| Óðr of Creation | ||
|---|---|---|
| Weapon type | ||
| Might | 14 | |
| Range | 2 | |
| Required | Atlas | |
| SP | 400 | |
| Exclusive? | Yes | |
| String ID | SID_創世の文字の力 | |
| Numeric ID | 4458 | |
| Description 【Switch】 | Accelerates Special trigger (cooldown count-1). At start of player phase or enemy phase, if unit is within 2 spaces of an ally, grants【Empathy】 and "unit can move to a space adjacent to any ally within 2 spaces" to unit and allies within 2 spaces of unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = number of allies within 3 rows or 3 columns centered on unit × 3, + 5 (max 14), neutralizes unit's penalties, deals +X damage (X = number of【Bonus】effects active on unit and foe, excluding stat bonuses, × 5; max 25; excluding area-of-effect Specials), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. | Accelerates Special trigger (cooldown count-1). At start of player phase or enemy phase, if unit is within 2 spaces of an ally, grants【Empathy】 and "unit can move to a space adjacent to any ally within 2 spaces" to unit and allies within 2 spaces of unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = number of allies within 3 rows or 3 columns centered on unit × 3, + 5 (max 14), neutralizes unit's penalties, deals +X damage (X = number of【Bonus】effects active on unit and foe, excluding stat bonuses, × 5; max 25; excluding area-of-effect Specials), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. 【Empathy】 Grants bonus to unit's Atk/Spd/Def/Res = number of types of【Bonus】effects, excluding stat bonuses, and【Penalty】effects, excluding stat penalties, active on player team and enemy team during combat (max 7). 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
Effects[]
| Effects | Targets | Conditions |
|---|---|---|
| Permanent effects | ||
| Max cooldown count-1 | Unit | — |
| Status effects | ||
| Empathy | Unit & Allies within 2 spaces | At start of both Phases if an Ally is within 2 spaces |
| Air Orders | ||
| Combat effects | ||
| Atk/Spd/Def/Res+X (max: 14) X = 3 x Allies within 3 rows or 3 columns centered on Unit, + 5 | Unit | Player Phase or an Ally is within 2 spaces |
| Neutralizes Penalties | ||
| Boosts damage by X (max: 25) X = 5 x 【Bonus】 effects on Unit & Foe (exc. Bonuses) | ||
| Neutralizes "Special cooldown charge -1" | ||
Notes[]
- Óðr of Creation applies the Empathy status effect.
- The stat boost that can be applied during combat by Empathy is considered a temporary buff.
- The temporary buffs of Empathy will activate if the player or enemy team receives a status effect (excluding Bonuses and Penalties).
- The temporary buffs will be negated if the player or enemy team does not receive a status effect (excluding Bonuses and Penalties), or the player or enemy team has their status effects removed by a source of status effect neutralization.
- For more information, see Status effects.
- Óðr of Creation applies the Air Orders status effect.
- Any 【Bonus】 effect on a unit lasts until the start of that unit's next phase. If Air Orders is acquired during the enemy phase, it will disappear when the next player phase begins.
- Warping counts as the unit's move for the turn. The unit can still perform an attack, an Assist, or a structure destruction after warping.
- Warping is unaffected by movement preventing effects, Divine Vein effects, Stall, Gravity, Traverse Terrain, and 【Pathfinder】.
- Warping can be obstructed by warp preventing effects unless the warping unit has a Pass effect, or warps using a camp, a fortress, or sigils.
If unit attacked
means if the user attacked at any time during combat. They do not need to initiate combat, deal damage, or survive.- This means that if the foe initiates combat and the user cannot counterattack, the effect will not trigger.
- The stat boost that can be applied during combat by Óðr of Creation is considered a temporary buff.
- Óðr of Creation can neutralize Penalties during combat.
- Penalties are neutralized by granting temporary buffs of the same amount during combat.
- Temporary buffs from Óðr of Creation do not stack with temporary buffs from effects such as Grand Strategy and Atk/Spd Unity, only temporary buffs from Óðr of Creation will apply.
- The damage boosting effect is a flat +X (max: 25) damage that ignores the foe's Def or Res when calculating the damage boost, and can be reduced by damage reduction effects such as Gust, Atk/Spd Excel, and Dodge.
- Damage boosting effects stack additively, similar to flat damage-reduction effects and interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- A foe equipped with Invincibility Seals will neutralize all sources of damage except from Røkkr area-of-effect Specials and the minimum 1 damage from Umbra Burst weapons.
- A foe equipped with Invincible Sister will neutralize all sources of damage during combat except for the minimum 1 damage from Umbra Burst weapons only once per Phase after it triggers.
- A foe equipped with Vengeful God will neutralize all sources of damage during combat except for the minimum 1 damage from Umbra Burst weapons only once per Phase after Miracle triggers if that foe's HP ≥ 25% at start of combat.
- For more information, see Damage calculation.
- The damage boost of Óðr of Creation will activate if the unit and foe receives a 【Bonus】 effect (excluding Bonuses).
- The damage boost will not be negated if the unit and foe receives a 【Penalty】 effect.
- If the unit and foe does not receive a 【Bonus】 effect (excluding Bonuses), or has their 【Bonus】 effects removed by a source of Bonus effect neutralization, the damage boost will be negated.
- For more information, see Status effects.
- Óðr of Creation will neutralize the "Special cooldown charge -X" effect on unit from effects such as Guard Sword+, Guard, or 【Divine Vein (Vert)】.
- Since the "Special cooldown charge -X" effect will be neutralized on unit, Óðr of Creation will also stack with the "Special cooldown charge +X" effect on unit from effects such as Heavy Blade 4, Special Cooldown Charge +1, or the Grand Conquests Infantry area effect, unless the foe is equipped with skills that neutralize the "Special cooldown charge +X" effect on unit.
| Example of Area of Effect |
|---|
List of owners[]
| Unit | Skill chain | |||
|---|---|---|---|---|
| Stone 5 | Elstone 5 | Atlas 5 | Óðr of Creation 5 | |
Gallery[]
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Sprite sheet for Óðr of Creation's animation.
In other languages[]
| Language | Name |
|---|---|
| Japanese | 創世の文字の力 |
| German | Schöpfungs-Óðr |
| Spanish (Europe) | Óðr de creación |
| Spanish (Latin America) | Óðr de creación |
| French | Óðr de création |
| Italian | Scritture divine |
| Traditional Chinese (Taiwan) | 創世文字之力 |
| Portuguese | Obra da criação |

