Fire Emblem Heroes Wiki
Register
Advertisement
Type Icon Name SP Required Description
[ExpandCollapse]
C A R Near Save 1 A/R Near Save 1 100 If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally adjacent to unit, triggers【Savior】on unit.

If unit triggers Savior, grants Atk/Res+1 during combat.
If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally adjacent to unit, triggers【Savior】on unit.

If unit triggers Savior, grants Atk/Res+1 during combat.

【Savior】
Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur.
A R Near Save 2 A/R Near Save 2 200 A/R Near Save 1 If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally within 2 spaces of unit, triggers【Savior】
on unit.

If unit triggers Savior, grants Atk/Res+2 during combat.
If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally within 2 spaces of unit, triggers【Savior】
on unit.

If unit triggers Savior, grants Atk/Res+2 during combat.

【Savior】
Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur.
A R Near Save 3 A/R Near Save 3 300 A/R Near Save 2 If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally within 2 spaces of unit, triggers【Savior】
on unit.

If unit triggers Savior, grants Atk/Res+4 during combat.
If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally within 2 spaces of unit, triggers【Savior】
on unit.

If unit triggers Savior, grants Atk/Res+4 during combat.

【Savior】
Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur.
Cannot use: InfantryCavalryFlying

Notes[ | ]

  • "If foe initiates combat" means if a foe triggers combat during the enemy phase. The unit being initiated upon does not need to deal damage, nor be able to counterattack.
    • However, if the effect is applied after combat, the unit being initiated upon must also survive it to fulfill this condition.
  • 【Savior】 is triggered after "before combat AoE" skills.
  • 【Savior】 will not protect the user's allies who are inflicted with Status Effect Undefended Undefended or are in combat against a foe with skills such as Erosion Erosion.
  • Effects such as Impenetrable Void Impenetrable Void and Status Effect Feud Feud will not disable 【Savior】.
  • If 【Savior】 is triggered:
    • The user is considered as adjacent to the targeted ally, which means skills that have the "If unit is adjacent to an ally" condition trigger, while skills that have the "If unit is not adjacent to an ally" condition do not trigger.
    • The user will not be able to trigger the effects of skills such as Might of Myriads Might of Myriads or priority changing effects such as Spd Preempt 3 Spd Preempt 3.
    • Only during combat skills that are active on the targeted ally will be accounted on the user.
    • "After combat" movement is disabled on the foe, even if the user is defeated, such as with the movement from Lunge Lunge and Repel 4 Repel 4.
    • The targeted ally is unaffected by "after combat" effects, such as from Icon Class Colorless Staff Pain+ and Fatal Smoke 4 Fatal Smoke 4.
  • The stat increase that can be applied by A/R Near Save is considered a temporary buff.
    • Effects such as Impenetrable Void Impenetrable Void and Status Effect Feud Feud will not disable A/R Near Save's temporary buffs but will still disable other ally skills from activating.

List of owners[ | ]

UnitSkill chain
Robin Fall Reincarnation Face FC
A/R Near Save 1
★
A/R Near Save 2
★
A/R Near Save 3
★

Availability[ | ]

Summoning events

Start End Event Skill
2021-10-07 2021-11-07 Shared Bounty A/R Near Save 3
2022-02-02 2022-03-02 Special Hero Summon (Year 5) A/R Near Save 3
2022-02-22 2022-03-08 Focus: Double Special Heroes A/R Near Save 3
2022-10-11 2022-10-21 Shared Bounty A/R Near Save 3
2023-10-13 2023-10-23 Shared Bounty A/R Near Save 3

Distributed units

  • This skill is not available on any distributed units.

Combat Manuals

Start End Hero Currency
2022-03-07T09:00:00Z Robin: Fall Reincarnation Divine Code: Part 3

In other languages[ | ]

Language Name Notes
English (US) A/R Near Save
Japanese 兜の護り手・近間 Protector of the Helmet・Near
German A/R Schutz nah
Spanish (Europe) Ayuda cer. A/R
Spanish (Latin America) Ayuda cer. A/R
French Sauv. pr. A/R
Italian Aiuto vicin. A/R
Traditional Chinese (Taiwan) 冑之守護人・近處
Portuguese Ajuda per. A/R

See also[ | ]

Advertisement