- |style="border-bottom: 1px solid;"|Level 40 |style="border-bottom: 1px solid;"| - |style="border-bottom: 1px solid;"| - |style="border-bottom: 1px solid;"|12 lvls |style="border-bottom: 1px solid;"|14 lvls |style="border-bottom: 1px solid;"| + |- |style="border-bottom: 1px solid;" rowspan="6"|{{Rarity|2}} |Level 1-15 |11 lvls | + | + | + | + |- |Level 16 |12 lvls | + | + | + | + |- |Level 17-20 | - |12 lvls | + | + | + |- |Level 21-25 | - |13 lvls |13 lvls | + | + |- |Level 26-39 | - | - |14 lvls |16 lvls | + |- |style="border-bottom: 1px solid;"|Level 40 |style="border-bottom: 1px solid;"| - |style="border-bottom: 1px solid;"| - |style="border-bottom: 1px solid;"|9 lvls |style="border-bottom: 1px solid;"|11 lvls |style="border-bottom: 1px solid;"| + |- |style="border-bottom: 1px solid;" rowspan="5"|{{Rarity|3}} |Level 1-13 |9 lvls | + | + | + | + |- |Level 14-19 | - |10 lvls | + | + | + |- |Level 23-30 | - | - |11 lvls | + | + |- |Level 31-39 | - | - |12 lvls |14 lvls | + |- |style="border-bottom: 1px solid;"|Level 40 |style="border-bottom: 1px solid;"| - |style="border-bottom: 1px solid;"| - |style="border-bottom: 1px solid;"|6 lvls |style="border-bottom: 1px solid;"|9 lvls |style="border-bottom: 1px solid;"| + |- |style="border-bottom: 1px solid;" rowspan="6"|{{Rarity|4}} |Level 1-12 |8 lvls | + | + | + | + |- |Level 13-15 | - | 8 lvls | + | + | + |- |Level 16-19 | - |9 lvls | + | + | + |- |Level 20-25 | - | - |9 lvls | + | + |- |Level 26-39 | - | - |10 lvls |12 lvls | + |- |style="border-bottom: 1px solid;"|Level 40 |style="border-bottom: 1px solid;"| - |style="border-bottom: 1px solid;"| - |style="border-bottom: 1px solid;"|6 lvls |style="border-bottom: 1px solid;"|9 lvls |style="border-bottom: 1px solid;"| + |- |rowspan="5"|{{Rarity|5}} |Level 1-10 |6 lvls | + | + | + | + |- |Level 11-15 | - |6 lvls | + | + | + |- |Level 16-29 | - | - |7 lvls | + | + |- |Level 30-39 | - | - |8 lvls |10 lvls | + |- |Level 40 | - | - |6 lvls |9 lvls | 11 lvls |- |} The level difference used for determining potential SP gain is calculated with the level of the unit before the battle. If a unit levels up as the result of a battle in such a way that he/she leaves the range of allowed levels, he/she still gains SP.
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