Module:FEH lang/USEN/Message/Data/Data 210501 dark.json

--Autogenerated by a script. Read the docs instead of trying to update manually! return mw.text.jsonDecode([=[{"MDAID_へし折れた槍":"Spearhead","MDAID_H_へし折れた槍":"Piece of a broken lance from Dimitri.\nAlthough it's a good make, the head\nwas snapped off with reckless force.","MDAID_へし折れた槍・極":"Spearhead EX","MDAID_H_へし折れた槍・極":"Piece of a broken lance from Dimitri.\nForged in the fires of hell, the head\nwas snapped off with reckless force.","MDAID_異形の翼":"Monstrous Wings","MDAID_H_異形の翼":"Winged accessory from Edelgard.\nIt looks oddly similar to fish bones...\nUnfortunately, the wings do not flap.","MDAID_異形の翼・極":"Monstrous Wings EX","MDAID_H_異形の翼・極":"Winged accessory from Edelgard.\nIt features a full reproduction of\na skull, complete with a large jaw.","MDAID_ソーサラーの被り物":"Sorcerer Shroud","MDAID_H_ソーサラーの被り物":"Shrouded headgear from Morgan.\nThis is the lighter model worn by\nsorcerers of the Grimleal.","MDAID_ソーサラーの被り物・極":"Sorcerer Shroud EX","MDAID_H_ソーサラーの被り物・極":"Shrouded headgear from Morgan.\nThis is the heavier model worn by\nsorcerers of the Grimleal.","MDAID_不気味な仮面":"Ghastly Mask","MDAID_H_不気味な仮面":"An off-putting mask from Morgan.\nPeople keep saying it's just a mask\nand there's nothing to worry about...","MDAID_不気味な仮面・極":"Ghastly Mask EX","MDAID_H_不気味な仮面・極":"An off-putting mask from Morgan.\nMade of stone that seems alive. Listen\nclose and you'll hear distant screams.","MID_MISSION_S202105BOARDGAME02_TITLE":"Pawns of Loki","MID_MISSION_S202105BOARDGAME02_A1":"PoL: Complete a Game","MID_MISSION_H_S202105BOARDGAME02_A1":"Finish all turns to complete a game of Pawns\nof Loki.","MID_MISSION_S202105MJOLNIR01_TITLE":"Mjölnir's Strike","MID_MISSION_S202105MJOLNIR01_A1":"KO w/Summoner","MID_MISSION_H_S202105MJOLNIR01_A1":"Defeat a foe with the My Summoner unit\nin Mjölnir's Strike.","MID_MISSION_S202105MJOLNIR01_A2":"KO w/Summoner","MID_MISSION_H_S202105MJOLNIR01_A2":"Defeat a foe with the My Summoner unit\nin Mjölnir's Strike.","MID_MISSION_S202105SUBSC01_TITLE":" Feh Pass","MID_MISSION_S202105SUBSC01_A1":"KO Foe","MID_MISSION_H_S202105SUBSC01_A1":"Defeat a foe.","MID_MISSION_S202105SUBSC01_A2":"KO Foe","MID_MISSION_H_S202105SUBSC01_A2":"Defeat a foe.","MID_MISSION_S202105SUBSC01_A3":"Win Arena Duels","MID_MISSION_H_S202105SUBSC01_A3":"Win Arena Duels at any difficulty.","MID_MISSION_S202105SUBSC01_A4":"Win Arena Duels","MID_MISSION_H_S202105SUBSC01_A4":"Win Arena Duels at any difficulty.","MID_MISSION_S202105SUBSC01_A5":"KO Armored Foe","MID_MISSION_H_S202105SUBSC01_A5":"Defeat an armored foe.","MID_MISSION_S202105SUBSC01_A6":"KO Flying Foe","MID_MISSION_H_S202105SUBSC01_A6":"Defeat a flying foe.","MID_MISSION_W_S202105STORY_C01_TITLE":"Bound Elsewhere","MID_MISSION_W_S202105STORY_C01_A1":"Clear 7-1 on Lunatic","MID_MISSION_H_W_S202105STORY_C01_A1":"Clear Book V, Chapter 7: Part 1 on