Module:FEH lang/USEN/Message/Data/Data 201003 legend.json

--Autogenerated by a script. Read the docs instead of trying to update manually! return mw.text.jsonDecode([=[{"MDAID_年明け鏡餅・金":"Gold Kagami Mochi","MDAID_H_年明け鏡餅・金":"Proof of victory over Legendary Dimitri.","MID_MISSION_M202011A_TITLE":"Nov Quests","MID_MISSION_M202011A_A1":"KO w/Alfonse","MID_MISSION_H_M202011A_A1":"Defeat a foe with Alfonse: Prince of Askr.","MID_MISSION_M202011A_A2":"KO w/Sharena","MID_MISSION_H_M202011A_A2":"Defeat a foe with Sharena: Princess of Askr.","MID_MISSION_M202011A_A3":"KO w/Anna","MID_MISSION_H_M202011A_A3":"Defeat a foe with Anna: Commander.","MID_MISSION_M202011A_A4":"KO Red Foe","MID_MISSION_H_M202011A_A4":"Defeat a red foe.","MID_MISSION_M202011A_A5":"KO Blue Foe","MID_MISSION_H_M202011A_A5":"Defeat a blue foe.","MID_MISSION_M202011A_A6":"KO Green Foe","MID_MISSION_H_M202011A_A6":"Defeat a green foe.","MID_MISSION_M202011A_A7":"KO Colorless Foe","MID_MISSION_H_M202011A_A7":"Defeat a colorless foe.","MID_MISSION_M202011A_A8":"KO Infantry Foe","MID_MISSION_H_M202011A_A8":"Defeat an infantry foe.","MID_MISSION_M202011A_A9":"KO Armored Foe","MID_MISSION_H_M202011A_A9":"Defeat an armored foe.","MID_MISSION_M202011A_A10":"KO Cavalry Foe","MID_MISSION_H_M202011A_A10":"Defeat a cavalry foe.","MID_MISSION_M202011A_A11":"KO Flying Foe","MID_MISSION_H_M202011A_A11":"Defeat a flying foe.","MID_MISSION_M202011A_A12":"Clear 10-1","MID_MISSION_H_M202011A_A12":"Clear Book III, Chapter 10: Part 1 on Lunatic\ndifficulty. All four allies must survive.","MID_MISSION_M202011A_A13":"Clear 10-2","MID_MISSION_H_M202011A_A13":"Clear Book III, Chapter 10: Part 2 on Lunatic\ndifficulty. All four allies must survive.","MID_MISSION_M202011A_A14":"Clear 10-3","MID_MISSION_H_M202011A_A14":"Clear Book III, Chapter 10: Part 3 on Lunatic\ndifficulty. All four allies must survive.","MID_MISSION_M202011A_A15":"Clear 10-4","MID_MISSION_H_M202011A_A15":"Clear Book III, Chapter 10: Part 4 on Lunatic\ndifficulty. All four allies must survive.","MID_MISSION_M202011A_A16":"Clear 10-5","MID_MISSION_H_M202011A_A16":"Clear Book III, Chapter 10: Part 5 on Lunatic\ndifficulty. All four allies must survive.","MID_MISSION_M202011A_A17":"AR: Attack Successfully","MID_MISSION_H_M202011A_A17":"Successfully attack in Aether Raids.","MID_MISSION_M202011A_A18":"AR: Attack Successfully","MID_MISSION_H_M202011A_A18":"Successfully attack in Aether Raids.","MID_MISSION_M202011A_A19":"AR: Attack Successfully","MID_MISSION_H_M202011A_A19":"Successfully attack in Aether Raids.","MID_MISSION_M202011A_A20":"Win Arena Duel","MID_MISSION_H_M202011A_A20":"Win Arena Duel at any difficulty.","MID_MISSION_M202011A_A21":"Win Arena Duel","MID_MISSION_H_M202011A_A21":"Win Arena Duel at any difficulty.","MID_MISSION_M202011A_A22":"Win Arena Duel","MID_MISSION_H_M202011A_A22":"Win Arena Duel at any difficulty.","MID_MISSION_S202010CLEAR01_TITLE":"Clear Quests","MID_MISSION_S202010CLEAR01_A1":"Clear P5-3","MID_MISSION_H_S202010CLEAR01_A1":"Clear Paralogue 5: Part 3 with three allies\ndeployed. (Allies deployed as cohorts using\nPair Up do not count.) All three allies must\nsurvive.","MID_MISSION_S202010CLEAR01_A2":"Clear P12-3","MID_MISSION_H_S202010CLEAR01_A2":"Clear