Type | Icon | Name | SP | Required | Description |
---|---|---|---|---|---|
B | A/D Spiked Wall | 300 | Atk/Def Bulwark 3 | Foes with Range = 1 cannot move through spaces adjacent to unit (does not affect foes with Pass skills). Foes with Range = 2 cannot move through spaces within 2 spaces of unit (does not affect foes with Pass skills). Inflicts Atk/Def-4 on foe, deals damage = 15% of the greater of unit's Def or Res (excluding area-of-effect Specials), reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. | |
Cannot use: |
Effects[ | ]
Effects | Targets | Conditions |
---|---|---|
Map effects | ||
Cannot move through spaces adjacent to Unit | Range = 1 Foes | — |
Cannot move through spaces within 2 spaces of Unit | Range = 2 Foes | |
Combat effects | ||
Atk/Def-4 | Foe | — |
Boosts damage by X% X = 15% of the greater of Unit's Def/Res | Unit | |
Reduces damage by 7 from Foe's first attack (including second attacks) | ||
Neutralizes "Special cooldown charge -1" |
Notes[ | ]
- A/D Spiked Wall affects Charge, regular movement, and non-warping Canto effects; warping is unaffected.
- A unit can warp to a space regardless of whether a path that is not blocked by A/D Spiked Wall exists between the unit and the destination.
- A unit can warp to a space adjacent to a foe with A/D Spiked Wall active.
- A/D Spiked Wall only prevents movement through affected spaces.
- A/D Spiked Wall does not affect foes with a Pass effect or sources of unit movement.
- If Smite could move an ally 2 spaces away, it always does so regardless of whether a foe with A/D Spiked Wall is adjacent to the space in the middle.
- A unit can attack a foe with A/D Spiked Wall and then leave the space with Hit and Run, Close Call 4, or a Canto effect.
- The stat decrease that can be applied by A/D Spiked Wall is considered a temporary debuff.
- The damage boosting effect of A/D Spiked Wall ignores the foe's Def or Res when calculating the damage boost, and can be reduced by damage-reduction effects such as Gust, Atk/Spd Excel, and Dodge.
- A foe equipped with Embla's Ward, Múspellflame, Niðavellir Axiom, File:Nine-Realm Pact.png Nine-Realm Pact, or Gold Perfection will neutralize all sources of damage during combat except the minimum 1 damage from Umbra Burst weapons.
- For more information, see Damage calculation.
- The damage-reduction effect is a flat -7 damage that is calculated after offensive Specials, damage boosting effects such as Arcane Lúin and Dominance, and "reduces damage by X%" effects such as Gust and Dodge.
- If a skill such as Miracle or Everliving Domain can trigger, the damage-reduction effect will not trigger and the user will still survive with only 1 HP.
- Flat damage-reduction effects stack additively, similar to interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- Flat damage-reduction effects cannot be neutralized or reduced by effects such as Share Spoils or Halves non-Special damage reduction.
- For more information, see Damage calculation.
- A/D Spiked Wall will neutralize the "Special cooldown charge -X" effect on unit from effects such as Guard Sword+, Guard, or 【Divine Vein (Green)】.
- Since the "Special cooldown charge -X" effect will be neutralized on unit, A/D Spiked Wall will also stack with the "Special cooldown charge +X" effect on unit from effects such as Heavy Blade 4, Special Cooldown Charge +1, or the Grand Conquests Infantry area effect, unless the foe is equipped with skills that neutralize the "Special cooldown charge +X" effect on unit.
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Atk/Def Bulwark 1 5 | Atk/Def Bulwark 2 5 | Atk/Def Bulwark 3 5 | A/D Spiked Wall 5 |
Availability[ | ]
Summoning events
Start | End | Event | Skill |
---|---|---|---|
2024-11-06 | 2024-12-06 | Family Ninja Class | A/D Spiked Wall |
Distributed units
- This skill is not available on any distributed units.
Combat Manuals
- This skill has not been available on any distributed Combat Manuals.
In other languages[ | ]
Language | Name |
---|---|
English (US) | A/D Spiked Wall |
Japanese | ???
|
German | ???
|
Spanish (Europe) | ???
|
Spanish (Latin America) | ???
|
French | ???
|
Italian | ???
|
Traditional Chinese (Taiwan) | ???
|
Portuguese | ???
|