Lunatic\ndifficulty with a lance ally on your team. (Allies\ndeployed as cohorts using Pair Up do not\ncount.) All four allies must survive.","MID_MISSION_W_S202105STORY_C01_A2":"Clear 7-2 on Lunatic","MID_MISSION_H_W_S202105STORY_C01_A2":"Clear Book V, Chapter 7: Part 2 on Lunatic\ndifficulty with an axe ally on your team. (Allies\ndeployed as cohorts using Pair Up do not\ncount.) All four allies must survive.","MID_MISSION_W_S202105STORY_C01_A3":"Clear 7-3 on Lunatic","MID_MISSION_H_W_S202105STORY_C01_A3":"Clear Book V, Chapter 7: Part 3 on Lunatic\ndifficulty with a sword ally on your team. (Allies\ndeployed as cohorts using Pair Up do not\ncount.) All four allies must survive.","MID_MISSION_W_S202105STORY_C01_A4":"Clear 7-4 on Lunatic","MID_MISSION_H_W_S202105STORY_C01_A4":"Clear Book V, Chapter 7: Part 4 on Lunatic\ndifficulty with a lance ally on your team. (Allies\ndeployed as cohorts using Pair Up do not\ncount.) All four allies must survive.","MID_MISSION_W_S202105STORY_C01_A5":"Clear 7-5 on Lunatic","MID_MISSION_H_W_S202105STORY_C01_A5":"Clear Book V, Chapter 7: Part 5 on Lunatic\ndifficulty with an axe ally on your team. (Allies\ndeployed as cohorts using Pair Up do not\ncount.) All four allies must survive.","MID_MUSIC_NAME_BGM_MNS_FE09_08":"Wonderful Pirates","MID_MUSIC_NAME_BGM_MNS_FE16_08":"Dark Clouds Gather","MPID_闇ディミトリ":"Dimitri","MPID_SEARCH_闇ディミトリ":"Dimitri","MPID_覇骸エーデルガルト":"Edelgard","MPID_SEARCH_覇骸エーデルガルト":"Edelgard","MPID_闇マーク男":"Morgan","MPID_SEARCH_闇マーク男":"Morgan","MPID_闇マーク女":"Morgan","MPID_SEARCH_闇マーク女":"Morgan","MPID_闇オルソン":"Orson","MPID_SEARCH_闇オルソン":"Orson","MEID_アスク兵":"Askr Soldier","MEID_ニザヴェリル兵":"Dvergr Soldier","MPID_HONOR_闇ディミトリ":"Savage Boar","MPID_HONOR_覇骸エーデルガルト":"Hegemon Husk","MPID_HONOR_闇マーク男":"Fated Darkness","MPID_HONOR_闇マーク女":"Devoted Darkness","MPID_HONOR_闇オルソン":"Passion's Folly","MEID_HONOR_アバター剣":"Hero Summoner","MEID_HONOR_アバター槍":"Hero Summoner","MEID_HONOR_アバター斧":"Hero Summoner","MEID_HONOR_アバター赤魔":"Hero Summoner","MEID_HONOR_アバター青魔":"Hero Summoner","MEID_HONOR_アバター緑魔":"Hero Summoner","MPID_H_闇ディミトリ":"Prince of Faerghus overcome by hatred. Vowing\nto have his revenge on Edelgard, he commits to\nslaughtering his foes without mercy. Appears in\nFire Emblem: Three Houses.","MPID_H_覇骸エーデルガルト":"Adrestian Emperor who has chosen to take on\na grotesque form for the sake of pursuing her\nideals. Appears in Fire Emblem: Three Houses.","MPID_H_闇マーク男":"A mysterious young man from a future that\nknows only despair. His voice is somehow\nfamiliar... Appears in Fire Emblem Awakening.","MPID_H_闇マーク女":"A mysterious young woman from a future that\nknows only despair. She has sworn allegiance\nto the Fell Dragon, Grima. Appears in Fire\nEmblem Awakening.","MPID_H_闇オルソン":"A former knight of Renais who defected to side\nwith the Grado Empire in a desperate attempt to\nresurrect his late wife. Appears in Fire Emblem:\nThe Sacred Stones.","MEID_H_アバター剣":"You, summoned from another world.