Module:FEH lang/USEN/Message/Data/Data 200701 summer.json

--Autogenerated by a script. Read the docs instead of trying to update manually! return mw.text.jsonDecode([=[{"MID_MISSION_S202007HERO01_TITLE":"Grand Hero Battles","MID_MISSION_S202007HERO01_A1":"Defeat Cormag","MID_MISSION_H_S202007HERO01_A1":"Clear the Grand Hero Battle against Cormag:\nAloof Lanceman with Anna: Commander on\nyour team.","MID_MISSION_S202007HERO01_A2":"Defeat Cormag","MID_MISSION_H_S202007HERO01_A2":"Clear the Grand Hero Battle against Cormag:\nAloof Lanceman on Lunatic or higher difficulty\nwith Cormag: Aloof Lanceman on your team.","MID_MISSION_S202007HERO01_A3":"Defeat Cormag","MID_MISSION_H_S202007HERO01_A3":"Defeat Cormag: Aloof Lanceman at level 40\nor higher with Anna: Commander.","MID_MISSION_S202007HERO01_A4":"Defeat Cormag","MID_MISSION_H_S202007HERO01_A4":"Defeat Cormag: Aloof Lanceman at level 40 or\nhigher with Cormag: Aloof Lanceman.","MID_MISSION_S202007HERO01_A5":"Defeat Cormag","MID_MISSION_H_S202007HERO01_A5":"Clear the Grand Hero Battle against Cormag:\nAloof Lanceman on Lunatic or higher using\nan all-infantry team.","MID_MISSION_S202007KIZUNA02_TITLE":"Bound Hero Battle","MID_MISSION_S202007KIZUNA02_A1":"Clear Bound Hero Battle","MID_MISSION_H_S202007KIZUNA02_A1":"Clear the Bound Hero Battle against Fae\n& Idunn with Alfonse: Prince of Askr on\nyour team.","MID_MISSION_S202007KIZUNA02_A2":"Clear Bound Hero Battle","MID_MISSION_H_S202007KIZUNA02_A2":"Clear the Bound Hero Battle against Fae\n& Idunn on Lunatic or higher with Sharena:\nPrincess of Askr on your team.","MID_MISSION_S202007KIZUNA02_A3":"Defeat Fae","MID_MISSION_H_S202007KIZUNA02_A3":"Defeat Fae: Divine Dragon at level 40\nor higher with Alfonse: Prince of Askr.","MID_MISSION_S202007KIZUNA02_A4":"Defeat Idunn","MID_MISSION_H_S202007KIZUNA02_A4":"Defeat Idunn: Dark Priestess at level 40 or\nhigher with Sharena: Princess of Askr.","MID_MISSION_S202007KIZUNA02_A5":"Clear Bound Hero Battle","MID_MISSION_H_S202007KIZUNA02_A5":"Clear the Bound Hero Battle against Fae\n& Idunn on Lunatic or higher difficulty using\nan all-amored team.","MID_MISSION_S202007SENKA01_DAILY_TITLE":"Tempest Trials","MID_MISSION_S202007SENKA01_DAILY_A1":"Clear Trial","MID_MISSION_H_S202007SENKA01_DAILY_A1":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202007SENKA01_DAILY_A2":"Clear Trial","MID_MISSION_H_S202007SENKA01_DAILY_A2":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202007SENKA01_DAILY_A3":"Clear Trial","MID_MISSION_H_S202007SENKA01_DAILY_A3":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202007SENKA01_DAILY_A4":"Clear Trial","MID_MISSION_H_S202007SENKA01_DAILY_A4":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202007SENKA02_DAILY_TITLE":"Tempest Trials","MID_MISSION_S202007SENKA02_DAILY_A1":"Clear Trial","MID_MISSION_H_S202007SENKA02_DAILY_A1":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202007SENKA02_DAILY_A2":"Clear Trial","MID_MISSION_H_S202007SENKA02_DAILY_A2":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202007SENKA02_DAILY_A3":"Clear Trial","MID_MISSION_H_S202007SENKA02_DAILY_A3":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202007SENKA02_DAILY_A4":"Clear