General | Quotes | Misc | Heroic Ordeal |
Ótr Kingsbrother | |
---|---|
Art by: Kozaki Yusuke (コザキユースケ) | |
Description | Adoptive brother of Niðavellir's king, Fáfnir. Worships his brother and fully supports his ambitions of conquest. |
Rarities | 5 Focus — Mythic |
Mythic Effect | Anima |
Ally Boost | HP+5, Def+5 |
Mythic Effect 2 | Defensive Team Bonus |
Weapon Type | Axe |
Move Type | Cavalry |
Voice Actor EN | Tyler Shamy |
Voice Actor JP | 吉野裕行(Hiroyuki Yoshino) |
Release Date | |
Addition Date | |
Entry | Heroes |
Version | 5.9 |
Ally Internal ID | PID_オッテル味方 (712)
|
Enemy Internal ID | EID_オッテル (59)
|
Origin | 00000500200 |
Ally stats[ | ]
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 14/15/16 | 8/9/10 | 1/2/3 | 4/5/6 | 8/9/10 | 40 |
2 | 14/15/16 | 9/10/11 | 1/2/3 | 4/5/6 | 9/10/11 | 42 |
3 | 15/16/17 | 9/10/11 | 2/3/4 | 5/6/7 | 9/10/11 | 45 |
4 | 15/16/17 | 10/11/12 | 2/3/4 | 5/6/7 | 10/11/12 | 47 |
5 | 16/17/18 | 10/11/12 | 3/4/5 | 6/7/8 | 10/11/12 | 50 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 30/33/35 | 29/32/34 | 9/11/14 | 27/29/32 | 24/27/29 | 131~133 |
2 | 31/34/37 | 32/35/37 | 9/12/15 | 29/31/34 | 26/29/32 | 140~142 |
3 | 34/37/40 | 34/37/40 | 11/14/17 | 32/35/38 | 28/31/34 | 154 |
4 | 35/38/41 | 36/39/43 | 12/15/18 | 33/37/40 | 30/33/36 | 161~163 |
5 | 38/41/44 | 38/41/45 | 13/17/20 | 36/40/43 | 32/35/38 | 173~175 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 55% | 70% | 30% | 75% | 55% | 285% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Enemy stats[ | ]
Note: These stats were obtained from reading the unit's data in
/assets/Common/SRPG/Enemy/
. These stats are only used for leveling up the unit in certain modes (e.g. Chain Challenge, Squad Assault, Blessed Gardens), and are not used to produce hardcoded enemy stats (e.g. Main Story, Special Maps, Tempest Trials).Level 1 Stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15 | 8 | 2 | 7 | 7 | 39 |
2 | 15 | 9 | 2 | 8 | 7 | 41 |
3 | 16 | 9 | 3 | 8 | 8 | 44 |
4 | 16 | 10 | 3 | 9 | 8 | 46 |
5 | 17 | 10 | 4 | 9 | 9 | 49 |
Level 40 Stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 33 | 31 | 11 | 28 | 25 | 128 |
2 | 34 | 34 | 12 | 31 | 26 | 137 |
3 | 37 | 36 | 14 | 33 | 29 | 149 |
4 | 38 | 38 | 15 | 35 | 30 | 156 |
5 | 41 | 40 | 17 | 37 | 33 | 168 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 55% | 70% | 30% | 65% | 55% | 275% |
Skills[ | ]
Ally Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Axe | 6 | 1 | — | 50 | 1 | 1 |
Steel Axe | 8 | 1 | — | 100 | 2 | 2 |
Silver Axe | 11 | 1 | — | 200 | 4 | 3 |
Auto-Lofnheiðr | 16 | 1 | Grants Atk+3. Enables【Canto (3)】during turns 1 through 4. If unit initiates combat or is within 2 spaces of an ally, grants Atk+6 to unit during combat, inflicts Atk-6 on foe during combat, and unit makes a guaranteed follow-up attack. 【Canto (3)】 After an attack, Assist skill, or structure destruction, unit can move 3 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 400 | 5 | 5 |
Enemy Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Lofnheiðr | 16 | 1 | Grants Atk+3. Enables【Canto (3)】during turns 1 through 4. If unit initiates combat or is within 2 spaces of an ally, grants Atk+6 to unit during combat, inflicts Atk-6 on foe during combat, and foe cannot make a follow-up attack. 【Canto (3)】 After an attack, Assist skill, or structure destruction, unit can move 3 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 400 | 5 | — |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
New Moon | 3 | Treats foe's Def/Res as if reduced by 30% during combat. | 100 | 4 | 3 |
Luna | 3 | Treats foe's Def/Res as if reduced by 50% during combat. | 200 | — | 4 |
Brutal Shell | 3 | At the start of turn 1, grants Special cooldown count-3 to unit. Treats foe's Def/Res as if reduced by 50% when Special triggers. | 500 | — | 5 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | G Duel Cavalry 1 | Grants HP+3. If unit is 5★ and level 40 and unit's stats total less than 160, treats unit's stats as 160 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) | 70 | 2 | |
G Duel Cavalry 2 | Grants HP+4. If unit is 5★ and level 40 and unit's stats total less than 165, treats unit's stats as 165 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) | 150 | 3 | ||
G Duel Cavalry 3 | Grants HP+5. If unit is 5★ and level 40 and unit's stats total less than 170, treats unit's stats as 170 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) | 300 | 4 | ||
G Duel Cavalry 4 | Grants HP+5, Atk/Spd/Def/Res+2. If unit is 5★, level 40, a Legendary Hero or a Mythic Hero, and unit's stats total less than 175, treats unit's stats as 175 in modes like Arena. If unit is 5★, level 40, not a Legendary Hero or Mythic Hero, and unit's stats total less than 180, treats unit's stats as 180 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) | 300 | 5 | ||
B | Flow Refresh 1 | At the start of combat, if unit's HP = 100% and unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and restores 5 HP to unit after combat. | 60 | 1 | |
Flow Refresh 2 | At the start of combat, if unit's HP ≥ 50% and unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and restores 7 HP to unit after combat. | 120 | 2 | ||
Flow Refresh 3 | If unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and restores 10 HP to unit after combat. | 240 | 4 | ||
C | Threaten Def 1 | At start of turn, inflicts Def-3 on foes within 2 spaces through their next actions. | 50 | 2 | |
Threat. Atk/Def 1 | At start of turn, inflicts Atk/Def-3 on foes within 2 spaces through their next actions. | 100 | 3 | ||
Threat. Atk/Def 2 | At start of turn, inflicts Atk/Def-4 on foes within 2 spaces through their next actions. | 200 | 4 | ||
Atk/Def Menace | At start of turn, if unit is within 4 spaces of a foe, inflicts Atk/Def-6 on nearest foes through their next actions and grants Atk/Def+6 to unit for 1 turn. | 300 | 5 |