\nAccording to legend, you are the hero\nthat will save this world.","MEID_H_アバター槍":"You, summoned from another world.\nAccording to legend, you are the hero\nthat will save this world.","MEID_H_アバター斧":"You, summoned from another world.\nAccording to legend, you are the hero\nthat will save this world.","MEID_H_アバター赤魔":"You, summoned from another world.\nAccording to legend, you are the hero\nthat will save this world.","MEID_H_アバター青魔":"You, summoned from another world.\nAccording to legend, you are the hero\nthat will save this world.","MEID_H_アバター緑魔":"You, summoned from another world.\nAccording to legend, you are the hero\nthat will save this world.","MPID_VOICE_闇ディミトリ":"Chris Hackney","MPID_VOICE_覇骸エーデルガルト":"Tara Platt","MPID_VOICE_闇マーク男":"Todd Haberkorn","MPID_VOICE_闇マーク女":"Nicole Balick","MPID_VOICE_闇オルソン":"Brandon Hearnsberger","MPID_VOICE_リーフEX01":"Nicolas Roye","MPID_ILLUST_闇ディミトリ":"sena","MPID_ILLUST_覇骸エーデルガルト":"Clover.K (黒葉.K)","MPID_ILLUST_闇マーク男":"itsuki mito (三登いつき)","MPID_ILLUST_闇マーク女":"Tobi","MPID_ILLUST_闇オルソン":"Shimomura Watari (霜村航)","MPID_ILLUST_リーフEX01":"Suekane Kumiko (スエカネクミコ)","MID_TIPS_Summon_210501_dark_01_闇ディミトリ":"Has movement that allows potential\nretreat after attacks. Wields a strong\nattack and can prevent counters!","MID_TIPS_Summon_210501_dark_01_覇骸エーデルガルト":"When transformed, counters ranged\nattacks and gets another action!\nArmored Wall thwarts attackers.","MID_TIPS_Summon_210501_dark_01_闇マーク男":"Uses magic to chip away at a foe's\nattack. Can also make a guaranteed\nfollow-up to crush foes!","MID_TIPS_Summon_210501_dark_01_闇マーク女":"Uses an axe to chip away at her foe's\nAtk, boasts high Def, and can perform\ncontinuous attacks against foes!","MID_TIPS_Summon_210501_dark_04_伝承リョウマ":"His powered-up Bushido increases\ndamage dealt. Can prevent follow-ups\nand retaliate with strong counters.","MID_TIPS_Summon_210501_dark_04_スリーズ":"Can inflict penalties on a large range\nof foes. Penalties on her foes also\nincrease her attack power.","MID_TIPS_Summon_210501_dark_04_伝承エフラム":"Mows down foes with follow-up\nattacks—and then heals for 80%\nof his Special's damage!","MID_TIPS_Summon_210501_dark_04_伝承ルフレ女":"Neutralizes \"effective against flying\"\nand uses Distant Counter to make it\ndifficult to get her at a disadvantage!","MSID_ブレイザブリク剣":"Sword Breidablik","MSID_ブレイザブリク槍":"Lance Breidablik","MSID_ブレイザブリク斧":"Axe Breidablik","MSID_ブレイザブリク赤魔":"Scarlet Breidablik","MSID_ブレイザブリク青魔":"Azure Breidablik","MSID_ブレイザブリク緑魔":"Jade Breidablik","MSID_氷の封印・承":"Chilling Seal II","MSID_武士道・承":"Bushido II","MSID_第46迷宮の覇者1":"Squad Ace AT 1","MSID_第46迷宮の覇者2":"Squad Ace AT 2","MSID_復讐鬼の槍":"Vengeful Lance","MSID_虚ろな槍":"Bereft Lance","MSID_絶望の邪斧":"Axe of Despair","MSID_破滅の邪書":"Tome of Despair","MSID_双紋章の力":"Twin-Crest Power","MSID_攻撃守備の万全1":"Atk/Def Ideal 