Trial","MID_MISSION_H_S202007SENKA02_DAILY_A4":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202007SUBSC01_TITLE":" Feh Pass","MID_MISSION_S202007SUBSC01_A1":"KO Foe","MID_MISSION_H_S202007SUBSC01_A1":"Defeat a foe.","MID_MISSION_S202007SUBSC01_A2":"KO Foe","MID_MISSION_H_S202007SUBSC01_A2":"Defeat a foe.","MID_MISSION_S202007SUBSC01_A3":"Win Arena Duels","MID_MISSION_H_S202007SUBSC01_A3":"Win Arena Duels at any difficulty.","MID_MISSION_S202007SUBSC01_A4":"Win Arena Duels","MID_MISSION_H_S202007SUBSC01_A4":"Win Arena Duels at any difficulty.","MID_MISSION_S202007SUBSC01_A5":"KO Armored Foe","MID_MISSION_H_S202007SUBSC01_A5":"Defeat an armored foe.","MID_MISSION_S202007SUBSC01_A6":"KO Flying Foe","MID_MISSION_H_S202007SUBSC01_A6":"Defeat a flying foe.","MID_MISSION_W_S202007STORY01_TITLE":"Overseas Memories","MID_MISSION_W_S202007STORY01_A1":"Clear P48-1 on Lunatic","MID_MISSION_H_W_S202007STORY01_A1":"Clear Paralogue 48: Part 1 on Lunatic difficulty\nwith a lance ally on your team. (Allies deployed\nas cohorts using Pair Up do not count.) All four\nallies must survive.","MID_MISSION_W_S202007STORY01_A2":"Clear P48-2 on Lunatic","MID_MISSION_H_W_S202007STORY01_A2":"Clear Paralogue 48: Part 2 on Lunatic difficulty\nwith an axe ally on your team. (Allies deployed\nas cohorts using Pair Up do not count.) All four\nallies must survive.","MID_MISSION_W_S202007STORY01_A3":"Clear P48-3 on Lunatic","MID_MISSION_H_W_S202007STORY01_A3":"Clear Paralogue 48: Part 3 on Lunatic\ndifficulty with a sword ally on your team.\n(Allies deployed as cohorts using Pair Up\ndo not count.) All four allies must survive.","MID_MISSION_S202007SWORD01_TITLE":"Sword Arts","MID_MISSION_S202007SWORD01_A1":"KO Foe w/Sword","MID_MISSION_H_S202007SWORD01_A1":"Defeat a sword foe with a sword ally.","MID_MISSION_S202007SWORD01_A2":"KO Foe w/Sword","MID_MISSION_H_S202007SWORD01_A2":"Defeat a lance foe with a sword ally.","MID_MISSION_S202007SWORD01_A3":"KO Foe w/Sword","MID_MISSION_H_S202007SWORD01_A3":"Defeat an axe foe with a sword ally.","MID_MISSION_S202007SWORD01_A4":"KO Foe w/Sword","MID_MISSION_H_S202007SWORD01_A4":"Defeat a colorless bow foe with a sword ally.","MID_MISSION_S202007SWORD01_A5":"KO Foe w/Sword","MID_MISSION_H_S202007SWORD01_A5":"Defeat a colorless dagger foe with a sword ally.","MID_MISSION_S202007SWORD01_A6":"KO Foe w/Sword","MID_MISSION_H_S202007SWORD01_A6":"Defeat a staff foe with a sword ally.","MID_MISSION_S202007SWORD01_A7":"KO Lvl. 30+ Foe w/Sword","MID_MISSION_H_S202007SWORD01_A7":"Defeat a sword foe that is level 30 or higher\nwith a sword ally.","MID_MISSION_S202007SWORD01_A8":"KO Lvl. 30+ Foe w/Sword","MID_MISSION_H_S202007SWORD01_A8":"Defeat a lance foe that is level 30 or higher\nwith a sword ally.","MID_MISSION_S202007SWORD01_A9":"KO Lvl. 30+ Foe w/Sword","MID_MISSION_H_S202007SWORD01_A9":"Defeat an axe foe that is level 30 or higher\nwith a sword ally.","MID_MISSION_S202007SWORD01_A10":"KO Lvl. 30+ Foe w/Sword","MID_MISSION_H_S202007SWORD01_A10":"Defeat a colorless bow foe that is level 30 or\nhigher with a sword ally.","MID_MISSION_S202007SWORD01_A11":"KO Lvl. 30+ Foe w/Sword","MID_MISSION_H_S202007SWORD01_A11":"Defeat a colorless dagger foe that is level 30 or\nhigher with a sword ally.","MID_MISSION_S202007SWORD01_A12":"KO Lvl. 30+ Foe w/Sword","MID_MISSION_H_S202007SWORD01_A12":"Defeat a staff foe that is level 30 or higher\nwith a sword ally.","MID_MUSIC_NAME_BGM_MNS_FE04_05":"Dew and Patty","MID_MUSIC_NAME_BGM_MNS_FE08_04":"Reunion","MID_MUSIC_NAME_BGM_MNS_FE13_05":"\"But, Frederick,\nit's nearly dark!