Module:FEH lang/USEN/Message/Data/Data 200501 dark.json

--Autogenerated by a script. Read the docs instead of trying to update manually! return mw.text.jsonDecode([=[{"MDAID_神将の鉢巻":"Vanguard's Band","MDAID_H_神将の鉢巻":"A headband given by Ike. Its presence\nis disquieting, somehow.","MDAID_神将の鉢巻・極":"Vanguard's Band EX","MDAID_H_神将の鉢巻・極":"A red headband given by Ike. Its thick\nfabric soaks up plenty of sweat.","MDAID_聖女の髪飾り":"Saintdom Pin","MDAID_H_聖女の髪飾り":"A striking hairpin bestowed by Julia.\nIts presence is disquieting, somehow.","MDAID_聖女の髪飾り・極":"Saintdom Pin EX","MDAID_H_聖女の髪飾り・極":"A beautiful hairpin bestowed by Julia.\nThe embellishments are breathtaking.","MDAID_ネクロマンサーの宝冠":"Necromancy Orb","MDAID_H_ネクロマンサーの宝冠":"A jeweled diadem bestowed by Lyon.\nIts presence is disquieting, somehow.","MDAID_ネクロマンサーの宝冠・極":"Necromancy Orb EX","MDAID_H_ネクロマンサーの宝冠・極":"An elegant diadem bestowed by Lyon.\nAdorned with jewels so bright and\ndeep, one could get lost in their color.","MDAID_竜皮の仮面":"Draconic Mask","MDAID_H_竜皮の仮面":"An eerie mask granted by Corrin.\nIts presence is disquieting, somehow.","MDAID_竜皮の仮面・極":"Draconic Mask EX","MDAID_H_竜皮の仮面・極":"A mysterious mask granted by Corrin.\nIt seems as if it is made from the same\nmaterial as his clothes.","MDAID_リーフのモザイク":"8-Bit Leif","MDAID_H_リーフのモザイク":"An accessory made to look like\nan 8-bit rendition of Leif.","MDAID_ロイのモザイク":"8-Bit Roy","MDAID_H_ロイのモザイク":"An accessory made to look like\nan 8-bit rendition of Roy.","MDAID_アイクのモザイク":"8-Bit Ike","MDAID_H_アイクのモザイク":"An accessory made to look like\nan 8-bit rendition of Ike.","MDAID_ルキナのモザイク":"8-Bit Lucina","MDAID_H_ルキナのモザイク":"An accessory made to look like\nan 8-bit rendition of Lucina.","MDAID_黒鷲の皇女のモザイク":"8-Bit Edelgard","MDAID_H_黒鷲の皇女のモザイク":"An accessory made to look like\nan 8-bit rendition of Edelgard.","MDAID_ヴェロニカのモザイク":"8-Bit Veronica","MDAID_H_ヴェロニカのモザイク":"An accessory made to look like\nan 8-bit rendition of Veronica.","MID_MISSION_S202005DAISEIATU01_TITLE":"Grand Conquests","MID_MISSION_S202005DAISEIATU01_A1":"GC: Earn Score","MID_MISSION_H_S202005DAISEIATU01_A1":"Earn points in Grand Conquests.","MID_MISSION_S202005DAISEIATU01_A2":"GC: Earn Score","MID_MISSION_H_S202005DAISEIATU01_A2":"Earn points in Grand Conquests.","MID_MISSION_S202005DAISEIATU01_A3":"GC: Earn Score","MID_MISSION_H_S202005DAISEIATU01_A3":"Earn points in Grand Conquests.","MID_MISSION_S202005DAISEIATU01_A4":"Tower: 2nd Stratum","MID_MISSION_H_S202005DAISEIATU01_A4":"Clear the second stratum of the Training Tower.","MID_MISSION_S202005DAISEIATU01_A5":"Tower: 8th Stratum","MID_MISSION_H_S202005DAISEIATU01_A5":"Clear the eighth stratum of the Training Tower.","MID_MISSION_S202005DAISEIATU01_A6":"Win Arena Duels","MID_MISSION_H_S202005DAISEIATU01_A6":"Win Arena Duels on any difficulty.","MID_MISSION_S202005SUBSC01_TITLE":" Feh Pass","MID_MISSION_S202005SUBSC01_A1":"KO Foe","MID_MISSION_H_S202005SUBSC01_A1":"Defeat a foe.","MID_MISSION_S202005SUBSC01_A2":"KO