Module:FEH lang/USEN/Message/Data/Data 201202 winter.json

--Autogenerated by a script. Read the docs instead of trying to update manually! return mw.text.jsonDecode([=[{"MID_MISSION_S202012SENKA01_DAILY_TITLE":"Tempest Trials","MID_MISSION_S202012SENKA01_DAILY_A1":"Clear Trial","MID_MISSION_H_S202012SENKA01_DAILY_A1":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202012SENKA01_DAILY_A2":"Clear Trial","MID_MISSION_H_S202012SENKA01_DAILY_A2":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202012SENKA01_DAILY_A3":"Clear Trial","MID_MISSION_H_S202012SENKA01_DAILY_A3":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202012SENKA01_DAILY_A4":"Clear Trial","MID_MISSION_H_S202012SENKA01_DAILY_A4":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202012SENKA02_DAILY_TITLE":"Tempest Trials","MID_MISSION_S202012SENKA02_DAILY_A1":"Clear Trial","MID_MISSION_H_S202012SENKA02_DAILY_A1":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202012SENKA02_DAILY_A2":"Clear Trial","MID_MISSION_H_S202012SENKA02_DAILY_A2":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202012SENKA02_DAILY_A3":"Clear Trial","MID_MISSION_H_S202012SENKA02_DAILY_A3":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202012SENKA02_DAILY_A4":"Clear Trial","MID_MISSION_H_S202012SENKA02_DAILY_A4":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202012VSMOVE01_TITLE":"Infantry Assault","MID_MISSION_S202012VSMOVE01_A1":"KO Infantry Foe","MID_MISSION_H_S202012VSMOVE01_A1":"Defeat an infantry foe.","MID_MISSION_S202012VSMOVE01_A2":"KO Lvl 20+ Infantry Foe","MID_MISSION_H_S202012VSMOVE01_A2":"Defeat an infantry foe that is level 20 or higher.","MID_MISSION_S202012VSMOVE01_A3":"KO Lvl 20+ Infantry Foe","MID_MISSION_H_S202012VSMOVE01_A3":"Defeat an infantry foe that is level 20 or higher\nwith a sword ally.","MID_MISSION_S202012VSMOVE01_A4":"KO Lvl 20+ Infantry Foe","MID_MISSION_H_S202012VSMOVE01_A4":"Defeat an infantry foe that is level 20 or higher\nwith a lance ally.","MID_MISSION_S202012VSMOVE01_A5":"KO Lvl 20+ Infantry Foe","MID_MISSION_H_S202012VSMOVE01_A5":"Defeat an infantry foe that is level 20 or higher\nwith an axe ally.","MID_MISSION_S202012VSMOVE01_A6":"KO Lvl 20+ Infantry Foe","MID_MISSION_H_S202012VSMOVE01_A6":"Defeat an infantry foe that is level 20 or higher\nwith a colorless bow ally.","MID_MISSION_S202012VSMOVE01_A7":"KO Lvl 20+ Infantry Foe","MID_MISSION_H_S202012VSMOVE01_A7":"Defeat an infantry foe that is level 20 or higher\nwith an infantry ally.","MID_MISSION_S202012VSMOVE01_A8":"KO Lvl 20+ Infantry Foe","MID_MISSION_H_S202012VSMOVE01_A8":"Defeat an infantry foe that is level 20 or higher\nwith an armored ally.","MID_MISSION_S202012VSMOVE01_A9":"KO Lvl 30+ Infantry Foe","MID_MISSION_H_S202012VSMOVE01_A9":"Defeat an infantry foe that is level 30 or higher.","MID_MISSION_S202012VSMOVE01_A10":"KO Lvl 30+ Infantry Foe","MID_MISSION_H_S202012VSMOVE01_A10":"Defeat an infantry foe that is level 30 or higher\nwith a red tome ally.","MID_MISSION_S202012VSMOVE01_A11":"KO Lvl 30+ Infantry Foe","MID_MISSION_H_S202012VSMOVE01_A11":"Defeat an infantry foe that is level 30 or higher\nwith a blue tome ally.","MID_MISSION_S202012VSMOVE01_A12":"KO Lvl 30+ Infantry Foe","MID_MISSION_H_S202012VSMOVE01_A12":"Defeat an infantry foe that is level 30 or higher\nwith a green tome ally.","MID_MISSION_S202012VSMOVE01_A13":"KO Lvl 30+ Infantry Foe","MID_MISSION_H_S202012VSMOVE01_A13":"Defeat an infantry foe that is level 30 or higher\nwith a colorless dagger ally.","MID_MISSION_S202012VSMOVE01_A14":"KO Lvl 30+ Infantry Foe","MID_MISSION_H_S202012VSMOVE01_A14":"Defeat an infantry foe that is level 30 or higher\nwith a cavalry ally.","MID_MISSION_S202012VSMOVE01_A15":"KO Lvl 30+ Infantry Foe","MID_MISSION_H_S202012VSMOVE01_A15":"Defeat an infantry foe that is level 30 or higher\nwith a flying ally.","MID_MISSION_S202012VSMOVE01_A16":"KO Lvl 40+ Infantry Foe","MID_MISSION_H_S202012VSMOVE01_A16":"Defeat an infantry foe that is level 40 or higher.","MID_MISSION_W_S202012STORY_P01_TITLE":"A Festival Miracle","MID_MISSION_W_S202012STORY_P01_A1":"Clear P53-1 on Lunatic","MID_MISSION_H_W_S202012STORY_P01_A1":"Clear Paralogue 53: Part 1 on Lunatic difficulty\nwith a sword ally on your team. (Allies deployed\nas cohorts using Pair Up do not count.) All four\nallies must survive.","MID_MISSION_W_S202012STORY_P01_A2":"Clear P53-2 on Lunatic","MID_MISSION_H_W_S202012STORY_P01_A2":"Clear Paralogue 53: Part 2 on Lunatic difficulty\nwith a lance ally on your team. (Allies deployed\nas cohorts using Pair Up do not count.) All four\nallies must survive.","MID_MISSION_W_S202012STORY_P01_A3":"Clear P53-3 on Lunatic","MID_MISSION_H_W_S202012STORY_P01_A3":"Clear Paralogue 53: Part 3 on Lunatic difficulty\nwith an axe ally on your team. (Allies deployed\nas cohorts using Pair Up do not count.) All four\nallies must survive.","MPID_双界オルティナ":"Altina","MPID_SEARCH_双界オルティナ":"Altina","MPID_冬祭ベルナデッタ":"Bernadetta","MPID_SEARCH_冬祭ベルナデッタ":"Bernadetta","MPID_冬祭ヒルダ":"Hilda","MPID_SEARCH_冬祭ヒルダ":"Hilda","MPID_冬祭セフェラン":"Sephiran","MPID_SEARCH_冬祭セフェラン":"Sephiran","MPID_冬祭フェリクス":"Felix","MPID_SEARCH_冬祭フェリクス":"Felix","MPID_HONOR_双界オルティナ":"Cross-Time Duo","MPID_HONOR_冬祭ベルナデッタ":"Frosty Shut-In","MPID_HONOR_冬祭ヒルダ":"Holiday Layabout","MPID_HONOR_冬祭セフェラン":"Hoary Sovereign","MPID_HONOR_冬祭フェリクス":"Icy Gift Giver","MPID_H_双界オルティナ":"Altina, the founder of Begnion, and her\ndescendant Sanaki, binding past and future.\nAppears in Fire Emblem: Radiant Dawn /\nPath of Radiance.","MPID_H_冬祭ベルナデッタ":"Daughter of Count Varley, Minister of Religion\nto the Adrestian Empire. Pressed to join the\nwinter festival despite her fear of strangers.\nAppears in Fire Emblem: Three Houses.","MPID_H_冬祭ヒルダ":"Noble of the Leicester Alliance and daughter\nof House Goneril. Will this lazy girl lift a finger\nat the winter festival? Appears in Fire Emblem:\nThree Houses.","MPID_H_冬祭セフェラン":"Senior Statesman of Begnion and Prime Minister\nwho serves Sanaki. Wields his abilities with\ngreat skill even at the winter festival. Appears\nin Fire Emblem: Path of Radiance.","MPID_H_冬祭フェリクス":"Heir to the Dukedom of Fraldarius. What trials\nawait during the winter festival for one known\nfor always practicing with his sword? Appears\nin Fire Emblem: Three Houses.","MPID_VOICE_双界オルティナ":"Krizia Bajos + Sara Cravens","MPID_VOICE_冬祭ベルナデッタ":"Erica Mendez","MPID_VOICE_冬祭ヒルダ":"Celeste Henderson","MPID_VOICE_冬祭セフェラン":"E. Jason Liebrecht","MPID_VOICE_冬祭フェリクス":"Lucien Dodge","MPID_ILLUST_双界オルティナ":"Kita Senri (北千里)","MPID_ILLUST_冬祭ベルナデッタ":"Tobi","MPID_ILLUST_冬祭ヒルダ":"HAKO (羽公)","MPID_ILLUST_冬祭セフェラン":"pikomaro","MPID_ILLUST_冬祭フェリクス":"Clover.K (黒葉.K)","MPID_LEGEND_双界オルティナ":"(Harmonized Skills can be used by tapping the\nHarmonized button. This skill can be used only\nonce per map. Harmonized Skills cannot be\nused by units deployed using Pair Up.)\n\nResonance Effect: Radiant Dawn /\nPath of Radiance\nIncreases scores in Resonant Battles.\n(More details can be found in the Help\nmessages within Resonant Battles.)","MID_TIPS_Summon_201202_winter_01_双界オルティナ":"They can counter ranged attacks and\nnullify effects that prevent counters.\nThey can even preempt foes' attacks!","MID_TIPS_Summon_201202_winter_01_冬祭ベルナデッタ":"Can effectively get Atk/Spd+22 when\nconditions are met! It seems she's\nalso skilled at hiding in her room?!","MID_TIPS_Summon_201202_winter_01_冬祭セフェラン":"Can heal 20 HP and remove negative\nstatus effects from allies. For allies,\ngrants Def/Res and blocks foe Special.","MSID_キャンディケイン":"Candy Cane","MSID_キャンディケイン＋":"Candy Cane+","MSID_トナカイの弓":"Reindeer Bow","MSID_トナカイの弓＋":"Reindeer Bow+","MSID_フリスト":"Hrist","MSID_聖樹の杖":"Tannenbaton","MSID_聖樹の杖＋":"Tannenbaton+","MSID_攻撃魔防の連帯4":"Atk/Res Unity","MSID_追撃隊形・偶数1":"Even Follow-Up 1","MSID_追撃隊形・偶数2":"Even Follow-Up 2","MSID_追撃隊形・偶数3":"Even Follow-Up 3","MSID_快癒・奇数1":"Odd Recovery 1","MSID_快癒・奇数2":"Odd Recovery 2","MSID_快癒・奇数3":"Odd Recovery 3","MSID_待ち伏せ状態":"Vantage","MSID_H_キャンディケイン":"If unit is within 2 spaces of an ally, grants\nAtk/Def+5 to unit during combat and inflicts\nSpecial cooldown charge -1 on foe per attack.\n(Only highest value applied. Does not stack.)","MSID_H_キャンディケイン＋":"If unit is within 2 spaces of an ally, grants\nAtk/Def+5 to unit during combat and inflicts\nSpecial cooldown charge -1 on foe per attack.\n(Only highest value applied. Does not stack.)","MSID_H_トナカイの弓":"Effective against flying foes. If unit is within\n2 spaces of an ally, grants Atk/Def+5 to unit\nduring combat and inflicts Special cooldown\ncharge -1 on foe per attack. (Only highest\nvalue applied. Does not stack.)","MSID_H_トナカイの弓＋":"Effective against flying foes. If unit is within\n2 spaces of an ally, grants Atk/Def+5 to unit\nduring combat and inflicts Special cooldown\ncharge -1 on foe per attack. (Only highest\nvalue applied. Does not stack.)","MSID_H_フリスト":"Grants Spd+3. At start of turn, if unit's\nHP = 100% and unit is within 2 spaces of\nan ally, deals 1 damage to unit and allies\nwithin 2 spaces of unit. If unit's HP < 100%\nat start of combat, grants Atk/Spd+6 to unit\nduring combat and reduces damage from\nfoe's first attack by 30%.","MSID_H_聖樹の杖":"Grants Def/Res+2 to allies within 2 spaces\nof unit during combat and inflicts Special\ncooldown charge -1 on foe per attack. (Only\nhighest value applied. Does not stack.)","MSID_H_聖樹の杖＋":"Grants Def/Res+2 to allies within 2 spaces\nof unit during combat and inflicts Special\ncooldown charge -1 on foe per attack. (Only\nhighest value applied. Does not stack.)","MSID_H_攻撃魔防の連帯4":"If unit is within 2 spaces of an ally, grants\nAtk/Res+5 and bonus to Atk/Res during\ncombat = current penalty on each of those\nstats × 2. (Example: if unit has -7 penalty to\nAtk, grants Atk+19, for a net bonus of Atk+12.)\nCalculates each stat bonus independently.","MSID_H_追撃隊形・偶数1":"If it is an even-numbered turn and unit's HP =\n100%, unit makes a guaranteed follow-up\nattack and foe cannot make a follow-up attack.","MSID_H_追撃隊形・偶数2":"If it is an even-numbered turn and unit's HP ≥\n50%, unit makes a guaranteed follow-up attack\nand foe cannot make a follow-up attack.","MSID_H_追撃隊形・偶数3":"If it is an even-numbered turn, unit makes a\nguaranteed follow-up attack and foe cannot\nmake a follow-up attack.","MSID_H_快癒・奇数1":"$aAt start of odd-numbered turns, neutralizes\nany【Penalty】on allies within 2 spaces of unit\nand restores 5 HP to those units.\n\n【Penalty】\nAll effects that last \"on foe through its next\naction.\" Includes penalties inflicted by a skill\nlike Panic or Threaten and negative status\neffects (preventing counterattacks, restricting\nmovement, or the effects of a skill like\nTriangle Adept or Guard).","MSID_H_快癒・奇数2":"$aAt start of odd-numbered turns, neutralizes\nany【Penalty】on allies within 2 spaces of unit\nand restores 10 HP to those units.\n\n【Penalty】\nAll effects that last \"on foe through its next\naction.\" Includes penalties inflicted by a skill\nlike Panic or Threaten and negative status\neffects (preventing counterattacks, restricting\nmovement, or the effects of a skill like\nTriangle Adept or Guard).","MSID_H_快癒・奇数3":"$aAt start of odd-numbered turns, neutralizes\nany【Penalty】on allies within 2 spaces of unit\nand restores 20 HP to those units.\n\n【Penalty】\nAll effects that last \"on foe through its next\naction.\" Includes penalties inflicted by a skill\nlike Panic or Threaten and negative status\neffects (preventing counterattacks, restricting\nmovement, or the effects of a skill like\nTriangle Adept or Guard).","MSID_H_双界・刃自待":"$aGrants【Resonance: Blades】to unit and allies\nfrom the same titles as unit.\n\nGrants【Vantage】to unit.\n\n【Resonance: Blades】\nGrants Atk/Spd+4 during combat for 1 turn.\n\n【Vantage】\nIf foe initiates combat, unit can counterattack\nbefore foe's first attack for 1 turn.","MID_CHAPTER_TITLE_CX052":"Paralogue 53","MID_CHAPTER_CX052":"A Festival Miracle","MID_STAGE_TITLE_X0521":"Paralogue 53-1","MID_STAGE_TITLE_X0522":"Paralogue 53-2","MID_STAGE_TITLE_X0523":"Paralogue 53-3","MID_STAGE_X0521":"Hiding Away","MID_STAGE_X0522":"Snowy Flakes","MID_STAGE_X0523":"If Only for a Night","MID_STAGE_HONOR_T0094":"Bound Hero Battle","MID_STAGE_T0094":"L & E","MID_STAGE_TITLE_PB103":"Skill Studies 103","MID_STAGE_PB103":"Festive Family Time"}]=])