Module:FEH lang/USEN/Message/Data/Data 200801 pirate.json

--Autogenerated by a script. Read the docs instead of trying to update manually! return mw.text.jsonDecode([=[{"MID_MISSION_S202008ADVANCE01_TITLE":"Cavalry Strike","MID_MISSION_S202008ADVANCE01_A1":"KO Red Foe w/Cavalry","MID_MISSION_H_S202008ADVANCE01_A1":"Defeat a red foe with a cavalry ally.","MID_MISSION_S202008ADVANCE01_A2":"KO Blue Foe w/Cavalry","MID_MISSION_H_S202008ADVANCE01_A2":"Defeat a blue foe with a cavalry ally.","MID_MISSION_S202008ADVANCE01_A3":"KO Green Foe w/Cavalry","MID_MISSION_H_S202008ADVANCE01_A3":"Defeat a green foe with a cavalry ally.","MID_MISSION_S202008ADVANCE01_A4":"KO Level 20+ Foe","MID_MISSION_H_S202008ADVANCE01_A4":"Defeat a colorless bow foe that is level 20 or\nhigher with a cavalry ally.","MID_MISSION_S202008ADVANCE01_A5":"KO Level 20+ Foe","MID_MISSION_H_S202008ADVANCE01_A5":"Defeat a colorless dagger foe that is level 20 or\nhigher with a cavalry ally.","MID_MISSION_S202008ADVANCE01_A6":"KO Level 20+ Foe","MID_MISSION_H_S202008ADVANCE01_A6":"Defeat a staff foe that is level 20 or higher\nwith a cavalry ally.","MID_MISSION_S202008ADVANCE01_A7":"KO Level 35+ Foe","MID_MISSION_H_S202008ADVANCE01_A7":"Defeat an infantry foe that is level 35 or higher\nwith a cavalry ally.","MID_MISSION_S202008ADVANCE01_A8":"KO Level 35+ Foe","MID_MISSION_H_S202008ADVANCE01_A8":"Defeat a cavalry foe that is level 35 or higher\nwith a cavalry ally.","MID_MISSION_S202008ADVANCE01_A9":"KO Level 35+ Foe","MID_MISSION_H_S202008ADVANCE01_A9":"Defeat an armored foe that is level 35 or higher\nwith a cavalry ally.","MID_MISSION_S202008ADVANCE01_A10":"KO Level 35+ Foe","MID_MISSION_H_S202008ADVANCE01_A10":"Defeat a flying foe that is level 35 or higher\nwith a cavalry ally.","MID_MISSION_S202008ADVANCE01_A11":"Clear 5-1","MID_MISSION_H_S202008ADVANCE01_A11":"Clear Book IV, Chapter 5: Part 1 with a cavalry\nally on your team. (Allies deployed as cohorts\nusing Pair Up do not count.)","MID_MISSION_S202008ADVANCE01_A12":"Clear 5-2","MID_MISSION_H_S202008ADVANCE01_A12":"Clear Book IV, Chapter 5: Part 2 with a cavalry\nally on your team. (Allies deployed as cohorts\nusing Pair Up do not count.)","MID_MISSION_S202008ADVANCE01_A13":"Clear 5-3 on Hard","MID_MISSION_H_S202008ADVANCE01_A13":"Clear Book IV, Chapter 5: Part 3 on Hard\ndifficulty with a cavalry ally on your team.\n(Allies deployed as cohorts using Pair Up\ndo not count.)","MID_MISSION_S202008ADVANCE01_A14":"Clear 5-4 on Hard","MID_MISSION_H_S202008ADVANCE01_A14":"Clear Book IV, Chapter 5: Part 4 on Hard\ndifficulty with a cavalry ally on your team.\n(Allies deployed as cohorts using Pair Up\ndo not count.)","MID_MISSION_S202008ADVANCE01_A15":"Clear 5-5 on Lunatic","MID_MISSION_H_S202008ADVANCE01_A15":"Clear Book IV, Chapter 5: Part 5 on Lunatic\ndifficulty with a cavalry ally on your team.