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This map is the final map of the thirtieth Tempest Trials, and it features Ike: Vanguard Legend as a boss unit.
Map availability[]
This map was made available:
- – (Notification)
Rewards[]
Score rewards[]
![]() | Reward | ![]() | Reward | ![]() | Reward | ![]() | Reward | |||
---|---|---|---|---|---|---|---|---|---|---|
50 | ![]() | 2,750 | ![]() | 15,000 | ![]() ![]() ![]() | 33,750 | ![]() | |||
100 | ![]() | 3,000 | ![]() | 16,250 | ![]() | 35,000 | ![]() | |||
150 | ![]() | 3,500 | ![]() | 17,500 | ![]() | 36,250 | ![]() | |||
200 | ![]() | 4,000 | ![]() | 18,750 | ![]() | 37,500 | ![]() | |||
250 | ![]() | 4,500 | ![]() | 20,000 | ![]() | 38,750 | ![]() | |||
350 | ![]() | 5,000 | ![]() | 21,250 | ![]() | 40,000 | ![]() | |||
500 | ![]() | 5,500 | ![]() | 22,500 | ![]() | 41,250 | ![]() | |||
750 | ![]() | 6,000 | ![]() | 23,750 | ![]() | 42,500 | ![]() | |||
1,000 | ![]() ![]() ![]() | 7,000 | ![]() | 25,000 | ![]() | 43,750 | ![]() | |||
1,250 | ![]() | 8,000 | ![]() | 26,250 | ![]() | 45,000 | ![]() | |||
1,500 | ![]() | 9,000 | ![]() | 27,500 | ![]() | 46,250 | ![]() | |||
1,750 | ![]() | 10,000 | ![]() | 28,750 | ![]() | 47,500 | ![]() | |||
2,000 | ![]() | 11,250 | ![]() | 30,000 | ![]() | 48,750 | ![]() | |||
2,250 | ![]() | 12,500 | ![]() | 31,250 | ![]() | 50,000 | ![]() | |||
2,500 | ![]() | 13,750 | ![]() | 32,500 | ![]() |
Rank rewards[]
![]() | Reward |
---|---|
1 ~ 1,000 | ![]() |
1,001 ~ 5,000 | ![]() |
5,001 ~ 10,000 | ![]() |
10,001 ~ 50,000 | ![]() |
50,001 ~ 100,000 | ![]() |
100,001 ~ 200,000 | ![]() |
200,001 ~ 300,000 | ![]() |
300,001 ~ 400,000 | ![]() |
400,001 ~ 500,000 | ![]() |
Unit data[]
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Ike | Turn 1 | — |
— | #2 | Random | Turn 1 | — |
— | #3 | Random | Turn 1 | — |
— | #4 | Random | Turn 1 | — |
— | #5 | Random | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Ike | Turn 1 | — |
— | #2 | Random | Turn 1 | — |
— | #3 | Random | Turn 1 | — |
— | #4 | Random | Turn 1 | — |
— | #5 | Random | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Ike | Turn 1 | — |
— | #2 | Random | Turn 1 | — |
— | #3 | Random | Turn 1 | — |
— | #4 | Random | Turn 1 | — |
— | #5 | Random | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Ike | Turn 1 | — |
— | #2 | Random | Turn 1 | — |
— | #3 | Random | Turn 1 | — |
— | #4 | Random | Turn 1 | — |
— | #5 | Random | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Ike | Turn 1 | — |
— | #2 | Random | Turn 1 | — |
— | #3 | Random | Turn 1 | — |
— | #4 | Random | Turn 1 | — |
— | #5 | Random | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Ike | Turn 1 | — |
— | #2 | Random | Turn 1 | — |
— | #3 | Random | Turn 1 | — |
— | #4 | Random | Turn 1 | — |
— | #5 | Random | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
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— | #1 | Ike | Turn 1 | — |
— | #2 | Random | Turn 1 | — |
— | #3 | Random | Turn 1 | — |
— | #4 | Random | Turn 1 | — |
— | #5 | Random | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Randomized units[]
The other enemy units are selected randomly from the below pool of Heroes:
Enemy 2: Close Cavalry type[]
Enemy 3: Close Armored type[]
Enemy 4: Ranged Cavalry type[]
Enemy 5: Ranged Infantry type[]
Story[]
Opening[]
Nameplate | Text |
---|---|
??? | The outer gate has been breached! The apostle's army is storming the castle! |
![]() Micaiah |
Where...am I? |
??? | Maiden of Dawn! The enemy is approaching. Please, you must withdraw inside the castle! |
![]() Micaiah |
This... This is when Daein's forces were broken, on the verge of defeat... But why? |
![]() Marth |
Time and space intermingle...and become distorted. Such is the confusion sowed by the tempest. Queen Micaiah of Daein, the events you once experienced have been engulfed by a maelstrom of chaos. I must ask for your aid in restoring this world to the way it should be. |