Foe","MID_MISSION_H_S202005SUBSC01_A2":"Defeat a foe.","MID_MISSION_S202005SUBSC01_A3":"Win Arena Duels","MID_MISSION_H_S202005SUBSC01_A3":"Win Arena Duels at any difficulty.","MID_MISSION_S202005SUBSC01_A4":"Win Arena Duels","MID_MISSION_H_S202005SUBSC01_A4":"Win Arena Duels at any difficulty.","MID_MISSION_S202005SUBSC01_A5":"Win Allegiance Battles","MID_MISSION_H_S202005SUBSC01_A5":"Win Allegiance Battles at any difficulty.","MID_MISSION_S202005SUBSC01_A6":"KO Flying Foe","MID_MISSION_H_S202005SUBSC01_A6":"Defeat a flying foe.","MID_MISSION_W_S202005STORY01_TITLE":"Steeped in Twilight","MID_MISSION_W_S202005STORY01_A1":"Clear 7-1 on Lunatic","MID_MISSION_H_W_S202005STORY01_A1":"Clear Book IV, Chapter 7: Part 1 on Lunatic\ndifficulty with a lance ally on your team. (Allies\ndeployed as cohorts using Pair Up do not\ncount.) All four allies must survive.","MID_MISSION_W_S202005STORY01_A2":"Clear 7-2 on Lunatic","MID_MISSION_H_W_S202005STORY01_A2":"Clear Book IV, Chapter 7: Part 2 on Lunatic\ndifficulty with an axe ally on your team. (Allies\ndeployed as cohorts using Pair Up do not\ncount.) All four allies must survive.","MID_MISSION_W_S202005STORY01_A3":"Clear 7-3 on Lunatic","MID_MISSION_H_W_S202005STORY01_A3":"Clear Book IV, Chapter 7: Part 3 on Lunatic\ndifficulty with a sword ally on your team. (Allies\ndeployed as cohorts using Pair Up do not\ncount.) All four allies must survive.","MID_MISSION_W_S202005STORY01_A4":"Clear 7-4 on Lunatic","MID_MISSION_H_W_S202005STORY01_A4":"Clear Book IV, Chapter 7: Part 4 on Lunatic\ndifficulty with a lance ally on your team. (Allies\ndeployed as cohorts using Pair Up do not\ncount.) All four allies must survive.","MID_MISSION_W_S202005STORY01_A5":"Clear 7-5 on Lunatic","MID_MISSION_H_W_S202005STORY01_A5":"Clear Book IV, Chapter 7: Part 5 on Lunatic\ndifficulty with an axe ally on your team. (Allies\ndeployed as cohorts using Pair Up do not\ncount.) All four allies must survive.","MID_MUSIC_NAME_BGM_MNS_FE12_03":"Daily Lives of Warriors","MID_MUSIC_NAME_BGM_MNS_FE06_02":"Advance","MID_MUSIC_NAME_BGM_MNS_FE16_05":"Teatime Joy","MPID_暴走アイク":"Ike","MPID_SEARCH_暴走アイク":"Ike","MPID_催眠ユリア":"Julia","MPID_SEARCH_催眠ユリア":"Julia","MPID_魔王リオン":"Lyon","MPID_SEARCH_魔王リオン":"Lyon","MPID_暴走アシュナード":"Ashnard","MPID_SEARCH_暴走アシュナード":"Ashnard","MPID_暴走カムイ男":"Corrin","MPID_SEARCH_暴走カムイ男":"Corrin","MPID_ルピナス":"Mirabilis","MPID_SEARCH_ルピナス":"Mirabilis","MPID_HONOR_暴走アイク":"Zeal Unleashed","MPID_HONOR_催眠ユリア":"Heart Usurped","MPID_HONOR_魔王リオン":"Demon King","MPID_HONOR_暴走アシュナード":"Mad King","MPID_HONOR_暴走カムイ男":"Bloodbound Beast","MPID_H_暴走アイク":"Leader of the Greil Mercenaries. Overwhelmed\nwith negative energy, the power is enough for\nhim to lose control. Appears in Fire Emblem:\nRadiant Dawn.","MPID_H_催眠ユリア":"Inheritor of the Book of Naga. Manipulated by\nManfroy, she has grown hostile toward Seliph.