\"","MPID_比翼ベレス":"Byleth","MPID_SEARCH_比翼ベレス":"Byleth","MPID_水着ドロテア":"Dorothea","MPID_SEARCH_水着ドロテア":"Dorothea","MPID_水着イングリット":"Ingrid","MPID_SEARCH_水着イングリット":"Ingrid","MPID_水着シルヴァン":"Sylvain","MPID_SEARCH_水着シルヴァン":"Sylvain","MPID_水着ローレンツ":"Lorenz","MPID_SEARCH_水着ローレンツ":"Lorenz","MPID_比翼レア":"Rhea","MPID_SEARCH_比翼レア":"Rhea","MPID_レア":"Rhea","MPID_SEARCH_レア":"Rhea","MPID_HONOR_比翼ベレス":"Fell Star's Duo","MPID_HONOR_水着ドロテア":"Solar Songstress","MPID_HONOR_水着イングリット":"Solstice Knight","MPID_HONOR_水着シルヴァン":"Hanging with Tens","MPID_HONOR_水着ローレンツ":"Highborn Heat","MPID_H_比翼ベレス":"Byleth, a professor at the Church of Seiros's\nOfficers Academy, and Rhea, the church's\narchbishop, enjoying a summer away. They\nappear in Fire Emblem: Three Houses.","MPID_H_水着ドロテア":"The only member of common birth in the entire\nBlack Eagle House. Her beautiful voice, honed\nover years, can harmonize with even crashing\nwaves. Appears in Fire Emblem: Three Houses.","MPID_H_水着イングリット":"Daughter of House Galatea of the Holy Kingdom\nof Faerghus. Her summer outfit does nothing to\ndull her trademark diligence in any way. Appears\nin Fire Emblem: Three Houses.","MPID_H_水着シルヴァン":"Heir to the title of Margrave Gautier. Excited by\nthe opportunity to show off in front of the ladies\nspending summer on the beach. Appears in Fire\nEmblem: Three Houses.","MPID_H_水着ローレンツ":"Heir to the famously noble House Gloucester.\nDetermined to conduct himself as his status\ndemands, even on the beach. Appears in Fire\nEmblem: Three Houses.","MPID_VOICE_比翼ベレス":"Jeannie Tirado + Cherami Leigh","MPID_VOICE_水着ドロテア":"Allegra Clark","MPID_VOICE_水着イングリット":"Brittany Cox","MPID_VOICE_水着シルヴァン":"Joe Brogie","MPID_VOICE_水着ローレンツ":"Ben Diskin","MPID_VOICE_ミネルバEX01":"Cindy Robinson","MPID_ILLUST_比翼ベレス":"cuboon","MPID_ILLUST_水着ドロテア":"Azusa","MPID_ILLUST_水着イングリット":"Sencha (煎茶)","MPID_ILLUST_水着シルヴァン":"argon / Exys Inc.","MPID_ILLUST_水着ローレンツ":"PenekoR (п猫Ｒ)","MPID_ILLUST_ミネルバEX01":"yoshihisa (芳久)","MPID_LEGEND_比翼ベレス":"(Duo Skills can be used by tapping the Duo\nbutton. Duo Skills cannot be used by units\ndeployed using Pair Up.)\n\nStandard Effect 1: Duel\nIf unit is 5★ and level 40 and unit's stats total\nless than 185, treats unit's stats as 185 in\nmodes like Arena. (Higher-scoring opponents\nwill appear. Stat total calculation excludes any\nvalues added by merges and skills.)","MID_TIPS_Summon_200701_summer_01_比翼ベレス":"Duo Skill can be used multiple times,\nand grants Desperation! Can also\nneutralize follow-up-blocking effects.","MID_TIPS_Summon_200701_summer_01_水着イングリット":"If she takes part in the first combat\nwithin a phase, her stats increase\nand she recovers HP!","MSID_黒皇子の槍":"Dark Royal Spear","MSID_紅姫の斧":"Crimson Axe","MSID_冥輝のブレス":"Gloom