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Type Icon Name SP Required Description
C A R Far Save 1.png A/R Far Save 1 100 If a foe uses bow, dagger, magic, or staff and initiates combat against an ally adjacent to unit, triggers【Savior】on unit.

If unit triggers Savior, grants Atk/Res+1 during combat.

【Savior】
Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur.
A R Far Save 2.png A/R Far Save 2 200 A/R Far Save 1 If a foe uses bow, dagger, magic, or staff and initiates combat against an ally within 2 spaces of unit, triggers【Savior】on unit.

If unit triggers Savior, grants Atk/Res+2 during combat.

【Savior】
Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur.
A R Far Save 3.png A/R Far Save 3 300 A/R Far Save 2 If a foe uses bow, dagger, magic, or staff and initiates combat against an ally within 2 spaces of unit, triggers【Savior】on unit.

If unit triggers Savior, grants Atk/Res+4 during combat.

【Savior】
Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur.
Cannot use: InfantryCavalryFlying

Notes[]

  • 【Savior】 is triggered after "before combat AoE" skills.
  • If 【Savior】 is triggered:
    • The "Savior" is considered as adjacent to the "Saved", which means skills that have "If unit is not adjacent to an ally" doesn't trigger while skills that have "If unit is adjacent to an ally" does.
    • Only during combat skills that are active on the "Saved" will be accounted on the "Savior".
    • "After combat" movement is disabled on the foe, even if the "Savior" is defeated, such as with the movement from Lunge.png Lunge and Repel 3.png Repel 3.
    • The "Saved" is unaffected by "after combat" effects, such as from Icon Class Colorless Staff.png Pain+ and Fatal Smoke 3.png Fatal Smoke 3.
    • Skills such as Impenetrable Dark.png Impenetrable Dark and C Feud 3.png C Feud 3 will not disable 【Savior】.
  • The stat increase that can be applied by A/R Far Save is considered a combat boost.
    • Skills such as Impenetrable Dark.png Impenetrable Dark and C Feud 3.png C Feud 3 will not disable A/R Far Save's combat boost but will still disable other "during combat" skills from activating.

List of owners[]

UnitSkill chain
Fjorm Ice Ascendant Face FC.webp
A/R Far Save 1
5★
A/R Far Save 2
5★
A/R Far Save 3
5★
Henriette Overflowing Love Face FC.webp
A/R Far Save 1
5★
A/R Far Save 2
5★
A/R Far Save 3
5★

Availability[]

Summoning events

Start End Event Skill
2021-02-05 2021-03-05 Love of a King A/R Far Save 3
2021-08-02 2021-09-02 Feh's Summer Hero Fest A/R Far Save 3
2021-10-13 2021-10-27 Focus: Double Special Heroes A/R Far Save 3
2021-10-18 2021-11-05 New Heroes & Ascended Fjorm A/R Far Save 3

Distributed units

  • This skill is not available on any distributed units.

Combat Manuals

  • This skill has not been available on any distributed Combat Manuals.

Trivia[]

In other languages[]

Language Name
English (US) A/R Far Save
Japanese 兜の護り手・遠間
German A/R Schutz fern
Spanish (Europe) Ayuda lej. A/R
Spanish (Latin America) Ayuda lej. A/R
French Sauv. dist. A/R
Italian Aiuto dist. A/R
Traditional Chinese (Taiwan) 冑之守護人・遠處
Portuguese Ajuda longe A/R

See also[]

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