Module:FEH lang/USEN/Message/Data/Data 191201 alf.json

--Autogenerated by a script. Read the docs instead of trying to update manually! return mw.text.jsonDecode([=[{"MDAID_月と星の髪飾り":"Astral Hairpin","MDAID_H_月と星の髪飾り":"A hairpin from Mareeta. An accessory\nadorned with a moon and star.","MDAID_月と星の髪飾り・極":"Astral Hairpin EX","MDAID_H_月と星の髪飾り・極":"A hairpin from Mareeta. An accessory\nadorned with a moon and star. Has an\nimpressive quality, however slight.","MDAID_女神の額あて":"Mistress Band","MDAID_H_女神の額あて":"A headband handed down from Eyvel.\nIt is lightweight, but sturdy.","MDAID_女神の額あて・極":"Mistress Band EX","MDAID_H_女神の額あて・極":"A headband handed down from Eyvel.\nIt is lightweight, but sturdy. It appears\nto have not been worn for some time.","MDAID_斧戦士のバンダナ":"Axeman Bandana","MDAID_H_斧戦士のバンダナ":"A bandana of Osian's. It's made of\ntough material.","MDAID_斧戦士のバンダナ・極":"Axeman Bandana EX","MDAID_H_斧戦士のバンダナ・極":"A bandana of Osian's. It's made of\ntough material and was designed to\nbe tied and retied.","MDAID_弓戦士のバンダナ":"Archer Bandana","MDAID_H_弓戦士のバンダナ":"A bandana of Tanya's. It's made of\nbreathable material.","MDAID_弓戦士のバンダナ・極":"Archer Bandana EX","MDAID_H_弓戦士のバンダナ・極":"A bandana of Tanya's. It's made of\nbreathable material and features a\nweave that is subtle yet intricate.","MID_MISSION_S201912AXE01_TITLE":"Axe Arts","MID_MISSION_S201912AXE01_A1":"KO Foe w/Axe","MID_MISSION_H_S201912AXE01_A1":"Defeat a sword foe with an axe ally.","MID_MISSION_S201912AXE01_A2":"KO Foe w/Axe","MID_MISSION_H_S201912AXE01_A2":"Defeat a lance foe with an axe ally.","MID_MISSION_S201912AXE01_A3":"KO Foe w/Axe","MID_MISSION_H_S201912AXE01_A3":"Defeat an axe foe with an axe ally.","MID_MISSION_S201912AXE01_A4":"KO Foe w/Axe","MID_MISSION_H_S201912AXE01_A4":"Defeat a colorless bow foe with an axe ally.","MID_MISSION_S201912AXE01_A5":"KO Foe w/Axe","MID_MISSION_H_S201912AXE01_A5":"Defeat a colorless dagger foe with an axe ally.","MID_MISSION_S201912AXE01_A6":"KO Foe w/Axe","MID_MISSION_H_S201912AXE01_A6":"Defeat a staff foe with an axe ally.","MID_MISSION_S201912AXE01_A7":"KO Lvl. 30+ Foe w/Axe","MID_MISSION_H_S201912AXE01_A7":"Defeat a sword foe that is level 30 or higher\nwith an axe ally.","MID_MISSION_S201912AXE01_A8":"KO Lvl. 30+ Foe w/Axe","MID_MISSION_H_S201912AXE01_A8":"Defeat a lance foe that is level 30 or higher\nwith an axe ally.","MID_MISSION_S201912AXE01_A9":"KO Lvl. 30+ Foe w/Axe","MID_MISSION_H_S201912AXE01_A9":"Defeat an axe foe that is level 30 or higher\nwith an axe ally.","MID_MISSION_S201912AXE01_A10":"KO Lvl. 30+ Foe w/Axe","MID_MISSION_H_S201912AXE01_A10":"Defeat a colorless bow foe that is level 30 or\nhigher with an axe ally.","MID_MISSION_S201912AXE01_A11":"KO Lvl. 30+ Foe w/Axe","MID_MISSION_H_S201912AXE01_A11":"Defeat a colorless dagger foe that is level 30 or\nhigher with an axe ally.","MID_MISSION_S201912AXE01_A12":"KO Lvl. 30+ Foe w/Axe","MID_MISSION_H_S201912AXE01_A12":"Defeat a staff foe that is level 30 or higher\nwith an axe ally.","MID_MISSION_S201912DAISEIATU01_TITLE":"Grand Conquests","MID_MISSION_S201912DAISEIATU01_A1":"GC: Earn Score","MID_MISSION_H_S201912DAISEIATU01_A1":"Earn points in Grand Conquests.","MID_MISSION_S201912DAISEIATU01_A2":"GC: Earn Score","MID_MISSION_H_S201912DAISEIATU01_A2":"Earn