Module:RewardJsonParser/data

return { ["WEAPON_TYPE"] = { [0] = "Sword", "Lance", "Axe", "Red Bow", 'Blue Bow', "Green Bow", "Colorless Bow", "Red Dagger", 'Blue Dagger', "Green Dagger", "Colorless Dagger", "Red Tome", 'Blue Tome', "Green Tome", "Colorless Tome", "Staff", "Red Breath", 'Blue Breath', "Green Breath", "Colorless Breath", "Red Beast", 'Blue Beast', "Green Beast", "Colorless Beast", },	["MOVE_TYPE"] = { [0] = "Infantry", "Armored", "Cavalry", "Flying" },	["ITEM_KIND"] = { [0] = "Orb", "Hero", "Hero Feather", "Stamina Potion", "Dueling Crest", "Light's Blessing",	"Shard", "", "", "", "", "", "Badge", "Battle Flag", "Sacred Seal", "AA Item", "Sacred Coin", "Refining Stone", "Divine Dew", "Arena Medal", "Blessing", "Conquest Lance", "Accessory", "FB Conversation", "", "Arena Crown", "Heroic Grail", "Aether Stone", "Throne", "Summoning Ticket", "Dragonflower", "", "", "", "Havoc Axe", "Music", "", "Midgard Gem", "", "Divine Code", "", "", "", "", "Guardian Shield", "Trait Fruit" },	["AA_ITEM"] = { [0] = "Elixir", "Fortifying Horm", "Special Blade", "Infantry Boots", "Naga's Tear", "Dancer's Veil", "Lightning Charm", "Panic Charm", "Fear Charm", "Pressure Charm" },	["COLOR"] = { [0] = "Universal", "Scarlet", "Azure", "Verdant", "Transparent" },	["BLESSING_ELEMENT"] = { [0] = "None", "Fire", "Water", "Wind", "Earth", "Light", "Dark", "Astra", "Anima" },	["MAGIC_ELEMENT"] = { [0] = "None", "Fire", "Thunder", "Wind", "Light", "Dark", "Earth" },	["FB_RANK"] = { [0] = "C", "B", "A", "S" },	["THRONE"] = { [0] = "Golden Throne", "Silver Throne", "Bronze Throne" }, }