Breath","MSID_第36迷宮の覇者1":"Squad Ace AJ 1","MSID_第36迷宮の覇者2":"Squad Ace AJ 2","MSID_海角の星槍":"Starpoint Lance","MSID_花の髪飾り":"Hidden Thorns","MSID_花の髪飾り＋":"Hidden Thorns+","MSID_盛夏の神宝":"Sun's Percussors","MSID_ほら貝のブーケ":"Conch Bouquet","MSID_ほら貝のブーケ＋":"Conch Bouquet+","MSID_メロンフロート":"Melon Float","MSID_メロンフロート＋":"Melon Float+","MSID_速さ魔防の封印1":"Chill Spd/Res 1","MSID_速さ魔防の封印2":"Chill Spd/Res 2","MSID_警戒姿勢1":"Guard Bearing 1","MSID_警戒姿勢2":"Guard Bearing 2","MSID_警戒姿勢3":"Guard Bearing 3","MSID_攻撃の魅了1":"Atk Cantrip 1","MSID_攻撃の魅了2":"Atk Cantrip 2","MSID_攻撃の魅了3":"Atk Cantrip 3","MSID_H_宝剣ソフィア改":"Grants Def+3. Grants Atk/Spd/Def/Res+4\nduring combat. After combat, if unit attacked,\ndeals 4 damage to unit.","MSID_H_黒皇子の槍":"If foe initiates combat or if foe's HP = 100% at\nstart of combat, grants Atk/Def/Res+5 to unit\nduring combat.","MSID_H_紅姫の斧":"Accelerates Special trigger (cooldown count-1).","MSID_H_冥輝のブレス":"At start of turn, inflicts Atk/Spd-7 on foes\nwithin 2 spaces through their next actions.\nAfter combat, if unit attacked, inflicts\nAtk/Spd-7 on target and foes within 2 spaces\nof target through their next actions. If foe's\nRange = 2, calculates damage using the lower\nof foe's Def or Res.","MSID_H_キャンセルR攻守5":"If foe initiates combat or if foe's HP = 100% at\nstart of combat, grants Atk/Def+5 to unit\nduring combat and inflicts Special cooldown\ncharge -1 on foe per attack. (Only highest value\napplied. Does not stack.)","MSID_H_互大覚醒R全4回7":"At start of combat, if unit's or foe's HP <\n100%, grants Atk/Spd/Def/Res+4 to unit\nduring combat, and if unit deals damage\nto foe during combat, restores 7 HP to\nunit. (Triggers even if 0 damage is dealt.)","MSID_H_第36迷宮の覇者1":"Grants Atk/Def+1.","MSID_H_第36迷宮の覇者2":"Grants Atk/Def+2.","MSID_H_海角の星槍":"Grants Spd+3. During unit's first combat\nin player phase or enemy phase, grants\nAtk/Spd/Def/Res+5 to unit and restores\n10 HP to unit after combat.","MSID_H_花の髪飾り":"$aDuring unit's first combat in player phase or\nenemy phase, grants Atk/Res+5 to unit and\nrestores 7 HP to unit after combat.\n\nEffect:【Dagger ５】\n\n【Dagger ５】\nAfter combat, if unit attacked, inflicts\nDef/Res-５ on target and foes within\n2 spaces of target through their next actions.","MSID_H_花の髪飾り＋":"$aDuring unit's first combat in player phase or\nenemy phase, grants Atk/Res+5 to unit and\nrestores 7 HP to unit after combat.\n\nEffect:【Dagger ７】\n\n【Dagger ７】\nAfter combat, if unit attacked, inflicts\nDef/Res-７ on target and foes within\n2 spaces of target through their next actions.","MSID_H_盛夏の神宝":"Accelerates Special trigger (cooldown count-1).\nAt start of combat, if unit's Spd > foe's Spd or\nif foe's HP = 100%, grants Atk/Spd+5 to unit\nduring combat and neutralizes effects that\nguarantee foe's follow-up attacks and effects\nthat prevent unit's follow-up attacks.","MSID_H_ほら貝のブーケ":"During unit's first combat in player phase or\nenemy phase, grants Atk/Res+5 to unit and\nrestores 7 HP to unit after combat.","MSID_H_ほら貝のブーケ＋":"During unit's first combat in player phase or\nenemy phase, grants Atk/Res+5 to unit and\nrestores 7 HP to unit after combat.","MSID_H_メロンフロート":"During unit's first combat in player phase or\nenemy