Move Type

has four distinct move types: Movement types also affect which passives can be inherited, and the unit's Stat Growth.
 * Infantry - Units who can move two spaces at a time, but are slowed down by forests.
 * Armored or armor(s) - Units who can move only one space at a time.
 * Cavalry or cavalier(s) - Units who can move up to three spaces at a time, but cannot enter forests. They are also slowed down by trenches.
 * Flying or flier(s) - Units who can move two spaces at a time, are unaffected by forests and can fly over mountains, pits, and water. However they are weak to bows.