Paralogue 12: Part 3 with three allies\ndeployed. (Allies deployed as cohorts using\nPair Up do not count.) All three allies must\nsurvive.","MID_MISSION_S202010CLEAR01_A3":"Clear P14-3","MID_MISSION_H_S202010CLEAR01_A3":"Clear Paralogue 14: Part 3 with three allies\ndeployed. (Allies deployed as cohorts using\nPair Up do not count.) All three allies must\nsurvive.","MID_MISSION_S202010CLEAR01_A4":"Clear P16-3","MID_MISSION_H_S202010CLEAR01_A4":"Clear Paralogue 16: Part 3 with three allies\ndeployed. (Allies deployed as cohorts using\nPair Up do not count.) All three allies must\nsurvive.","MID_MISSION_S202010CLEAR01_A5":"Clear P18-3","MID_MISSION_H_S202010CLEAR01_A5":"Clear Paralogue 18: Part 3 with three allies\ndeployed. (Allies deployed as cohorts using\nPair Up do not count.) All three allies must\nsurvive.","MID_MISSION_S202010CLEAR01_A6":"Clear P17-2 on Hard","MID_MISSION_H_S202010CLEAR01_A6":"Clear Paralogue 17: Part 2 on Hard difficulty\nwith a sword ally on your team. (Allies deployed\nas cohorts using Pair Up do not count.) All four\nallies must survive.","MID_MISSION_S202010CLEAR01_A7":"Clear P23-2 on Hard","MID_MISSION_H_S202010CLEAR01_A7":"Clear Paralogue 23: Part 2 on Hard difficulty\nwith a lance ally on your team. (Allies deployed\nas cohorts using Pair Up do not count.) All four\nallies must survive.","MID_MISSION_S202010CLEAR01_A8":"Clear P25-2 on Hard","MID_MISSION_H_S202010CLEAR01_A8":"Clear Paralogue 25: Part 2 on Hard difficulty\nwith an axe ally on your team. (Allies deployed\nas cohorts using Pair Up do not count.) All four\nallies must survive.","MID_MISSION_S202010CLEAR01_A9":"Clear P28-2 on Hard","MID_MISSION_H_S202010CLEAR01_A9":"Clear Paralogue 28: Part 2 on Hard difficulty\nwith a colorless bow ally on your team. (Allies\ndeployed as cohorts using Pair Up do not\ncount.) All four allies must survive.","MID_MISSION_S202010CLEAR01_A10":"Clear P31-2 on Hard","MID_MISSION_H_S202010CLEAR01_A10":"Clear Paralogue 31: Part 2 on Hard difficulty\nwith a colorless dagger ally on your team.\n(Allies deployed as cohorts using Pair Up\ndo not count.) All four allies must survive.","MID_MISSION_S202010CLEAR01_A11":"Clear P32-1 on Lunatic","MID_MISSION_H_S202010CLEAR01_A11":"Clear Paralogue 32: Part 1 on Lunatic difficulty\nusing a team with an infantry, armored, cavalry,\nand flying ally. (Allies deployed as cohorts using\nPair Up do not count.) All four allies must\nsurvive.","MID_MISSION_S202010CLEAR01_A12":"Clear P38-1 on Lunatic","MID_MISSION_H_S202010CLEAR01_A12":"Clear Paralogue 38: Part 1 on Lunatic difficulty\nusing a team with an infantry, armored, cavalry,\nand flying ally. (Allies deployed as cohorts using\nPair Up do not count.) All four allies must\nsurvive.","MID_MISSION_S202010CLEAR01_A13":"Clear P39-1 on Lunatic","MID_MISSION_H_S202010CLEAR01_A13":"Clear Paralogue 39: Part 1 on Lunatic difficulty\nusing a team with an infantry, armored, cavalry,\nand flying ally. (Allies deployed as cohorts using\nPair Up do not count.) All four allies must\nsurvive.","MID_MISSION_S202010CLEAR01_A14":"Clear P40-1 on Lunatic","MID_MISSION_H_S202010CLEAR01_A14":"Clear Paralogue 40: Part 1 on Lunatic difficulty\nusing a team with an infantry, armored, cavalry,\nand