points in Grand Conquests.","MID_MISSION_S201912DAISEIATU01_A3":"GC: Earn Score","MID_MISSION_H_S201912DAISEIATU01_A3":"Earn points in Grand Conquests.","MID_MISSION_S201912DAISEIATU01_A4":"Tower: 2nd Stratum","MID_MISSION_H_S201912DAISEIATU01_A4":"Clear the second stratum of the Training Tower.","MID_MISSION_S201912DAISEIATU01_A5":"Tower: 8th Stratum","MID_MISSION_H_S201912DAISEIATU01_A5":"Clear the eighth stratum of the Training Tower.","MID_MISSION_S201912DAISEIATU01_A6":"Win Arena Duels","MID_MISSION_H_S201912DAISEIATU01_A6":"Win Arena Duels on any difficulty.","MID_MISSION_W_S201912STORY01_TITLE":"The Dream","MID_MISSION_W_S201912STORY01_A1":"Clear 1-1 on Lunatic","MID_MISSION_H_W_S201912STORY01_A1":"Clear Book IV, Chapter 1: Part 1 on Lunatic\ndifficulty with a lance ally on your team. (Allies\ndeployed as cohorts using Pair Up do not\ncount.) All four allies must survive.","MID_MISSION_W_S201912STORY01_A2":"Clear 1-2 on Lunatic","MID_MISSION_H_W_S201912STORY01_A2":"Clear Book IV, Chapter 1: Part 2 on Lunatic\ndifficulty with an axe ally on your team. (Allies\ndeployed as cohorts using Pair Up do not\ncount.) All four allies must survive.","MID_MISSION_W_S201912STORY01_A3":"Clear 1-3 on Lunatic","MID_MISSION_H_W_S201912STORY01_A3":"Clear Book IV, Chapter 1: Part 3 on Lunatic\ndifficulty with a sword ally on your team. (Allies\ndeployed as cohorts using Pair Up do not\ncount.) All four allies must survive.","MID_MISSION_W_S201912STORY01_A4":"Clear 1-4 on Lunatic","MID_MISSION_H_W_S201912STORY01_A4":"Clear Book IV, Chapter 1: Part 4 on Lunatic\ndifficulty with a lance ally on your team. (Allies\ndeployed as cohorts using Pair Up do not\ncount.) All four allies must survive.","MID_MISSION_W_S201912STORY01_A5":"Clear 1-5 on Lunatic","MID_MISSION_H_W_S201912STORY01_A5":"Clear Book IV, Chapter 1: Part 5 on Lunatic\ndifficulty with an axe ally on your team. (Allies\ndeployed as cohorts using Pair Up do not\ncount.) All four allies must survive.","MID_MISSION_W_S201912STORY02_TITLE":"Missing You","MID_MISSION_W_S201912STORY02_A1":"Clear 2-1 on Lunatic","MID_MISSION_H_W_S201912STORY02_A1":"Clear Book IV, Chapter 2: Part 1 on Lunatic\ndifficulty with an axe ally on your team. (Allies\ndeployed as cohorts using Pair Up do not\ncount.) All four allies must survive.","MID_MISSION_W_S201912STORY02_A2":"Clear 2-2 on Lunatic","MID_MISSION_H_W_S201912STORY02_A2":"Clear Book IV, Chapter 2: Part 2 on Lunatic\ndifficulty with a sword ally on your team. (Allies\ndeployed as cohorts using Pair Up do not\ncount.) All four allies must survive.","MID_MISSION_W_S201912STORY02_A3":"Clear 2-3 on Lunatic","MID_MISSION_H_W_S201912STORY02_A3":"Clear Book IV, Chapter 2: Part 3 on Lunatic\ndifficulty with a lance ally on your team. (Allies\ndeployed as cohorts using Pair Up do not\ncount.) All four allies must survive.","MID_MISSION_W_S201912STORY02_A4":"Clear 2-4 on Lunatic","MID_MISSION_H_W_S201912STORY02_A4":"Clear Book IV, Chapter 2: Part 4 on Lunatic\ndifficulty with an axe ally on your team. (Allies\ndeployed as cohorts using Pair Up do not\ncount.) All four allies must survive.","MID_MISSION_W_S201912STORY02_A5":"Clear 2-5 on Lunatic","MID_MISSION_H_W_S201912STORY02_A5":"Clear Book IV, Chapter 2: Part 5 on Lunatic\ndifficulty with a sword ally on your team. (Allies\ndeployed as cohorts using Pair Up do not\ncount.) All four allies must survive.","MID_MUSIC_NAME_BGM_MNS_FE12_02":"Bonds Everlasting","MID_MUSIC_NAME_BGM_MNS_FE07_04":"The Archsage Athos","MID_MUSIC_NAME_BGM_MNS_FE13_02":"\"You have power...\nlike mine.\"","MPID_神階ピアニー":"Peony","MPID_SEARCH_神階ピアニー":"Peony","MEID_スカビオサ":"Triandra","MPID_オーシン":"Osian","MPID_SEARCH_オーシン":"Osian","MPID_マリータ":"Mareeta","MPID_SEARCH_マリータ":"Mareeta","MPID_タニア":"Tanya","MPID_SEARCH_タニア":"Tanya","MPID_エーヴェル":"Eyvel","MPID_SEARCH_エーヴェル":"Eyvel","MPID_ケンプフ":"Kempf","MPID_SEARCH_ケンプフ":"Kempf","MPID_HONOR_神階ピアニー":"Sweet Dream","MEID_HONOR_スカビオサ":"Nightmare","MPID_HONOR_オーシン":"Scolded Soldier","MPID_HONOR_マリータ":"Sword of Stars","MPID_HONOR_タニア":"Dagdar's Kid","MPID_HONOR_エーヴェル":"Mistress of Fiana","MPID_HONOR_ケンプフ":"Conniving General","MPID_H_神階ピアニー":"A ljósálfr from Ljósálfheimr, the realm of\ndreams. Delivers pleasant dreams to mortals.\nBoth sincere and positive, she enjoys playing\nwith children.","MEID_H_スカビオサ":"A dökkálfr from Dökkálfheimr, the realm of\nnightmares. Delivers terrible dreams to mortals.\nCold and distant, she lives on without hope.","MPID_H_オーシン":"A member of the Fiana Freeblades. Bright and\nfriendly, but quick to lose his temper. Appears in\nFire Emblem: Thracia 776.","MPID_H_マリータ":"Foster daughter of Eyvel, mistress of Fiana.\nFreed from a curse, she now seeks to become\na great swordmaster. Appears in Fire Emblem:\nThracia 776.","MPID_H_タニア":"Daughter of Dagdar, a former bandit. Grew up\namong a rough crew, leaving her strong-willed\nand hotheaded. Appears in Fire Emblem:\nThracia 776.","MPID_H_エーヴェル":"Mistress of Fiana, leader of the Freeblades.\nTook in Leif and company when they fled the\nGrannvale Empire. Appears in Fire Emblem:\nThracia 776.","MPID_H_ケンプフ":"General of the 12th division of the Grannvale\nEmpire's army. A man of ambition and single-\nminded focus on his rival, Reinhardt. Appears\nin Fire Emblem: Thracia 776.","MPID_VOICE_神階ピアニー":"Ryan Bartley","MEID_VOICE_スカビオサ":"Lexi Klein","MPID_VOICE_オーシン":"Brendan McKian","MPID_VOICE_マリータ":"Kayli Mills","MPID_VOICE_タニア":"Laura Stahl","MPID_VOICE_エーヴェル":"Caitlyn Elizabeth","MPID_VOICE_ケンプフ":"Brandon Winckler","MPID_ILLUST_神階ピアニー":"Yoshiku (四々九)","MEID_ILLUST_スカビオサ":"Yoshiku (四々九)","MPID_ILLUST_オーシン":"DAI-XT.","MPID_ILLUST_マリータ":"kiyu / Exys Inc.","MPID_ILLUST_タニア":"mattsun! (まっつん！)","MPID_ILLUST_エーヴェル":"Miyajima Haru (ミヤジマハル)","MPID_ILLUST_ケンプフ":"Kano Akira (叶之明)","MPID_LEGEND_神階ピアニー":"Mythic Effect: Light\nBoost: HP+5, Spd+4\n\nGrants allies this Mythic Effect during Light\nseason, if the Light blessing has been conferred\nand if this unit enters battle in Aether Raids with\nthem: Light-blessed allies boost the Aetheric\nLift acquired for successful attacks during Light\nseason. (This boost is limited to the number of\nMythic Heroes × the number of Heroes with the\nblessing conferred × 10.)