Module:FEH lang/USEN/Message/Data/Data 201001 halloween.json

--Autogenerated by a script. Read the docs instead of trying to update manually! return mw.text.jsonDecode([=[{"MID_MISSION_S202010KIZUNA01_TITLE":"Bound Hero Battle","MID_MISSION_S202010KIZUNA01_A1":"Clear Bound Hero Battle","MID_MISSION_H_S202010KIZUNA01_A1":"Clear the Bound Hero Battle against\nEdelgard & Dimitri with Alfonse: Prince\nof Askr on your team.","MID_MISSION_S202010KIZUNA01_A2":"Clear Bound Hero Battle","MID_MISSION_H_S202010KIZUNA01_A2":"Clear the Bound Hero Battle against\nEdelgard & Dimitri on Lunatic or higher\ndifficulty with Anna: Commander on\nyour team.","MID_MISSION_S202010KIZUNA01_A3":"Defeat Edelgard","MID_MISSION_H_S202010KIZUNA01_A3":"Defeat Edelgard: The Future at level\n40 or higher with Alfonse: Prince of Askr.","MID_MISSION_S202010KIZUNA01_A4":"Defeat Dimitri","MID_MISSION_H_S202010KIZUNA01_A4":"Defeat Dimitri: The Protector at level 40\nor higher with Anna: Commander.","MID_MISSION_S202010KIZUNA01_A5":"Clear Bound Hero Battle","MID_MISSION_H_S202010KIZUNA01_A5":"Clear the Bound Hero Battle against\nEdelgard & Dimitri on Lunatic or higher\ndifficulty using an all-armored team.","MID_MISSION_S202010SENKA01_DAILY_TITLE":"Tempest Trials","MID_MISSION_S202010SENKA01_DAILY_A1":"Clear Trial","MID_MISSION_H_S202010SENKA01_DAILY_A1":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202010SENKA01_DAILY_A2":"Clear Trial","MID_MISSION_H_S202010SENKA01_DAILY_A2":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202010SENKA01_DAILY_A3":"Clear Trial","MID_MISSION_H_S202010SENKA01_DAILY_A3":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202010SENKA01_DAILY_A4":"Clear Trial","MID_MISSION_H_S202010SENKA01_DAILY_A4":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202010SENKA02_DAILY_TITLE":"Tempest Trials","MID_MISSION_S202010SENKA02_DAILY_A1":"Clear Trial","MID_MISSION_H_S202010SENKA02_DAILY_A1":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202010SENKA02_DAILY_A2":"Clear Trial","MID_MISSION_H_S202010SENKA02_DAILY_A2":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202010SENKA02_DAILY_A3":"Clear Trial","MID_MISSION_H_S202010SENKA02_DAILY_A3":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202010SENKA02_DAILY_A4":"Clear Trial","MID_MISSION_H_S202010SENKA02_DAILY_A4":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202010SUBSC01_TITLE":" Feh Pass","MID_MISSION_S202010SUBSC01_A1":"KO Foe","MID_MISSION_H_S202010SUBSC01_A1":"Defeat a foe.","MID_MISSION_S202010SUBSC01_A2":"KO Foe","MID_MISSION_H_S202010SUBSC01_A2":"Defeat a foe.","MID_MISSION_S202010SUBSC01_A3":"Win Arena Duels","MID_MISSION_H_S202010SUBSC01_A3":"Win Arena Duels at any difficulty.","MID_MISSION_S202010SUBSC01_A4":"Win Arena Duels","MID_MISSION_H_S202010SUBSC01_A4":"Win Arena Duels at any difficulty.","MID_MISSION_S202010SUBSC01_A5":"KO Armored Foe","MID_MISSION_H_S202010SUBSC01_A5":"Defeat an armored foe.","MID_MISSION_S202010SUBSC01_A6":"KO Flying Foe","MID_MISSION_H_S202010SUBSC01_A6":"Defeat a flying foe.","MID_MISSION_W_S202010STORY_P01_TITLE":"Dragons Harvest","MID_MISSION_W_S202010STORY_P01_A1":"Clear P51-1 on Lunatic","MID_MISSION_H_W_S202010STORY_P01_A1":"Clear Paralogue 51: Part 1 on Lunatic difficulty\nwith a lance ally on your team. (Allies deployed\nas cohorts using Pair Up do not count.) All four\nallies must survive.","MID_MISSION_W_S202010STORY_P01_A2":"Clear P51-2 on