flying ally. (Allies deployed as cohorts using\nPair Up do not count.) All four allies must\nsurvive.","MID_MISSION_S202010CLEAR01_A15":"Clear P43-1 on Lunatic","MID_MISSION_H_S202010CLEAR01_A15":"Clear Paralogue 43: Part 1 on Lunatic difficulty\nusing a team with an infantry, armored, cavalry,\nand flying ally. (Allies deployed as cohorts using\nPair Up do not count.) All four allies must\nsurvive.","MID_MISSION_S202010VOTE02_TITLE":"Voting Gauntlet","MID_MISSION_S202010VOTE02_A1":"Voting Gauntlet","MID_MISSION_H_S202010VOTE02_A1":"Win a battle in the Voting Gauntlet.","MID_MISSION_S202010VOTE02_A2":"Voting Gauntlet","MID_MISSION_H_S202010VOTE02_A2":"Win a battle in the Voting Gauntlet.","MID_MISSION_S202010VOTE02_A3":"Voting Gauntlet","MID_MISSION_H_S202010VOTE02_A3":"Win a battle in the Voting Gauntlet.","MID_MISSION_S202010VOTE02_A4":"Voting Gauntlet","MID_MISSION_H_S202010VOTE02_A4":"Win a battle in the Voting Gauntlet.","MID_MISSION_S202010VOTE02_A5":"Voting Gauntlet","MID_MISSION_H_S202010VOTE02_A5":"Win a battle in the Voting Gauntlet.","MID_MISSION_S202010VOTE02_A6":"Tower: 2nd Stratum","MID_MISSION_H_S202010VOTE02_A6":"Clear the second stratum of the Training Tower.","MID_MISSION_S202010VOTE02_A7":"Tower: 5th Stratum","MID_MISSION_H_S202010VOTE02_A7":"Clear the fifth stratum of the Training Tower.","MID_MISSION_S202010VOTE02_A8":"Tower: 8th Stratum","MID_MISSION_H_S202010VOTE02_A8":"Clear the eighth stratum of the Training Tower.","MID_MISSION_S202010VOTE02_A9":"Win Arena Duels","MID_MISSION_H_S202010VOTE02_A9":"Win Arena Duels at any difficulty.","MID_MISSION_S202010VOTE02_A10":"Win Arena Duels","MID_MISSION_H_S202010VOTE02_A10":"Win Arena Duels at any difficulty.","MID_MISSION_S202010VOTE02_A11":"Win Int.+ Arena Duels","MID_MISSION_H_S202010VOTE02_A11":"Win Arena Duels on Intermediate or higher\ndifficulty.","MID_MISSION_S202010VOTE02_A12":"Win Int.+ Arena Duels","MID_MISSION_H_S202010VOTE02_A12":"Win Arena Duels on Intermediate or higher\ndifficulty.","MID_MISSION_S202010VOTE02_A13":"Voting Gauntlet","MID_MISSION_H_S202010VOTE02_A13":"Win a battle in the Voting Gauntlet with a red\nally on your team.","MID_MISSION_S202010VOTE02_A14":"Voting Gauntlet","MID_MISSION_H_S202010VOTE02_A14":"Win a battle in the Voting Gauntlet with a blue\nally on your team.","MID_MISSION_S202010VOTE02_A15":"Voting Gauntlet","MID_MISSION_H_S202010VOTE02_A15":"Win a battle in the Voting Gauntlet with a green\nally on your team.","MID_MISSION_S202010VOTE02_A16":"Voting Gauntlet","MID_MISSION_H_S202010VOTE02_A16":"Win a battle in the Voting Gauntlet with a\ncolorless ally on your team.","MID_MISSION_S202010VOTE02_A17":"Voting Gauntlet","MID_MISSION_H_S202010VOTE02_A17":"Win a battle in the Voting Gauntlet with a red\nally on your team.","MID_MISSION_S202010VOTE02_A18":"Voting Gauntlet","MID_MISSION_H_S202010VOTE02_A18":"Win a battle in the Voting Gauntlet with a blue\nally on your team.","MID_MISSION_S202010VOTE02_A19":"Voting Gauntlet","MID_MISSION_H_S202010VOTE02_A19":"Win a battle in the Voting Gauntlet with a green\nally on your team.","MID_MISSION_S202010VOTE02_A20":"Voting Gauntlet","MID_MISSION_H_S202010VOTE02_A20":"Win a battle in the Voting Gauntlet with a\ncolorless