\n\nDuring Light season, this Mythic Hero will\nboost Aetheric Lift acquisition for successful\nattacks depending on number of merges. (This\nboost is limited to the number of times the unit\nhas been merged × 1.)","MSID_華冑の槍":"Lordly Lance","MSID_姫騎士の槍":"Knightly Lance","MSID_ハロルドの雄斧":"Arthur's Axe","MSID_第29迷宮の覇者1":"Squad Ace AC 1","MSID_第29迷宮の覇者2":"Squad Ace AC 2","MSID_第29迷宮の覇者3":"Squad Ace AC 3","MSID_マリータの剣":"Mareeta's Sword","MSID_毒の剣":"Venin Edge","MSID_キャンセルの剣":"Guard Sword","MSID_キャンセルの剣＋":"Guard Sword+","MSID_プージ":"Vouge","MSID_幸福の花":"Flower of Joy","MSID_不幸の花":"Flower of Sorrow","MSID_やさしいゆめ":"Gentle Dream","MSID_こわいゆめ":"Frightful Dream","MSID_鬼神明鏡の構え3":"Mirror Stance 3","MSID_攻撃守備の密集1":"Atk/Def Form 1","MSID_攻撃守備の密集2":"Atk/Def Form 2","MSID_攻撃守備の密集3":"Atk/Def Form 3","MSID_回避・一撃離脱1":"Close Call 1","MSID_回避・一撃離脱2":"Close Call 2","MSID_回避・一撃離脱3":"Close Call 3","MSID_魔防の鼓舞4":"Fortify Res 4","MSID_H_華冑の槍":"Effective against armored foes.","MSID_H_姫騎士の槍":"Accelerates Special trigger (cooldown count-1).","MSID_H_ハロルドの雄斧":"If a bonus granted by a skill like Rally or Hone\nis active on unit, grants Atk/Spd/Def/Res+3\nduring combat.","MSID_H_ダメージ強化R差分":"If unit's Spd > foe's Spd, deals damage = 70%\nof difference between stats. (Maximum bonus\nof +7 damage. Combos with Phantom Spd.)","MSID_H_戦闘強化R被弱化":"$aAt start of combat, if【Penalty】\nis active on unit or if unit's HP < 100%,\ngrants Atk/Spd/Def/Res+5 during combat.\n\n【Penalty】\nAll effects that last \"on foe through its next\naction.\" Includes penalties inflicted by a skill\nlike Panic or Threaten and negative status\neffects (preventing counterattacks, restricting\nmovement, or the effects of a skill like\nTriangle Adept or Guard).","MSID_H_支援相互強化R3":"If unit is within 2 spaces of support partner,\ngrants Atk/Spd/Def/Res+3 to unit and to that\nally during combat.","MSID_H_第29迷宮の覇者1":"Grants Spd+1.","MSID_H_第29迷宮の覇者2":"Grants Spd+2.","MSID_H_第29迷宮の覇者3":"Grants Spd+3.","MSID_H_マリータの剣":"Accelerates Special trigger (cooldown count-1).\nIf unit is not adjacent to an ally, grants\nAtk/Spd/Def/Res+4 and neutralizes effects\nthat guarantee foe's follow-up attacks and\neffects that prevent unit's follow-up attacks\nduring combat.","MSID_H_毒の剣":"Grants Def+3. After combat, if unit attacked,\ndeals 10 damage to target and foes within 2\nspaces of target, and inflicts status on those\nfoes preventing counterattacks through their\nnext actions.","MSID_H_キャンセルの剣":"Inflicts Special cooldown charge -1 on foe per\nattack during combat. (Only highest value\napplied. Does not stack.)","MSID_H_キャンセルの剣＋":"Inflicts Special cooldown charge -1 on foe per\nattack during combat. (Only highest value\napplied. Does not stack.)","MSID_H_プージ":"Accelerates Special trigger (cooldown count-1).\nAt start of combat, if unit's HP ≥ 50%, unit can\ncounterattack regardless of foe's range.","MSID_H_幸福の花":"Grants Res+3. Grants Atk/Spd+3 to any ally\nin a cardinal direction from unit during that\nally's combat.","MSID_H_不幸の花":"Grants Atk+3. Inflicts Def/Res-4 on any foe\nin a cardinal direction from unit during that\nfoe's combat.","MSID_H_やさしいゆめ":"Grants another action to target ally. Grants\nAtk/Spd/Def/Res+3 and the following status\nto target ally and allies in cardinal directions\nof unit and target (excluding unit): \"Unit can\nmove to a space adjacent to any ally within 2\nspaces.\" (That turn only. Cannot target an ally\nwith Sing or Dance. This skill treated as Sing\nor Dance.)","MSID_H_こわいゆめ":"$aGrants another action to target ally. Inflicts\nAtk/Spd/Def/Res-3 and【Guard】on foes\nin cardinal directions of unit and target through\ntheir next actions. (Cannot target an ally with\nSing or Dance. This skill treated as Sing or\nDance.)