Module:FEH lang/USEN/Message/Data/Data 210402 child.json

--Autogenerated by a script. Read the docs instead of trying to update manually! return mw.text.jsonDecode([=[{"MID_MISSION_S202104BOARDGAME03_TITLE":"Pawns of Loki","MID_MISSION_S202104BOARDGAME03_A1":"PoL: Complete a Game","MID_MISSION_H_S202104BOARDGAME03_A1":"Finish all turns to complete a game of Pawns\nof Loki.","MID_MISSION_S202104HERO01_TITLE":"Grand Hero Battles","MID_MISSION_S202104HERO01_A1":"Defeat Gangrel","MID_MISSION_H_S202104HERO01_A1":"Clear the Grand Hero Battle against Gangrel:\nPlegia's Mad King with Alfonse: Prince of Askr\non your team.","MID_MISSION_S202104HERO01_A2":"Defeat Gangrel","MID_MISSION_H_S202104HERO01_A2":"Clear the Grand Hero Battle against Grangrel:\nPlegia's Mad King on Lunatic or higher\ndifficulty with Gangrel on your team.","MID_MISSION_S202104HERO01_A3":"Defeat Gangrel","MID_MISSION_H_S202104HERO01_A3":"Defeat Gangrel: Plegia's Mad King at level 40\nor higher with Alfonse: Prince of Askr.","MID_MISSION_S202104HERO01_A4":"Defeat Gangrel","MID_MISSION_H_S202104HERO01_A4":"Defeat Gangrel: Plegia's Mad King at level 40\nor higher with Gangrel: Plegia's Mad King.","MID_MISSION_S202104HERO01_A5":"Defeat Gangrel","MID_MISSION_H_S202104HERO01_A5":"Clear the Grand Hero Battle against Gangrel:\nPlegia's Mad King on Lunatic or higher\ndifficulty using only armored allies.","MID_MISSION_S202104SENKA01_DAILY_TITLE":"Tempest Trials","MID_MISSION_S202104SENKA01_DAILY_A1":"Clear Trial","MID_MISSION_H_S202104SENKA01_DAILY_A1":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202104SENKA01_DAILY_A2":"Clear Trial","MID_MISSION_H_S202104SENKA01_DAILY_A2":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202104SENKA01_DAILY_A3":"Clear Trial","MID_MISSION_H_S202104SENKA01_DAILY_A3":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202104SENKA01_DAILY_A4":"Clear Trial","MID_MISSION_H_S202104SENKA01_DAILY_A4":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202104SENKA02_DAILY_TITLE":"Tempest Trials","MID_MISSION_S202104SENKA02_DAILY_A1":"Clear Trial","MID_MISSION_H_S202104SENKA02_DAILY_A1":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202104SENKA02_DAILY_A2":"Clear Trial","MID_MISSION_H_S202104SENKA02_DAILY_A2":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202104SENKA02_DAILY_A3":"Clear Trial","MID_MISSION_H_S202104SENKA02_DAILY_A3":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202104SENKA02_DAILY_A4":"Clear Trial","MID_MISSION_H_S202104SENKA02_DAILY_A4":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202104SUBSC02_TITLE":" Feh Pass","MID_MISSION_S202104SUBSC02_A1":"KO Foe","MID_MISSION_H_S202104SUBSC02_A1":"Defeat a foe.","MID_MISSION_S202104SUBSC02_A2":"KO Foe","MID_MISSION_H_S202104SUBSC02_A2":"Defeat a foe.","MID_MISSION_S202104SUBSC02_A3":"Win Arena Duels","MID_MISSION_H_S202104SUBSC02_A3":"Win Arena Duels at any difficulty.","MID_MISSION_S202104SUBSC02_A4":"Win Arena Duels","MID_MISSION_H_S202104SUBSC02_A4":"Win Arena Duels at any difficulty.","MID_MISSION_S202104SUBSC02_A5":"KO Armored Foe","MID_MISSION_H_S202104SUBSC02_A5":"Defeat an armored foe.","MID_MISSION_S202104SUBSC02_A6":"KO Flying Foe","MID_MISSION_H_S202104SUBSC02_A6":"Defeat a flying foe.","MID_MISSION_S202104TICKET01_TITLE":"Get a Ticket","MID_MISSION_S202104TICKET01_A1":"KO Foe w/Sword","MID_MISSION_H_S202104TICKET01_A1":"Defeat a foe with a sword ally.","MID_MISSION_S202104TICKET01_A2":"KO Foe w/Sword","MID_MISSION_H_S202104TICKET01_A2":"Defeat a foe with a sword ally.","MID_MISSION_S202104TICKET01_A3":"KO Foe