1","MSID_攻撃守備の万全2":"Atk/Def Ideal 2","MSID_攻撃守備の万全3":"Atk/Def Ideal 3","MSID_攻撃守備の万全4":"Atk/Def Ideal 4","MSID_蒼き殺人鬼":"Murderous Lion","MSID_覇鎧障壁":"Armored Wall","MSID_攻撃守備の脅嚇3":"Atk/Def Menace","MSID_攻撃魔防の脅嚇3":"Atk/Res Menace","MSID_H_ブレイザブリク剣":"Grants Atk/Spd/Def/Res+4 to allies\nwithin 2 spaces during combat. Inflicts\nAtk/Spd/Def/Res-4 on foes within 2 spaces\nduring combat.","MSID_H_ブレイザブリク槍":"Grants Atk/Spd/Def/Res+4 to allies\nwithin 2 spaces during combat. Inflicts\nAtk/Spd/Def/Res-4 on foes within 2 spaces\nduring combat.","MSID_H_ブレイザブリク斧":"Grants Atk/Spd/Def/Res+4 to allies\nwithin 2 spaces during combat. Inflicts\nAtk/Spd/Def/Res-4 on foes within 2 spaces\nduring combat.","MSID_H_ブレイザブリク赤魔":"Grants Atk/Spd/Def/Res+4 to allies\nwithin 2 spaces during combat. Inflicts\nAtk/Spd/Def/Res-4 on foes within 2 spaces\nduring combat.","MSID_H_ブレイザブリク青魔":"Grants Atk/Spd/Def/Res+4 to allies\nwithin 2 spaces during combat. Inflicts\nAtk/Spd/Def/Res-4 on foes within 2 spaces\nduring combat.","MSID_H_ブレイザブリク緑魔":"Grants Atk/Spd/Def/Res+4 to allies\nwithin 2 spaces during combat. Inflicts\nAtk/Spd/Def/Res-4 on foes within 2 spaces\nduring combat.","MSID_H_与ダメ時回復R全4":"If foe initiates combat or if foe's HP = 100% at\nstart of combat, grants Atk/Spd/Def/Res+4 to\nunit during combat, and also, if unit deals\ndamage to foe during combat, restores 7 HP\nto unit. (Triggers even if 0 damage is dealt.)","MSID_H_見切り追撃R全4":"If unit initiates combat or if unit is within 2\nspaces of an ally, grants Atk/Spd/Def/Res+4\nduring combat and neutralizes effects that\nguarantee foe's follow-up attacks and effects\nthat prevent unit's follow-up attacks during\ncombat.","MSID_H_追撃不可R攻守5":"At start of combat, if foe's HP ≥ 75%, inflicts\nAtk/Def-5 on foe during combat and foe cannot\nmake a follow-up attack.","MSID_H_キラーR全4":"Accelerates Special trigger (cooldown count-1).\nAt start of combat, if unit's HP ≥ 25%, grants\nAtk/Spd/Def/Res+4.","MSID_H_氷の封印・承":"At start of turn, inflicts Atk/Spd/Def/Res-7 on\nfoes on the enemy team with the lowest Def\nthrough their next actions and inflicts Atk/Res-7\non foes within 2 spaces of foes on the enemy\nteam with the lowest Def through their\nnext actions.","MSID_H_武士道・承":"Neutralizes \"effective against flying\" bonuses.\nDeals +7 damage. If unit's Spd > foe's Spd,\nreduces damage from attacks during combat\nand from area-of-effect Specials (excluding\nRøkkr area-of-effect Specials) by percentage =\ndifference between stats × 4 (max 40%).","MSID_H_第46迷宮の覇者1":"Grants Atk/Def+1.","MSID_H_第46迷宮の覇者2":"Grants Atk/Def+2.","MSID_H_復讐鬼の槍":"Grants Atk+3. If unit is not adjacent to an ally,\ngrants Atk/Spd+6 to unit during combat, and\nalso, if unit's Atk > foe's Def during combat\nand unit cannot make a follow-up attack, deals\ndamage = 50% of unit's Atk minus foe's Def.","MSID_H_虚ろな槍":"Grants Def+3. Grants Atk/Def+X during\ncombat. (Calculates X based on number of\nallies within 2 spaces of unit: 0 allies grants\n+6; 1 ally grants +4; 2 allies grants +2;\n≥3 allies grants +0.) If the number of allies\nwithin 2 spaces is ≤ 1, neutralizes foe's\nbonuses (from skills like Fortify, Rally, etc.)