\n(Allies deployed as cohorts using Pair Up\ndo not count.)","MID_MISSION_S202008ADVANCE01_A16":"Win Arena Duels","MID_MISSION_H_S202008ADVANCE01_A16":"Win Arena Duels at any difficulty with a cavalry\nally on your team.","MID_MISSION_S202008RE_KIZUNA06_TITLE":"Bound Hero Party","MID_MISSION_S202008RE_KIZUNA06_A1":"Clear Bound Hero Battle","MID_MISSION_H_S202008RE_KIZUNA06_A1":"Clear the Bound Hero Battle against Titania &\nMist on Lunatic or higher difficulty using\na team with an infantry, armored, cavalry,\nand flying ally.","MID_MISSION_S202008RE_KIZUNA07_TITLE":"Bound Hero Party","MID_MISSION_S202008RE_KIZUNA07_A1":"Clear Bound Hero Battle","MID_MISSION_H_S202008RE_KIZUNA07_A1":"Clear the Bound Hero Battle against Leif &\nNanna on Lunatic or higher difficulty using\na team with an infantry, armored, cavalry,\nand flying ally.","MID_MISSION_S202008RE_KIZUNA08_TITLE":"Bound Hero Party","MID_MISSION_S202008RE_KIZUNA08_A1":"Clear Bound Hero Battle","MID_MISSION_H_S202008RE_KIZUNA08_A1":"Clear the Bound Hero Battle against Marth &\nCaeda on Lunatic or higher difficulty using\na team with an infantry, armored, cavalry,\nand flying ally.","MID_MISSION_S202008RE_KIZUNA09_TITLE":"Bound Hero Party","MID_MISSION_S202008RE_KIZUNA09_A1":"Clear Bound Hero Battle","MID_MISSION_H_S202008RE_KIZUNA09_A1":"Clear the Bound Hero Battle against Morgan &\nMorgan on Lunatic or higher difficulty using\na team with an infantry, armored, cavalry,\nand flying ally.","MID_MISSION_S202008RE_KIZUNA10_TITLE":"Bound Hero Party","MID_MISSION_S202008RE_KIZUNA10_A1":"Clear Bound Hero Battle","MID_MISSION_H_S202008RE_KIZUNA10_A1":"Clear the Bound Hero Battle against Jeorge &\nGordin on Lunatic or higher difficulty using\na team with an infantry, armored, cavalry,\nand flying ally.","MID_MISSION_S202008RE_KIZUNA11_TITLE":"Bound Hero Party","MID_MISSION_S202008RE_KIZUNA11_A1":"Clear Bound Hero Battle","MID_MISSION_H_S202008RE_KIZUNA11_A1":"Clear the Bound Hero Battle against Tibarn &\nCaineghis on Lunatic or higher difficulty using\na team with an infantry, armored, cavalry,\nand flying ally.","MID_MISSION_S202008RE_KIZUNA12_TITLE":"Bound Hero Party","MID_MISSION_S202008RE_KIZUNA12_A1":"Clear Bound Hero Battle","MID_MISSION_H_S202008RE_KIZUNA12_A1":"Clear the Bound Hero Battle against Alm &\nFaye on Lunatic or higher difficulty using\na team with an infantry, armored, cavalry,\nand flying ally.","MID_MISSION_S202008RE_KIZUNA13_TITLE":"Bound Hero Party","MID_MISSION_S202008RE_KIZUNA13_A1":"Clear Bound Hero Battle","MID_MISSION_H_S202008RE_KIZUNA13_A1":"Clear the Bound Hero Battle against Innes &\nEirika on Lunatic or higher difficulty using\na team with an infantry, armored, cavalry,\nand flying ally.","MID_MISSION_S202008SENKA01_DAILY_TITLE":"Tempest Trials","MID_MISSION_S202008SENKA01_DAILY_A1":"Clear Trial","MID_MISSION_H_S202008SENKA01_DAILY_A1":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202008SENKA01_DAILY_A2":"Clear Trial","MID_MISSION_H_S202008SENKA01_DAILY_A2":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202008SENKA01_DAILY_A3":"Clear Trial","MID_MISSION_H_S202008SENKA01_DAILY_A3":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202008SENKA01_DAILY_A4":"Clear Trial","MID_MISSION_H_S202008SENKA01_DAILY_A4":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202008SENKA02_DAILY_TITLE":"Tempest