w/Sword","MID_MISSION_H_S202104TICKET01_A3":"Defeat a foe with a sword ally.","MID_MISSION_S202104TICKET01_A4":"KO Foe w/Sword","MID_MISSION_H_S202104TICKET01_A4":"Defeat a foe with a sword ally.","MID_MISSION_S202104TICKET01_A5":"KO Foe w/Sword Infantry","MID_MISSION_H_S202104TICKET01_A5":"Defeat a foe with a sword infantry ally.","MID_MISSION_S202104TICKET01_A6":"KO Foe w/Sword Armored","MID_MISSION_H_S202104TICKET01_A6":"Defeat a foe with a sword armored ally.","MID_MISSION_S202104TICKET01_A7":"KO Foe w/Sword Cavalry","MID_MISSION_H_S202104TICKET01_A7":"Defeat a foe with a sword cavalry ally.","MID_MISSION_S202104TICKET01_A8":"KO Foe w/Sword Flying","MID_MISSION_H_S202104TICKET01_A8":"Defeat a foe with a sword flying ally.","MID_MISSION_S202104USEWEAPON01_TITLE":"Tome Arts","MID_MISSION_S202104USEWEAPON01_A1":"KO Foe w/Red Tome","MID_MISSION_H_S202104USEWEAPON01_A1":"Defeat an axe foe with a red tome ally.","MID_MISSION_S202104USEWEAPON01_A2":"KO Foe w/Blue Tome","MID_MISSION_H_S202104USEWEAPON01_A2":"Defeat a sword foe with a blue tome ally.","MID_MISSION_S202104USEWEAPON01_A3":"KO Foe w/Green Tome","MID_MISSION_H_S202104USEWEAPON01_A3":"Defeat a lance foe with a green tome ally.","MID_MISSION_S202104USEWEAPON01_A4":"KO Foe w/Red Tome","MID_MISSION_H_S202104USEWEAPON01_A4":"Defeat a colorless bow foe with a red\ntome ally.","MID_MISSION_S202104USEWEAPON01_A5":"KO Foe w/Blue Tome","MID_MISSION_H_S202104USEWEAPON01_A5":"Defeat a colorless dagger foe with a blue\ntome ally.","MID_MISSION_S202104USEWEAPON01_A6":"KO Foe w/Green Tome","MID_MISSION_H_S202104USEWEAPON01_A6":"Defeat a staff foe with a green tome ally.","MID_MISSION_S202104USEWEAPON01_A7":"KO Foe w/Red Tome","MID_MISSION_H_S202104USEWEAPON01_A7":"Defeat an axe foe that is level 30 or higher\nwith a red tome ally.","MID_MISSION_S202104USEWEAPON01_A8":"KO Foe w/Blue Tome","MID_MISSION_H_S202104USEWEAPON01_A8":"Defeat a sword foe that is level 30 or higher\nwith a blue tome ally.","MID_MISSION_S202104USEWEAPON01_A9":"KO Foe w/Green Tome","MID_MISSION_H_S202104USEWEAPON01_A9":"Defeat a lance foe that is level 30 or higher\nwith a green tome ally.","MID_MISSION_S202104USEWEAPON01_A10":"KO Foe w/Red Tome","MID_MISSION_H_S202104USEWEAPON01_A10":"Defeat a colorless bow foe that is level 30 or\nhigher with a red tome ally.","MID_MISSION_S202104USEWEAPON01_A11":"KO Foe w/Blue Tome","MID_MISSION_H_S202104USEWEAPON01_A11":"Defeat a colorless dagger foe that is level 30 or\nhigher with a blue tome ally.","MID_MISSION_S202104USEWEAPON01_A12":"KO Foe w/Green Tome","MID_MISSION_H_S202104USEWEAPON01_A12":"Defeat a staff foe that is level 30 or higher\nwith a green tome ally.","MID_MISSION_W_S202104STORY_P01_TITLE":"Childhood Encounter","MID_MISSION_W_S202104STORY_P01_A1":"Clear P58-1 on Lunatic","MID_MISSION_H_W_S202104STORY_P01_A1":"Clear Paralogue 58: Part 1 on Lunatic difficulty\nwith an axe ally on your team. (Allies deployed\nas cohorts using Pair Up do not count.) All four\nallies must survive.","MID_MISSION_W_S202104STORY_P01_A2":"Clear P58-2 on Lunatic","MID_MISSION_H_W_S202104STORY_P01_A2":"Clear Paralogue 58: Part 2 on Lunatic difficulty\nwith a sword ally on your team. (Allies deployed\nas cohorts using Pair Up do not count.) All four\nallies must survive.","MID_MISSION_W_S202104STORY_P01_A3":"Clear P58-3 on Lunatic","MID_MISSION_H_W_S202104STORY_P01_A3":"Clear Paralogue 58: Part 3 on Lunatic difficulty\nwith a lance ally on your team. (Allies deployed\nas cohorts using Pair Up do not count.) All four\nallies must survive.","MPID_幼少ヒーニアス":"Innes","MPID_SEARCH_幼少ヒーニアス":"Innes","MPID_幼少ターナ":"Tana","MPID_SEARCH_幼少ターナ":"Tana","MPID_幼少リオン":"Lyon","MPID_SEARCH_幼少リオン":"Lyon","MPID_比翼エイリーク":"Eirika","MPID_SEARCH_比翼エイリーク":"Eirika","MPID_幼少ラーチェル":"L'Arachel","MPID_SEARCH_幼少ラーチェル":"L'Arachel","MPID_HONOR_幼少ヒーニアス":"Frelian Moonlight","MPID_HONOR_幼少ターナ":"Frelian Starlight","MPID_HONOR_幼少リオン":"Grado's Gaze","MPID_HONOR_比翼エイリーク":"Twin Refulgence","MPID_HONOR_幼少ラーチェル":"Seeker of Justice","MPID_H_幼少ヒーニアス":"Son of Frelia's king, Hayden. Harbors a fierce\nrivalry with the prince of the neighboring\nkingdom, Renais. Appears in Fire Emblem:\nThe Sacred Stones.","MPID_H_幼少ターナ":"Princess of Frelia, and sister to Innes. Wants only\nto be friends with the twin prince and princess of\nthe neighboring kingdom, Renais. Appears in Fire\nEmblem: The Sacred Stones.","MPID_H_幼少リオン":"Beloved son of the emperor of Grado, Vigarde.\nLike his father, who is referred to as the Silent\nEmperor, he prefers to keep to himself. Appears\nin Fire Emblem: The Sacred Stones.","MPID_H_比翼エイリーク":"Twin prince and princess of Renais, children\nof King Fado. This lively brother and serene\nsister make for quite the pair. Appear in Fire\nEmblem: The Sacred Stones.","MPID_H_幼少ラーチェル":"Niece to Pontifex Mansel and princess of\nRausten. Her ultimate ambition is to rid the\nworld of monsters. Appears in Fire Emblem:\nThe Sacred Stones.","MPID_VOICE_幼少ヒーニアス":"Xander Mobus","MPID_VOICE_幼少ターナ":"Melissa Fahn","MPID_VOICE_幼少リオン":"Mark P. Whitten","MPID_VOICE_比翼エイリーク":"Kira Buckland + Greg Chun","MPID_VOICE_幼少ラーチェル":"Carrie Keranen","MPID_VOICE_リリーナEX01":"Julie Kliewer","MPID_ILLUST_幼少ヒーニアス":"Kano Akira (叶之明)","MPID_ILLUST_幼少ターナ":"hanekoto (はねこと)","MPID_ILLUST_幼少リオン":"azu‐taro (azuタロウ)","MPID_ILLUST_比翼エイリーク":"Asatani Tomoyo (麻谷知世)","MPID_ILLUST_幼少ラーチェル":"Amagaitaro (アマガイタロー)","MPID_ILLUST_リリーナEX01":"Yamada Kotaro (山田孝太郎)","MPID_LEGEND_比翼エイリーク":"(Duo Skills can be used by tapping the Duo\nbutton. Duo Skills cannot be used by units\ndeployed using Pair Up.)\n\nStandard Effect 1: Duel\nIf unit is 5★ and level 40 and unit's stats total\nless than 190, treats unit's stats as 190 in\nmodes like Arena. (Higher-scoring opponents\nwill appear. Stat total calculation excludes any\nvalues added by merges and skills.)","MID_TIPS_Summon_210402_child_01_比翼エイリーク":"Can boost their stats and damage, and\nheal as well! Can use their Duo Skill\nmore than once, which grants dodge!","MID_TIPS_Summon_210402_child_01_幼少ターナ":"Can help all over the map with Canto\nand the ability to warp near to allies!\nCan effectively get Spd+20, Def+24.","MID_TIPS_Summon_210402_child_01_幼少ラーチェル":"Overwhelms foes with an effective\nAtk+22 and counterattack blocking.\nUses Canto to attack and support.","MID_TIPS_Summon_210402_child_01_幼少リオン":"Can effectively get Atk/Res+12 while\nneutralizing penalties to those stats,\nand can boost allies' Def/Res by +5.","MSID_ルネスの礼剣":"Blade of Renais","MSID_フレリアの宝槍":"Lance of Frelia","MSID_フレリアの玉弓":"Bow of Frelia","MSID_グラドの史書":"Tome of Grado","MSID_ロストンの霊杖":"Staff of Rausten","MSID_速さ守備の近影1":"S/D Near Trace 1","MSID_速さ守備の近影2":"S/D Near Trace 2","MSID_速さ守備の近影3":"S/D Near Trace 3","MSID_速さ魔防の遠影1":"S/R Far Trace 1","MSID_速さ魔防の遠影2":"S/R Far Trace 2","MSID_速さ魔防の遠影3":"S/R Far Trace 3","MSID_H_ルネスの礼剣":"$aAccelerates Special trigger (cooldown count-1).\nIf unit initiates combat or is within 2 spaces of\nan ally, grants Atk/Spd/Def/Res+5 to unit, and\nalso, if【Bonus】or【Penalty】is active on unit,\ndeals damage = 20% of foe's Def, and also,\nif unit deals damage to foe during combat,\nrestores HP to unit = 20% of foe's Def.\n(Triggers even if 0 damage is dealt.)\n\n【Bonus】\nAll effects that last \"for 1 turn\" or \"that turn\nonly.\" Includes bonuses granted by a skill\nlike Rally or Hone and positive status effects\n(extra movement or effects like Dominance).\n\n【Penalty】\nAll effects that last \"on foe through its next\naction.\" Includes penalties inflicted by a skill\nlike Panic or Threaten and negative status\neffects (preventing counterattacks, restricting\nmovement, or the effects of a skill like\nTriangle Adept or Guard).","MSID_H_フレリアの宝槍":"Accelerates Special trigger (cooldown count-1).\nUnit can move to a space within 2 spaces of an\nally within 2 spaces. At start of combat, if unit's\nHP ≥ 25%, grants Atk/Spd+6 to unit during\ncombat, and also, if unit initiates combat,\ngrants Def/Res+10 during combat.","MSID_H_フレリアの玉弓":"Accelerates Special trigger (cooldown count-1).\nEffective against flying foes. At start of combat,\nif unit's HP ≥ 25%, grants Atk/Spd+6 to unit\nduring combat, and also, if Special triggers\n(excluding area-of-effect Specials), deals +7\ndamage and neutralizes \"reduces damage by\nX%\" effects from non-Special skills.","MSID_H_グラドの史書":"Grants Atk+3. If foe initiates combat or if\nfoe's HP = 100% at start of combat, inflicts\nAtk/Res-6 on foe and neutralizes unit's\npenalties to Atk/Res during combat, and also,\nif foe is colorless and uses bow, dagger, magic,\nor staff, grants weapon-triangle advantage to\nunit and inflicts weapon-triangle disadvantage\non foe during combat.","MSID_H_ロストンの霊杖":"Calculates damage from staff like other weapons.\nAt start of turn, inflicts Res-6 and status\npreventing counterattacks on closest foes\nwithin 5 spaces of unit through their next\nactions. If unit initiates combat, grants\nAtk/Spd+6 during combat.","MSID_H_速さ守備の近影1":"$aEnables【Canto (Rem. +1)】.\n\nInflicts Spd/Def-1 on foe during combat.\n\n【Canto (Rem. +1)】\nAfter an attack, Assist skill, or structure\ndestruction, unit can move spaces = any\nmovement not already used that turn +1.\n(If unit used a movement skill that warped\nthem, its remaining movement is 0.)\n\n(Unit moves according to movement type. Once\nper turn. Cannot attack or assist. Only highest\nvalue applied. Does not stack. After moving,\nif a skill that grants another action would be\ntriggered (like with Galeforce), Canto will\ntrigger again. Unit's base movement has no\neffect on movement granted. Cannot warp\n(using skills like Wings of Mercy) a distance\ngreater than unit's remaining movement +1.)","MSID_H_速さ守備の近影2":"$aEnables【Canto (Rem. +1)】.\n\nInflicts Spd/Def-2 on foe during combat.\n\n【Canto (Rem. +1)】\nAfter an attack, Assist skill, or structure\ndestruction, unit can move spaces = any\nmovement not already used that turn +1.\n(If unit used a movement skill that warped\nthem, its remaining movement is 0.)\n\n(Unit moves according to movement type. Once\nper turn. Cannot attack or assist. Only highest\nvalue applied. Does not stack. After moving,\nif a skill that grants another action would be\ntriggered (like with Galeforce), Canto will\ntrigger again. Unit's base movement has no\neffect on movement granted. Cannot warp\n(using skills like Wings of Mercy) a distance\ngreater than unit's remaining movement +1.)","MSID_H_速さ守備の近影3":"$aEnables【Canto (Rem. +1)】.\n\nInflicts Spd/Def-3 on foe during combat.\n\n【Canto (Rem. +1)】\nAfter an attack, Assist skill, or structure\ndestruction, unit can move spaces = any\nmovement not already used that turn +1.\n(If unit used a movement skill that warped\nthem, its remaining movement is 0.)\n\n(Unit moves according to movement type. Once\nper turn. Cannot attack or assist. Only highest\nvalue applied. Does not stack. After moving,\nif a skill that grants another action would be\ntriggered (like with Galeforce), Canto will\ntrigger again. Unit's base movement has no\neffect on movement granted. Cannot warp\n(using skills like Wings of Mercy) a distance\ngreater than unit's remaining movement +1.)","MSID_H_速さ魔防の遠影1":"$aEnables【Canto (Rem.)】.\n\nInflicts Spd/Res-1 on foe during combat.\n\n【Canto (Rem.)】\nAfter an attack, Assist skill, or structure\ndestruction, unit can move spaces = any\nmovement not already used that turn.\n(If unit used a movement skill that warped\nthem, its remaining movement is 0.)\n\n(Unit moves according to movement type. Once\nper turn. Cannot attack or assist. Only highest\nvalue applied. Does not stack. After moving,\nif a skill that grants another action would be\ntriggered (like with Galeforce), Canto will\ntrigger again. Unit's base movement has no\neffect on movement granted. Cannot warp\n(using skills like Wings of Mercy) a distance\ngreater than unit's remaining movement.)","MSID_H_速さ魔防の遠影2":"$aEnables【Canto (Rem.)】.\n\nInflicts Spd/Res-2 on foe during combat.\n\n【Canto (Rem.)】\nAfter an attack, Assist skill, or structure\ndestruction, unit can move spaces = any\nmovement not already used that turn.\n(If unit used a movement skill that warped\nthem, its remaining movement is 0.)\n\n(Unit moves according to movement type. Once\nper turn. Cannot attack or assist. Only highest\nvalue applied. Does not stack. After moving,\nif a skill that grants another action would be\ntriggered (like with Galeforce), Canto will\ntrigger again. Unit's base movement has no\neffect on movement granted. Cannot warp\n(using skills like Wings of Mercy) a distance\ngreater than unit's remaining movement.)","MSID_H_速さ魔防の遠影3":"$aEnables【Canto (Rem.)】.\n\nInflicts Spd/Res-3 on foe during combat.\n\n【Canto (Rem.)】\nAfter an attack, Assist skill, or structure\ndestruction, unit can move spaces = any\nmovement not already used that turn.\n(If unit used a movement skill that warped\nthem, its remaining movement is 0.)\n\n(Unit moves according to movement type. Once\nper turn. Cannot attack or assist. Only highest\nvalue applied. Does not stack. After moving,\nif a skill that grants another action would be\ntriggered (like with Galeforce), Canto will\ntrigger again. Unit's base movement has no\neffect on movement granted. Cannot warp\n(using skills like Wings of Mercy) a distance\ngreater than unit's remaining movement.)","MSID_H_比翼エイリーク":"$aGrants【Dodge】to unit and allies within 3 rows\nand 3 columns centered on unit.\n\nOnce used, Duo Skill cannot be activated again\nright away. At start of odd-numbered turns,\nif Duo Skill has already been used, unit can use\nDuo Skill again.\n\n【Dodge】\nIf unit's Spd > foe's Spd, reduces damage from\nattacks during combat and from area-of-effect\nSpecials (excluding Røkkr area-of-effect\nSpecials) by percentage = difference between\nstats × 4 (max 40%).","MID_CHAPTER_TITLE_CX057":"Paralogue 58","MID_CHAPTER_CX057":"Childhood Encounter","MID_STAGE_TITLE_X0571":"Paralogue 58-1","MID_STAGE_TITLE_X0572":"Paralogue 58-2","MID_STAGE_TITLE_X0573":"Paralogue 58-3","MID_STAGE_X0571":"Hidden Foes","MID_STAGE_X0572":"Meeting Too Soon","MID_STAGE_X0573":"Enduring Friendship","MID_CHAPTER_ST_CX029":"P. 57 & 58","MID_STAGE_TITLE_ST_X0056":"Paralogue 57","MID_STAGE_TITLE_ST_X0057":"Paralogue 58","MID_STAGE_TITLE_ST_X1057":"P. 57 & 58","MID_STAGE_TITLE_PB116":"Skill Studies 116","MID_STAGE_PB116":"Childhood Royals"}]=])