\nduring combat.","MSID_H_絶望の邪斧":"Accelerates Special trigger (cooldown count-1).\nAt start of combat, if unit's HP ≥ 25%, inflicts\nAtk/Def-6 on foe during combat, and also,\nthe following effects will occur based on the\nvalue of total bonuses on unit + value of total\npenalties on foe: if ≥ 5, \"foe cannot make a\nfollow-up attack\"; and if ≥ 10, \"unit makes a\nguaranteed follow-up attack\"; and if ≥ 15,\n\"inflicts Special cooldown charge -1 on foe per\nattack during combat.\" (Example: if unit has an\nAtk/Def+6 bonus and foe has an Atk/Def-6\npenalty, the calculated total will be 24.)","MSID_H_破滅の邪書":"Grants Atk+3. At start of combat, if unit's\nHP ≥ 25%, inflicts Atk/Res-6 on foe during\ncombat, and also, the following effects will\noccur based on the value of total bonuses on\nunit + value of total penalties on foe: if ≥ 5,\n\"foe cannot make a follow-up attack\"; and\nif ≥ 10, \"unit makes a guaranteed follow-up\nattack\"; and if ≥ 15, \"inflicts Special cooldown\ncharge -1 on foe per attack during combat.\"\n(Example: if unit has an Atk/Res+6 bonus and\nfoe has an Atk/Res-6 penalty, the calculated\ntotal will be 24.)","MSID_H_双紋章の力":"Accelerates Special trigger (cooldown count-1).\nAt start of combat, if unit's HP ≥ 25%, inflicts\nAtk/Def-6 on foe during combat and unit and\nfoe both cannot make a follow-up attack, and\nalso, if unit initiates combat while transformed,\ngrants another action to unit after combat.\n(Once per turn.) At start of turn, if unit is\nadjacent to only beast or dragon allies or if\nunit is not adjacent to any ally, unit transforms\n(otherwise, unit reverts). If unit transforms,\ngrants Atk+2 and unit can counterattack\nregardless of foe's range.","MSID_H_攻撃守備の万全1":"$aAt start of combat, if unit's HP = 100% or\nif【Bonus】is active on unit, grants Atk/Def+3\nto unit during combat.\n\n【Bonus】\nAll effects that last \"for 1 turn\" or \"that turn\nonly.\" Includes bonuses granted by a skill\nlike Rally or Hone and positive status effects\n(extra movement or effects like Dominance).","MSID_H_攻撃守備の万全2":"$aAt start of combat, if unit's HP = 100% or\nif【Bonus】is active on unit, grants Atk/Def+4\nto unit during combat.\n\n【Bonus】\nAll effects that last \"for 1 turn\" or \"that turn\nonly.\" Includes bonuses granted by a skill\nlike Rally or Hone and positive status effects\n(extra movement or effects like Dominance).","MSID_H_攻撃守備の万全3":"$aAt start of combat, if unit's HP = 100% or\nif【Bonus】is active on unit, grants Atk/Def+5\nto unit during combat.\n\n【Bonus】\nAll effects that last \"for 1 turn\" or \"that turn\nonly.