Module:FEH lang/USEN/Message/Menu/Menu 201001 halloween.json

--Autogenerated by a script. Read the docs instead of trying to update manually! return mw.text.jsonDecode([=[{"MID_CONFIG_TALLER_SCREEN_DISPLAY":"Portrait Display\nfor Tall Screens","MID_ENCOURAGE_DIALOG_ROUND_CHANGED":"A new round has begun.","MID_ENCOURAGE_DIALOG_ROUND_CHANGED_WARNING":"Re-enter the Frontline Phalanx menu.","MID_ENCOURAGE_DIALOG_ROUND_DATA_UPDATED":"Round information has updated.\nRe-entering Frontline Phalanx.","MID_EXTRA_PLAY_ANALYTICS_TERMS_NOT_ADJIST":"We collect data about your use\nof this game in order to analyze\ncrash reports and personalize\nyour experiences with Nintendo\nproducts and services. You can\ncontrol this data collection using\nthe buttons below.","MID_SEQUENTIAL_MAP_TERM_202010":"Ever Two Halves","MID_SKYCASTLE_BATTLE_TOP_HELP_DIALOG_06_02_201001":"Fortress Level Adjustment:\nIf the level of Fortress (O) is lower\nthan the Fortress (D), the level of\nthe Fortress (O) level will increase\nto equalize their level values.\n(This adjustment takes place prior\nto the bonus-structure bonus.)","MID_TWIN_WORLD_DIALOG_CONFIRM_TEXT_WITHOUT_ATTACK_TICKET":"Do you want to continue\nwith the challenge?","MID_TWIN_WORLD_HELP_DIALOG_02_201001":"Foe Strength:\nDetermined by the highest level\nHero on your team, your interval,\nand the difficulty level.\n\nFoes can move only 1 space."}]=])