Training Tower/Tenth Stratum

Enemy stats
Enemies are Lv. 40., and have all skill slots filled except for the Sacred Seal. Enemy stats are randomized.

Skills
Heroes have a specific weapon setting that is manually set, and will always show up with this weapon, which is usually their highest rank weapon. If a Hero is missing this setting, they will use a random weapon.

Randomly-generated skills for Training Tower enemy units are selected from a random pool. Unit will only have skills that allow their movement type and weapon type to inherit. The pool is as follows: