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Fire Emblem Heroes Wiki
26,018
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Contributor's Guide
To‐do list
Build Center
Wiki Discord
Game info
Basics
Mechanics
Advanced mechanics
Skill interaction
Skill Inheritance
Sacred Seal Forge
Weapon Refinery
Confer Blessing
Quests
Summoning events
Game modes
Aether Raids
Aether Resort
Special Maps
Story Maps
Paralogue Maps
Tactics Drills
Heroic Ordeals
Chain Challenge
Squad Assault
Blessed Gardens
Summoner Duels
Resonant Battles
Allegiance Battles
Arena
Arena Assault
Training Tower
Events
Voting Gauntlet
Tempest Trials
Tap Battle
Grand Conquests
Forging Bonds
Røkkr Sieges
Lost Lore
Hall of Forms
Mjölnir's Strike
Frontline Phalanx
Pawns of Loki
Heroes Journey
Summoner Duels R/S
Binding Worlds
Seer's Snare
Affinity Auto-Battles
United Warfront
More
Heroes
Hero list
Level 1 stats table
Level 40 stats table
Hero skills table
Legendary/Mythic Heroes
Other charts
Arena score tier list
Skills
Weapons
Assists
Specials
Passives
Sacred Seals
Other
Items
Accessories
Orb distribution table
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Artists list
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====Merge Stat Bonuses==== {{Main|Merge Allies#Merge Stat Bonuses}} When merging two units of the same rarity, two stats will be selected to be increased by one. The two stats selected for each merge are the two highest {{Rarity|5}} level 1 raw stats for the character (after considering Asset and Flaw), which have not yet been increased. This repeats for each successive merge, making all stats increased by a total of 2 points each at +5, and 4 points each at +10. In the case of a tie between two level 1 stats, the first one in the listed order will be chosen, HP > Atk > Spd > Def > Res. The fact that HP is the highest Level 1 raw stat (without considering Weapon Mt and stat-increasing passives) for every unit means that HP will be one of the increased stats at +1, +3, +6 and +8. As of [[What's In Store for the 3.2.0 Update (Notification)|Version 3.2.0]], if a unit has an Asset and a Flaw, then its first merge will add an additional 3 or 4 points to its Flaw stat, whichever is enough to negate the Flaw. For units that whose traits are normalized, their three highest level 1 raw stats will each gain 1 additional point upon the first merge. {{Merge Stat Bonuses}}
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