phase, grants Atk/Res+5 to unit and\nrestores 7 HP to unit after combat.","MSID_H_メロンフロート＋":"During unit's first combat in player phase or\nenemy phase, grants Atk/Res+5 to unit and\nrestores 7 HP to unit after combat.","MSID_H_速さ魔防の封印1":"At start of turn, inflicts Spd/Res-3 on foe on\nthe enemy team with the highest Spd+Res total\nthrough its next action.","MSID_H_速さ魔防の封印2":"At start of turn, inflicts Spd/Res-5 on foe on\nthe enemy team with the highest Spd+Res total\nthrough its next action.","MSID_H_警戒姿勢1":"During unit's first combat in enemy phase,\nif foe initiates combat, reduces damage from\nfoe's first attack by 30%.","MSID_H_警戒姿勢2":"During unit's first combat in enemy phase,\nif foe initiates combat, reduces damage from\nfoe's first attack by 40%.","MSID_H_警戒姿勢3":"During unit's first combat in enemy phase,\nif foe initiates combat, reduces damage from\nfoe's first attack by 50%.","MSID_H_攻撃の魅了1":"If Sing or Dance is used, inflicts Atk-3 on\nnearest foes within 4 spaces of unit through\ntheir next actions.","MSID_H_攻撃の魅了2":"If Sing or Dance is used, inflicts Atk-5 on\nnearest foes within 4 spaces of unit through\ntheir next actions.","MSID_H_攻撃の魅了3":"If Sing or Dance is used, inflicts Atk-7 on\nnearest foes within 4 spaces of unit through\ntheir next actions.","MSID_H_比翼ベレス":"$aGrants【Desperation】to unit and allies within\n2 spaces.\n\nAt start of every third turn, if Duo Skill has\nalready been used, unit can use Duo Skill again.\n\n【Desperation】\nGrants the following effect for 1 turn: \"If unit\ninitiates combat, unit can make a follow-up\nattack before foe can counterattack.\"","MID_CHAPTER_TITLE_CX047":"Paralogue 48","MID_CHAPTER_CX047":"Overseas Memories","MID_STAGE_TITLE_X0471":"Paralogue 48-1","MID_STAGE_TITLE_X0472":"Paralogue 48-2","MID_STAGE_TITLE_X0473":"Paralogue 48-3","MID_STAGE_X0471":"A Friend in Need","MID_STAGE_X0472":"Beach Blossoms","MID_STAGE_X0473":"Seaside Someday","MID_STAGE_TITLE_SB_0036":"36th Assault","MID_CHAPTER_ST_CX024":"P. 47 & 48","MID_STAGE_TITLE_ST_X0046":"Paralogue 47","MID_STAGE_TITLE_ST_X0047":"Paralogue 48","MID_STAGE_TITLE_ST_X1047":"P. 47 & 48","MID_STAGE_TITLE_PB088":"Skill Studies 88","MID_STAGE_PB088":"Academy Summer Break","MID_STAGE_TITLE_PC060":"Grandmaster 60","MID_STAGE_PC060":"Heirs and Teachers","MID_TRIP_TITLE_202007":"A Knight, a Friend","MID_TRIP_PLACE_202007_00":"Chalphy","MID_TRIP_PLACE_202007_01":"Evans","MID_TRIP_PLACE_202007_02":"Nordion","MID_TRIP_PLACE_202007_03":"Agusti","MID_TRIP_PLACE_202007_04":"Sylvale","MID_TRIP_ENEMY_202007A_0":"Eldigan","MID_TRIP_ENEMY_202007A_1":"Chagall","MID_TRIP_ENEMY_202007A_2":"Jacobi","MID_TRIP_ENEMY_202007A_3":"Papilio","MID_TRIP_SAGA_202007_PROLOGUE":"Grannvale was a kingdom comprised\nof six duchies bound together by the\nthrone in its capital, Belhalla. It was at\nBelhalla's academy that Sigurd, Quan,\nand Eldigan first met and studied\ntogether, creating a lasting friendship\nbetween three sons of distinguished\nfamilies from around the continent.\nThey swore on their bond that they\nwould always rush to aid one another\nif ever trouble came to any of them...","MID_TRIP_HINT_202007A":"A $Iw0| master awaits."}]=])