Trials","MID_MISSION_S202008SENKA02_DAILY_A1":"Clear Trial","MID_MISSION_H_S202008SENKA02_DAILY_A1":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202008SENKA02_DAILY_A2":"Clear Trial","MID_MISSION_H_S202008SENKA02_DAILY_A2":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202008SENKA02_DAILY_A3":"Clear Trial","MID_MISSION_H_S202008SENKA02_DAILY_A3":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202008SENKA02_DAILY_A4":"Clear Trial","MID_MISSION_H_S202008SENKA02_DAILY_A4":"Clear one of the final maps in Tempest Trials.","MID_MISSION_S202008SHADOW01_TITLE":"Røkkr Sieges","MID_MISSION_S202008SHADOW01_A1":"Røkkr Sieges","MID_MISSION_H_S202008SHADOW01_A1":"Clear a battle in Røkkr Sieges.","MID_MISSION_S202008SHADOW01_A2":"Røkkr Sieges","MID_MISSION_H_S202008SHADOW01_A2":"Clear a battle in Røkkr Sieges.","MID_MISSION_S202008SHADOW01_A3":"Røkkr Sieges","MID_MISSION_H_S202008SHADOW01_A3":"Clear a battle in Røkkr Sieges.","MID_MISSION_S202008SHADOW01_A4":"Røkkr Sieges","MID_MISSION_H_S202008SHADOW01_A4":"Clear a battle in Røkkr Sieges.","MID_MISSION_S202008SHADOW01_A5":"Røkkr Sieges","MID_MISSION_H_S202008SHADOW01_A5":"Clear a battle in Røkkr Sieges.","MID_MISSION_S202008SHADOW01_A6":"Røkkr Sieges","MID_MISSION_H_S202008SHADOW01_A6":"Clear a battle in Røkkr Sieges.","MID_MISSION_S202008SHADOW01_A7":"Røkkr Sieges","MID_MISSION_H_S202008SHADOW01_A7":"Clear a battle in Røkkr Sieges.","MID_MISSION_S202008SHADOW01_A8":"Tower: 2nd Stratum","MID_MISSION_H_S202008SHADOW01_A8":"Clear the second stratum of the Training Tower.","MID_MISSION_S202008SHADOW01_A9":"Tower: 8th Stratum","MID_MISSION_H_S202008SHADOW01_A9":"Clear the eighth stratum of the Training Tower.","MID_MISSION_S202008SHADOW01_A10":"Win Arena Duels","MID_MISSION_H_S202008SHADOW01_A10":"Win Arena Duels at any difficulty.","MID_MISSION_S202008SUBSC01_TITLE":" Feh Pass","MID_MISSION_S202008SUBSC01_A1":"KO Foe","MID_MISSION_H_S202008SUBSC01_A1":"Defeat a foe.","MID_MISSION_S202008SUBSC01_A2":"KO Foe","MID_MISSION_H_S202008SUBSC01_A2":"Defeat a foe.","MID_MISSION_S202008SUBSC01_A3":"Win Arena Duels","MID_MISSION_H_S202008SUBSC01_A3":"Win Arena Duels at any difficulty.","MID_MISSION_S202008SUBSC01_A4":"Win Arena Duels","MID_MISSION_H_S202008SUBSC01_A4":"Win Arena Duels at any difficulty.","MID_MISSION_S202008SUBSC01_A5":"KO Armored Foe","MID_MISSION_H_S202008SUBSC01_A5":"Defeat an armored foe.","MID_MISSION_S202008SUBSC01_A6":"KO Flying Foe","MID_MISSION_H_S202008SUBSC01_A6":"Defeat a flying foe.","MID_MISSION_W_S202008STORY01_TITLE":"Pirate's Pride","MID_MISSION_W_S202008STORY01_A1":"Clr. P49-1 on Lunatic","MID_MISSION_H_W_S202008STORY01_A1":"Clear Paralogue 49: Part 1 on Lunatic difficulty\nwith an axe ally on your team. (Allies deployed\nas cohorts using Pair Up do not count.) All four\nallies must survive.","MID_MISSION_W_S202008STORY01_A2":"Clr. P49-2 on Lunatic","MID_MISSION_H_W_S202008STORY01_A2":"Clear Paralogue 49: Part 2 on Lunatic difficulty\nwith a sword ally on your team. (Allies deployed\nas cohorts using Pair Up do not count.) All four\nallies must survive.","MID_MISSION_W_S202008STORY01_A3":"Clr. P49-3 