Rival Domains: Event Map (94)

{{Battle Infobox }} }} Normal={kind=Orb}; Hard={kind=Great Azure Badge;count=50}; Lunatic={kind=Hero Feather;count=500}; Infernal={kind=Divine Dew;count=10}; } }}
 * bannerImage=Banner_Rival_Domains_Armored.png
 * stageTitle=
 * stageName=Rival Domains
 * stageEpithet=Event Map
 * mapGroup=Rival Domains
 * mapMode=Reinforcement Map
 * version1=Standard
 * mapImage={{MapLayout|type=RD
 * baseMap=Q0094
 * backdrop=Wave
 * a10= | b10= | c10={{RDTerrain|color=Ally|type=Warp Spawn}} | d10={{RDTerrain|color=Ally|type=Fortress Spawn}} | e10={{RDTerrain|color=Ally|type=Warp Spawn}} | f10= | g10= | h10=
 * a9= | b9=  | c9=  | d9={{RDTerrain|color=Ally|type=Warp Spawn}}  | e9=  | f9=  | g9=  | h9=
 * a8= {{RDTerrain|color=Ally|type=Spawn}} | b8= | c8=  | d8=  | e8=  | f8=  | g8=  | h8=
 * a7= {{RDTerrain|color=Ally|type=Warp Spawn}} | b7= {{RDTerrain|color=Ally|type=Spawn}} | c7= {{Wall|style=inside|type=ES|hp=U}} | d7={{Wall|style=inside|type=EW|hp=U}} | e7={{Wall|style=inside|type=EW|hp=1}}  | f7={{Wall|style=inside|type=EW|hp=1}}  | g7={{Wall|style=inside|type=SW|hp=U}}  | h7=
 * a6={{RDTerrain|color=Ally|type=Camp Spawn}} | b6= {{RDTerrain|color=Ally|type=Warp}} | c6= {{Wall|style=inside|type=NS|hp=1}} | d6=  | e6=  | f6=  | g6={{Wall|style=inside|type=NS|hp=1}}  | h6=
 * a5= {{RDTerrain|color=Ally|type=Warp}} | b5= | c5= {{Wall|style=inside|type=NS|hp=1}} | d5=  | e5={{RDTerrain|color=Enemy|type=Warp}}  | f5=  | g5={{Wall|style=inside|type=NS|hp=1}}  | h5=
 * a4={{Wall|style=inside|type=E|hp=2}} | b4={{Wall|style=inside|type=EW|hp=2}}  | c4={{Wall|style=inside|type=NW|hp=U}}  | d4={{RDTerrain|color=Enemy|type=Warp}}  | e4={{RDTerrain|color=Enemy|type=Camp Spawn}}  | f4={{RDTerrain|color=Enemy|type=Warp}}  | g4={{Wall|style=inside|type=NE|hp=U}}  | h4={{Wall|style=inside|type=W|hp=1}}
 * a3= | b3=  | c3=  | d3={  | e3={{RDTerrain|color=Enemy|type=Warp Spawn}}  | f3=  | g3=  | h3=
 * a2= | b2= {{RDTerrain|color=Enemy|type=Warp Spawn}} | c2=  | d2=  | e2=  | f2=  | g2=  | h2=
 * a1={{RDTerrain|color=Enemy|type=Warp Spawn}} | b1={{RDTerrain|color=Enemy|type=Fortress Spawn}} | c1={{RDTerrain|color=Enemy|type=Warp Spawn}}  | d1=  | e1=  | f1=  | g1=  | h1=
 * version2=Infernal
 * mapImageV2={{MapLayout|type=RD
 * baseMap=Q0094|backdrop=Wave
 * a10= | b10= | c10={{RDTerrain|color=Ally|type=Warp Spawn}} | d10={{RDTerrain|color=Ally|type=Fortress Spawn}} | e10={{RDTerrain|color=Ally|type=Warp Spawn}} | f10= | g10= | h10=
 * a9= | b9=  | c9=  | d9={{RDTerrain|color=Ally|type=Warp Spawn}}  | e9=  | f9=  | g9=  | h9=
 * a8= {{RDTerrain|color=Ally|type=Spawn}} | b8= | c8=  | d8=  | e8=  | f8=  | g8=  | h8=
 * a7= {{RDTerrain|color=Ally|type=Warp Spawn}} | b7= {{RDTerrain|color=Ally|type=Spawn}} | c7= {{Wall|style=inside|type=ES|hp=U}} | d7={{Wall|style=inside|type=EW|hp=U}} | e7={{Wall|style=inside|type=EW|hp=1}}  | f7={{Wall|style=inside|type=EW|hp=1}}  | g7={{Wall|style=inside|type=SW|hp=U}}  | h7=
 * a6={{RDTerrain|color=Ally|type=Camp Spawn}} | b6= {{RDTerrain|color=Ally|type=Warp}} | c6= {{Wall|style=inside|type=NS|hp=1}} | d6=  | e6=  | f6=  | g6={{Wall|style=inside|type=NS|hp=1}}  | h6=
 * a5= {{RDTerrain|color=Ally|type=Warp}} | b5= | c5= {{Wall|style=inside|type=NS|hp=1}} | d5=  | e5={{RDTerrain|color=Enemy|type=Warp}}  | f5=  | g5={{Wall|style=inside|type=NS|hp=1}}  | h5=
 * a4={{Wall|style=inside|type=E|hp=2}} | b4={{Wall|style=inside|type=EW|hp=2}}  | c4={{Wall|style=inside|type=NW|hp=U}}  | d4={{RDTerrain|color=Enemy|type=Warp}}  | e4={{RDTerrain|color=Enemy|type=Camp Spawn}}  | f4={{RDTerrain|color=Enemy|type=Warp}}  | g4={{Wall|style=inside|type=NE|hp=U}}  | h4={{Wall|style=inside|type=W|hp=1}}
 * a3= | b3=  | c3=  | d3={{RDTerrain|color=Enemy|type=Spawn}}  | e3={{RDTerrain|color=Enemy|type=Warp Spawn}}  | f3={{RDTerrain|color=Enemy|type=Spawn}}  | g3=  | h3=
 * a2= | b2= {{RDTerrain|color=Enemy|type=Warp Spawn}} | c2=  | d2=  | e2=  | f2=  | g2=  | h2=
 * a1={{RDTerrain|color=Enemy|type=Warp Spawn}} | b1={{RDTerrain|color=Enemy|type=Fortress Spawn}} | c1={{RDTerrain|color=Enemy|type=Warp Spawn}}  | d1=  | e1=  | f1=  | g1=  | h1=
 * lvlNormal=30
 * lvlHard=35
 * lvlLunatic=40
 * lvlInfernal=40
 * rarityNormal=3
 * rarityHard=4
 * rarityLunatic=5
 * rarityInfernal=5
 * stamNormal=0
 * stamHard=0
 * stamLunatic=0
 * stamInfernal=0
 * winReq=Reach the target score to earn a reward. Bonus for defeating foes with {{Mt|armored}} allies.
 * reward={
 * BGM=Random

Map availability
This map was made available:

List of enemy units
These enemy units make up the brigade for this rival domains:

Trivia

 * This map layout is the same as Area 9 of the fifth Grand Conquests event.