\n\n【Guard】\nInflicts Special cooldown charge -1 on target\nper attack during combat through its next action.\n(Only highest value applied. Does not stack.)","MSID_H_鬼神明鏡の構え3":"If foe initiates combat, grants Atk/Res+6 during\ncombat and inflicts Special cooldown charge -1\non foe per attack. (Only highest value applied.\nDoes not stack.)","MSID_H_攻撃守備の密集1":"If unit is within 2 spaces of an ally, grants\nAtk/Def+X to unit during combat (X = number\nof allies within 2 spaces; max 3).","MSID_H_攻撃守備の密集2":"If unit is within 2 spaces of an ally, grants\nAtk/Def+X to unit during combat (X = number\nof allies within 2 spaces + 2; max 5).","MSID_H_攻撃守備の密集3":"If unit is within 2 spaces of an ally, grants\nAtk/Def+X to unit during combat (X = 2 ×\nnumber of allies within 2 spaces, + 1; max 7).","MSID_H_回避・一撃離脱1":"If unit's Spd > foe's Spd, reduces damage from\nattacks during combat and from area-of-effect\nSpecials (excluding Røkkr area-of-effect\nSpecials) by percentage = difference between\nstats × 2 (max 20%). If unit initiates combat,\nunit moves 1 space away after combat.","MSID_H_回避・一撃離脱2":"If unit's Spd > foe's Spd, reduces damage from\nattacks during combat and from area-of-effect\nSpecials (excluding Røkkr area-of-effect\nSpecials) by percentage = difference between\nstats × 3 (max 30%). If unit initiates combat,\nunit moves 1 space away after combat.","MSID_H_回避・一撃離脱3":"If unit's Spd > foe's Spd, reduces damage from\nattacks during combat and from area-of-effect\nSpecials (excluding Røkkr area-of-effect\nSpecials) by percentage = difference between\nstats × 4 (max 40%). If unit initiates combat,\nunit moves 1 space away after combat.","MSID_H_魔防の鼓舞4":"At start of turn, grants Res+7 to adjacent allies for\n1 turn.","MID_CHAPTER_TITLE_C0401":"Book IV, Chapter 1","MID_CHAPTER_C0401":"The Dream","MID_STAGE_TITLE_S4011":"Chapter 1: Part 1","MID_STAGE_TITLE_S4012":"Chapter 1: Part 2","MID_STAGE_TITLE_S4013":"Chapter 1: Part 3","MID_STAGE_TITLE_S4014":"Chapter 1: Part 4","MID_STAGE_TITLE_S4015":"Chapter 1: Part 5","MID_STAGE_S4011":"Sleep Sickness","MID_STAGE_S4012":"Reflections of Reality","MID_STAGE_S4013":"A Change Unnoticed","MID_STAGE_S4014":"Waking Realization","MID_STAGE_S4015":"In a Sleeping World","MID_CHAPTER_TITLE_C0402":"Book IV, Chapter 2","MID_CHAPTER_C0402":"Missing You","MID_STAGE_TITLE_S4021":"Chapter 2: Part 1","MID_STAGE_TITLE_S4022":"Chapter 2: Part 2","MID_STAGE_TITLE_S4023":"Chapter 2: Part 3","MID_STAGE_TITLE_S4024":"Chapter 2: Part 4","MID_STAGE_TITLE_S4025":"Chapter 2: Part 5","MID_STAGE_S4021":"Lost in a Dream","MID_STAGE_S4022":"General's Scorn","MID_STAGE_S4023":"Swordmaster's Regret","MID_STAGE_S4024":"Mistress's Loss","MID_STAGE_S4025":"Deeper and Deeper","MID_STAGE_HONOR_T0069":"Conniving General","MID_STAGE_T0069":"Kempf","MID_STAGE_TITLE_SB_0029":"29th Assault","MID_CHAPTER_ST_C0401":"Chapters 1 & 2","MID_STAGE_TITLE_ST_S0401":"Chapter 1","MID_STAGE_TITLE_ST_S0402":"Chapter 2","MID_STAGE_TITLE_ST_S1402":"Chapters 1 & 2","MID_STAGE_TITLE_PB071":"Skill Studies 71","MID_STAGE_PB071":"Mother & Daughter"}]=])