on Lunatic","MID_MISSION_H_W_S202008STORY01_A3":"Clear Paralogue 49: Part 3 on Lunatic difficulty\nwith a lance ally on your team. (Allies deployed\nas cohorts using Pair Up do not count.) All four\nallies must survive.","MID_MUSIC_NAME_BGM_MNS_FE05_04":"Thracia 776 Begins","MID_MUSIC_NAME_BGM_MNS_FE09_06":"Quiet Days","MID_MUSIC_NAME_BGM_MNS_FE16_06":"A Promise","MPID_双界ヴェロニカ":"Veronica","MPID_SEARCH_双界ヴェロニカ":"Veronica","MPID_海賊ギース":"Geese","MPID_SEARCH_海賊ギース":"Geese","MPID_海賊ブリギッド":"Brigid","MPID_SEARCH_海賊ブリギッド":"Brigid","MPID_海賊ティバーン":"Tibarn","MPID_SEARCH_海賊ティバーン":"Tibarn","MPID_海賊ダロス":"Darros","MPID_SEARCH_海賊ダロス":"Darros","MPID_HONOR_双界ヴェロニカ":"Harmonic Pirates","MPID_HONOR_海賊ギース":"A Life at Sea","MPID_HONOR_海賊ブリギッド":"Orgahil Pirate","MPID_HONOR_海賊ティバーン":"Shipless Pirate","MPID_HONOR_海賊ダロス":"Seawalker","MPID_H_双界ヴェロニカ":"Veronica, princess of Embla, and Xander, crown\nprince of Nohr. They're joining the pirate festival\nfor insight into their peoples' hearts. They\nappear in Fire Emblem Heroes/Fates.","MPID_H_海賊ギース":"A former merchant captain. Prevented by war\nfrom pursuing his business, he reluctantly took\nup piracy for a time. Appears in Fire Emblem:\nThe Binding Blade.","MPID_H_海賊ブリギッド":"Gallant and determined, she was separated\nfrom her family as a child and raised by a pirate\nleader. Appears in Fire Emblem: Genealogy of\nthe Holy War.","MPID_H_海賊ティバーン":"King of Phoenicis, the nation of the Hawk Tribe\nof laguz. Swooping in just in time to participate\nin the pirate festival by coincidence. Appears in\nFire Emblem: Radiant Dawn.","MPID_H_海賊ダロス":"A fisherman whose circumstances led him to\na life of piracy. He's not proud of it, but the\nfestival is different. Appears in Fire Emblem:\nShadow Dragon & the Blade of Light.","MPID_VOICE_双界ヴェロニカ":"Wendee Lee + George Spelvin","MPID_VOICE_海賊ギース":"Stefan Martello","MPID_VOICE_海賊ブリギッド":"Caitlyn Elizabeth","MPID_VOICE_海賊ティバーン":"Joe J. Thomas","MPID_VOICE_海賊ダロス":"SungWon Cho","MPID_VOICE_オルエンEX01":"Tara Sands","MPID_ILLUST_双界ヴェロニカ":"PenekoR (п猫Ｒ)","MPID_ILLUST_海賊ギース":"motsutsu / Trys Inc.","MPID_ILLUST_海賊ブリギッド":"Might O (店主マイトオ)","MPID_ILLUST_海賊ティバーン":"Kita Senri (北千里)","MPID_ILLUST_海賊ダロス":"Soeda Ippei (添田一平)","MPID_ILLUST_オルエンEX01":"ekao","MPID_LEGEND_双界ヴェロニカ":"(Harmonized Skills can be used by tapping the\nHarmonized button. Harmonized Skills cannot\nbe used by units deployed using Pair Up.)\n\nResonance Effect: Heroes / Fates\nIncreases scores in Resonant Battles.\n(More details can be found in the Help\nmessages within Resonant Battles.)","MID_TIPS_Summon_200801_pirate_01_海賊ブリギッド":"Can delay her target's Special after\ncombat, plus she has a powerful\ninheritable weapon.","MID_TIPS_Summon_200801_pirate_01_海賊ティバーン":"His weapon can guarantee a follow-up\nattack—and he can even attack again\nif he makes proper use of his skills!","MID_TIPS_Summon_200801_pirate_01_双界ヴェロニカ":"They can make guaranteed follow-up\nattacks, and grant Def/Res and block\nfollow-ups via their Harmonized Skill.","MSID_笑面の斧":"Sneering Axe","MSID_セツナの緩弓":"Setsuna's Yumi","MSID_魔道軍将の書":"Tome of