Lunatic","MID_MISSION_H_W_S202010STORY_P01_A2":"Clear Paralogue 51: Part 2 on Lunatic difficulty\nwith an axe ally on your team. (Allies deployed\nas cohorts using Pair Up do not count.) All four\nallies must survive.","MID_MISSION_W_S202010STORY_P01_A3":"Clear P51-3 on Lunatic","MID_MISSION_H_W_S202010STORY_P01_A3":"Clear Paralogue 51: Part 3 on Lunatic difficulty\nwith a sword ally on your team. (Allies deployed\nas cohorts using Pair Up do not count.) All four\nallies must survive.","MID_MUSIC_NAME_BGM_MNS_FE02_02":"Castle (March)","MID_MUSIC_NAME_BGM_MNS_FE09_07":"Beautiful Princess Elincia","MID_MUSIC_NAME_BGM_MNS_FE13_06":"Conquest","MPID_双界チキ":"Tiki","MPID_SEARCH_双界チキ":"Tiki","MPID_ハロチェイニー":"Xane","MPID_SEARCH_ハロチェイニー":"Xane","MPID_ハロルフレ女":"Robin","MPID_SEARCH_ハロルフレ女":"Robin","MPID_ハロデギンハンザー":"Dheginsea","MPID_SEARCH_ハロデギンハンザー":"Dheginsea","MPID_ハロイナ":"Ena","MPID_SEARCH_ハロイナ":"Ena","MPID_HONOR_双界チキ":"Harmonic Hope","MPID_HONOR_ハロチェイニー":"Autumn Trickster","MPID_HONOR_ハロルフレ女":"Fall Vessel","MPID_HONOR_ハロデギンハンザー":"Harvest Goldoan","MPID_HONOR_ハロイナ":"Autumn Tactician","MPID_H_双界チキ":"A Divine Dragon and Ice Dragon, Tiki and Ninian\nhave come to make memories at the harvest\nfestival. They appear in Fire Emblem: Mystery\nof the Emblem / The Blazing Blade.","MPID_H_ハロチェイニー":"A Divine Dragon who discarded his dragonstone\nand takes a human form to cause mischief.\nAppears in Fire Emblem: Mystery of the Emblem.","MPID_H_ハロルフレ女":"Possessed by the Fell Dragon Grima, Robin has\narrived for the harvest festival. What could she\npossibly hope to accomplish? Appears in Fire\nEmblem Awakening.","MPID_H_ハロデギンハンザー":"One of the Three Heroes who saved Tellius\nfrom chaos. Joined the harvest festival after\nhearing dragons are somehow involved.\nAppears in Fire Emblem: Radiant Dawn.","MPID_H_ハロイナ":"A dragon laguz from Goldoa. She is considering\nthe best approach to take in order to liven up\nharvest festivities. Appears in Fire Emblem:\nRadiant Dawn.","MPID_VOICE_双界チキ":"Mela Lee + Brianna Knickerbocker","MPID_VOICE_ハロチェイニー":"Brandon McInnis","MPID_VOICE_ハロルフレ女":"Lauren Landa","MPID_VOICE_ハロデギンハンザー":"Drew Hobson","MPID_VOICE_ハロイナ":"Jackie Lastra","MPID_VOICE_タクミEX01":"Michael Sinterniklaas","MPID_ILLUST_双界チキ":"Amagaitaro (アマガイタロー)","MPID_ILLUST_ハロチェイニー":"Nekomochi (ネコモチ) / Trys Inc.","MPID_ILLUST_ハロルフレ女":"teffish","MPID_ILLUST_ハロデギンハンザー":"Kita Senri (北千里)","MPID_ILLUST_ハロイナ":"kaya8","MPID_ILLUST_タクミEX01":"hou","MPID_LEGEND_双界チキ":"(Harmonized Skills can be used by tapping the\nHarmonized button. This skill can be used only\nonce per map. Harmonized Skills cannot be\nused by units deployed using Pair Up.)\n\nResonance Effect: Mystery of the Emblem /\nThe Blazing Blade\nIncreases scores in Resonant Battles.\n(More details can be found in the Help\nmessages within Resonant Battles.)","MID_TIPS_Summon_201001_halloween_01_双界チキ":"Effective against dragons and gets up\nto Atk+32. And their Harmonized Skill\ncan grant an ally another action!","MID_TIPS_Summon_201001_halloween_01_ハロルフレ女":"Her weapon has Distant Counter and\nheals her when her Special triggers!