\nAppears in Fire Emblem: Genealogy of the\nHoly War.","MPID_H_魔王リオン":"Prince Lyon of Grado, having become a vessel\nfor the Demon King Fomortiis's power. It is\nuncertain who directs his heart. Appears in\nFire Emblem: The Sacred Stones.","MPID_H_暴走アシュナード":"The thirteenth ruler of Daein. Plotting to wield\nhis power to rule without opposition, he plunges\nthe whole continent of Tellius into war. Appears\nin Fire Emblem: Path of Radiance.","MPID_H_暴走カムイ男":"A prince born in Hoshido but raised in Nohr.\nWithin the blood coursing through his veins,\na brutal presence lies sleeping. Appears in Fire\nEmblem Fates.","MPID_VOICE_暴走アイク":"Greg Chun","MPID_VOICE_催眠ユリア":"Cassandra Lee Morris","MPID_VOICE_魔王リオン":"Mark P. Whitten","MPID_VOICE_暴走アシュナード":"Brook Chalmers","MPID_VOICE_暴走カムイ男":"Cam Clarke","MPID_VOICE_ヘクトルEX01":"Patrick Seitz","MPID_ILLUST_暴走アイク":"Fujisaka Kimihiko (藤坂公彦)","MPID_ILLUST_催眠ユリア":"sachie (茶ちえ)","MPID_ILLUST_魔王リオン":"Yone Kazuki","MPID_ILLUST_暴走アシュナード":"Daisuke Izuka","MPID_ILLUST_暴走カムイ男":"argon / Exys Inc.","MPID_ILLUST_ヘクトルEX01":"Ito Misei (伊藤未生)","MID_TIPS_Summon_200501_dark_01_暴走アイク":"Quick, tough, and able to punish\ncounters with Mayhem Aether.\nPenalties make him stronger.","MID_TIPS_Summon_200501_dark_01_催眠ユリア":"She effectively gets Atk/Res+15 and\nmakes guaranteed follow-up attacks!\nCan neutralize her foe's bonuses too.","MID_TIPS_Summon_200501_dark_01_魔王リオン":"Can ignore counter-blocking effects,\nreduce damage from ranged foes, and\ngain advantage if they're colorless.","MID_TIPS_Summon_200501_dark_01_暴走カムイ男":"Ignores follow-up-neutralizing effects.\nWhen fighting alone, enjoys a boost\nof Atk/Spd+12 during combat!","MSID_重騎士の重槍":"Weighted Lance","MSID_ルーンアクス":"Runeaxe","MSID_佳麗の弓":"Bow of Beauty","MSID_第34迷宮の覇者1":"Squad Ace AH 1","MSID_第34迷宮の覇者2":"Squad Ace AH 2","MSID_暴の天空":"Mayhem Aether","MSID_混沌ラグネル":"Chaos Ragnell","MSID_グルグラント":"Gurgurant","MSID_暗黒の聖書":"Dark Scripture","MSID_魔王の血書":"Blood Tome","MSID_獣乱のブレス":"Brutal Breath","MSID_飛燕の呼吸":"Darting Breath","MSID_攻撃速さの孤軍4":"Atk/Spd Solo 4","MSID_攻撃魔防の孤軍4":"Atk/Res Solo 4","MSID_攻撃魔防の奮起1":"Rouse Atk/Res 1","MSID_攻撃魔防の奮起2":"Rouse Atk/Res 2","MSID_攻撃魔防の奮起3":"Rouse Atk/Res 3","MSID_H_重騎士の重槍":"Accelerates Special trigger (cooldown count-1).","MSID_H_ルーンアクス":"When unit deals damage to foe during combat,\nrestores 7 HP to unit. (Triggers even if 0\ndamage is dealt.)","MSID_H_佳麗の弓":"Accelerates Special trigger (cooldown count-1).\nEffective against flying foes.","MSID_H_受奥義変動R守魔4":"At start of combat, if unit's HP ≥ 50%, grants\nDef/Res+4 and Special cooldown charge +1\nper foe's attack during combat. (Only highest\nvalue applied. Does not stack. Special\ncooldown charge granted even if foe's\nattack deals 0 damage.)","MSID_H_強攻追不R攻速守4":"At start of combat, if unit's HP ≥ 50%, grants\nAtk/Spd/Def+4 during combat, and if unit\ninitiates combat, foe cannot make a follow-up\nattack.","MSID_H_孤軍強無R攻速5":"If unit is not adjacent to an ally, grants\nAtk/Spd+5 and neutralizes foe's bonuses\n(from skills like Fortify, Rally, etc.) during\ncombat.","MSID_H_第34迷宮の覇者1":"Grants HP+3, Res+1.","MSID_H_第34迷宮の覇者2":"Grants HP+4, Res+2.","MSID_H_暴の天空":"During combat, treats foe's Def/Res as\nif reduced by 50%. Restores HP = 50%\nof damage dealt.","MSID_H_混沌ラグネル":"Unit can counterattack regardless of foe's range.