Order","MSID_第37迷宮の覇者1":"Squad Ace AK 1","MSID_第37迷宮の覇者2":"Squad Ace AK 2","MSID_風見鶏の槍":"Flowing Lance","MSID_風見鶏の槍＋":"Flowing Lance+","MSID_波閉ざす錨の斧":"Gate-Anchor Axe","MSID_デッキブラシ":"Deck Swabber","MSID_デッキブラシ＋":"Deck Swabber+","MSID_舵の弓":"Helm Bow","MSID_舵の弓＋":"Helm Bow+","MSID_天空の海賊の嘴爪":"Sky-Pirate Claw","MSID_飛燕金剛の瞬撃3":"Steady Impact","MSID_攻撃守備の孤軍4":"Atk/Def Solo 4","MSID_空からの急襲1":"Dive-Bomb 1","MSID_空からの急襲2":"Dive-Bomb 2","MSID_空からの急襲3":"Dive-Bomb 3","MSID_魔防の虚勢1":"Phantom Res 1","MSID_魔防の虚勢2":"Phantom Res 2","MSID_魔防の虚勢3":"Phantom Res 3","MSID_H_笑面の斧":"$aInflicts penalty on foe's Atk/Spd/Def/Res\nduring combat = current bonus on each of foe's\nstats × 2. (Example: if foe has +7 bonus to Atk,\ninflicts Atk-14, for a net penalty of Atk-7.)\nCalculates each stat penalty independently.\nAfter combat, if unit attacked, inflicts【Panic】\non target and foes within 2 spaces of target.\n\n【Panic】\nConverts bonuses on target into penalties\nthrough its next action.","MSID_H_セツナの緩弓":"Effective against flying foes. If foe uses\nbow, dagger, magic, or staff, grants\nAtk/Spd/Def/Res+4 during combat.","MSID_H_魔道軍将の書":"Effective against flying foes. Grants weapon-\ntriangle advantage against colorless foes, and\ninflicts weapon-triangle disadvantage on\ncolorless foes during combat.","MSID_H_絆2弱無R攻守5":"If unit is within 2 spaces of an ally, grants\nAtk/Def+5 to unit and neutralizes unit's\npenalties during combat.","MSID_H_攻奥義変動R攻速5":"At start of combat, if foe's HP ≥ 75%, grants\nAtk/Spd+5 and Special cooldown charge +1\nper unit's attack during combat. (Only highest\nvalue applied. Does not stack.)","MSID_H_弱化無効個別R攻速5":"$aIf【Bonus】is active on unit, grants\nAtk/Spd+5 and neutralizes unit's penalties\nto Atk/Spd during combat.\n\n【Bonus】\nAll effects that last \"for 1 turn\" or \"that turn\nonly.\" Includes bonuses granted by a skill\nlike Rally or Hone and positive status effects\n(extra movement or effects like Dominance).","MSID_H_第37迷宮の覇者1":"Grants Atk/Res+1.","MSID_H_第37迷宮の覇者2":"Grants Atk/Res+2.","MSID_H_風見鶏の槍":"If unit is not adjacent to an ally, inflicts\nAtk/Def-5 on foe and neutralizes foe's\nbonuses to Atk/Def (from skills like Fortify,\nRally, etc.) during combat.","MSID_H_風見鶏の槍＋":"If unit is not adjacent to an ally, inflicts\nAtk/Def-5 on foe and neutralizes foe's\nbonuses to Atk/Def (from skills like Fortify,\nRally, etc.) during combat.","MSID_H_波閉ざす錨の斧":"Accelerates Special trigger (cooldown count-1).\nIf unit is not adjacent to an ally, grants\nDef/Res+5 to unit and inflicts Def/Res-5 on foe\nduring combat and unit makes a guaranteed\nfollow-up attack.","MSID_H_デッキブラシ":"If unit is not adjacent to an ally, inflicts\nAtk/Def-5 on foe and neutralizes foe's\nbonuses to Atk/Def (from skills like Fortify,\nRally, etc.) during combat.","MSID_H_デッキブラシ＋":"If unit is not adjacent to an ally, inflicts\nAtk/Def-5 on foe and neutralizes foe's\nbonuses to Atk/Def (from skills like Fortify,\nRally, etc.) during combat.","MSID_H_舵の弓":"Effective against flying foes. If unit is not\nadjacent to an ally, inflicts Spd/Def-5 on foe\nand neutralizes foe's bonuses to Spd/Def (from\nskills like Fortify, Rally, etc.) during combat.","MSID_H_舵の弓＋":"Effective against flying foes. If unit is not\nadjacent to an ally, inflicts Spd/Def-5 on foe\nand neutralizes foe's bonuses to Spd/Def (from\nskills like Fortify, Rally, etc.) during combat.","MSID_H_天空の海賊の嘴爪":"Accelerates Special trigger (cooldown count-1).