![]() Micaiah |
If we are at that time, in that place... |
![]() Marth |
The foe you must overcome now is the selfsame you faced back then: The Radiant Hero, Ike. He is a Brave Hero, just as you are, and one whose tale has become legend... |
![]() Micaiah |
General Ike... We fought him here, and we lost. His strength is unmatched, yet he is willing to risk everything to save a single life... When one speaks of a "true hero," his name is foremost. |
![]() Marth |
Yes. |
![]() Micaiah |
My heroism pales in comparison... But if it is for the people of Daein, I will fight. Even if my foe is none other than the Radiant Hero... |
Ending[]
Nameplate | Text |
---|---|
![]() Marth |
And with that, this world is saved... This is all thanks to you. You have my gratitude. |
![]() Micaiah |
It is I who should thank you. I want nothing more than to save Daein. Prince Marth, I must ask... You have traveled to many realms and met many Heroes, have you not? |
![]() Marth |
I have. |
![]() Micaiah |
Then let me ask you this: what makes a Hero? |
![]() Marth |
Well... |
![]() Micaiah |
I desired to end the suffering of the people. That was my ideal. But in the end, we were driven to a hopeless battle, and I was forced to make a difficult choice. The people found a ray of hope within me. They believed in me. They fought for me. But they were cut down, one after another—punished for that faith. What is a Hero? Can you say that I am one? |
![]() Marth |
You must forgive me, but I do not have an answer to the question you first posed. I, too, have found myself in a dire struggle. Many lost their lives, and I felt much the same as you do. Even so... |
![]() Micaiah |
Yes. Even so...I cannot shrink from my duty. No matter my fate, I must see it through. |
![]() Marth |
... |
![]() Micaiah |
Perhaps General Ike felt the same way. Heroes tread a path laid with sorrows, indeed... |
Opening[]
Nameplate | Text |
---|---|
??? | 外門、破られました! 皇帝軍が突入してきます! |
![]() ミカヤ |
ここは…? |
??? | 巫女様っ! 敵が目前に迫っております! どうか城内へ! |
![]() ミカヤ |
これは…あの時… 私たちデインが破れ、 滅びようとしていた時の… でも、どうして…? |
![]() マルス |
異なる時と空が混ざり、歪む… それがこの戦渦の混沌だ。 デイン王ミカヤ。 君がかつて経験したこの地この時は、 今、混沌の渦に呑まれてしまった。 世界を元の姿に戻すため、 どうか力を貸して欲しい。 |
![]() ミカヤ |
…この地この時での戦い。 それなら、もしかして… |
![]() マルス |
ああ。 この戦いで倒すべき敵は、 君が戦った相手と同じ… 蒼炎の勇者アイク。 君と同じ大いなる英雄であり、 伝承にも語り継がれる存在だ… |
![]() ミカヤ |
アイク将軍… 私たちはここで、 あの人と戦い、敗れた… 千人の兵に勝るほど強く、 一人の民を救うために命を懸ける… 本当の英雄とは、 あの人のことを言うのでしょう。 |
![]() マルス |
………… |
![]() ミカヤ |
私は、あの人のような 英雄にはなれなかった。 それでも、デインのために… 私は戦います。 たとえ、あのアイク将軍が 相手であろうと… |
Ending[]
Nameplate | Text |
---|---|
![]() マルス |
これで、この世界は救われた… ありがとう。君のおかげだ。 |
![]() ミカヤ |
私こそ、心よりの感謝を。 デインを救うのは 私の願いであり務め… …マルス王子。 あなたは幾多の異界を渡り、 幾多の英雄と出会ってきた… |
![]() マルス |
ああ。 |
![]() ミカヤ |
それなら… あなたに聞きたいことがあります。 英雄とは、 何なのでしょう…? |
![]() マルス |
………… |
![]() ミカヤ |
祖国の苦しむ人々を救いたい… 私はかつて、 その理想のもとに戦いました。 でも、やがて絶望的な戦況に追い込まれ… 私は祖国のためなら どんな手段でも使うようになった… 人々は私に希望の光を見出し、 私を信じて命懸けで戦ってくれた… でも、戦いに敗れ、 私を信じたばかりに、 次々と倒れていった… 私は英雄なのでしょうか。 英雄とは… どのような存在なのでしょうか? |
![]() マルス |
…すまない。 僕自身も、その問いへの答えを 持ってはいない。 僕もかつて、絶望的な戦況で戦った… その戦いで多くの人が倒れ、 君と似た思いを抱いたこともある… でも、それでも… |
![]() ミカヤ |
それでも…私は逃げない。 逃げてはならない。 たとえどんな結末を 迎えるのだとしても… 最後まで… |
![]() マルス |
………… |
![]() ミカヤ |
あのアイク将軍も… もしかしたら、私と同じ思いを 抱いていたのでしょうか。 英雄とは… 悲しい存在なのですね… |
Story | ||
---|---|---|
Previous: Paralogue 37-3: Locus of Heroes ← |
Next: Illusory Dungeon: Brave Heroes → |
Trivia[]
- This map is a reference to Fire Emblem: Radiant Dawn - Part 3, Chapter 13: Blood Contract.
In other languages[]
Language | Name |
---|---|
Japanese | なにゆえ、英雄か |
German | Weg eines Helden |
Spanish (Europe) | Temple heroico |
Spanish (Latin America) | Temple heroico |
French | Cœur de héros |
Italian | L'essenza di un eroe |
Traditional Chinese (Taiwan) | 英雄何以為英雄? |
Portuguese | Impavidez de herói |