\nGets cooldown charge +1 on counters.","MID_TIPS_Summon_201001_halloween_01_ハロデギンハンザー":"If attacked at 25% HP or higher, he's\nguaranteed a follow-up, neutralizes\npenalties, and gets up to Atk/Def+11.","MSID_エルフィの大槍":"Effie's Lance","MSID_執念の呪":"Obsessive Curse","MSID_第39迷宮の覇者1":"Squad Ace AM 1","MSID_第39迷宮の覇者2":"Squad Ace AM 2","MSID_変身のカード":"Jokers Wild","MSID_蒼紅のブレス":"Frostfire Breath","MSID_暁闇のブレス":"Moonless Breath","MSID_黒夜のブレス":"Blackfire Breath","MSID_黒夜のブレス＋":"Blackfire Breath+","MSID_仄明のブレス":"Pale Breath","MSID_仄明のブレス＋":"Pale Breath+","MSID_速さの大応援":"Rally Up Spd","MSID_速さの大応援＋":"Rally Up Spd+","MSID_邪竜の大鱗":"Dragonscale","MSID_攻撃魔防の密集1":"Atk/Res Form 1","MSID_攻撃魔防の密集2":"Atk/Res Form 2","MSID_攻撃魔防の密集3":"Atk/Res Form 3","MSID_竜の逆鱗1":"Dragon's Ire 1","MSID_竜の逆鱗2":"Dragon's Ire 2","MSID_竜の逆鱗3":"Dragon's Ire 3","MSID_正面隊形・自己1":"Slick Fighter 1","MSID_正面隊形・自己2":"Slick Fighter 2","MSID_正面隊形・自己3":"Slick Fighter 3","MSID_H_エルフィの大槍":"At start of combat, if unit's HP ≥ 50%, grants\nAtk+6 during combat.","MSID_H_執念の呪":"Effective against cavalry foes. Inflicts Spd/Res-5\non foes within 2 spaces during combat.","MSID_H_絶対追撃R攻守5":"At start of combat, if foe's HP ≥ 50%, grants\nAtk/Def+5 to unit during combat and unit\nmakes a guaranteed follow-up attack.","MSID_H_吐息反撃不可R7":"After combat, if unit attacked, deals 7 damage\nto target and foes within 2 spaces of target,\nand inflicts status on those foes preventing\ncounterattacks through their next actions.","MSID_H_強化無効個別R攻守5":"During unit's first combat in player phase or\nenemy phase, inflicts Atk/Def-5 on foe and\nneutralizes foe's bonuses to Atk/Def (from\nskills like Fortify, Rally, etc.) during combat.","MSID_H_第39迷宮の覇者1":"Grants Spd/Res+1.","MSID_H_第39迷宮の覇者2":"Grants Spd/Res+2.","MSID_H_変身のカード":"Grants HP+5. Unit's Atk/Spd/Def/Res =\nhighest respective stat from among allies\nwithin 2 spaces during combat. (Calculates\neach stat bonus independently at start of\ncombat. If unit's stat is highest, unit's stat\nwill decrease.)","MSID_H_蒼紅のブレス":"$aEffective against dragon foes. Grants Atk+3.\nIf【Bonus】is active on unit, grants Atk/Spd+6\nduring combat, and also grants bonus to unit's\nAtk = total bonuses on unit's Def and Res × 1.5\nduring combat. If foe's Range = 2, calculates\ndamage using the lower of foe's Def or Res.\n\n【Bonus】\nAll effects that last \"for 1 turn\" or \"that turn\nonly.\" Includes bonuses granted by a skill\nlike Rally or Hone and positive status effects\n(extra movement or effects like Dominance).","MSID_H_暁闇のブレス":"Unit can counterattack regardless of foe's range.\nIf unit is within 2 spaces of an ally and deals\ndamage to foe using a Special, restores 30% of\nunit's maximum HP. (Triggers even if 0 damage\nis dealt.) If foe's Range = 2, calculates damage\nusing the lower of foe's Def or Res.","MSID_H_黒夜のブレス":"If unit is not adjacent to an ally, inflicts\nAtk/Res-5 on foe during combat and\nneutralizes foe's bonuses to Atk/Res (from\nskills like Fortify, Rally, etc.) during combat.\nIf foe's Range = 2, calculates damage using\nthe lower of foe's Def or Res.","MSID_H_黒夜のブレス＋":"If unit is not adjacent to an ally, inflicts\nAtk/Res-5 on foe during combat and\nneutralizes foe's bonuses to Atk/Res (from\nskills like Fortify, Rally, etc.) during combat.\nIf foe's Range = 2, calculates damage using\nthe lower of foe's Def or Res.","MSID_H_仄明のブレス":"If unit is within 2 spaces of an ally, grants\nAtk/Def+5 to unit and neutralizes unit's\npenalties to Atk/Def during combat. If foe's\nRange = 2, calculates damage using the\nlower of foe's Def or Res.","MSID_H_仄明のブレス＋":"If unit is within 2 spaces of an ally, grants\nAtk/Def+5 to unit and neutralizes unit's\npenalties to Atk/Def during combat. If foe's\nRange = 2, calculates damage using the\nlower of foe's Def or Res.","MSID_H_速さの大応援":"Grants Spd+4 to target ally and allies within\n2 spaces of target (excluding unit) for 1 turn.","MSID_H_速さの大応援＋":"Grants Spd+6 to target ally and allies within\n2 spaces of target (excluding unit) for 1 turn.","MSID_H_邪竜の大鱗":"Neutralizes \"effective against flying\" bonuses.