Template:RandomUnitDefinition/doc

Defines the availability of a unit in the random unit pool.

Parameters

 * unit: Page name of the unit
 * enemy: Represents an enemy unit if true, a playable unit otherwise
 * startTime: ISO 8601 timestamp of the time the unit is added to the random unit pool, defaults to
 * endTime: ISO 8601 timestamp of the time the unit is removed from the random unit pool, defaults to