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Type Icon Name SP Required Description
【Switch】
C Absolute Closure 300 At start of turn, inflicts【Undefended】and 【Feud】on foes within 3 columns or 3 rows centered on unit through their next actions. At start of turn, if any foe is within 3 columns or 3 rows centered on unit, grants【Dodge】to unit and neutralizes any【Penalty】 (excluding penalties inflicted at start of turn). If unit transforms, grants Atk/Spd/Def/Res+4 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. At start of turn, inflicts【Undefended】and 【Feud】on foes within 3 columns or 3 rows centered on unit through their next actions. At start of turn, if any foe is within 3 columns or 3 rows centered on unit, grants【Dodge】to unit and neutralizes any【Penalty】 (excluding penalties inflicted at start of turn). If unit transforms, grants Atk/Spd/Def/Res+4 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.

【Undefended】
Unit cannot be protected by Savior through their next action.

【Feud】
Disables all ally skills (excluding unit's) during combat through unit's next action.

【Dodge】
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
This skill can only be equipped by its original unit.

* Unused restrictions: No restrictions.

Effects[]

EffectsTargetsConditions
Status effects
 UndefendedFoes Foes within
3 rows or 3 columns
centered on Unit Unit
At start of turn
 Feud
 DodgeUnit UnitAt start of turn
if a Foe Foe is within
3 rows or 3 columns
centered on Unit Unit
Removes 【Penalty】 effects
Combat effects
Temporary buffs Atk/Spd/Def/Res+4Unit UnitUnit Unit is transformed
Neutralize Prevent Follow-Ups Neutralizes "Prevent follow-up"
Neutralize Guaranteed Follow-Ups Neutralizes "Guaranteed follow-up"Foe Foe

Notes[]

  • Absolute Closure applies the  Undefended status effect.
    • Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have  Undefended for their first action.
  • Absolute Closure applies the  Feud status effect.
    • Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have  Feud for their first action.
Example of Area of Effect for Severance

List of owners[]

UnitSkill chain

Absolute Closure
★

In other languages[]

Language Name
Japanese すべてを鎖す世界
German Absolute Distanz
Spanish (Europe) Cierre absoluto
Spanish (Latin America) Cierre absoluto
French Fermeture totale
Italian Chiusura assoluta
Traditional Chinese (Taiwan) 一切都被封鎖的世界
Portuguese Oclusão absoluta

See also[]

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