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Type Icon Name SP Required Description
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C A D Far Save 1 A/D Far Save 1 100 If a foe uses bow, dagger, magic, or staff and initiates combat against an ally adjacent to unit, triggers【Savior】on unit.

If unit triggers Savior, grants Atk/Def+1 during combat.
If a foe uses bow, dagger, magic, or staff and initiates combat against an ally adjacent to unit, triggers【Savior】on unit.

If unit triggers Savior, grants Atk/Def+1 during combat.

【Savior】
Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur.
A D Far Save 2 A/D Far Save 2 200 A/D Far Save 1 If a foe uses bow, dagger, magic, or staff and initiates combat against an ally within 2 spaces of unit, triggers【Savior】on unit.

If unit triggers Savior, grants Atk/Def+2 during combat.
If a foe uses bow, dagger, magic, or staff and initiates combat against an ally within 2 spaces of unit, triggers【Savior】on unit.

If unit triggers Savior, grants Atk/Def+2 during combat.

【Savior】
Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur.
A D Far Save 3 A/D Far Save 3 300 A/D Far Save 2 If a foe uses bow, dagger, magic, or staff and initiates combat against an ally within 2 spaces of unit, triggers【Savior】on unit.

If unit triggers Savior, grants Atk/Def+4 during combat.
If a foe uses bow, dagger, magic, or staff and initiates combat against an ally within 2 spaces of unit, triggers【Savior】on unit.

If unit triggers Savior, grants Atk/Def+4 during combat.

【Savior】
Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur.
Cannot use: InfantryCavalryFlying

Effects[ | ]

EffectsTargetsConditions
Map effects
Savior 【Savior】Unit UnitFoe Foe's Range = 2
& Foe Foe initiates
against Allies Allies
within 2 spaces
Combat effects
Temporary buffs Atk/Def+4Unit UnitSavior 【Savior】 triggers

Notes[ | ]

  • "If foe initiates combat" means if a foe triggers combat during the enemy phase. The unit being initiated upon does not need to deal damage, nor be able to counterattack.
    • However, if the effect is applied after combat, the unit being initiated upon must also survive it to fulfill this condition.
  • 【Savior】 is triggered after "before combat AoE" skills.
  • 【Savior】 will not protect the user's allies who are inflicted with Status Effect Undefended Undefended or are in combat against a foe with skills such as Erosion Erosion.
  • Effects such as Impenetrable Void Impenetrable Void and Status Effect Feud Feud will not disable 【Savior】.
  • If 【Savior】 is triggered:
    • The user is considered as adjacent to the targeted ally, which means skills that have the "If unit is adjacent to an ally" condition trigger, while skills that have the "If unit is not adjacent to an ally" condition do not trigger.
    • The user will not be able to trigger the effects of skills such as Might of Myriads Might of Myriads, or priority changing effects such as Spd Preempt 3 Spd Preempt 3 and Status Effect Paranoia Paranoia.
    • Only during combat skills that are active on the targeted ally will be accounted on the user.
    • "After combat" movement is disabled on the foe, even if the user is defeated, such as with the movement from Lunge Lunge and Repel 4 Repel 4.
    • The targeted ally is unaffected by "after combat" effects, such as from Icon Class Colorless Staff Pain+ and Fatal Smoke 4 Fatal Smoke 4.
  • The stat increase that can be applied by A/D Far Save is considered a temporary buff.
    • Effects such as Impenetrable Void Impenetrable Void and Status Effect Feud Feud will not disable A/D Far Save's temporary buffs but will still disable other ally skills from activating.

List of owners[ | ]

UnitSkill chain
Fomortiis Demon King Face FC
A/D Far Save 1
★
A/D Far Save 2
★
A/D Far Save 3
★
Robin Tactful Deliverer Face FC
A/D Far Save 1
★
A/D Far Save 2
★
A/D Far Save 3
★

Availability[ | ]

Summoning events

Start End Event Skill
2022-02-08 2022-03-08 Here with Me A/D Far Save 3
2022-08-23 2022-09-06 Focus: Double Special Heroes A/D Far Save 3
2023-01-27 2023-02-10 Focus: Double Mythic Heroes A/D Far Save 3
2023-02-02 2023-03-02 Special Hero Summon A/D Far Save 3
2023-03-04 2023-03-14 Here with Me A/D Far Save 3
2023-03-22 2023-04-22 Focus: AHR 2023 Top Four A/D Far Save 3
2023-06-30 2023-07-14 Legendary Heroes - Guinivere A/D Far Save 3
2023-11-29 2023-12-15 Focus: Double Mythic Heroes A/D Far Save 3
2024-02-02 2024-03-05 Hero Fest A/D Far Save 3
2024-02-16 2024-02-26 Here with Me A/D Far Save 3
2024-06-28 2024-07-12 Emblem Celica: Of Echoes A/D Far Save 3

Distributed units

  • This skill is not available on any distributed units.

Combat Manuals

  • This skill has not been available on any distributed Combat Manuals.

In other languages[ | ]

Language Name Notes
English (US) A/D Far Save
Japanese 鎧の護り手・遠間 Protector of the Armor・Far
German A/V Schutz fern
Spanish (Europe) Ayuda lej. A/D
Spanish (Latin America) Ayuda lej. A/D
French Sauv. dist. A/D
Italian Aiuto dist. A/D
Traditional Chinese (Taiwan) 鎧之守護人・遠處
Portuguese Ajuda longe A/D

See also[ | ]

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