\" Includes bonuses granted by a skill\nlike Rally or Hone and positive status effects\n(extra movement or effects like Dominance).","MSID_H_攻撃守備の万全4":"$aAt start of combat, if unit's HP = 100% or\nif【Bonus】is active on unit, grants Atk/Def+7\nto unit during combat. At start of combat, if\nunit's HP = 100% and【Bonus】is active\non unit, grants an additional Atk/Def+2 to unit\nduring combat.\n\n【Bonus】\nAll effects that last \"for 1 turn\" or \"that turn\nonly.\" Includes bonuses granted by a skill\nlike Rally or Hone and positive status effects\n(extra movement or effects like Dominance).","MSID_H_蒼き殺人鬼":"$aEnables【Canto (Rem. +1)】.\n\nIf unit is not adjacent to an ally, inflicts\nSpd/Def-3 on foe during combat and foe\ncannot counterattack.\n\n【Canto (Rem. +1)】\nAfter an attack, Assist skill, or structure\ndestruction, unit can move spaces = any\nmovement not already used that turn +1.\n(If unit used a movement skill that warped\nthem, its remaining movement is 0.)\n\n(Unit moves according to movement type. Once\nper turn. Cannot attack or assist. Only highest\nvalue applied. Does not stack. After moving,\nif a skill that grants another action would be\ntriggered (like with Galeforce), Canto will\ntrigger again. Unit's base movement has no\neffect on movement granted. Cannot warp\n(using skills like Wings of Mercy) a distance\ngreater than unit's remaining movement +1.)","MSID_H_覇鎧障壁":"At start of combat, if unit's HP ≥ 25%,\ngrants Special cooldown charge +1 to unit,\ninflicts Special cooldown charge -1 on foe per\nattack during combat (only highest value\napplied; does not stack), and restores 7 HP\nto unit after combat.\n\nDuring unit's first combat in player phase or\nenemy phase, at start of combat, if unit's\nHP ≥ 25% while transformed, reduces damage\nfrom foe's first attack by 40%.","MSID_H_攻撃守備の脅嚇3":"At start of turn, if unit is within 4 spaces of a\nfoe, inflicts Atk/Def-6 on nearest foes through\ntheir next actions and grants Atk/Def+6 to unit\nfor 1 turn.","MSID_H_攻撃魔防の脅嚇3":"At start of turn, if unit is within 4 spaces of a\nfoe, inflicts Atk/Res-6 on nearest foes through\ntheir next actions and grants Atk/Res+6 to unit\nfor 1 turn.","MID_CHAPTER_TITLE_C0507":"Book V, Chapter 7","MID_CHAPTER_C0507":"Bound Elsewhere","MID_STAGE_TITLE_S5071":"Chapter 7: Part 1","MID_STAGE_TITLE_S5072":"Chapter 7: Part 2","MID_STAGE_TITLE_S5073":"Chapter 7: Part 3","MID_STAGE_TITLE_S5074":"Chapter 7: Part 4","MID_STAGE_TITLE_S5075":"Chapter 7: Part 5","MID_STAGE_S5071":"Unknown Future","MID_STAGE_S5072":"Devoted Darkness","MID_STAGE_S5073":"Savage Boar","MID_STAGE_S5074":"Hegemon Husk","MID_STAGE_S5075":"Seeking the Past","MID_STAGE_HONOR_T0103":"Passion's Folly","MID_STAGE_T0103":"Orson","MID_STAGE_HONOR_T0104":"Bound Hero Battle","MID_STAGE_T0104":"L & M","MID_STAGE_TITLE_SB_0046":"46th Assault","MID_STAGE_TITLE_PB118":"Skill Studies 118","MID_STAGE_PB118":"Out of Future Past"}]=])