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General Quotes Misc Heroic Ordeal
Ótr
Kingsbrother
Portrait
Otr Kingsbrother Face
Attack
Otr Kingsbrother BtlFace
Special
Otr Kingsbrother BtlFace C
Damage

Otr Kingsbrother BtlFace D

Art by: Kozaki Yusuke (コザキユースケ)
Description Adoptive brother of Niðavellir's king, Fáfnir. Worships his brother and fully supports his ambitions of conquest.
Rarities ★ Focus — Mythic Mythic
Mythic Effect Mythic Effect Anima 02 Anima
Ally Boost HP+5, Def+5
Mythic Effect 2 Defensive Team Bonus
Weapon Type Icon Class Green Axe Axe
Move Type Icon Move Cavalry Cavalry
Voice Actor EN Tyler Shamy
Voice Actor JP 吉野裕行(Hiroyuki Yoshino)
Release Date
Addition Date
Entry Icon MiniUnit Head 0 Heroes
Version 5.9
Ally Internal ID PID_オッテル味方 (712)
Enemy Internal ID EID_オッテル (59)
Origin 00000500200

Ally stats[ | ]

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★14/15/168/9/101/2/34/5/68/9/1040
★14/15/169/10/111/2/34/5/69/10/1142
★15/16/179/10/112/3/45/6/79/10/1145
★15/16/1710/11/122/3/45/6/710/11/1247
★16/17/1810/11/123/4/56/7/810/11/1250

Level 40 stats

RarityHPAtkSpdDefResTotal
★30/33/3529/32/349/11/1427/29/3224/27/29131~133
★31/34/3732/35/379/12/1529/31/3426/29/32140~142
★34/37/4034/37/4011/14/1732/35/3828/31/34154
★35/38/4136/39/4312/15/1833/37/4030/33/36161~163
★38/41/4438/41/4513/17/2036/40/4332/35/38173~175

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★55%70%30%75%55%285%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Enemy stats[ | ]

Note: These stats were obtained from reading the unit's data in /assets/Common/SRPG/Enemy/. These stats are only used for leveling up the unit in certain modes (e.g. Chain Challenge, Squad Assault, Blessed Gardens), and are not used to produce hardcoded enemy stats (e.g. Main Story, Special Maps, Tempest Trials).

Level 1 Stats

RarityHPAtkSpdDefResTotal
★15827739
★15928741
★16938844
★161039846
★171049949

Level 40 Stats

RarityHPAtkSpdDefResTotal
★3331112825128
★3434123126137
★3736143329149
★3838153530156
★4140173733168

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★55%70%30%65%55%275%

Skills[ | ]

Ally Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Axe6150★★
Steel Axe81100★★
Silver Axe111200★★
Auto-Lofnheiðr161
Grants Atk+3. Enables【Canto (3)】during turns 1 through 4. If unit initiates combat or is within 2 spaces of an ally, grants Atk+6 to unit during combat, inflicts Atk-6 on foe during combat, and unit makes a guaranteed follow-up attack.

【Canto (3)】
After an attack, Assist skill, or structure destruction, unit can move 3 space(s).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
400★★

Enemy Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Lofnheiðr161
Grants Atk+3. Enables【Canto (3)】during turns 1 through 4. If unit initiates combat or is within 2 spaces of an ally, grants Atk+6 to unit during combat, inflicts Atk-6 on foe during combat, and foe cannot make a follow-up attack.

【Canto (3)】
After an attack, Assist skill, or structure destruction, unit can move 3 space(s).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
400★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
New Moon3
Treats foe's Def/Res as if reduced by 30% during combat.
100★★
Luna3
Treats foe's Def/Res as if reduced by 50% during combat.
200★
Brutal Shell3
At the start of turn 1, grants Special cooldown count-3 to unit. Treats foe's Def/Res as if reduced by 50% when Special triggers.
500★

Passives[ | ]

TypeNameDescriptionSPUnlock
AG Duel Cavalry 1G Duel Cavalry 1
Grants HP+3. If unit is 5★ and level 40 and unit's stats total less than 160, treats unit's stats as 160 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
70★
G Duel Cavalry 2G Duel Cavalry 2
Grants HP+4. If unit is 5★ and level 40 and unit's stats total less than 165, treats unit's stats as 165 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
150★
G Duel Cavalry 3G Duel Cavalry 3
Grants HP+5. If unit is 5★ and level 40 and unit's stats total less than 170, treats unit's stats as 170 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
300★
G Duel Cavalry 4G Duel Cavalry 4
Grants HP+5, Atk/Spd/Def/Res+2. If unit is 5★, level 40, a Legendary Hero or a Mythic Hero, and unit's stats total less than 175, treats unit's stats as 175 in modes like Arena. If unit is 5★, level 40, not a Legendary Hero or Mythic Hero, and unit's stats total less than 180, treats unit's stats as 180 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
300★
BFlow Refresh 1Flow Refresh 1
At the start of combat, if unit's HP = 100% and unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and restores 5 HP to unit after combat.
60★
Flow Refresh 2Flow Refresh 2
At the start of combat, if unit's HP ≥ 50% and unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and restores 7 HP to unit after combat.
120★
Flow Refresh 3Flow Refresh 3
If unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and restores 10 HP to unit after combat.
240★
CThreaten Def 1Threaten Def 1
At start of turn, inflicts Def-3 on foes within 2 spaces through their next actions.
50★
Threat. Atk Def 1Threat. Atk/Def 1
At start of turn, inflicts Atk/Def-3 on foes within 2 spaces through their next actions.
100★
Threat. Atk Def 2Threat. Atk/Def 2
At start of turn, inflicts Atk/Def-4 on foes within 2 spaces through their next actions.
200★
Atk Def MenaceAtk/Def Menace
At start of turn, if unit is within 4 spaces of a foe, inflicts Atk/Def-6 on nearest foes through their next actions and grants Atk/Def+6 to unit for 1 turn.
300★


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