\nGrants bonus to Atk/Spd/Def/Res during\ncombat = current penalty on each of unit's\nstats × 2. (Example: if unit has -7 penalty to\nAtk, grants Atk+14, for a net bonus of Atk+7.)\nCalculates each stat bonus independently.","MSID_H_グルグラント":"Neutralizes \"effective against flying\" bonuses.\nGrants Def+3. Inflicts Atk/Def-5 on foes within\n2 spaces during combat.","MSID_H_暗黒の聖書":"Grants Atk+3. If unit is not adjacent to an ally,\ninflicts Atk/Res-6 on foe during combat, and if\nfoe does not have \"effective against dragons,\"\nunit makes a guaranteed follow-up attack.","MSID_H_魔王の血書":"Grants Atk+3. If foe uses bow, dagger, magic,\nor staff, reduces damage from area-of-effect\nSpecials by 80% (excluding Røkkr area-of-\neffect Specials) and reduces damage from\nfoe's attacks by 50%, and if foe is also\ncolorless, grants weapon-triangle advantage\nto unit and inflicts weapon-triangle\ndisadvantage on foe.","MSID_H_獣乱のブレス":"Grants Spd+3. Grants Atk/Spd/Def/Res+X\nduring combat. (Calculates X based on number\nof allies within 2 spaces of unit: 0 allies grants\n+5; 1 grants +3; 2 grants +1; ≥3 allies grants\n+0.) If the number of allies within 2 spaces is\n≤ 1, inflicts Special cooldown charge -1 on foe\nper attack during combat. (Only highest value\napplied. Does not stack.) If foe's Range = 2,\ncalculates damage using the lower of foe's\nDef or Res.","MSID_H_飛燕の呼吸":"If foe initiates combat, grants Spd+4 during\ncombat and Special cooldown charge +1 per\nattack. (Only highest value applied. Does not\nstack.)","MSID_H_攻撃速さの孤軍4":"If unit is not adjacent to an ally, grants\nAtk/Spd+7 during combat.","MSID_H_攻撃魔防の孤軍4":"If unit is not adjacent to an ally, grants\nAtk/Res+7 during combat.","MSID_H_攻撃魔防の奮起1":"At start of turn, if unit is not adjacent to an ally,\ngrants Atk/Res+2 to unit for 1 turn.","MSID_H_攻撃魔防の奮起2":"At start of turn, if unit is not adjacent to an ally,\ngrants Atk/Res+4 to unit for 1 turn.","MSID_H_攻撃魔防の奮起3":"At start of turn, if unit is not adjacent to an ally,\ngrants Atk/Res+6 to unit for 1 turn.","MID_CHAPTER_TITLE_C0407":"Book IV, Chapter 7","MID_CHAPTER_C0407":"Steeped in Twilight","MID_STAGE_TITLE_S4071":"Chapter 7: Part 1","MID_STAGE_TITLE_S4072":"Chapter 7: Part 2","MID_STAGE_TITLE_S4073":"Chapter 7: Part 3","MID_STAGE_TITLE_S4074":"Chapter 7: Part 4","MID_STAGE_TITLE_S4075":"Chapter 7: Part 5","MID_STAGE_S4071":"Daydream","MID_STAGE_S4072":"Touch of His Name","MID_STAGE_S4073":"He of Two Hearts","MID_STAGE_S4074":"The War Within","MID_STAGE_S4075":"Red Horizon","MID_STAGE_HONOR_T0079":"Mad King","MID_STAGE_T0079":"Ashnard","MID_STAGE_HONOR_T0080":"Bound Hero Battle","MID_STAGE_T0080":"R & C","MID_STAGE_TITLE_SB_0034":"34th Assault","MID_STAGE_TITLE_PB083":"Skill Studies 83","MID_STAGE_PB083":"Dark Counters"}]=])