ally on your team.","MID_MISSION_S202010VOTE02_A21":"Voting Gauntlet","MID_MISSION_H_S202010VOTE02_A21":"Win a battle in the Voting Gauntlet with a red\nally on your team.","MID_MISSION_S202010VOTE02_A22":"Voting Gauntlet","MID_MISSION_H_S202010VOTE02_A22":"Win a battle in the Voting Gauntlet with a blue\nally on your team.","MID_MISSION_S202010VOTE02_A23":"Voting Gauntlet","MID_MISSION_H_S202010VOTE02_A23":"Win a battle in the Voting Gauntlet with a green\nally on your team.","MID_MISSION_S202010VOTE02_A24":"Voting Gauntlet","MID_MISSION_H_S202010VOTE02_A24":"Win a battle in the Voting Gauntlet with a\ncolorless ally on your team.","MID_MISSION_S202011HERO01_TITLE":"Grand Hero Battles","MID_MISSION_S202011HERO01_A1":"Defeat Travant","MID_MISSION_H_S202011HERO01_A1":"Clear the Grand Hero Battle against Travant:\nKing of Thracia with Anna: Commander on\nyour team.","MID_MISSION_S202011HERO01_A2":"Defeat Travant","MID_MISSION_H_S202011HERO01_A2":"Clear the Grand Hero Battle against Travant:\nKing of Thracia on Lunatic or higher with\nTravant: King of Thracia on your team.","MID_MISSION_S202011HERO01_A3":"Defeat Travant","MID_MISSION_H_S202011HERO01_A3":"Defeat Travant: King of Thracia at level 40 or\nhigher with Anna: Commander.","MID_MISSION_S202011HERO01_A4":"Defeat Travant","MID_MISSION_H_S202011HERO01_A4":"Defeat Travant: King of Thracia at level 40 or\nhigher with Travant: King of Thracia.","MID_MISSION_S202011HERO01_A5":"Defeat Travant","MID_MISSION_H_S202011HERO01_A5":"Clear the Grand Hero Battle against Travant:\nKing of Thracia on Lunatic or higher using\nan all-cavalry team.","MID_MISSION_S202011TYPE01_TITLE":"Red Battle","MID_MISSION_S202011TYPE01_A1":"KO Foe w/Red","MID_MISSION_H_S202011TYPE01_A1":"Defeat a green foe with a red ally.","MID_MISSION_S202011TYPE01_A2":"KO Level 10+ Foe","MID_MISSION_H_S202011TYPE01_A2":"Defeat an axe foe that is level 10 or higher with\na red ally.","MID_MISSION_S202011TYPE01_A3":"KO Level 20+ Foe","MID_MISSION_H_S202011TYPE01_A3":"Defeat a green magic foe that is level 20 or\nhigher with a red ally.","MID_MISSION_S202011TYPE01_A4":"KO Level 10+ Foe","MID_MISSION_H_S202011TYPE01_A4":"Defeat a red foe that is level 10 or higher\nwith a red ally.","MID_MISSION_S202011TYPE01_A5":"KO Level 20+ Foe","MID_MISSION_H_S202011TYPE01_A5":"Defeat a sword foe that is level 20 or higher\nwith a red ally.","MID_MISSION_S202011TYPE01_A6":"KO Lvl. 30+ Foes","MID_MISSION_H_S202011TYPE01_A6":"Defeat a red tome foe that is level 30 or higher\nwith a red ally.","MID_MISSION_S202011TYPE01_A7":"KO Level 10+ Foe","MID_MISSION_H_S202011TYPE01_A7":"Defeat a blue foe that is level 10 or higher\nwith a red ally.","MID_MISSION_S202011TYPE01_A8":"KO Level 20+ Foe","MID_MISSION_H_S202011TYPE01_A8":"Defeat a lance foe that is level 20 or higher\nwith a red ally.","MID_MISSION_S202011TYPE01_A9":"KO Lvl. 30+ Foes","MID_MISSION_H_S202011TYPE01_A9":"Defeat a blue tome foe that is level 30 or higher\nwith a red ally.","MID_MISSION_S202011TYPE01_A10":"KO Lvl. 30+ Foes","MID_MISSION_H_S202011TYPE01_A10":"Defeat a staff foe that is level 30 or higher\nwith a red ally.","MID_MISSION_S202011TYPE01_A11":"KO Lvl. 30+ Foes","MID_MISSION_H_S202011TYPE01_A11":"Defeat a colorless bow foe that is level 30\nor higher with a red ally.","MID_MISSION_S202011TYPE01_A12":"KO Lvl. 30+ Foes","MID_MISSION_H_S202011TYPE01_A12":"Defeat a colorless dagger foe that is level 30\nor higher with a red ally.","MID_MISSION_W_M202011B_TITLE":"Nov Training","MID_MISSION_W_M202011B_A1":"Tower: 1st Stratum","MID_MISSION_H_W_M202011B_A1":"Clear the first stratum of the Training Tower.