Fire Emblem Heroes Wiki talk:Build Center/Ike: Vanguard Legend

Keeping Ragnell cause obvious reasons. Giving him a Dual Rally Skill in order to Higher the Arena score and SP cost. Keeping Radiant Aether since it’s a max SP costing skill. You could however change the A skill to Steady Breath but Warding Breath works fine too. Replacing his B slot skill with Wrath instead. Def Tactic works fine. Quick Riposte as his Sacred Seal Slot helps him a lot. So my thoughts about this build is that when Ike gets Attacked by a unit he will gain his special charge faster in order to proc his Special and since he has low Speed means that he will take a lot of damage but he will still be able to live it, so when Ike attacks back he will be at the Wrath threshold making so his Aether can do even more damage and then heal him even more which will help his survivability. He does have Quick Riposte Sacred Seal to help him always proc Aether Turn 1 when getting attacked, since he has Ragnell he can Counter any unit despite range so it will always work. But however if the opponent may be a very strong magic user like Reinhardt then Ike cannot deal with him unfortunately but if it is someone very frail like Linde or Delthea Ike should be able to oneshot them. If the user has a Bladetome it can be even harder for Ike to Counter it so you have to watch out for that. Def Tactic will help his allies if they so need that Defensive Boost, as well as the Dual Rally will also help. So Ike can be supportive and yet an offensive tank making him very viable. Mattias 145 (talk) 22:18, 31 January 2018 (UTC)
 * I think that Legendary Ike with an arena scoring based build would be something like this: