Hall of Forms

"Work your way up through the chambers with powerful skills!"

Hall of Forms is a game mode introduced in Version 3.10.0. It was first presented in Feh Channel (Oct. 3, 2019).

In this mode, players are provided with a pre-set team of Forma units, which can gain random skills as they are used in the mode. The mode's style of progression is similar to that of the main Fire Emblem games.

Overview
The pre-set team of Forma units must be used to play this mode, and they cannot be added to the player's barracks. Forma units will level up from combat in a similar manner to normal units, but any experience bonuses granted by events or castle upgrades do not apply.

This mode uses a special form of stamina. Each of the 20 stages, or chambers, of this mode costs 1 unit of this stamina to play. This stamina refills at a rate of 3 units per day, and can be instantly restored by using a. Each chamber contains randomly-chosen enemy units on a randomly-chosen map, similar to the Training Tower, though without a re-randomize option.

Shaping
When playing a stage, the first Forma unit to kill an enemy will be eligible for Shaping after the battle. During Shaping, the player may choose one weapon, assist, passive skill, sacred seal, or a merge to add to the unit. The skills available in a particular Shaping session are randomly determined before the player is allowed to choose one.

The skills available include generic inheritable skills, sacred seals, and refined weapons, as well as any unique skills that the unit would normally have access to. (For example, may be offered a refined, and  may be offered ).

Unlike normal units, Forma units are not able to swap between obtained skills at will; any new skill added to a slot already containing an old skill will overwrite the old skill. For example, choosing to receive when the unit already has  in skill slot A will cause  to be lost.

Trivia
At the end of the event, if you have a Forma Soul, you can choose one unit to recruit to your Barracks.