Fire Emblem Heroes Wiki talk:Build Center/Amelia: Rose of the War

With the introduction of very powerful skills such as the player phase Bold Fighter and the enemy phase Vengeful Fighter, a few of the builds have additional, if not better (albeit more expensive) options. The Brave Armor build can now run Bold Fighter over Axebreaker (Windsweep still has a useful niche in my own opinion), and as such, can run Moonbow which procs twice every time Amelia initiates an attack, or Ignis which always procs once when Amelia initiates an attack. The DC Amelia build can run Vengeful Fighter over Quick Riposte; this means that Ignis is a better choice than Bonfire, as Ignis will always proc when Amelia is attacked.

Write-up for the first curated build (Recommend adding the new seal as an option; write-up will reflect this):

Slaying Wrath 2.0

As an armored unit with incredible stats across the board, Amelia is well equipped to take advantage of the DC Wrath build to create an enemy phase bait that provides oppressive retaliation combined with a still strong follow up for her player phase if necessary.

Amelia's greatest strength in this EP build is perhaps her offensive spread. While having a good defense is often the best offense, having a good offense similarly can provide a strong defense as well. In this case, her relatively high speed stat for a defensive green of 34 neutral allows her to avoid doubles more easily compared to other units such as Hector or Ike (Brave Heroes). Because of this, the kill potential provided by synergizes best with the  seal and an Atk refinement on her weapon, which provides the obvious benefits of doubling her enemy phase damage and raising the value of each individual hit.

The rest of Amelia's skills are chosen as supplements to the foundation built by the DC Wrath core. Her assists and C skills are chosen to allow her to perform properly on the Armor Emblem team archetype, as a themed team such as this maximizes her overall value as a unit. The is chosen to partner with Wrath specifically, which adds an absurd amount of flat damage overall. Finally, Amelia's optimal IV includes an Atk boon with a bane in HP, although a Def bane is also serviceable given that her physical bulk becomes 79, a total still higher than many other meta units. A Res bane is not recommended in order to preserve her mage matchups, especially when combined with the seal to allow Amelia an opportunity to actually retaliate against these mages.

- Caylex