\nAll four allies must survive.","MID_MISSION_W_M202011B_A2":"Tower: 2nd Stratum","MID_MISSION_H_W_M202011B_A2":"Clear the second stratum of the Training Tower.\nAll four allies must survive.","MID_MISSION_W_M202011B_A3":"Tower: 3rd Stratum","MID_MISSION_H_W_M202011B_A3":"Clear the third stratum of the Training Tower.\nAll four allies must survive.","MID_MISSION_W_M202011B_A4":"Tower: 4th Stratum","MID_MISSION_H_W_M202011B_A4":"Clear the fourth stratum of the Training Tower.\nAll four allies must survive.","MID_MISSION_W_M202011B_A5":"Tower: 5th Stratum","MID_MISSION_H_W_M202011B_A5":"Clear the fifth stratum of the Training Tower.\nAll four allies must survive.","MID_MISSION_W_M202011B_A6":"Tower: 6th Stratum","MID_MISSION_H_W_M202011B_A6":"Clear the sixth stratum of the Training Tower.\nAll four allies must survive.","MID_MISSION_W_M202011B_A7":"Tower: 7th Stratum","MID_MISSION_H_W_M202011B_A7":"Clear the seventh stratum of the Training\nTower. All four allies must survive.","MID_MISSION_W_M202011B_A8":"Tower: 8th Stratum","MID_MISSION_H_W_M202011B_A8":"Clear the eighth stratum of the Training Tower.\nAll four allies must survive.","MID_MISSION_W_M202011B_A9":"Tower: 9th Stratum","MID_MISSION_H_W_M202011B_A9":"Clear the ninth stratum of the Training Tower.\nAll four allies must survive.","MID_MISSION_W_M202011B_A10":"Tower: 10th Stratum","MID_MISSION_H_W_M202011B_A10":"Clear the tenth stratum of the Training Tower.\nAll four allies must survive.","MID_MISSION_W_M202011B_A11":"Tower: 10th Stratum","MID_MISSION_H_W_M202011B_A11":"Clear the tenth stratum of the Training Tower\nusing only infantry allies. (Allies deployed as\ncohorts using Pair Up do not count.) All four\nallies must survive.","MID_MISSION_W_M202011B_A12":"Tower: 10th Stratum","MID_MISSION_H_W_M202011B_A12":"Clear the tenth stratum of the Training Tower\nusing only armored allies. (Allies deployed as\ncohorts using Pair Up do not count.) All four\nallies must survive.","MID_MISSION_W_M202011B_A13":"Tower: 10th Stratum","MID_MISSION_H_W_M202011B_A13":"Clear the tenth stratum of the Training Tower\nusing only cavalry allies. (Allies deployed as\ncohorts using Pair Up do not count.) All four\nallies must survive.","MID_MISSION_W_M202011B_A14":"Tower: 10th Stratum","MID_MISSION_H_W_M202011B_A14":"Clear the tenth stratum of the Training Tower\nusing only flying allies. (Allies deployed as\ncohorts using Pair Up do not count.) All four\nallies must survive.","MPID_伝承ディミトリ":"Dimitri","MPID_SEARCH_伝承ディミトリ":"Dimitri","MPID_HONOR_伝承ディミトリ":"Savior King","MPID_H_伝承ディミトリ":"King of the Holy Kingdom of Faerghus.\nOverthrew the empire and united all of Fódlan.\nAppears in Fire Emblem: Three Houses.","MPID_VOICE_伝承ディミトリ":"Chris Hackney","MPID_ILLUST_伝承ディミトリ":"Kurahana Chinatsu (倉花千夏)","MPID_LEGEND_伝承ディミトリ":"Legendary Effect: Water\nAlly Boost: HP+3\n\nGrants allies this Legendary Effect during Water\nseason, if the Water blessing has been conferred\nand if this unit enters battle with them.\n\nStandard Effect 1: Duel\nIf unit is 5★ and level 40 and unit's stats total\nless than 180, treats unit's stats as 180 in\nmodes like Arena. (Higher-scoring opponents\nwill appear. Stat total calculation excludes any\nvalues added by merges and skills.)\nStandard Effect 2: Pair Up\nAn ability that can only be used under certain\ncircumstances. Pair Up can be accessed from\nthe Interact with Allies menu, and allows this\nunit to join battle in a group with another ally.","MID_TIPS_Summon_201003_legend_01_伝承ディミトリ":"Can lower foe damage, raise his own,\ninflict a penalty to Special cooldown,\nand move farther on odd turns!","MSID_アラドヴァル":"Areadbhar","MSID_無惨":"Atrocity","MSID_迅雷風烈・奇数1":"Odd Tempest 1","MSID_迅雷風烈・奇数2":"Odd Tempest 2","MSID_迅雷風烈・奇数3":"Odd Tempest 3","MSID_H_アラドヴァル":"Accelerates Special trigger (cooldown count-1).\nAt start of combat, if unit's HP ≥ 25%, grants\nAtk/Spd/Def/Res+5 during combat, and also,\nif unit's Spd > foe's Spd, reduces damage from\nattacks during combat and from area-of-effect\nSpecials (excluding Røkkr area-of-effect\nSpecials) by percentage = difference between\nstats × 4 (max 40%).\n\n(If area-of-effect Special triggers outside\nof combat, checks stats and conditions for\ndamage reduction at time of trigger and again\nat start of combat.)","MSID_H_無惨":"At start of combat, if foe's HP ≥ 50%, boosts\ndamage by 25% of unit's Atk, and after\ncombat, inflicts Atk/Spd/Def/Res-5 and Special\ncooldown count+1 on target and foes within\n2 spaces of target through their next actions.\n(No effect on Special cooldown counts already\nat maximum.)","MSID_H_迅雷風烈・奇数1":"At start of odd-numbered turns, if unit's\nHP = 100%, unit can move 1 extra space.\n(That turn only. Does not stack.)","MSID_H_迅雷風烈・奇数2":"At start of odd-numbered turns, if unit's\nHP ≥ 50%, unit can move 1 extra space.\n(That turn only. Does not stack.)","MSID_H_迅雷風烈・奇数3":"At start of odd-numbered turns, unit can\nmove 1 extra space. (That turn only. Does\nnot stack.)","MID_STAGE_HONOR_L0032":"Savior King","MID_STAGE_L0032":"Dimitri","MID_STAGE_TITLE_PB099":"Skill Studies 99","MID_STAGE_PB099":"Over the Azure Moon","MID_STAGE_TITLE_PC066":"Grandmaster 66","MID_STAGE_PC066":"Hope and Despair","MID_TRIP_TITLE_202010":"Sacred, Dark, And...","MID_TRIP_PLACE_202010_00":"Border Mulan","MID_TRIP_PLACE_202010_01":"Tower of Valni","MID_TRIP_PLACE_202010_02":"Teraz Plateau","MID_TRIP_PLACE_202010_03":"Hamill Canyon","MID_TRIP_PLACE_202010_04":"Jehanna Hall","MID_TRIP_ENEMY_202010A_0":"Valter","MID_TRIP_ENEMY_202010A_1":"Caellach","MID_TRIP_ENEMY_202010A_2":"Carlyle","MID_TRIP_ENEMY_202010A_3":"Grado Soldier","MID_TRIP_SAGA_202010_PROLOGUE":"It had been 800 years since the\nDemon King was sealed, and\nmonsters no longer roamed freely\nover the continent. In a time of\npeace, suddenly and without\nprovocation, the Grado Empire\ninvaded its neighbors. Their aim\nwas to destroy the five Sacred\nStones held by the royal families,\nleaving only the Dark Stone—and\nreturning the land to darkness...","MID_TRIP_HINT_202010A":"$Iw1|$Im3| forces soar over the desert."}]=])