\nIf foe initiates combat or if foe's HP = 100%\nat start of combat, inflicts Atk/Res-6 on foe\nand grants Special cooldown charge +1 per\nfoe's attack during combat. (Only highest\nvalue applied. Does not stack. Special\ncooldown charge granted even if foe’s attack\ndeals 0 damage.)","MSID_H_攻撃魔防の密集1":"If unit is within 2 spaces of an ally, grants\nAtk/Res+X to unit during combat (X = number\nof allies within 2 spaces; max 3).","MSID_H_攻撃魔防の密集2":"If unit is within 2 spaces of an ally, grants\nAtk/Res+X to unit during combat (X = number\nof allies within 2 spaces + 2; max 5).","MSID_H_攻撃魔防の密集3":"If unit is within 2 spaces of an ally, grants\nAtk/Res+X to unit during combat (X = 2 ×\nnumber of allies within 2 spaces, + 1; max 7).","MSID_H_竜の逆鱗1":"If unit's HP = 100% and foe initiates combat,\nneutralizes effects that prevent unit's follow-up\nattacks and unit makes a guaranteed follow-up\nattack.","MSID_H_竜の逆鱗2":"If unit's HP ≥ 75% and foe initiates combat,\nneutralizes effects that prevent unit's follow-up\nattacks and unit makes a guaranteed follow-up\nattack.","MSID_H_竜の逆鱗3":"If unit's HP ≥ 50% and foe initiates combat,\nneutralizes effects that prevent unit's follow-up\nattacks and unit makes a guaranteed follow-up\nattack.","MSID_H_正面隊形・自己1":"If unit's HP ≥ 75% and foe initiates combat,\nneutralizes penalties on unit during combat and\nunit makes a guaranteed follow-up attack.","MSID_H_正面隊形・自己2":"If unit's HP ≥ 50% and foe initiates combat,\nneutralizes penalties on unit during combat and\nunit makes a guaranteed follow-up attack.","MSID_H_正面隊形・自己3":"If unit's HP ≥ 25% and foe initiates combat,\nneutralizes penalties on unit during combat and\nunit makes a guaranteed follow-up attack.","MSID_H_双界・刃再":"$aGrants【Resonance: Blades】to unit and allies\nfrom the same titles as unit.\n\nGrants another action to ally with the highest\nHP that is within 2 spaces, has already acted,\nand is from the same titles as unit (excluding\nunit). (Allies with Sing or Dance can be granted\nthis effect as well. If multiple units meet the\nconditions, effect will not trigger.)\n\n【Resonance: Blades】\nGrants Atk/Spd+4 during combat for 1 turn.","MSID_H_聖剣ティルフィング改":"Grants Res+3. At start of combat, if unit's\nHP ≥ 50%, grants Atk/Def+5 during combat.\nIf foe uses magic, reduces damage from magic\nfoe's first attack by 50%.","MSID_H_ファラフレイム改":"At start of turn, inflicts Atk/Res-5 on foes within\n3 columns or 3 rows centered on unit through\ntheir next actions.","MSID_H_軍神の書改":"At start of turn, inflicts Atk/Res-5 on foes within\n3 columns or 3 rows centered on unit through\ntheir next actions.","MID_CHAPTER_TITLE_CX050":"Paralogue 51","MID_CHAPTER_CX050":"Dragons Harvest","MID_STAGE_TITLE_X0501":"Paralogue 51-1","MID_STAGE_TITLE_X0502":"Paralogue 51-2","MID_STAGE_TITLE_X0503":"Paralogue 51-3","MID_STAGE_X0501":"Lonesome King","MID_STAGE_X0502":"A Child's Smile","MID_STAGE_X0503":"Our Hands Clasped","MID_STAGE_TITLE_SB_0039":"39th Assault","MID_STAGE_TITLE_PB097":"Skill Studies 97","MID_STAGE_PB097":"Divine Dragon Harvest","MID_STAGE_TITLE_PC065":"Grandmaster 65","MID_STAGE_PC065":"Take Your Positions!"}]=])