\nIf unit is not adjacent to an ally, grants Atk+5\nto unit and inflicts Atk-5 on foe during combat\nand unit makes a guaranteed follow-up attack.\n\nAt start of turn, if unit is adjacent to only beast\nor dragon allies or if unit is not adjacent to any\nally, unit transforms (otherwise, unit reverts). If\nunit transforms, unit can move 1 extra space.\n(That turn only. Does not stack.) If unit\ntransforms, grants Atk+2.","MSID_H_飛燕金剛の瞬撃3":"If unit initiates combat, grants Spd+7,\nDef+10 during combat and foe cannot\nmake a follow-up attack.","MSID_H_攻撃守備の孤軍4":"If unit is not adjacent to an ally, grants\nAtk/Def+7 during combat.","MSID_H_空からの急襲1":"At start of combat, if both unit's and foe's\nHP = 100% and unit initiates combat, unit\ncan make a follow-up attack before foe\ncan counterattack.","MSID_H_空からの急襲2":"At start of combat, if both unit's and foe's\nHP ≥ 90% and unit initiates combat, unit\ncan make a follow-up attack before foe\ncan counterattack.","MSID_H_空からの急襲3":"At start of combat, if both unit's and foe's\nHP ≥ 80% and unit initiates combat, unit\ncan make a follow-up attack before foe\ncan counterattack.","MSID_H_魔防の虚勢1":"If a skill compares unit's Res to a foe's or ally's\nRes, treats unit's Res as if granted +5.","MSID_H_魔防の虚勢2":"If a skill compares unit's Res to a foe's or ally's\nRes, treats unit's Res as if granted +8.","MSID_H_魔防の虚勢3":"If a skill compares unit's Res to a foe's or ally's\nRes, treats unit's Res as if granted +10.","MSID_H_双界・盾":"$aGrants【Resonance: Shields】to unit and allies\nfrom the same titles as unit.\n\nOnce used, Harmonized Skill cannot be\nactivated again right away. At start of every\nthird turn, if Harmonized Skill has already been\nused, unit can use Harmonized Skill again.\n\n【Resonance: Shields】\nGrants Def/Res+4 during combat and the\nfollowing effect for 1 turn: \"During unit's first\ncombat in player phase or enemy phase, foe\ncannot make a follow-up attack.\"","MID_CHAPTER_TITLE_CX048":"Paralogue 49","MID_CHAPTER_CX048":"Pirate's Pride","MID_STAGE_TITLE_X0481":"Paralogue 49-1","MID_STAGE_TITLE_X0482":"Paralogue 49-2","MID_STAGE_TITLE_X0483":"Paralogue 49-3","MID_STAGE_X0481":"Hawk and Dove","MID_STAGE_X0482":"Mercurial Princess","MID_STAGE_X0483":"The True Treasure","MID_STAGE_HONOR_T0085":"Bound Hero Battle","MID_STAGE_T0085":"F & P","MID_STAGE_TITLE_SB_0037":"37th Assault","MID_STAGE_HONOR_V0396":"Feh's Summer","MID_STAGE_V0396":"Part 6","MID_STAGE_HONOR_V0397":"Feh's Summer","MID_STAGE_V0397":"Part 7","MID_STAGE_HONOR_V0398":"Feh's Summer","MID_STAGE_V0398":"Part 8","MID_STAGE_HONOR_V0399":"Feh's Summer","MID_STAGE_V0399":"Part 9","MID_STAGE_HONOR_V0400":"Feh's Summer","MID_STAGE_V0400":"Part 10","MID_STAGE_TITLE_PB091":"Skill Studies 91","MID_STAGE_PB091":"Pirate Royalty"}]=])